Difference between revisions of "RiMS Racing"
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SargeCassidy (talk | contribs) (→Other information: Added D3D11, Shader Model 5 (as per guidelines) and middleware: PhysX, FMOD and EOS.) |
SargeCassidy (talk | contribs) (→Input: Set XInput fields to true, controller support fields to true, key remap and mouse menu to true. Set acceleration, mouse sensivity and mouse invertion to N/A as mouse is not used in gameplay.) |
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(One intermediate revision by the same user not shown) | |||
Line 132: | Line 132: | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = Mouse is not used in gameplay. |
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 148: | Line 148: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = true |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = unknown | |dualshock 4 = unknown | ||
Line 176: | Line 176: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 196: | Line 196: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Ambient, Engine, Wind, Voiceover, Menu SFX, Menu Music, Gameplay Music. |
|surround sound = unknown | |surround sound = unknown | ||
− | |surround sound notes = | + | |surround sound notes = Dolby Atmos.<ref>{{Refcheck|user=SojerManLan|date=2021-11-30|comment=Tested with the Steam version. Dolby Atmos is listed in the intro, though I do not have a compatible playback device to confirm.}}</ref> |
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = always on |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 21:47, 30 November 2021
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Developers | |
---|---|
Raceward Studio | |
Publishers | |
Nacon | |
Engines | |
Kt Engine | |
Release dates | |
Windows | August 19, 2021 |
Reception | |
Metacritic | 69 |
OpenCritic | Fair |
IGDB | 65 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing, Simulation |
Vehicles | Motorcycle |
Art styles | Realistic |
Themes | Contemporary |
RiMS Racing is a singleplayer and multiplayer first-person and third-person racing and simulation game.
The game was first released on August 19, 2021 on Steam with the scheduled launch on Epic Games Store delayed to November 4.[1][2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | European Manufacturers Deluxe Edition, Japanese Manufacturers Deluxe Edition, and Ultimate Edition also available. | |||
GamersGate | ||||
European Manufacturers Deluxe Edition, Japanese Manufacturers Deluxe Edition, and Ultimate Edition also available. | ||||
Green Man Gaming | European Manufacturers Deluxe Edition, Japanese Manufacturers Deluxe Edition, and Ultimate Edition also available. | |||
Humble Store | European Manufacturers Deluxe Edition, Japanese Manufacturers Deluxe Edition, and Ultimate Edition also available. | |||
Steam | European Manufacturers Deluxe Edition, Japanese Manufacturers Deluxe Edition, and Ultimate Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\RiMS Racing |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1346010/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\RiMS Racing\SAVEDATA |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1346010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used in gameplay. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, Engine, Wind, Voiceover, Menu SFX, Menu Music, Gameplay Music. | |
Surround sound | Dolby Atmos.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Splitscreen. Requires players to choose separate input devices. |
||
LAN play | ||||
Online play | 10 | Versus Crossplay between Steam and Epic Games Store. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD | |
Multiplayer | Epic Online Services |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-2300 AMD FX-6300 |
Intel Core i7-4790 AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 6 GB | 8 GB |
Video card (GPU) | Nvidia GeForce GTX 750 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB (Nvidia), 4 GB (AMD) of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1346010/
in addition to or instead of this directory. The app ID (1346010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Developer's announcement of the release schedule - last accessed on 2021-08-21
- ↑ Developer's Epic Games Store release announcement - last accessed on 2021-11-04
- ↑ Verified by User:SojerManLan on 2021-11-30
- Tested with the Steam version. Dolby Atmos is listed in the intro, though I do not have a compatible playback device to confirm.