Difference between revisions of "Revolution"
From PCGamingWiki, the wiki about fixing PC games
(Removed the "Setup hanging" aspect in favor of the new troubleshooting section. These pages should be more popular to prevent redundancy across individual sites. https://www.pcgamingwiki.com/wiki/Troubleshooting_guide/Installation_and_download_problems) |
(Some details added.) |
||
Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Revolution - cover.jpg | |cover = Revolution - cover.jpg | ||
Line 12: | Line 11: | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | Action, Shooter }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Cyberpunk, Sci-fi }} |
{{Infobox game/row/taxonomy/series | }} | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
Line 30: | Line 29: | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 49: | Line 56: | ||
==Video== | ==Video== | ||
+ | {{Image|ReVOLUTION Video Settings.png|Video Settings.}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
Line 78: | Line 86: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Capped at | + | |120 fps notes = Capped at 100 FPS by default. Use <code>cl_fps X</code> to raise the cap (where X is the desired maximum FPS). |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 86: | Line 94: | ||
==Input== | ==Input== | ||
+ | {{Image|ReVOLUTION Input Settings.png|Input Settings.}} | ||
{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
Line 150: | Line 159: | ||
==Audio== | ==Audio== | ||
+ | {{Image|ReVOLUTION Audio Settings.png|Audio Settings.}} | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
Line 212: | Line 222: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 8 | + | |direct3d versions = 8.1 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 08:59, 19 January 2022
Developers | |
---|---|
Fun Labs | |
Publishers | |
Activision | |
Release dates | |
Windows | October 8, 2002 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter |
Themes | Cyberpunk, Sci-fi |
Warnings
Revolution is a singleplayer and multiplayer first-person action and shooter game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Revolution\Cfg\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Revolution\Save\[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched from 4:3 aspect ratio. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default is 90° (horizontal). Can be changed using cam_fov X console command (where X is a horizontal FOV value as integer). FOV resets to default after cutscenes. |
||
Windowed | Window is borderless. If the display mode was changed from Fullscreen to Windowed - the window will be always on top (starting the game in windowed mode results in normal behaviour). | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Use r_antialias 4 to enable MSAA x4 anti-aliasing and r_apply to apply new settings. |
||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 100 FPS by default. Use cl_fps X to raise the cap (where X is the desired maximum FPS). |
||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse input has a noticeable lag. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus |
||
Online play | Versus GameSpy servers have been shut down. Joining only possible via direct IP. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Possible with cl_join IP command (where IP is host's global IP). |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27318 |
UDP | 27318 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium II - 500 MHz | Intel Pentium III - 1 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).