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Difference between revisions of "Return to Castle Wolfenstein"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: Frame rate limit)
Line 115: Line 115:
 
|4k ultra hd wsgf award    = limited
 
|4k ultra hd wsgf award    = limited
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]]
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]]
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]]
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]]
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Can also be toggled with {{Key|Alt|Enter}}.
+
|windowed notes            = {{Key|Alt|Enter}} works aswell
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].
+
|borderless windowed notes  = Use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]]
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
+
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]]
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Force in the graphics card control panel.
+
|antialiasing notes        = Force in the graphics card control panel
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 137: Line 137:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Frame rate is capped at 85 FPS. See [[#Frame rate (FPS)|Frame rate (FPS)]].
+
|120 fps notes              = Frame rate is capped at 85 FPS. See [[#Frame rate limit|Frame rate limit]] to set a cap.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 193: Line 193:
 
}}
 
}}
  
===[[Glossary:Frame rate (FPS)|Frame rate (FPS)]]===
+
===[[Glossary:Frame rate limit|Frame rate limit]]===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Use launch parameter|ref={{cn|date=July 2016}}}}
+
{{Fixbox/fix|Use the <code>+set com_maxfps X</code> [[Glossary:Command line arguments|command line argument]], where {{code|X}} is your desired frame rate cap|ref={{cn|date=July 2016}}}}
Use the [[Glossary:Command line arguments|command line argument]] <code>+set com_maxfps X</code>, where X is your desired frame rate cap.
 
 
}}
 
}}
  

Revision as of 11:26, 12 November 2017

Template:Infobox game/row/macporterTemplate:Infobox game/row/osxporter
Return to Castle Wolfenstein
Return to Castle Wolfenstein cover
Developers
Gray Matter Interactive
id Software
Multiplayer Nerve Software
Multiplayer Splash Damage
Publishers
Activision
Mac OS Aspyr Media
Engines
id Tech 3
Release dates
Windows November 19, 2001
Linux March 16, 2002
Mac OS (Classic) April 2002
macOS (OS X) April 2002
Return to Castle Wolfenstein guide on StrategyWiki
Return to Castle Wolfenstein on Wikipedia
Castle Wolfenstein 1981
Beyond Castle Wolfenstein 1984
Wolfenstein 3D 1992
Spear of Destiny 1992
Return to Castle Wolfenstein 2001
Wolfenstein: Enemy Territory 2003
Wolfenstein 2009
Wolfram (unofficial game) 2012
Wolfenstein: The New Order 2014
Wolfenstein: The Old Blood 2015
Wolfenstein II: The New Colossus 2017
Wolfenstein: Youngblood 2019
Wolfenstein: Cyberpilot 2019
RealRTCW (unofficial mod) 2020

Key points

Master servers for the multiplayer were shut down in February 2012. A mod S4NDMoD solves this problem, by making the game use fans' master server.

General information

Official Wolfenstein series site
Wolfenstein Wiki - A detailed wiki for every Wolfenstein game made.
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
CD key
Windows
Mac OS
Amazon.com
Icon overlay.png
Windows
GOG.com
DRM-free
Not available for purchase in Germany.[1]
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

DLC and expansion packs

A standalone follow-up, Enemy Territory, is available as freeware.
The PS2/XBox port of the game included a prequel mission, Cursed Sands. Additionally the Xbox port featured DLC maps. Currently, there is no known way to play this content on the PC version. See here for more info.
Name Notes
GOTY Map Pack Sold with the Game of The Year Edition or downloadable as freeware.
Not officially packaged for Mac, though can still be used on it by manually installing PK3 files.
Windows
Linux

Essential improvements

Source ports

Unofficial Patch by Knightmare[2] that fixes various crashes and adds native widescreen support. Technically a source port.
Another Unofficial patch, though for OS X, by Brad Oliver.[3] Designed to get around the fact that the original game was PowerPC only and would not run on OS X 10.7 "Lion" or later due to the removal of Rosetta.
ioRTCW adds modern features like VOIP and OpenAL, whilst being faithful to traditional gameplay.
Bibendovsky's RtCW another source port, also supports expansion Enemy Territory.

S4NDMoD

A mod that focuses on fixing exploits and adding necessary features to RTCW multiplayer. A list of features can be found here. Due to master server being down, this mod is the best solution to make server browser work, again. Mod can be downloaded, here.

Skip intro videos

Instructions

Game data

In-game HUD settings.
In-game HUD settings.

Configuration file(s) location

wolfconfig.cfg contains single player settings.
wolfconfig_mp.cfg contains multiplayer settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Template:Video settings

Widescreen resolution

The Unofficial Patch should already add support for common resolutions in the in-game options.
Instructions
Instructions

Field of view (FOV)

Instructions
Instructions
Instructions

Frame rate limit

Instructions

Input settings

In-game general control settings.
In-game general control settings.

Template:Input settings

Toggle crouch

Instructions

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Can play coop with RTCWCoop.

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Use connect [IP address here] in the console.

Ports

Protocol Port(s) and/or port range(s)
TCP 28960
UDP 27960
Universal Plug and Play (UPnP) support status is unknown.

Issues fixed

Enlarged Upper Left Corner of Screen

Increasing the game resolution above 800x600 causes the upper left corner of the game to take up the entire screen. One reason is that game detects a 3dfx driver (possibly caused by nGlide).

Instructions

Frame Rate Drops On Modern Machines

Return to Castle Wolfenstein is not coded/optimized to run on modern graphics cards, resulting in framerate drops on some modern machines.

Instructions
Instructions

Other information

Disable view bob

Instructions

Other information

API

Technical specs Supported Notes
OpenGL
Glide
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95 OSR2
Processor (CPU) AMD Athlon
Intel Pentium II 400 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 1.1 GB
Video card (GPU) 16 MB of VRAM
OpenGL compatible
DirectX 8.0a compatible
Supported chipsets: 3dfx Voodoo 3 or higher, ATI Rage 128/128 Pro, ATI Radeon, Matrox G400, Nvidia Riva TNT and TNT2, all Nvidia GeForce chips

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/9010/ in addition to or instead of this directory. The app ID (9010) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References