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Difference between revisions of "Resident Evil Village"

From PCGamingWiki, the wiki about fixing PC games
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = VILLAGE resident evil cover.jpg
+
|cover        = Resident Evil Village cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Capcom}}
 
{{Infobox game/row/developer|Capcom}}
Line 9: Line 8:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 7, 2021}}
 
{{Infobox game/row/date|Windows|May 7, 2021}}
 +
{{Infobox game/row/date|OS X|October 28, 2022}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|resident-evil-village|85}}
+
{{Infobox game/row/reception|Metacritic|resident-evil-village|83}}
 
{{Infobox game/row/reception|OpenCritic|10995/resident-evil-village|84}}
 
{{Infobox game/row/reception|OpenCritic|10995/resident-evil-village|84}}
{{Infobox game/row/reception|IGDB|resident-evil-village|86}}
+
{{Infobox game/row/reception|IGDB|resident-evil-village|87}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | DLC }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Expansion pack }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | Cosmetic, Unlock}}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | First-person }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Shooter, Survival horror }}
{{Infobox game/row/taxonomy/themes            | Horror }}
+
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Naval/watercraft}}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror, Zombies }}
 
{{Infobox game/row/taxonomy/series            | Resident Evil }}  
 
{{Infobox game/row/taxonomy/series            | Resident Evil }}  
 
|steam appid  = 1196590
 
|steam appid  = 1196590
|steam appid side =  
+
|steam appid side = 1196600, 1456360, 1456361, 1456362, 1456363, 1731080, 1731081
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
Line 30: Line 33:
 
|hltb        = 80038
 
|hltb        = 80038
 
|igdb        =  
 
|igdb        =  
|mobygames    = resident-evil-village
+
|mobygames    = 161834
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Resident Evil Village
 
|wikipedia    = Resident Evil Village
Line 38: Line 41:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''Resident Evil Village''''' is a survival horror game developed and published by Capcom. It is the tenth main installment in the Resident Evil series, and a narrative sequel to ''Resident Evil 7: Biohazard'' (2017). It also includes an online multiplayer mode; ''[[Resident Evil Re:Verse]]''. It was announced at the PlayStation 5 reveal event in June 2020 and released on May 7, 2021.
+
|introduction      = '''''Resident Evil Village'''''{{note|Known as ''Biohazard Village'' (Japanese: {{lang|ja|バイオハザード ヴィレッジ}}) in Asia}} is a {{Glossary:Survival horror}} game developed and published by [[Company:Capcom|Capcom]]. It is the eighth main installment in the [[Series:Resident Evil|Resident Evil]]  series, and a narrative sequel to [[Resident Evil 7: Biohazard]]. The game was announced at the PlayStation 5 reveal event in June 2020 and released on May 7, 2021.<ref>{{Refurl|url=https://www.polygon.com/2020/6/11/21286852/resident-evil-8-village-trailer-release-date-capcom|title=Resident Evil 8 announced at PS5 reveal event|date=2021-05-08}}</ref> It also includes the post-release online multiplayer mode [[Resident Evil Re:Verse]].
|release history  =  
+
|release history  = A demo version of ''Resident Evil Village'' was announced at the Resident Evil Showcase on April 15, 2021. The demo was originally set to be accessible only for 24 hours on May 1, 2021 but due to extensive feedback was made available from May 2, 2021 to May 10, 2021.<ref>{{Refurl|url=https://twitter.com/RE_Games/status/1382840984946540546|title=Original Schedule|date=2021-05-08}}</ref><ref>{{Refurl|url=https://twitter.com/RE_Games/status/1386697010686930951|title=Extended announcement|date=2021-05-08}}</ref>
 
|current state    =  
 
|current state    =  
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [https://steamcommunity.com/app/1196590/discussions Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/1196590/discussions Steam Community Discussions for Global version]
 +
{{mm}} [https://steamcommunity.com/app/1196600/discussions Steam Community Discussions for Japanese Z version]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-RESIDENT-EVIL-VILLAGE | Steam | {{store link|GamersGate|DD-RESIDENT-EVIL-VILLAGE-DELUXE-EDITION|Deluxe Edition}} also available. | | Windows }}
+
{{Availability/row| GamersGate | resident-evil-village | Steam | {{store link|GamersGate|resident-evil-village-gold-edition|Gold Edition}} also available. | | Windows }}
{{Availability/row| Gamesplanet | 4620-1 | Steam | {{store link|Gamesplanet|4620-2|Deluxe Edition}} also available. | | Windows }}
+
{{Availability/row| Gamesplanet | 4620-1 | Steam | {{store link|Gamesplanet|4620-4|Gold Edition}} also available. | | Windows }}
{{Availability/row| GMG | resident-evil-village-pc | Steam | {{store link|GMG|resident-evil-village-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
+
{{Availability/row| GMG | resident-evil-village-pc | Steam | {{store link|GMG|resident-evil-village-gold-edition-pc|Gold Edition}} also available. | | Windows }}
{{Availability/row| Humble | resident-evil-village | Steam | {{store link|Humble|resident-evil-village-deluxe-edition|Deluxe Edition}} also available. | | Windows }}
+
{{Availability/row| Humble | resident-evil-village | Steam | {{store link|Humble|resident-evil-village-gold-edition|Gold Edition}} also available. | | Windows }}
{{Availability/row| Steam | 1196590 | Steam | {{store link|Steam-bundle|16652|Deluxe Edition}} also available. | | Windows }}
+
{{Availability/row| MacApp | id1640627334 | MacApp |  | | OS X }}
 +
{{Availability/row| Steam | 1196590 | Steam | Gold Edition ({{store link|Steam-sub|764692|Global}} and {{store link|Steam-sub|764693|Japan region}}) also available.  | | Windows }}
 +
{{Availability/row| Steam | 1196600 | Steam | Z version (Japan only) {{store link|Steam-sub|764695|Gold Edition}} also available. | | Windows }}
 
}}
 
}}
{{ii}} All versions require {{DRM|Steam||Denuvo Anti-Tamper}}.
+
{{ii}} All Windows versions require {{DRM|Steam}}.
 +
{{ii}} {{Removed DRM|Denuvo}} was removed from the Windows version on April 10, 2023.<ref>{{Refurl|url=https://steamdb.info/patchnotes/10415597/|title=Resident Evil Village update for 10 April 2023 · SteamDB|date=2023-04-10}}</ref><ref>{{Refurl|url=https://steamdb.info/app/1196590/history/?changeid=U%3A37402377|title=Resident Evil Village History · Change #U:37402377 · SteamDB|date=2023-04-10|snippet=Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit}}</ref><ref>{{Refurl|url=https://steamdb.info/app/1196600/history/?changeid=U%3A37402457|title=Biohazard Village History · Change #U:37402457 · SteamDB|date=2023-12-22|snippet=Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit}}</ref>
  
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported                =
 +
|dlc                        =
 +
|expansion pack              =
 +
|freeware                    =
 +
|free-to-play                =
 +
|one-time game purchase      = The game requires a one-time real-money purchase to play.
 +
|sponsored                  =
 +
|subscription                =
 +
|subscription gaming service =
 +
}}
  
==Monetization==
 
 
{{DLC|
 
{{DLC|
{{DLC/row| Mr. Raccoon Weapon Charm | Pre-order exclusive | Windows }}
+
{{DLC/row| Mr. Raccoon Weapon Charm | Pre-order bonus. Available for purchase since July 8, 2021. | Windows, OS X }}
{{DLC/row| Survival Resources Pack | Pre-order exclusive | Windows }}
+
{{DLC/row| Survival Resources Pack | Pre-order bonus. Available for purchase since July 8, 2021. | Windows, OS X }}
{{DLC/row| Trauma Pack | | Windows }}
+
{{DLC/row| Trauma Pack | Included in the Deluxe Edition. | Windows, OS X }}
 +
{{DLC/row| Winters’ Expansion | Adds a third-person mode to the main campaign, the additional campaign '''Shadows of Rose''', and three additional characters to Mercenaries mode. | Windows, OS X }}
 +
}}
 +
 
 +
{{ii}} All DLCs are included in the Mac App Store version.
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            = Can purchase various cosmetic DLC for the game using real money purchases.
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                =
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              = Various DLCs, acquired using real money purchases, give the player various in-game resources, in-game weapons, and unlocks the ''Village of the Damned'' difficulty without needing to complete the game.
 
}}
 
}}
  
Line 68: Line 104:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|Windows|{{P|game}}\config.ini}}
 
{{Game data/config|Windows|{{P|game}}\config.ini}}
 +
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|steam}}\userdata\{{P|uid}}\1196590\remote\win64_save}}
 +
{{Game data/saves|OS X|}}
 
}}
 
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             = unknown
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|ResidentEvil8Graphics.png|Display settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      = Native {{term|Hor+}} ultrawide support.
+
|ultrawidescreen notes      = {{term|Hor+}} ultrawide support.<ref>{{Refcheck|user=Fayaine|date=2021-05-08|comment=Tested on a custom 2560x1080 resolution.}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = <ref>{{Refcheck|user=Fayaine|date=2021-05-08|comment=Tested on a custom 3840x2160 resolution.}}</ref>
 
|fov                        = hackable
 
|fov                        = hackable
|fov notes                  = Field of view not natively adjustable. Use either [https://www.nexusmods.com/residentevilvillage/mods/10?tab=description Lazy FoV And Vignette Fix] or [https://www.nexusmods.com/residentevilvillage/mods/18 Fluffy Manager] to modify both Normal and Aiming FOV values.
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  = Fullscreen also available.
+
|borderless windowed notes  = Exclusive Fullscreen also available.
 
|anisotropic                = true
 
|anisotropic                = true
|anisotropic notes          = Trilinear, 2x, 4x, 8x, or 16x
+
|anisotropic notes          = Trilinear, 2x, 4x, 8x, or 16x.
|antialiasing              = true
+
|antialiasing              = always on
|antialiasing notes        = [[FXAA]], [[TAA]], [[TAA]]+[[FXAA]] and [[SSAA]] ranging from 0.5-2.0 in 0.1 increments.
+
|antialiasing notes        = Choice between [[TAA]] or [[TAA]] + [[FXAA]] and additionally [[SSAA]] referred to as '''Image Quality''' ranging from 0.5-2.0 in 0.1 increments. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to disable AA.
 +
|upscaling                  = true
 +
|upscaling tech            = FSR 1.0, MTLFX
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                =  
+
|vsync notes                = On/off toggle.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Known as "variable" in game-settings.
+
|120 fps notes              = Maximum framerate can be set to 30, 60, 120, and variable.
 
|hdr                        = true
 
|hdr                        = true
|hdr notes                  = Supported in fullscreen mode. Fullscreen mode required for HDR. HDR calibration settings within game.
+
|hdr notes                  = Supported in fullscreen mode. HDR calibration settings within game.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
|ray tracing                = true
 
|ray tracing                = true
|ray tracing notes          = DirectX-12-Ray-tracing (DXR)
+
|ray tracing notes          = Ray-traced global illumination, ambient occlusion, and reflections.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use [https://github.com/praydog/REFramework-nightly/releases/tag/latest REFramework-nightly] to modify the general, zoom and global FOV values, plus much more|ref=|fix=
 
}}
 
}}
 +
 +
{{Fixbox|description=Use [https://www.nexusmods.com/residentevilvillage/mods/10 Lazy FoV and Vignette Fix] to modify the general and zoom FOV values|ref=|fix=
 +
}}
 +
 +
{{Fixbox|description=Use [https://www.flawlesswidescreen.org/ Flawless Widescreen] to modify the general and zoom FOV values|ref=|fix=
 +
}}
 +
 +
{{Fixbox|description=Use [https://www.nexusmods.com/residentevilvillage/mods/18 Fluffy Manager] to modify the normal and aiming FOV values|ref=|fix=
 +
}}
 +
 +
===Disable TAA===
 +
{{Fixbox|description=Modify the game's executable|ref=<ref>{{Refurl|url=https://www.reddit.com/r/FuckTAA/comments/n7l1b4/resident_evil_village_no_aa_no_sharpness_patch/|title=Resident Evil Village - No AA / No sharpness patch
 +
|date=Feb 2024}}</ref>|fix=
 +
# Go to {{p|game}}.
 +
# Copy {{file|re8.exe}} and paste it somewhere.
 +
# Open original {{file|re8.exe}} from {{p|game}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD].
 +
# Search for <code>75 49 83 B8 F8 01 00 00 05 74 40</code> and replace it with <code>75 49 C6 80 F8 01 00 00 05 EB 40</code>.
 +
# Save and close the file.
 +
 +
'''Notes'''
 +
{{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re8.exe}} with saved copy.
 +
}}
 +
 +
===Disable sharpening===
 +
{{Fixbox|description=Modify the game's executable|ref=<ref>{{Refurl|url=https://www.reddit.com/r/FuckTAA/comments/n7l1b4/comment/hg17yo0/|title=Resident Evil Village - No AA / No sharpness patch
 +
|date=Feb 2024}}</ref>|fix=
 +
# Go to {{p|game}}.
 +
# Copy {{file|re8.exe}} and paste it somewhere.
 +
# Open original {{file|re8.exe}} from {{p|game}} in a hex editor, e.g. [https://mh-nexus.de/en/hxd/ HxD].
 +
# Search for <code>75 49 83 B8 F8 01 00 00 05 74 40</code> and replace it with <code>75 49 83 80 F8 01 00 00 05 74 40</code>.
 +
# Save and close the file.
 +
 +
'''Notes'''
 +
{{ii}} If a mistake is made and the file gets corrupted, [https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335 verify the game files] through Steam to restore it to its original state or replace original {{file|re8.exe}} with saved copy.
 +
}}
 +
 +
===Disable TAA and sharpening (Cheat Engine method)===
 +
{{Fixbox|description=Use a cheat engine table to disable anti-aliasing and the sharpening filter.|ref=<ref>
 +
{{Refurl|url=https://www.reddit.com/r/FuckTAA/comments/yi7w4k/resident_evil_village_updated_taa_sharpness_fix/|title=Resident Evil Village - Updated TAA / Sharpness fix
 +
|date=2022-11-04}}</ref>|fix=
 +
# Download and open [https://www.mediafire.com/file/yxzsk1pe2b1i9t1/re8_taa_october_2022.CT/file this] Cheat Engine table.
 +
# Run the game, and wait for startup videos to be end (or skip them). This is important, otherwise the patch will crash the game.
 +
# When you'll be at the main menu, click on the checkbox near "<code>Disable_Patch_AA</code>" in the Cheat Engine table. A new memory record called "<code>TAA</code>" will pop up and will be set to <code>5</code> (which means it is disabled, along with the sharpening filter)
 +
{{ii}} You need to select TAA in the game's graphics menu.
 +
}}
 +
 +
===Disable Vignette===
 +
{{Fixbox|description=Use [https://github.com/praydog/REFramework-nightly/releases/tag/latest REFramework Nightly] to modify the general, zoom and global FOV values, plus Vignette values}}
  
 
==Input==
 
==Input==
 +
{{Image|ResidentEvil8Camera.png|Camera settings}}
 +
{{Image|ResidentEvil8ControlSettings.png|Control settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
|key remap notes          = Demo supported full key remapping.
+
|key remap notes          = Full key remapping, including the ability to swap left and right mouse buttons with the '''Mouse Button Inversion''' option.
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = Always off, overriding OS options
+
|acceleration option notes = Overriding OS options.
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          = Demo supports mouse in menus
+
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes = X-axis can also be inverted
+
|invert mouse y-axis notes = X-axis can also be inverted. Both axes can also be inverted together.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 150: Line 246:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = limited
+
|controller remap          = false
|controller remap notes    = Remapping is limited to pre-configured "modes".
+
|controller remap notes    = Remapping is limited to pre-configured presets.
 
|controller sensitivity    = true
 
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes= X-axis can also be inverted
+
|invert controller y-axis notes= X-axis can also be inverted.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 162: Line 258:
 
|impulse triggers          = false
 
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = false
+
|dualshock 4              = limited
|dualshock 4 notes        = DualShock 4 controllers can be used by enabling "PlayStation Configuration Support" in Steam, and launching the game from Steam.  
+
|dualshock 4 notes        = DualShock 4 controllers can be used by enabling "PlayStation Configuration Support".  
|dualshock prompts        = false
+
|dualshock prompts        = hackable
 
|dualshock prompts notes  = No native support for DualShock 4 prompts. Can be [https://www.nexusmods.com/residentevilvillage/mods/6 modded].
 
|dualshock prompts notes  = No native support for DualShock 4 prompts. Can be [https://www.nexusmods.com/residentevilvillage/mods/6 modded].
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = false
+
|dualshock 4 modes        = Wired
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
Line 182: Line 278:
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = true
+
|simultaneous input        = false
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = true
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = false
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
Line 195: Line 291:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
ResidentEvil8Keybinding.png|Keybinding options
 +
ResidentEvil8ControllerPreset.png|Gamepad preset (exemplary for all four presets)
 +
ResidentEvil8GameSettings.png|Game settings
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|ResidentEvil8Audio.png|Audio settings}}
 +
{{Image|ResidentEvil8Language.png|Language settings}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Voice, BGM, Sound Effect, Menu volume from 0-10.
|surround sound          = limited
+
|surround sound          = true
|surround sound notes    = "Virtual Surround" option is present.
+
|surround sound notes    = Native support. Additionally, a "Virtual Surround" option is present for headphone surround emulation.<ref>{{Refcheck|user=Fayaine|date=2021-05-08|comment=Tested with Razer Surround and Special K.}}</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = true
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
Line 267: Line 370:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Indonesian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan Translation by [https://igtcid.blogspot.com/2021/06/resident-evil-village-bahasa-indonesia.html IGTC Team].
 +
|fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
Line 294: Line 406:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://grajpopolsku.pl/forum/viewtopic.php?f=10&t=3659 Fan translation].
 +
|fan      = true
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
Line 320: Line 441:
 
  |subtitles = true
 
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added on June 26, 2023.<ref>{{Refurl|url=https://steamcommunity.com/games/1196590/announcements/detail/3684555534410479882|title=''Notice of Update Distribution'' (Steam)|date=2023-09-21}}</ref>
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
Line 333: Line 463:
 
}}
 
}}
 
}}
 
}}
 +
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vr only                    =
 +
|vorpx                      = true
 +
|vorpx modes                = Z3D
 +
|vorpx notes                = Officially supported.<ref>{{Refurl|url=https://www.vorpx.com/forums/topic/vorpx-21-2-0-available-now/page/7/#post-203718|title=|date=2021-05-15}}</ref>
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 +
==Issues unresolved==
 +
===Performance drops while using ray-tracing===
 +
{{ii}} Restarting the game occasionally on long play sessions fixes the issue. Lowering the texture quality option also helps keeping VRAM usage low.<ref>{{Refurl|url=https://steamcommunity.com/app/1196590/discussions/0/3146305075707276493/|title=RTX has a memory leak! Turn it off for now|date=2021-05-09}}</ref><ref>{{Refcheck|user=Fayaine|date=2021-05-10|comment=I can confirm myself that after a long time of playing or when overshooting the texture quality setting which maxes out the VRAM there is a significant performance impact once it fills. Restarting the game fixes the issue.}}</ref>
 +
 +
==Issues fixed==
 +
===Ray-tracing grayed out in the options menu===
 +
{{ii}} Update Windows 10 to version 2004 or newer.<ref>{{Refurl|url=https://steamcommunity.com/app/1196590/discussions/0/3146305075709103334/|title=Ray tracing DOESNT WORK|date=2021-05-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1196590/discussions/0/3146304989167664330/#c3146304989168002099|title=Ray tracing grayed out?
 +
|date=2021-05-09}}</ref>
 +
 +
===Crash on startup===
 +
{{Fixbox|description=Use [https://github.com/praydog/REFramework REFramework]|ref=<ref name="framework">[https://github.com/praydog/REFramework#included-fixes included fixes]</ref>|fix=
 +
}}
 +
 +
===Stuttering (killing enemies, taking damage, etc.)===
 +
{{Fixbox|description=Use [https://github.com/praydog/REFramework REFramework]|ref=<ref name="framework"/>|fix=
 +
}}
 +
{{Fixbox|description=Reduce textures setting if graphics card's VRAM is getting exceeded|ref=|fix=
 +
}}
 +
 +
===Crashing at loading screens===
 +
{{Fixbox|description=Game consistently crashes when Image Quality is set specifically to 1.3 with RT enabled. Disable RT or set Image Quality to any value other than 1.3|ref=|fix=
 +
}}
 +
{{ii}}Tested on AMD Radeon RX6950XT & Ryzen 5800X System with SAM enabled on Driver Version 23.4.2
  
 
==Other information==
 
==Other information==
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D, Z3D, DirectVR.
 +
|vorpx notes                = Officially supported game.
 +
|vr only                    =
 +
|htc vive                    = hackable
 +
|htc vive notes              = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|oculus rift                = hackable
 +
|oculus rift notes          = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|osvr                        = unknown
 +
|osvr notes                  =
 +
|windows mixed reality      = unknown
 +
|windows mixed reality notes =
 +
|keyboard-mouse              = unknown
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            = hackable
 +
|play area seated notes      = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|play area standing          = hackable
 +
|play area standing notes    = Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
|play area room-scale        = hackable
 +
|play area room-scale notes  = Experimental. Use [https://github.com/praydog/REFramework/releases Praydog's REFramework].
 +
}}
 
===API===
 
===API===
 
{{API
 
{{API
Line 351: Line 594:
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|metal support          =  
+
|metal support          = true
 
|metal support notes    =  
 
|metal support notes    =  
 
|vulkan versions        =  
 
|vulkan versions        =  
Line 361: Line 604:
 
|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = false
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = false
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app = false
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = false
 +
|macos arm app          = true
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
Line 376: Line 621:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Wwise
|audio notes      =  
+
|audio notes      = With Convolution Reverb and Microsoft Spatial Sound plug-ins.
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Windows Media Video
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 414: Line 659:
 
|recGPU3  =  
 
|recGPU3  =  
 
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Nvidia GeForce RTX 2060 or AMD Radeon RX 6700 XT is required to support ray tracing.
 
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Nvidia GeForce RTX 2060 or AMD Radeon RX 6700 XT is required to support ray tracing.
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = OS X
 +
|minOS    = 12.0
 +
|minCPU  = Apple M1
 +
|minRAM  = 8 GB
 +
|minHD    = 27.4 GB
 +
|minGPU  =
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 01:01, 5 April 2024

Resident Evil Village
Resident Evil Village cover
Developers
Capcom
Engines
RE Engine
Release dates
Windows May 7, 2021
macOS (OS X) October 28, 2022
Reception
Metacritic 83
OpenCritic 84
IGDB 87
Taxonomy
Monetization One-time game purchase, Expansion pack
Microtransactions Cosmetic, Unlock
Modes Singleplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Shooter, Survival horror
Vehicles Naval/watercraft
Art styles Realistic
Themes Horror, Zombies
Series Resident Evil
Resident Evil Village on HowLongToBeat
Resident Evil Village on IGDB
Resident Evil Village on MobyGames
Resident Evil Village on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Resident Evil Village[Note 1] is a survival horror game developed and published by Capcom. It is the eighth main installment in the Resident Evil series, and a narrative sequel to Resident Evil 7: Biohazard. The game was announced at the PlayStation 5 reveal event in June 2020 and released on May 7, 2021.[1] It also includes the post-release online multiplayer mode Resident Evil Re:Verse.

A demo version of Resident Evil Village was announced at the Resident Evil Showcase on April 15, 2021. The demo was originally set to be accessible only for 24 hours on May 1, 2021 but due to extensive feedback was made available from May 2, 2021 to May 10, 2021.[2][3]

General information

Steam Community Discussions for Global version
Steam Community Discussions for Japanese Z version

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Gold Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Gold Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Gold Edition also available.
Windows
Humble Store
Icon overlay.png
Gold Edition also available.
Windows
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Gold Edition (Global and Japan region) also available.
Windows
Steam
Icon overlay.png
Z version (Japan only) Gold Edition also available.
Windows
All Windows versions require Steam DRM.
Denuvo Anti-Tamper DRM was removed from the Windows version on April 10, 2023.[4][5][6]

Monetization

Type Notes
One-time game purchase The game requires a one-time real-money purchase to play.

DLC and expansion packs

Name Notes
Mr. Raccoon Weapon Charm Pre-order bonus. Available for purchase since July 8, 2021.
Windows
macOS (OS X)
Survival Resources Pack Pre-order bonus. Available for purchase since July 8, 2021.
Windows
macOS (OS X)
Trauma Pack Included in the Deluxe Edition.
Windows
macOS (OS X)
Winters’ Expansion Adds a third-person mode to the main campaign, the additional campaign Shadows of Rose, and three additional characters to Mercenaries mode.
Windows
macOS (OS X)
All DLCs are included in the Mac App Store version.

Microtransactions

Type Notes
Cosmetic Can purchase various cosmetic DLC for the game using real money purchases.
Unlock Various DLCs, acquired using real money purchases, give the player various in-game resources, in-game weapons, and unlocks the Village of the Damned difficulty without needing to complete the game.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config.ini[Note 2]
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1196590/pfx/[Note 3]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\1196590\remote\win64_save
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1196590/pfx/[Note 3]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ ultrawide support.[7]
4K Ultra HD
[8]
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Exclusive Fullscreen also available.
Anisotropic filtering (AF)
Trilinear, 2x, 4x, 8x, or 16x.
Anti-aliasing (AA)
Choice between TAA or TAA + FXAA and additionally SSAA referred to as Image Quality ranging from 0.5-2.0 in 0.1 increments. See Anti-aliasing (AA) to disable AA.
High-fidelity upscaling
FSR 1.0, MTLFX
Vertical sync (Vsync)
On/off toggle.
60 FPS and 120+ FPS
Maximum framerate can be set to 30, 60, 120, and variable.
High dynamic range display (HDR)
Supported in fullscreen mode. HDR calibration settings within game.
Ray tracing (RT)
Ray-traced global illumination, ambient occlusion, and reflections.

Field of view (FOV)

Use REFramework-nightly to modify the general, zoom and global FOV values, plus much more
Use Lazy FoV and Vignette Fix to modify the general and zoom FOV values
Use Flawless Widescreen to modify the general and zoom FOV values
Use Fluffy Manager to modify the normal and aiming FOV values

Disable TAA

Modify the game's executable[9]
  1. Go to <path-to-game>.
  2. Copy re8.exe and paste it somewhere.
  3. Open original re8.exe from <path-to-game> in a hex editor, e.g. HxD.
  4. Search for 75 49 83 B8 F8 01 00 00 05 74 40 and replace it with 75 49 C6 80 F8 01 00 00 05 EB 40.
  5. Save and close the file.

Notes

If a mistake is made and the file gets corrupted, verify the game files through Steam to restore it to its original state or replace original re8.exe with saved copy.

Disable sharpening

Modify the game's executable[10]
  1. Go to <path-to-game>.
  2. Copy re8.exe and paste it somewhere.
  3. Open original re8.exe from <path-to-game> in a hex editor, e.g. HxD.
  4. Search for 75 49 83 B8 F8 01 00 00 05 74 40 and replace it with 75 49 83 80 F8 01 00 00 05 74 40.
  5. Save and close the file.

Notes

If a mistake is made and the file gets corrupted, verify the game files through Steam to restore it to its original state or replace original re8.exe with saved copy.

Disable TAA and sharpening (Cheat Engine method)

Use a cheat engine table to disable anti-aliasing and the sharpening filter.[11]
  1. Download and open this Cheat Engine table.
  2. Run the game, and wait for startup videos to be end (or skip them). This is important, otherwise the patch will crash the game.
  3. When you'll be at the main menu, click on the checkbox near "Disable_Patch_AA" in the Cheat Engine table. A new memory record called "TAA" will pop up and will be set to 5 (which means it is disabled, along with the sharpening filter)
You need to select TAA in the game's graphics menu.

Disable Vignette

Use REFramework Nightly to modify the general, zoom and global FOV values, plus Vignette values

Input

Camera settings
Camera settings
Control settings
Control settings

Keyboard and mouse State Notes
Remapping
Full key remapping, including the ability to swap left and right mouse buttons with the Mouse Button Inversion option.
Mouse acceleration
Overriding OS options.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted. Both axes can also be inverted together.
Controller
Controller support
Full controller support
Controller remapping
Remapping is limited to pre-configured presets.
Controller sensitivity
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4 controllers can be used by enabling "PlayStation Configuration Support".
PlayStation button prompts
No native support for DualShock 4 prompts. Can be modded.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired
Tracked motion controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Hook input (legacy mode)
Steam Controller button prompts

Audio

Audio settings
Audio settings
Language settings
Language settings

Audio feature State Notes
Separate volume controls
Voice, BGM, Sound Effect, Menu volume from 0-10.
Surround sound
Native support. Additionally, a "Virtual Surround" option is present for headphone surround emulation.[12]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Indonesian
Fan Translation by IGTC Team.
Italian
Japanese
Korean
Polish
Fan translation.
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Added on June 26, 2023.[13]
Thai

VR support

3D modes State Notes
vorpX
Z3D
Officially supported.[14]

Issues unresolved

Performance drops while using ray-tracing

Restarting the game occasionally on long play sessions fixes the issue. Lowering the texture quality option also helps keeping VRAM usage low.[15][16]

Issues fixed

Ray-tracing grayed out in the options menu

Update Windows 10 to version 2004 or newer.[17][18]

Crash on startup

Use REFramework[19]

Stuttering (killing enemies, taking damage, etc.)

Use REFramework[19]
Reduce textures setting if graphics card's VRAM is getting exceeded

Crashing at loading screens

Game consistently crashes when Image Quality is set specifically to 1.3 with RT enabled. Disable RT or set Image Quality to any value other than 1.3
Tested on AMD Radeon RX6950XT & Ryzen 5800X System with SAM enabled on Driver Version 23.4.2

Other information

VR support

API

Technical specs Supported Notes
Direct3D 12
Metal support
Executable 32-bit 64-bitARM Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Audio Wwise With Convolution Reverb and Microsoft Spatial Sound plug-ins.
Cutscenes Windows Media Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-7500
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 1050 Ti
AMD Radeon RX 560
4 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
Nvidia GeForce RTX 2060 or AMD Radeon RX 6700 XT is required to support ray tracing.
macOS (OS X)
Minimum
Operating system (OS) 12.0
Processor (CPU) Apple M1
System memory (RAM) 8 GB
Hard disk drive (HDD) 27.4 GB


Notes

  1. Known as Biohazard Village (Japanese: バイオハザード ヴィレッジ) in Asia
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  3. 3.0 3.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1196590/ in addition to or instead of this directory. The app ID (1196590) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Resident Evil 8 announced at PS5 reveal event - last accessed on 2021-05-08
  2. Original Schedule - last accessed on 2021-05-08
  3. Extended announcement - last accessed on 2021-05-08
  4. Resident Evil Village update for 10 April 2023 · SteamDB - last accessed on 2023-04-10
  5. Resident Evil Village History · Change #U:37402377 · SteamDB - last accessed on 2023-04-10
    "Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit"
  6. Biohazard Village History · Change #U:37402457 · SteamDB - last accessed on 2023-12-22
    "Removed 3rd-Party DRM – Denuvo Anti-tamper, 5 different PC within a day machine activation limit"
  7. Verified by User:Fayaine on 2021-05-08
    Tested on a custom 2560x1080 resolution.
  8. Verified by User:Fayaine on 2021-05-08
    Tested on a custom 3840x2160 resolution.
  9. Resident Evil Village - No AA / No sharpness patch - last accessed on Feb 2024
  10. Resident Evil Village - No AA / No sharpness patch - last accessed on Feb 2024
  11. Resident Evil Village - Updated TAA / Sharpness fix - last accessed on 2022-11-04
  12. Verified by User:Fayaine on 2021-05-08
    Tested with Razer Surround and Special K.
  13. Notice of Update Distribution (Steam) - last accessed on 2023-09-21
  14. [1] - last accessed on 2021-05-15
  15. RTX has a memory leak! Turn it off for now - last accessed on 2021-05-09
  16. Verified by User:Fayaine on 2021-05-10
    I can confirm myself that after a long time of playing or when overshooting the texture quality setting which maxes out the VRAM there is a significant performance impact once it fills. Restarting the game fixes the issue.
  17. Ray tracing DOESNT WORK - last accessed on 2021-05-09
  18. Ray tracing grayed out? - last accessed on 2021-05-09
  19. 19.0 19.1 included fixes