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Resident Evil HD Remaster

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Revision as of 20:11, 14 July 2017 by DrCat (talk | contribs) (→‎Video settings: added info on high framerates)
Resident Evil HD Remaster
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Developers
Capcom
Engines
MT Framework
Release dates
Windows January 20, 2015
Resident Evil HD Remaster on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

This page is for the remake. For the original game, see Resident Evil.

Key points

Includes redone lighting, upscaled and enhanced textures, a new "Very Easy" difficulty, a new optional control scheme (tank controls are optional), BSAA outfits from Resident Evil 5, and 60 FPS support.
When using 30/60 FPS cap game speed is tied to frame rate and will slow down underneath that limit. To fix lag, try using the FPS fix, changing framerate to variable instead of 60FPS, turn off AA, and lower the Shadow Quality from High to Medium.
Internal rendering resolution is forced at 1920x1440, which can cause performance issues on some low-medium range systems. See Slowdown fix.

General information

Official forums
Resident Evil Wiki
Resident Evil Modding Forums
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

REHDHook

REHDHook is an injected Direct3D wrapper that hooks onto the game's rendering engine. It adds various new features such as an in-game console, scripts, key bindings, plugins, addons, and extensive movable font objects. Download can now be found here

Door skip mod

This mod removes the lengthy door-loading sequences. Simply extract to the installation folder.

FPS fix

This mod may dramatically increase FPS. Simply add the DLL into the installation folder. It works by removing an unneeded call to query the game for its current state every frame. Original post here.

Slowdown fix

This mod allows the player to change the default rendering resolution (1920x1440) in order to increase FPS. Simply adjust the resolution in rehd_resfix.ini. Requires replacing the game's ingamecommon.arc file. It is recommended only to use this if the above FPS fix does not work. This fix is also recommended more for laptops and computers with poor performance.

Normalized music mod

This mod raises the volume of the background music, which may be too quiet, and fixes an issue with certain tracks playing too fast.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/304240/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/304240/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.
In-game aspect ratio settings.
In-game aspect ratio settings.

Template:Video settings

Widescreen resolution

Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version. Because of this, purists should choose 4:3 mode.
Widescreen comparison. Note how the chandelier in the top right corner is missing in the widescreen version. Because of this, purists should choose 4:3 mode.
Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Unfortunately, many areas are still cropped on the top or bottom in 16:9, so purists will want to choose 4:3 original aspect ratio. FMVs and cutscenes are also cropped in 16:9.
Instructions

HQ FMVs for non 1080p monitors

Instructions

Post-processing

Instructions

Input settings

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Template:Input settings

DualShock Button Prompts

This mod adds PlayStation buttons.

Audio settings

In-game audio settings.
In-game audio settings.
In-game language settings.
In-game language settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Japanese audio is only available if you purchase game from Japan.
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) 7 SP1, 8.1
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 20 GB
Video card (GPU) AMD Radeon HD 6790
Nvidia GeForce GTX 260
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/304240/ in addition to or instead of this directory. The app ID (304240) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References