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Difference between revisions of "Resident Evil 7: Biohazard"

From PCGamingWiki, the wiki about fixing PC games
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]], [[TAA]], FXAA+TAA, [[SMAA]], and [[SSAA]]/Resolution Scaling.<ref name="graphics options"/>
 
|antialiasing notes        = [[FXAA]], [[TAA]], FXAA+TAA, [[SMAA]], and [[SSAA]]/Resolution Scaling.<ref name="graphics options"/>
|upscaling                  = unknown
+
|upscaling                  = true
|upscaling tech            =  
+
|upscaling tech            = FSR 1.0
 
|upscaling notes            =  
 
|upscaling notes            =  
 
|vsync                      = true
 
|vsync                      = true
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|hdr notes                  = Supported in fullscreen mode. HDR calibration settings within game.
 
|hdr notes                  = Supported in fullscreen mode. HDR calibration settings within game.
 
|ray tracing                = true
 
|ray tracing                = true
|ray tracing notes          = Steam version only.
+
|ray tracing notes          = Steam version only. Ray-traced global illumination, ambient occlusion, and reflections.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
 
{{ii}}Supports [[FidelityFX Super Resolution]].
 
  
 
===Post-processing===
 
===Post-processing===

Revision as of 10:35, 2 December 2022

Resident Evil 7: Biohazard
Resident Evil 7: Biohazard cover
Developers
Capcom
Not a Hero HexaDrive
2022 update NeoBards[1]
Publishers
Capcom
Engines
RE Engine
Release dates
Windows January 24, 2017
Reception
Metacritic 83
OpenCritic 86
IGDB 88
Taxonomy
Monetization One-time game purchase, DLC
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Survival horror
Vehicles Automobile, Naval/watercraft
Art styles Realistic
Themes Horror
Series Resident Evil
Resident Evil 7: Biohazard on HowLongToBeat
Resident Evil 7: Biohazard on IGDB
Resident Evil 7: Biohazard guide on StrategyWiki
Resident Evil 7: Biohazard on MobyGames
Resident Evil 7: Biohazard on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

Features many PC-specific customization options.[2]
VR mode is exclusive to PlayStation 4.
Community Mod adds an improved version with motion controls not present in PSVR.[3]

General information

Steam Community Discussions

Availability

Denuvo Anti-Tamper DRM was removed on January 28, 2019.[5]

Demo

A standalone demo with a unique scenario was released as Resident Evil 7 Teaser: Beginning Hour.

Monetization

DLC and expansion packs

Name Notes
Season Pass
Windows
Banned Footage Vol.1
Windows
Banned Footage Vol.2
Windows
End of Zoe
Windows
Not A Hero Free.
Windows

Game data

Configuration file(s) location

System Location
Microsoft Store
Steam <path-to-game>\re7_config.ini
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/418370/pfx/[Note 1]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\F024294D.RESIDENTEVIL7biohazard_8fty0by30jkny\SystemAppData\wgs\
Steam <Steam-folder>\userdata\<user-id>\418370\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/418370/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics feature State WSGF Notes
Widescreen resolution
16:9 anamorphic.[2] See the Mod DB files.
Multi-monitor
See the Mod DB files.
Ultra-widescreen
See the Mod DB files. Latest patch breaks ultrawide mod support for 21:9 / 32:9. With latest version REFramework can be used to support ultra widescreen.
4K Ultra HD
[2]
Field of view (FOV)
70-90°. Use Resident Evil 7 FOV Tool.
Windowed
[2]
Borderless fullscreen windowed
[2]
Anisotropic filtering (AF)
Listed as Texture Filtering.[2]
Anti-aliasing (AA)
FXAA, TAA, FXAA+TAA, SMAA, and SSAA/Resolution Scaling.[2]
High-fidelity upscaling
FSR 1.0
Vertical sync (Vsync)
[2]
60 FPS and 120+ FPS
[2]
Can be set to 30, 60 or Variable.[2] Menu is capped at 100.
High dynamic range display (HDR)
Supported in fullscreen mode. HDR calibration settings within game.
Ray tracing (RT)
Steam version only. Ray-traced global illumination, ambient occlusion, and reflections.

Post-processing

Disable post-process effects[citation needed]
  1. Download Resident Evil 7 3D Vision fix.
  2. Extract the contents to the installation folder.

Hotkeys

F4: SMAA toggle. Not disabled by default.
F5: Barrel distortion toggle. Disabled by default.
F6: Vignette toggle. Disabled by default.

Anti-aliasing (AA)

Modify the game executable to disable anti-aliasing.
  1. Open <path-to-game>\re7.exe in a hex editor (e.g. HxD).
  2. Search for E9 60 79 E6 01 8B D6 as hex.
  3. Replace it with E9 60 79 E6 01 B2 04.
  4. Search for 48 8B 4E 58 0F 5A C0 66 0F 5A C8 as hex.
  5. Replace it with 48 8B 4E 58 0F 5A C0 0F 57 C9 90.
  6. Save the changes.

Input

Keyboard and mouse State Notes
Remapping
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[6]
Mouse acceleration
Disabled by setting the launch option +set m_smooth 0.[citation needed]
Mouse sensitivity
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's)[7]
Mouse input in menus
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [7]
Mouse Y-axis inversion
Only accessible on computers that have never seen non-KBM USB devices and have no software HIDs (common with third-party input software, e.g. Razer's) [7]
Controller
Controller support
Full controller support
Controller remapping
Triggers, sticks and shoulder buttons can be swapped.
Controller sensitivity
For quicker controller response, disable camera acceleration in the options menu
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4 controllers can be used by enabling "PlayStation Configuration Support".
PlayStation button prompts
No native support for DualShock 4 prompts. Can be modded.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
Tracked motion controllers
intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller
Button/gesture prompts
Only for Quest Touch Controls
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Keyboard and mouse disabled if any other HIDs have ever been available, incl. virtual inputs from common software (e.g. Razer).[8]

Audio

Audio feature State Notes
Separate volume controls
Even at 100% volume the game seems quiet due to poor mastering. Turn up Windows volume to adjust volume and/or use volume/loudness equalization
Surround sound
Up to 5.1 output.[9]
Subtitles
Closed captions
Mute on focus lost
EAX support
Uses Yamaha ViReal for HRTF.[10]
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
French
German
Hungarian
Fan translation, download.
Indonesian
Fan translation, download.
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Fan voice-over by «Team Raccoon».
Spanish
Thai
Exclusive to the ray-tracing build.

VR support

3D modes State Notes
Native 3D
mod created by Praydog that allow for 6DoF not present in PSVR
Nvidia 3D Vision
See Helix Mod: Resident Evil 7 biohazard.
vorpX
G3D, Z3D
Officially supported game, see official vorpx game list.
Headsets
SteamVR
Simple drag and drop, need to launch SteamVR before game
Oculus VR (LibOVR)
Same as above, need to disable OpenVR mode to use Oculus Software.
Windows Mixed Reality
This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR.
Devices
Tracked motion controllers
intended to use with Quest, SteamVR need to be mapped manually, interacting requires to be facing object, certain buttons can only be assigned to the left controller
See Input for details.
Traditional controller
See Input for details.
Keyboard/Mouse
Less restricted than normal gamepads.

Issues fixed

KB+M input does not work

Physically remove and disable all other virtual and physical XInput devices.[citation needed]
Includes virtual HIDs exposed by programmable mice and keyboards
Includes virtual HIDs exposed by case hardware, e.g. Corsair composite virtual input devices
Includes accessibility devices
Some users reportedly need to fully uninstall devices instead of just disabling in Device Manager

Low frame rate

Enable Shadow Cache[citation needed]
May increase loading stutter.
Causes high VRAM usage.

Lighting issues/missing flashlight

On some systems, the flashlight beam may be missing entirely and indoor lighting is generally glitchy.
Disable Subsurface Scattering and/or Set Reflections to 'Off' and/or Set Framerate to 'Variable'[citation needed]

No voices audio

The new version of the game forces 3d audio by default which causes the problem of no audio on unsupported systems
Delete MSSpatial.dll at the path of the game[citation needed]

DLC / Season Pass / Gold Edition Content won't download / install from Microsoft Store

Install the game and DLC to your System (Windows) drive

Stuttering at times

Set textures to Medium quality, textures set to High or Very High can cause this issue.

Other information

API

Technical specs Supported Notes
Direct3D 12, 11 Updated to D3D12 exclusively in 2022. The previous D3D11 version is available via the dx11_non-rt beta branch on Steam.
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-4460 2.70 GHz
AMD FX-6300
System memory (RAM) 8 GB
Hard disk drive (HDD) 24 GB
Video card (GPU) Nvidia GeForce GTX 960
AMD Radeon RX 460
2 GB of VRAM
DirectX 11 compatible
Sound (audio device) DirectX 9.0c compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/418370/ in addition to or instead of this directory. The app ID (418370) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References