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Difference between revisions of "Resident Evil 4 Ultimate HD Edition"

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m (hackable)
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{{stub|Add screenshots}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = RE4Ultimate.jpg
 
|cover        = RE4Ultimate.jpg
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{{Infobox game/row/date|Windows|February 28, 2014}}
 
{{Infobox game/row/date|Windows|February 28, 2014}}
 
|steam appid  = 254700
 
|steam appid  = 254700
|gogcom page  =  
+
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = resident-evil-4-ultimate-hd-edition
 
|wikipedia    = Resident Evil 4
 
|wikipedia    = Resident Evil 4
 
|winehq      =  
 
|winehq      =  
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'''Key points'''
 
'''Key points'''
{{ii}} A controller is recommended.
+
{{ii}} The game was originally designed around a 30 FPS frame rate. Various issues, both minor and major, can occur when playing at 60 FPS. See [[#Issues when running the game at 60 FPS|Issues unresolved]].
{{++}} Features 60 FPS support, albeit slightly botched with some lagspikes and harder QTEs. The game speed is bound to frame rate and has no frame skipping, some animations play at lower frame rate.
+
{{++}} Some improved textures over previous versions. The [[#Resident Evil 4 HD Project|Resident Evil 4 HD Project]] is highly recommended.
{{++}} Some improved textures over previous versions. An [[#Resident Evil 4 HD Project|unofficial texture project]] is also being developed to completely revise them.
+
{{--}} Mouse controls are hit-or-miss. While they work fine for some, others experience issues such as unresponsiveness, possibly to the extent of being unplayable.<ref>[https://steamcommunity.com/app/254700/discussions/0/135512625249159191/ GOD AWFUL CONTROLS :: resident evil 4 / biohazard 4 General Discussions]</ref><ref>[https://steamcommunity.com/app/254700/discussions/0/35221031620740948/ Mouse aim is garbage :: resident evil 4 / biohazard 4 General Discussions]</ref><ref>[https://steamcommunity.com/app/254700/discussions/0/154644519323714055/ Either my mouse is terrible or... :: resident evil 4 / biohazard 4 General Discussions]</ref> See [[#Mouse aiming problems|mouse aiming problems]] for potential fixes. A controller is recommended.
{{--}} Mouse controls are hit-or-miss. While they work fine for some, others experience issues such as unresponsiveness, possibly to the extent of being unplayable.<ref>[https://steamcommunity.com/app/254700/discussions/0/135512625249159191/ GOD AWFUL CONTROLS :: resident evil 4 / biohazard 4 General Discussions]</ref><ref>[https://steamcommunity.com/app/254700/discussions/0/35221031620740948/ Mouse aim is garbage :: resident evil 4 / biohazard 4 General Discussions]</ref><ref>[https://steamcommunity.com/app/254700/discussions/0/154644519323714055/ Either my mouse is terrible or... :: resident evil 4 / biohazard 4 General Discussions]</ref> See [[#Mouse aiming problems|mouse aiming problems]] for potential fixes.
 
 
{{--}} Positional audio is hit-or-miss; many sound effects are mono.{{cn|date=October 2016}}
 
{{--}} Positional audio is hit-or-miss; many sound effects are mono.{{cn|date=October 2016}}
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://www.residentevil.com/4/ Official Website]
 +
{{mm}} [https://residentevil.fandom.com/wiki/Resident_Evil_4 Redident Evil Wiki]
 
{{mm}} [https://steamcommunity.com/app/254700/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/254700/discussions/ Steam Community Discussions]
 
{{mm}} [http://residentevilmodding.boards.net/board/105/resident-evil-steam-version-modding Modding forum]
 
{{mm}} [http://residentevilmodding.boards.net/board/105/resident-evil-steam-version-modding Modding forum]
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{{Availability/row| Retail | | Steam | | | Windows }}
 
{{Availability/row| Retail | | Steam | | | Windows }}
 
{{Availability/row| GamersGate | DD-RE4 | Steam | | | Windows }}
 
{{Availability/row| GamersGate | DD-RE4 | Steam | | | Windows }}
 +
{{Availability/row| Gamesplanet | 2581-1 | Steam |  |  | Windows }}
 
{{Availability/row| GMG | resident-evil-4 | Steam | | | Windows }}
 
{{Availability/row| GMG | resident-evil-4 | Steam | | | Windows }}
 
{{Availability/row| Steam | 254700 | Steam | | | Windows }}
 
{{Availability/row| Steam | 254700 | Steam | | | Windows }}
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==Essential improvements==
 
==Essential improvements==
===[https://reshade.me/forum/general-discussion/4083-depth-buffer-detection-modification?start=180#27009 Ambient occlusion mod]===
 
{{ii}} This is a mod which adds AO. You have to disable AA to get it to work, but you can add SMAA in with ReShade. It doesn't work with cutscenes.
 
{{ii}} Please note that AO can be very taxing on the framerate, and you may have to choose between AO and 60 FPS. If you choose AO due to the framerate hit, then change it to 30 FPS in the game's settings.
 
{{ii}} For more information, see [https://www.resetera.com/posts/6392350/ this].
 
 
To install, extract [https://www.sendspace.com/file/0430ah this] to the game's Bin32 folder.
 
 
Open d3d9.ini with notepad, and change the four paths to where RE4 is located. Chances are, it should be:
 
 
:EffectSearchPaths=C:\Program Files (x86)\Steam\steamapps\common\Resident Evil 4\Bin32\reshade-shaders\Shaders
 
:TextureSearchPaths=C:\Program Files (x86)\Steam\steamapps\common\Resident Evil 4\Bin32\reshade-shaders\Textures
 
:PresetFiles=C:\Program Files (x86)\Steam\steamapps\common\Resident Evil 4\Bin32\AO.ini
 
:ScreenshotPath=C:\Program Files (x86)\Steam\steamapps\common\Resident Evil 4\Bin32
 
 
 
===[http://www.re4hd.com/ Resident Evil 4 HD Project]===
 
===[http://www.re4hd.com/ Resident Evil 4 HD Project]===
 
{{ii}} Resident Evil 4 HD Project is a mod aiming to revise the textures of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game
 
{{ii}} Resident Evil 4 HD Project is a mod aiming to revise the textures of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game
 
{{++}} Current version was released July 13, 2018, which basically covers the vast majority of the environments. A trailer with comparisons is [https://www.youtube.com/watch?v=yUcd2DDykOM here]. These are still yet to come: Characters, enemies, background files, and some effects (blood, fire) and lighting retouchments. There is no release date for the next version.
 
{{++}} Current version was released July 13, 2018, which basically covers the vast majority of the environments. A trailer with comparisons is [https://www.youtube.com/watch?v=yUcd2DDykOM here]. These are still yet to come: Characters, enemies, background files, and some effects (blood, fire) and lighting retouchments. There is no release date for the next version.
 
+
{{ii}} For instructions on downloading and installing the HD Project, see [http://www.re4hd.com/?page_id=6064 here]. Windows 10 users may encounter problems installing the HD Project using the provided .bat file. If so, see [http://www.re4hd.com/?page_id=4750 here].
{{Fixbox|description=How to install HD Project|ref=<ref>{{Refurl|url=http://www.re4hd.com/?page_id=6064|title=Instructions for Automated Installation - Resident Evil 4 HD Project|date=July 12, 2018}}</ref>|fix=
 
# Download the HD Project [http://www.re4hd.com/?page_id=6064 here]. Follow the instructions.
 
 
 
'''Notes'''
 
{{ii}} Windows 10 users may encounter problems installing the HD Project using the provided .bat file. Follow these instruction if you are having problems installing the HD Project.
 
# Run [[Microsoft Windows#Admin Command Prompt|Command Prompt with Administrator privileges]].
 
# In the Command Prompt, first type <code>cd \</code> or <code>cd ..</code> and press {{key|Enter}} to enter the root of your hard drive.
 
# Next type <code>cd {{p|steam}}\SteamApps\Common\Resident Evil 4\</code> and press {{key|Enter}} to enter into your Resident Evil 4 installation folder.
 
# Now type <code>install-hd-texture-packs.bat</code> and press {{key|Enter}} to run the .bat file and install the new textures.
 
}}
 
 
 
===Natural Gradient Mod===
 
{{ii}} This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
 
 
 
{{Fixbox|description=How to install Natural Gradient Mod|ref=<ref>{{Refcheck|user=AmethystViper|date=October 1, 2016|comment=}}</ref>|fix=
 
# Back up the original <code>gradients</code> folder before using this mod.
 
# Download the modified gradients [http://www.mediafire.com/download/rdhaegzgxw8bwsi/gradients.rar here].
 
# Extract the contents of the archive to <code>{{p|game}}\BIO4\Gradients\</code>, replacing the original gradient files.
 
# Now run the game and change the color filters from the Video Settings menu as desired. You should now see the new gradients taking effect.
 
 
 
'''Notes'''
 
{{ii}} Filters used in Natural Gradient Mod.
 
# Contrast boost
 
# GameCube/Wii color temperature
 
# GameCube/Wii color temperature with subtle contrast boost
 
# Horror filter, uses warmer red colors for a foreboding atmosphere.
 
}}
 
 
 
===Film Grain Removal Mod===
 
{{ii}} This mod removes the film grain effect present in the game.
 
{{--}} Not compatible with the [[#DualShock Button Prompts|DualShock button mod]].
 
 
 
{{Fixbox|description=How to use Film Grain Removal mod|ref=<ref>{{Refurl|url=http://residentevilmodding.boards.net/thread/964/remove-film-grain-effect|title=Remove Film Grain Effect - Resident Evil Modding Forum|date=October 1, 2016}}</ref>|fix=
 
# Back up the original {{file|07000000.pack.lfs}} files before using this mod.
 
# Download the mod [https://community.pcgamingwiki.com/files/file/613-resident-evil-4-ultimate-hd-edition-film-grain-removal-mod/ here].
 
# Go into <code>{{p|game}}\BIO4\ImagePack\</code> (original textures) and <code>{{p|steam}}\BIO4\ImagePackHD\</code> (HD textures) and delete their respective {{file|07000000.pack.lfs}} file.
 
# Extract the contents of the mod and copy the modified {{file|07000000.pack}} into the <code>ImagePack</code> and <code>ImagePackHD</code> folders.
 
# Now run the game. You should now be able to play the game without the film grain.
 
}}
 
  
 
==Game data==
 
==Game data==
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                =
|origin notes         =  
+
|discord notes          =
|steam cloud           = true
+
|epic games store      =
|steam cloud notes     =  
+
|epic games store notes =
|uplay                 =  
+
|gog galaxy            =
|uplay notes           =  
+
|gog galaxy notes      =
 +
|origin                 =  
 +
|origin notes           =  
 +
|steam cloud           = true
 +
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =
 +
|xbox cloud            =
 +
|xbox cloud notes      =  
 
}}
 
}}
  
 
==Video settings==
 
==Video settings==
{{Image|Resident Evil 4 Ultimate HD Edition - Graphics.png|Graphics settings.}}
 
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/resident-evil-4-ultimate-hd-edition/en
+
|wsgf link                  = https://www.wsgf.org/dr/resident-evil-4-ultimate-hd-edition/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = limited
 
|multimonitor wsgf award    = limited
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|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
+
|multimonitor notes        = Menus and game are {{term|Vert-}}. Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Use [https://www.flawlesswidescreen.org Flawless Widescreen].
+
|ultrawidescreen notes      = Menus and game are {{term|Vert-}}. Use [https://www.flawlesswidescreen.org Flawless Widescreen].
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
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|vsync notes                = Enabled by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|vsync notes                = Enabled by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Some animations and effects (flames, for example) still run at 30 FPS and certain events and animations appear to run at 2x speed at 60 FPS. <ref>http://www.re4hd.com/?page_id=6064</ref>
+
|60 fps notes              = Originally designed for 30 FPS; see [[#Issues when running the game at 60 FPS|Issues when running the game at 60 FPS]].
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Frame rate must be capped at either 30 FPS or 60 FPS. Editing higher value in config file results in the game running in slow motion.<ref>Tested by [[User:Marioysikax|Marioysikax]]</ref>
+
|120 fps notes              = Frame rate can be set to 30 or 60 FPS. Game's speed is bound to the frame rate.<ref>[https://steamcommunity.com/app/254700/discussions/0/1698294337762675827/#c1698294337771432186 Unlocking Framerate :: resident evil 4 / biohazard 4 General Discussions]</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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# Open Flawless Widescreen and adjust the FOV as needed.
 
# Open Flawless Widescreen and adjust the FOV as needed.
 
}}
 
}}
 
NOTE: This method below is meant for 1.0.6, not 1.1.0. It will probably not work on 1.1.0, while the above method likely will.
 
  
 
{{Fixbox|description=Change FOV with Cheat Engine|ref=<ref>[https://steamcommunity.com/app/254700/discussions/0/541907675757495539/ FOV Fixed Again! :: resident evil 4 / biohazard 4 General Discussions]</ref>|fix=
 
{{Fixbox|description=Change FOV with Cheat Engine|ref=<ref>[https://steamcommunity.com/app/254700/discussions/0/541907675757495539/ FOV Fixed Again! :: resident evil 4 / biohazard 4 General Discussions]</ref>|fix=
 +
{{ii}} This method is meant for 1.0.6, not 1.1.0. It will probably not work on 1.1.0, while the above method likely will.
 
# Download and install [http://cheatengine.org/downloads.php Cheat Engine], but be warned during installation: Cheat Engine is one of those types of programs where if you just install it blindly, you'll also install other unnecessary programs, so be sure to deselect checkboxes.
 
# Download and install [http://cheatengine.org/downloads.php Cheat Engine], but be warned during installation: Cheat Engine is one of those types of programs where if you just install it blindly, you'll also install other unnecessary programs, so be sure to deselect checkboxes.
 
# Download the [https://community.pcgamingwiki.com/files/file/1113-resident-evil-4-ultimate-hd-edition-fov-cheat-table/ cheat table].
 
# Download the [https://community.pcgamingwiki.com/files/file/1113-resident-evil-4-ultimate-hd-edition-fov-cheat-table/ cheat table].
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# Change <code>vsync 1</code> to <code>vsync 0</code>.
 
# Change <code>vsync 1</code> to <code>vsync 0</code>.
 
}}
 
}}
 +
 +
===Ambient Occlusion (AO)===
 +
{{Fixbox|description=Install the ambient occlusion mod (not for cutscenes)|ref=<ref>[https://reshade.me/forum/general-discussion/4083-depth-buffer-detection-modification?start=180#27009 ReShade Forum: Depth Buffer Detection Modification (10/60)]</ref>|fix=
 +
# Disable the game's anti-aliasing for the mod to work; however, you can add SMAA in with [[ReShade]].
 +
# Download [https://www.sendspace.com/file/0430ah this] and extract to the game's <code>Bin32</code> folder.
 +
# Open <code>d3d9.ini</code> with notepad.
 +
# Change the four paths to where RE4 is located.
 +
 +
'''Notes'''
 +
{{ii}} This AO mod can be very taxing on the frame rate, and you may have to choose between AO and 60 FPS. If you choose AO due to the frame rate hit, then change it to 30 FPS in the game's settings.
 +
{{ii}} For more information, see [https://www.resetera.com/posts/6392350/ this].
 +
}}
 +
 +
===Brightness===
 +
{{ii}} It is recommended to set in-game brightness to the MAX level. Any value below the maximum will make the whites look like bright gray. Beyond that, lowering the brightness does not give you more detail (you’ll only get a duller image).<ref name="re4hd"/>
  
 
==Input settings==
 
==Input settings==
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|key remap                = true
 
|key remap                = true
 
|key remap notes          = {{key|backspace}} cannot be bound due to being reserved for menu commands.
 
|key remap notes          = {{key|backspace}} cannot be bound due to being reserved for menu commands.
|acceleration option      = false
+
|acceleration option      = always on
 
|acceleration option notes = Negative mouse acceleration if "Aiming Mode" set to "Classic". Positive mouse acceleration if "Aiming Mode" set to "Modern".
 
|acceleration option notes = Negative mouse acceleration if "Aiming Mode" set to "Classic". Positive mouse acceleration if "Aiming Mode" set to "Modern".
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
|mouse menu notes          = Not supported on inventory screen. Saved games can't be loaded.
+
|mouse menu notes          = Not supported on inventory screen.
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes = Also affects controller Y-axis.
 
|invert mouse y-axis notes = Also affects controller Y-axis.
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|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 
<gallery>
 
File:Resident Evil 4 Ultimate HD Edition - Input.png|Input settings with [[Controller:Xbox 360 Controller|Xbox 360]] and [[Controller:DualShock 4|DualShock 4]] controllers connected.
 
File:Resident Evil 4 Ultimate HD Edition - Mouse.png|Mouse settings.
 
File:Resident Evil 4 Ultimate HD Edition - Keyboard.png|Keyboard rebinding.
 
File:Resident Evil 4 Ultimate HD Edition - XInput.png|XInput controller settings.
 
File:Resident Evil 4 Ultimate HD Edition - XInput buttons.png|XInput controller buttons.
 
File:Resident Evil 4 Ultimate HD Edition - DirectInput.png|DirectInput controller rebinding.
 
</gallery>
 
  
 
===[https://community.pcgamingwiki.com/files/file/612-resident-evil-4-ultimate-hd-edition-playstation-buttons/ DualShock Button Prompts]===
 
===[https://community.pcgamingwiki.com/files/file/612-resident-evil-4-ultimate-hd-edition-playstation-buttons/ DualShock Button Prompts]===
{{ii}} This mod adds PlayStation buttons. Cannot be used alongside with the [[#Film grain removal mod|film grain removal mod]]. [http://residentevilmodding.boards.net/thread/978/darksamuss-ps-xbox-button-mods Original post here].
+
{{ii}} This mod adds PlayStation buttons. [http://residentevilmodding.boards.net/thread/978/darksamuss-ps-xbox-button-mods Original post here].
 
{{--}} Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with [[Controller:DualShock 4|DualShock 4]]. Use of XInput wrapper is required.
 
{{--}} Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with [[Controller:DualShock 4|DualShock 4]]. Use of XInput wrapper is required.
  
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  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = [https://magyaritasok.hu/magyaritasok/resident-evil-4/resident-evil-4-hd/2156 Fan translation].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
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  |audio    = false
 
  |audio    = false
 
  |subtitles = hackable
 
  |subtitles = hackable
  |fan      = yes
+
  |fan      = true
 
  |notes    = [http://www.zoneofgames.ru/gamebase/file/5101/ Fan translation by «ZoG Forum Team»].
 
  |notes    = [http://www.zoneofgames.ru/gamebase/file/5101/ Fan translation by «ZoG Forum Team»].
 
}}
 
}}
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  |audio    = hackable
 
  |audio    = hackable
 
  |subtitles = hackable
 
  |subtitles = hackable
  |fan      = yes
+
  |fan      = true
 
  |notes    = Fan translation: [https://tribogamer.com/traducoes/393_traducao-do-resident-evil-4-ultimate-hd-edition-para-portugues-do-brasil.html here], Fan audio: [https://silentfandub.blogspot.com/2018/09/patchre4-dublado-pc-uhd-steam.html here].
 
  |notes    = Fan translation: [https://tribogamer.com/traducoes/393_traducao-do-resident-evil-4-ultimate-hd-edition-para-portugues-do-brasil.html here], Fan audio: [https://silentfandub.blogspot.com/2018/09/patchre4-dublado-pc-uhd-steam.html here].
 
}}
 
}}
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|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
 +
 +
==Issues unresolved==
 +
===Issues when running the game at 60 FPS===
 +
{{ii}} The game was originally designed around a 30 FPS frame rate. Various issues, both minor and major, can occur when playing at 60 FPS.
 +
 +
* The game engine cannot skip frames, which means if it can't maintain a capped 60 (or 30) FPS, it will run in slow motion.<ref>[https://www.youtube.com/watch?v=utc9ogq2fys Resident Evil 4 - Ultimate HD Edition : Slow-Mo - YouTube]</ref>
 +
* The minecart and the statue bridge QTEs were not re-timed for 60 FPS, so they require twice as many button presses in the same time frame.<ref>[https://steamcommunity.com/app/254700/discussions/0/1621724915820619962/ QTE not working :: resident evil 4 / biohazard 4 General Discussions]</ref>
 +
* Some animations weren’t ported properly, such as the rifle and bow reloading, and appear jarring in contrast to the rest of the game.<ref>[https://www.eurogamer.net/articles/digitalfoundry-2016-resident-evil-4-remastered-face-off Face-Off: Resident Evil 4 Remastered • Eurogamer.net]</ref>
 +
* All effects generated by animated textures (flames, for example) are still running at 30 FPS.<ref name="re4hd">[http://www.re4hd.com/?page_id=6064 Instructions and Download | Resident Evil 4 HD Project]</ref>
 +
* The frequency of certain effects and events, such as the speed in which water moves, are at 2x speed.<ref>[https://www.youtube.com/watch?v=50DzMInXku0&t=454 resident evil 4 HD Project | Chapter 3-2 FULLY REMASTERED 2019 - YouTube]</ref>
 +
* Minor differences in the spawn behavior of some enemies/areas.<ref>[https://www.youtube.com/watch?v=G39L_BxZVJg RE4 Steam - 15 enemies on Village - YouTube]</ref>
 +
* The Black Knights' death animation runs twice as fast at 60 FPS.<ref>[https://www.youtube.com/watch?v=r8rWkXBqDOs Resident Evil 4 UHD animations with Double speed in 60 FPS - YouTube]</ref>
 +
* Leon's hitbox is bigger at 60 FPS and does not get reduced anymore by the Ditman glitch.<ref>[https://www.youtube.com/watch?v=PcBi8p3z7cw Resident Evil 4 Steam UHD 30/60 FPS Hitbox Differences - YouTube]</ref>
  
 
==Issues fixed==
 
==Issues fixed==
Line 402: Line 386:
 
{{ii}} Some players have reported problems using the mouse to aim their weapon.{{cn|date=2017}} This can potentially be improved by changing the aim mode to "Modern" and adjusting the sensitivity level.
 
{{ii}} Some players have reported problems using the mouse to aim their weapon.{{cn|date=2017}} This can potentially be improved by changing the aim mode to "Modern" and adjusting the sensitivity level.
  
===Can't pass QTE===
+
===Can't pass QTEs===
 
{{ii}} In some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the buttons as fast as you can might still not pass the QTE. This is because of botched 60 FPS support, requiring QTEs to be mashed faster.{{cn|date=2017}} Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears.
 
{{ii}} In some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the buttons as fast as you can might still not pass the QTE. This is because of botched 60 FPS support, requiring QTEs to be mashed faster.{{cn|date=2017}} Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears.
 +
 +
===Button prompts not showing===
 +
{{ii}} Game would not show you any prompts for context actions and in QTE's. To fix this you need to exit the game, switch your Windows input language(keyboard layout) to English and then start the game again.
  
 
===Crashes===
 
===Crashes===
Line 451: Line 438:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|macos 32-bit app      =
 +
|macos 64-bit app      =
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux executable notes =  
 +
}}
 +
 
 +
===Natural Gradient Mod===
 +
{{ii}} This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
 +
 
 +
{{Fixbox|description=How to install Natural Gradient Mod|ref=<ref>{{Refcheck|user=AmethystViper|date=October 1, 2016|comment=}}</ref>|fix=
 +
# Back up the original <code>gradients</code> folder before using this mod.
 +
# Download the modified gradients [http://www.mediafire.com/download/rdhaegzgxw8bwsi/gradients.rar here].
 +
# Extract the contents of the archive to <code>{{p|game}}\BIO4\Gradients\</code>, replacing the original gradient files.
 +
# Now run the game and change the color filters from the Video Settings menu as desired. You should now see the new gradients taking effect.
 +
 
 +
'''Notes'''
 +
{{ii}} Filters used in Natural Gradient Mod.
 +
# Contrast boost
 +
# GameCube/Wii color temperature
 +
# GameCube/Wii color temperature with subtle contrast boost
 +
# Horror filter, uses warmer red colors for a foreboding atmosphere.
 +
}}
 +
 
 +
===Film Grain Removal Mod===
 +
{{ii}} This mod removes the film grain effect present in the game.
 +
{{++}} Now is compatible with the [[#DualShock Button Prompts|DualShock button mod]], Just download this [http://www.mediafire.com/file/siw69x5kw51snqn/RE4UHD+PS+Button+Mod+V6+-+Chris+-+Albert+HD+Project+R3+Update.rar variant].
 +
 
 +
{{Fixbox|description=How to use Film Grain Removal mod|ref=<ref>{{Refurl|url=http://residentevilmodding.boards.net/thread/964/remove-film-grain-effect|title=Remove Film Grain Effect - Resident Evil Modding Forum|date=October 1, 2016}}</ref>|fix=
 +
# Back up the original {{file|07000000.pack.lfs}} files before using this mod.
 +
# Download the mod [https://community.pcgamingwiki.com/files/file/613-resident-evil-4-ultimate-hd-edition-film-grain-removal-mod/ here].
 +
# Go into <code>{{p|game}}\BIO4\ImagePack\</code> (original textures) and <code>{{p|steam}}\BIO4\ImagePackHD\</code> (HD textures) and delete their respective {{file|07000000.pack.lfs}} file.
 +
# Extract the contents of the mod and copy the modified {{file|07000000.pack}} into the <code>ImagePack</code> and <code>ImagePackHD</code> folders.
 +
# Now run the game. You should now be able to play the game without the film grain.
 +
}}
 +
 
 +
===Laser sight color===
 +
{{ii}} Laser sight color can be customized by manually editing the {{W|RGB color model|RGB}} values.
 +
 
 +
{{Fixbox|description=Change laser color|ref=<ref>[https://steamcommunity.com/games/254700/announcements/detail/1316484896645005520 Steam Community :: resident evil 4 / biohazard 4 :: Events]</ref>|fix=
 +
# Go to <code>{{p|userprofile}}\Documents\My Games\Capcom\RE4\</code>.
 +
# Open <code>config.ini</code>.
 +
# Change <code>laserR</code> (red), <code>laserG</code> (green), <code>laserB</code> (blue), and <code>laserA</code> (transparency level of the dot) to the desired values from <code>0</code> to <code>255</code>.
 +
#* For example, people with color blindness may wish to change the laser sight to blue, which makes it easier to see:
 +
<pre>
 +
laserR 0
 +
laserG 0
 +
laserB 255
 +
laserA 255
 +
</pre>
 +
 
 +
'''Notes'''
 +
{{ii}} To return to factory settings (red laser sight), simply set <code>laserA -1</code> and save.
 
}}
 
}}
  

Revision as of 21:54, 9 February 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Resident Evil 4 Ultimate HD Edition
Cover image missing, please upload it
Developers
Capcom
Windows QLOC
Release dates
Windows February 28, 2014
Resident Evil 4 Ultimate HD Edition on MobyGames
Resident Evil 4 Ultimate HD Edition on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

The game was originally designed around a 30 FPS frame rate. Various issues, both minor and major, can occur when playing at 60 FPS. See Issues unresolved.
Some improved textures over previous versions. The Resident Evil 4 HD Project is highly recommended.
Mouse controls are hit-or-miss. While they work fine for some, others experience issues such as unresponsiveness, possibly to the extent of being unplayable.[1][2][3] See mouse aiming problems for potential fixes. A controller is recommended.
Positional audio is hit-or-miss; many sound effects are mono.[citation needed]

General information

Official Website
Redident Evil Wiki
Steam Community Discussions
Modding forum

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Essential improvements

Resident Evil 4 HD Project

Resident Evil 4 HD Project is a mod aiming to revise the textures of the game. It intends to be very faithful to the original look, as the creators even went to the real-life European locations to capture photos of the art and architecture. It also re-does effects such as lighting so that they make more logical sense, while fixing some of the environmental problems leftover in the game
Current version was released July 13, 2018, which basically covers the vast majority of the environments. A trailer with comparisons is here. These are still yet to come: Characters, enemies, background files, and some effects (blood, fire) and lighting retouchments. There is no release date for the next version.
For instructions on downloading and installing the HD Project, see here. Windows 10 users may encounter problems installing the HD Project using the provided .bat file. If so, see here.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Capcom\RE4\
<path-to-game>\BIO4\input.ini[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\254700\remote\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/254700/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Even though Flawless Widescreen claims it supports Resident Evil 4, it does not work past patch 1.0.2; a modified plugin is required to support later versions.
Unofficial Flawless Widescreen FOV patch by λ[4]
  1. Install and open Flawless Widescreen.
  2. Install the Resident Evil 4 plugin and close the program.
  3. Go to the Flawless Widescreen installation folder.
  4. Go into the \PluginCache\FWS_Plugins\Modules\ResidentEvil4\Dependencies\Scripts\ folder.
  5. Download the modified ResidentEvil4.lua.
  6. Copy the modified ResidentEvil4.lua to Scripts\ and replace the existing file.
  7. Open Flawless Widescreen and adjust the FOV as needed.
Change FOV with Cheat Engine[5]
This method is meant for 1.0.6, not 1.1.0. It will probably not work on 1.1.0, while the above method likely will.
  1. Download and install Cheat Engine, but be warned during installation: Cheat Engine is one of those types of programs where if you just install it blindly, you'll also install other unnecessary programs, so be sure to deselect checkboxes.
  2. Download the cheat table.
  3. Open the cheat table to load it in Cheat Engine.
  4. Start the game and Alt+Tab out.
  5. In Cheat Engine, click the flashing button in the top left corner.
  6. Select bio4.exe and click Open, then click Yes.
  7. At the bottom part of Cheat Engine, check the boxes on the left beside the character to show the values below.
  8. Check the boxes beside the camera views you wish to modify to freeze the values (e.g. FOV, Gun, Knife, etc.)
  9. Select one or more of them, then press Enter and type in a new FOV value.

Anisotropic filtering (AF)

Change sample rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.ini.
  3. Change anisotropy 16 to the desired value.

Vertical sync (Vsync)

Disable Vsync[citation needed]
  1. Go to the configuration file(s) location.
  2. Open config.ini.
  3. Change vsync 1 to vsync 0.

Ambient Occlusion (AO)

Install the ambient occlusion mod (not for cutscenes)[6]
  1. Disable the game's anti-aliasing for the mod to work; however, you can add SMAA in with ReShade.
  2. Download this and extract to the game's Bin32 folder.
  3. Open d3d9.ini with notepad.
  4. Change the four paths to where RE4 is located.

Notes

This AO mod can be very taxing on the frame rate, and you may have to choose between AO and 60 FPS. If you choose AO due to the frame rate hit, then change it to 30 FPS in the game's settings.
For more information, see this.

Brightness

It is recommended to set in-game brightness to the MAX level. Any value below the maximum will make the whites look like bright gray. Beyond that, lowering the brightness does not give you more detail (you’ll only get a duller image).[7]

Input settings

Template:Input settings

DualShock Button Prompts

This mod adds PlayStation buttons. Original post here.
Even though game does support DirectInput and button rebinding, game will show wrong buttons mixed with generic button prompts with DualShock 4. Use of XInput wrapper is required.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Only certain parts have subtitles that can't be turned off.
French
German
Hungarian
Fan translation.
Italian
Spanish
Russian
Fan translation by «ZoG Forum Team».
Brazilian Portuguese
Fan translation: here, Fan audio: here.

Mute on focus lost

Set mute in background[citation needed]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\Bin32\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bio4.exe\SpecialK.ini depending on the installation method you used.
  4. Change MuteInBackground=false to MuteInBackground=true under [Window.System].

VR support

Issues unresolved

Issues when running the game at 60 FPS

The game was originally designed around a 30 FPS frame rate. Various issues, both minor and major, can occur when playing at 60 FPS.
  • The game engine cannot skip frames, which means if it can't maintain a capped 60 (or 30) FPS, it will run in slow motion.[8]
  • The minecart and the statue bridge QTEs were not re-timed for 60 FPS, so they require twice as many button presses in the same time frame.[9]
  • Some animations weren’t ported properly, such as the rifle and bow reloading, and appear jarring in contrast to the rest of the game.[10]
  • All effects generated by animated textures (flames, for example) are still running at 30 FPS.[7]
  • The frequency of certain effects and events, such as the speed in which water moves, are at 2x speed.[11]
  • Minor differences in the spawn behavior of some enemies/areas.[12]
  • The Black Knights' death animation runs twice as fast at 60 FPS.[13]
  • Leon's hitbox is bigger at 60 FPS and does not get reduced anymore by the Ditman glitch.[14]

Issues fixed

Random slow downs

If you're playing the game and it suddenly slows down, load the map and exit.[citation needed]

Mouse aiming problems

Some players have reported problems using the mouse to aim their weapon.[citation needed] This can potentially be improved by changing the aim mode to "Modern" and adjusting the sensitivity level.

Can't pass QTEs

In some QTEs, such as when Leon is hanging on a ledge in Chapter 4, mashing the buttons as fast as you can might still not pass the QTE. This is because of botched 60 FPS support, requiring QTEs to be mashed faster.[citation needed] Try changing it to 30FPS, or use Cheat Engine, attach the process, Speed Hack it to 0.5, thus giving you more time to press the button. After the QTE, simply exit Cheat Engine and continue the game. Another tip is to mash the button even before the prompt appears.

Button prompts not showing

Game would not show you any prompts for context actions and in QTE's. To fix this you need to exit the game, switch your Windows input language(keyboard layout) to English and then start the game again.

Crashes

Stop "Touch Keyboard and Handwriting Panel Service" Windows service[citation needed]
Crashes around after 15 minutes of gameplay in Windows 8 and 10.
  1. Open Task Manager.
  2. Go to Services.
  3. Identify "Touch Keyboard and Handwriting Panel Service" (TabletInputService).
  4. Stop the service.
  5. Launch RE4.
Disable Bitdefender antivirus[15]
Known affected areas are chapters' 1-3 "swamp area" and 3-1 "castle water room".

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed]
  1. Install Special K by following the Special K Unofficial Guide. Manual local installation may work better.
  2. Start the game once and close it to allow the configuration file of Special K to be created.
  3. Open <path-to-game>\Bin32\d3d9.ini or %USERPROFILE%\Documents\My Mods\SpecialK\Profiles\bio4.exe\SpecialK.ini depending on the installation method you used.
  4. Change RefreshRate=-1 to RefreshRate=0 under [Render.FrameRate].

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Natural Gradient Mod

This mod is for those who dislike the default color filters. The in-game brightness options can also be raised to give the desired effect.
How to install Natural Gradient Mod[16]
  1. Back up the original gradients folder before using this mod.
  2. Download the modified gradients here.
  3. Extract the contents of the archive to <path-to-game>\BIO4\Gradients\, replacing the original gradient files.
  4. Now run the game and change the color filters from the Video Settings menu as desired. You should now see the new gradients taking effect.

Notes

Filters used in Natural Gradient Mod.
  1. Contrast boost
  2. GameCube/Wii color temperature
  3. GameCube/Wii color temperature with subtle contrast boost
  4. Horror filter, uses warmer red colors for a foreboding atmosphere.

Film Grain Removal Mod

This mod removes the film grain effect present in the game.
Now is compatible with the DualShock button mod, Just download this variant.
How to use Film Grain Removal mod[17]
  1. Back up the original 07000000.pack.lfs files before using this mod.
  2. Download the mod here.
  3. Go into <path-to-game>\BIO4\ImagePack\ (original textures) and <Steam-folder>\BIO4\ImagePackHD\ (HD textures) and delete their respective 07000000.pack.lfs file.
  4. Extract the contents of the mod and copy the modified 07000000.pack into the ImagePack and ImagePackHD folders.
  5. Now run the game. You should now be able to play the game without the film grain.

Laser sight color

Laser sight color can be customized by manually editing the RGB values.
Change laser color[18]
  1. Go to %USERPROFILE%\Documents\My Games\Capcom\RE4\.
  2. Open config.ini.
  3. Change laserR (red), laserG (green), laserB (blue), and laserA (transparency level of the dot) to the desired values from 0 to 255.
    • For example, people with color blindness may wish to change the laser sight to blue, which makes it easier to see:
laserR 0
laserG 0
laserB 255
laserA 255

Notes

To return to factory settings (red laser sight), simply set laserA -1 and save.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) AMD Athlon X2 2.8 GHz
Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 15 GB
Video card (GPU) Nvidia GeForce 8800 GTS
AMD Radeon HD 4850

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/254700/ in addition to or instead of this directory. The app ID (254700) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References