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Resident Evil 3: Nemesis

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Revision as of 21:01, 4 April 2020 by PCFPCGW (talk | contribs)

This page is for the original 2000 port. For the Sourcenext port, see Biohazard 3: Last Escape (Sourcenext). For the remake, see Resident Evil 3 (2020).

Resident Evil 3: Nemesis
Resident Evil 3: Nemesis cover
Developers
Capcom
Release dates
Windows June 16, 2000
Reception
Metacritic 71
IGDB 80
Resident Evil 3: Nemesis on IGDB
Resident Evil 3: Nemesis guide on StrategyWiki
Resident Evil 3: Nemesis on MobyGames
Resident Evil 3: Nemesis on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

Higher resolution backgrounds (640 x 480 - while PS1 uses 320 x 240)
The only version of RE3 with instantaneous transitions between pre-rendered backgrounds instead of half a second delays.
The only version of RE3 that allows the player to skip the door loadings by pressing the map button during them. Unfortunately, there is no mod to make it automatic yet.
Suffers from PS1's shaky polygon/vertices effect (the same effect can be produced on the original RE2 Version when running in software mode), possibly due to incompatibility with modern video cards or the game is running in software mode.
Press F2 to access the in-game options menu.
Press F9 to quit the program.

General information

Resident Evil Wiki

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows

Essential improvements

Resident Evil 3 Restoration Project

Better graphics - background textures, FMVs and better audio quality - music, sound effects

Resident Evil 3 Environmental Graphics Mod

Increases the saturation and contrast of the backgrounds, while adding some bloom. It also addresses some bugs. Can be used with the mod above (install after the Restoration Project).

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\[Note 1]

Save game data location

System Location
Windows <path-to-game>\[Note 1]
This is the default path used by the game. The save file location can be determined by the user.

Video settings

Launcher/in-game video settings.
Launcher/in-game video settings.

Template:Video settings

Input settings

In-game keyboard settings.
In-game keyboard settings.
In-game gamepad settings.
In-game gamepad settings.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Russian
Spanish

Issues fixed

Lines across the entire screen

Disable the "Texture Correction" option[1]

Other information

API

Technical specs Supported Notes
Direct3D 7
Glide
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) 4 MB of VRAM
DirectX 6.1 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. The game's README file