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Difference between revisions of "Resident Evil"

From PCGamingWiki, the wiki about fixing PC games
 
(53 intermediate revisions by 16 users not shown)
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Capcom|Japan}}
 
{{Infobox game/row/publisher|Capcom|Japan}}
 +
{{Infobox game/row/publisher|MediaKite|Japan (Reprint)}}
 
{{Infobox game/row/publisher|Virgin Interactive|North America, Europe}}
 
{{Infobox game/row/publisher|Virgin Interactive|North America, Europe}}
 
{{Infobox game/row/publisher|Akella|Russia}}
 
{{Infobox game/row/publisher|Akella|Russia}}
 
|engines      =  
 
|engines      =  
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|September 17, 1997}}
+
{{Infobox game/row/date|Windows|December 6, 1996}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|IGDB|resident-evil|79}}
 
{{Infobox game/row/reception|IGDB|resident-evil|79}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
Line 28: Line 29:
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://web.archive.org/web/19970616082432fw_/http://capcom.com/games/resevil/index.html
 +
|lutris      = resident-evil
 
|strategywiki = Resident Evil
 
|strategywiki = Resident Evil
|mobygames    = resident-evil
+
|mobygames    = 1195
 
|wikipedia    = Resident Evil (1996 video game)
 
|wikipedia    = Resident Evil (1996 video game)
 
|winehq      = 5917
 
|winehq      = 5917
Line 36: Line 39:
  
 
'''Key points'''
 
'''Key points'''
{{--}} Capped at 30 FPS
+
{{--}} Capped at 30 FPS.
{{--}} Does not work on modern systems.
+
{{--}} Poor compatibility with modern systems.
{{--}} Very poorly programmed; the game is linked to the speed of the processor, which results in the game moving very fast, and scripts are bugged when running the game on a processor faster than recommended by the official requirements of the game.
+
{{--}} Very poorly programmed. It is tied to the CPU speed, which results in the game moving very fast, and scripts are bugged when running the game on a faster CPU than recommended by the official requirements.
 
{{--}} Doesn't include content from the Director's Cut version.
 
{{--}} Doesn't include content from the Director's Cut version.
 +
{{++}} No installation required. The game can run directly from the CD.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | cd | | | Windows }}
+
{{Availability/row| Retail | | cd | Simple disc check  | | Windows }}
 
<!-- {{Availability/row| Retail | | cd | MediaKite Reprint | | Windows }} -->
 
<!-- {{Availability/row| Retail | | cd | MediaKite Reprint | | Windows }} -->
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
===[https://www.mediafire.com/download/zg9hbnmlygjy34c/RE1+Config.zip Resident Evil Configuration Tool]===
+
===[https://classicrebirth.com/index.php/download/resident-evil-dll-fix-for-classic-edition/ Resident Evil Classic REbirth]===
{{ii}} A fan-made config tool that facilitates video settings management and allows keyboard and joystick keys/buttons to be remapped.
+
{{++}} Removes the need for configuring the compatibility mode to Win95 or Win98/ME, fixes all frame rate issues, adds full compatibility with XInput, RawInput, and DirectInput controllers, adds several new resolutions and a borderless fullscreen mode, replaces Registry configuration with an INI file, removes the need for a physical CD-ROM drive, adds support for loading movie files from Hard Drive, and translates the Japanese version into English.
{{ii}} Not needed when using [[#Resident Evil Classic REbirth|Classic REbirth]].
+
{{ii}} Provides extended mod support, required for most mods.
 +
{{ii}} Requires a Japanese release with the version 1.01 EXE file. The MediaKite release is 1.01 out-of-the-box.<br> Non-MediaKite releases can be made compatible by applying the 1.01 patch.  
 +
{{--}} Non-Japanese releases are not compatible.
  
===[https://www.patreon.com/user?u=44312848 Peixoto's patch]===
+
===[http://re123.bplaced.net/board/viewtopic.php?f=21&t=296 High Quality Audio]===
{{ii}} Fixes the "Failed to initialize the Graphic Hardware Device.(3) error", forces the game to run at the correct speed, in HD and 32 bit color depth, and adds full compatibility with XInput controllers, among other things.
+
{{++}} Replaces the original audio with higher quality sounds and includes FMVs.
 
 
===[http://appleofeden.de-doc.com/index.php/download/resident-evil-dll-fix-for-classic-edition/ Resident Evil Classic REbirth]===
 
{{++}} Removes the need for Win95 or Win98/ME compatibility modes to start, fixes all frame rate issues, adds full compatibility with XInput, RawInput, and DirectInput controllers, adds several new resolutions and a borderless fullscreen mode, replaces Registry configuration with an INI textfile, removes the need for a physical CD-ROM drive installed on PC, and adds support for loading movie files from Hard Drives, translates the Japanese version into English.
 
{{ii}} Provides extended mod support.
 
{{ii}} Requires Japanese MediaKite release version 1.01.
 
 
 
===[http://re123.bplaced.net/board/viewtopic.php?f=21&t=296 Resident Evil Classic REbirth High Quality BGM, VOICE, and FMV]===
 
{{++}} Replaces the audio in the game with higher quality sounds and includes FMVs.
 
 
{{ii}} Includes an older version of the REbirth Patch and the Japanese MediaKite 1.01 executable.
 
{{ii}} Includes an older version of the REbirth Patch and the Japanese MediaKite 1.01 executable.
{{ii}} Use Classic REbirth High Quality video pack for higher quality FMVs.
 
  
===[https://www.moddb.com/downloads/re1-classic-rebirth-high-quality-video-pack Resident Evil Classic REbirth High Quality video pack]===
+
===[https://www.moddb.com/mods/resident-evil-seamless-hd-project Seamless HD Project]===
{{++}} Replaces in-game video cut-scenes with better quality MP4 files that have reduced artifacts, smooth interpolations to 30 FPS, and better compression.
+
{{++}} Replaces textures and the original FMVs with higher quality MP4 files that have reduced artefacts, smooth interpolations to 30 FPS, and better compression.
 
 
===[https://www.moddb.com/mods/resident-evil-hd-mod HD mod by teamx] & [https://www.moddb.com/mods/resident-evil-1-hd-mod-update-brx/addons/resident-evil-1-update-brx-for-teamx-hd-mod BRX update]===
 
{{++}} Improved backgrounds, effects.
 
{{++}} HD files, HD fonts.
 
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hklm}}\Software\capcom\RESIDENT EVIL}}
 
}}
 
}}
 +
{{ii}} For the MediaKite version: {{code|{{p|hklm}}\Software\capcom\BIO HAZARD}}.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}\savedat*.dat}}
 
}}
 
}}
  
Line 102: Line 96:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = If running the MediaKite version, press {{key|F7}} and/or {{key|F8}}.
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for borderless fullscreen mode.
 
|borderless windowed notes  = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for borderless fullscreen mode.
Line 108: Line 102:
 
|anisotropic notes          = Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
 
|anisotropic notes          = Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
 
|antialiasing              = false
 
|antialiasing              = false
|antialiasing notes        = Do not force anti-aliasing, it will create some long black line artifacts. Only tested with MSAA so far.
+
|antialiasing notes        = Forcing anti-aliasing causes artefacts (e.g. black lines).<br> Only tested with MSAA so far.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = false
 
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = false
+
|60 fps                    = limited
|60 fps notes              = 30 fps gameplay, 60 fps on loading doors and menus only.
+
|60 fps notes              = Gameplay runs at 30 FPS. Menus and door loading screens run at 60 FPS.
 
|120 fps                    = false
 
|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
Line 124: Line 121:
 
{{Input
 
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
|key remap notes          = See [[#Resident Evil Configuration Tool|Resident Evil Configuration Tool]].
+
|key remap notes          = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|acceleration option      = n/a
 
|acceleration option      = n/a
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 130: Line 127:
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
|mouse menu notes          = No mouse support.
+
|mouse menu notes          = No mouse support
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
Line 140: Line 137:
 
|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = hackable
 
|controller remap          = hackable
|controller remap notes    = See [[#Resident Evil Configuration Tool|Resident Evil Configuration Tool]].
+
|controller remap notes    = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|controller sensitivity    = unknown
 
|controller sensitivity    = unknown
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
Line 146: Line 143:
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = hackable
 
|xinput controllers        = hackable
|xinput controllers notes  = Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch] or [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for XInput controllers.
+
|xinput controllers notes  = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for XInput controllers
 
|xbox prompts              = false
 
|xbox prompts              = false
|xbox prompts notes        = Keyboard input prompts.
+
|xbox prompts notes        = Keyboard input prompts
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = hackable
 
|dualshock 4              = hackable
|dualshock 4 notes        = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for DualShock 4.
+
|dualshock 4 notes        = Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to add support for DualShock 4
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
Line 166: Line 163:
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = false
 
|other button prompts      = false
|other button prompts notes= Keyboard input prompts.
+
|other button prompts notes= Keyboard input prompts
 
|controller hotplug        = false
 
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = hackable
 
|haptic feedback          = hackable
|haptic feedback notes    = Added with [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]].
+
|haptic feedback notes    = Added with [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]
 
|simultaneous input        = true
 
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
Line 188: Line 185:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 231: Line 230:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://grajpopolsku.pl/forum/viewtopic.php?f=10&t=3773&p=39064#p39064 Fan translation by Viuys], requires [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]].
 +
|fan      =
 +
|ref      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = hackable
+
  |interface = true
  |audio    = hackable
+
  |audio    = false
  |subtitles = hackable
+
  |subtitles = true
  |notes    = [https://mega.nz/folder/bypW2R7L#fwbtUXBhwO4Hi3agrHTBoQ Fan translation by CasperPro], requires [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]. [https://mega.nz/folder/bypW2R7L#fwbtUXBhwO4Hi3agrHTBoQ Voices by Vector], [https://mega.nz/folder/bypW2R7L#fwbtUXBhwO4Hi3agrHTBoQ Voices by Lisy]. For subtitles, unzip over fix.
+
  |notes    =  
  |fan      = true
+
  |fan      =
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 252: Line 260:
 
==Issues fixed==
 
==Issues fixed==
 
==="Jill Bug"===
 
==="Jill Bug"===
{{ii}}While playing with Jill the image freezes during the encounter with Barry after killing the first monster. This bug is active when your computer's performance is too high for your game requirements. To prevent this from happening it is necessary to decrease the FSB (Front Side Bus) frequency to reach a value that does not cause problems with the game, usually 100Mhz or 66Mhz. It is the frequency of the FSB clock that will determine how will the performance of the motherboard and processor of a machine. For those who do not have hardware with this configuration capability a less efficient alternative is to use software specialized in occupying processor resources to slow the execution of applications, known as "cpu killer".
+
{{ii}} While playing as Jill, the image freezes during the encounter with Barry after killing the first monster. This bug is triggered if the PC specs exceed the game requirements.<br> To prevent this issue, it is necessary to decrease the FSB (Front Side Bus) frequency to reach a value that does not cause problems with the game, usually 100Mhz or 66Mhz.<br> For all those who do not have the possibility to configure this option, it's necessary to rely on 3rd party solutions such as "''CPUKILLER''" or "''Resident Evil Classic REbirth''".
 +
 
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]}}
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]}}
  
 
==="Failed to initialize the Graphic Hardware Device.(3)" error===
 
==="Failed to initialize the Graphic Hardware Device.(3)" error===
 
{{ii}}This issue is caused by incorrect detection of Z-buffer formats on AMD cards.
 
{{ii}}This issue is caused by incorrect detection of Z-buffer formats on AMD cards.
{{Fixbox|description=Use [http://www.vogons.org/viewtopic.php?f=24&t=53121 Peixoto's patch]|ref={{cn|date=March 2017}}}}
 
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
  
 
==="The game would only be able to run only when Windows95" error===
 
==="The game would only be able to run only when Windows95" error===
{{Fixbox|description=Enable the following [[Windows Compatibility Mode|compatibility settings]] for the {{code|CHECKER.EXE}}, {{code|LAUNCH.EXE}}, {{code|RESIDENTEVIL.EXE}}, and {{code|SETUP.EXE}} files: <code>Compatibility mode (Windows 95)</code>|ref={{cn|date=July 2016}}}}
+
{{Fixbox|description=Set the [[Windows Compatibility Mode|compatibility mode]] to <code>Windows 95</code> for the following files: {{file|Checker.exe}}, {{file|launch.exe}}, {{file|ResidentEvil.exe}}, and {{file|Setup.exe}}.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/304240/discussions/0/612823460273310539/|title=Set the compatibility mode to "Windows 95"|date=October 2023}}</ref>}}
 +
 
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
 
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]]|ref={{cn|date=July 2018}}}}
  
 
===Installing the game===
 
===Installing the game===
{{ii}} During installation, the installer goes fullscreen like many 90's era installers did. An error message sometimes appears ''behind'' the fullscreen installer background. The error itself isn't a problem, but clicking 'OK' requires using {{key|Alt|Tab}} or {{key|Ctrl|Alt|Del}} (and enter Task Manager) to be able to see said error. This might take a few tries since it's such a wonky process.
+
{{ii}} During installation, the installer goes fullscreen. Sometimes an error message pops up ''behind'' the background of the installer.<br> To view and then get rid of the error message by clicking '''OK''', it is necessary to use {{key|Alt|Tab}} or the ''Task Manager''.
{{ii}} This game is from an era where PC games asked what graphics card you had, and the list is very small and outdated. Pick the card that looks and runs best on your machine.
+
 
{{ii}} By using [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] you do not need to install the game - it is made completely portable as it does not require Windows Registry information. By doing this, it is also possible to completely skip Graphics Card selection.
+
{{Fixbox|description=Use [[#Resident Evil Classic REbirth|Resident Evil Classic REbirth]] to bypass the original installer|ref=<ref>{{Refurl|url=https://classicrebirth.com/index.php/re1cr-troubleshooting/|title=How to bypass the original installer|date=October 2023}}</ref>|fix=
 +
'''Notes'''
 +
{{ii}} This makes the game fully portable.
 +
}}
  
 
==Other information==
 
==Other information==
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|glide notes            =  
 
|glide notes            =  
 
|software mode          = true
 
|software mode          = true
|software mode notes    =  
+
|software mode notes    = Also supports PowerVR's PowerSGL and Rendition's RRedline APIs
 
|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
Line 292: Line 304:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos intel 32-bit app =  
 
|macos intel 32-bit app =  
 
|macos intel 64-bit app =  
 
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Latest revision as of 22:56, 13 March 2024

This page is for the original game. For the remake, see Resident Evil HD Remaster.

Resident Evil
Resident Evil cover
Developers
Capcom
Publishers
Japan Capcom
Japan (Reprint) MediaKite
North America, Europe Virgin Interactive
Russia Akella
Release dates
Windows December 6, 1996
Reception
IGDB 79
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Art styles Pre-rendered graphics, Realistic
Themes Contemporary, Horror, North America, Zombies
Series Resident Evil
Resident Evil on IGDB
Resident Evil guide on StrategyWiki
Resident Evil on MobyGames
Resident Evil on Wikipedia
Resident Evil 1996
Resident Evil 2 1999
Resident Evil 3: Nemesis 1999
Resident Evil Survivor 2002
Biohazard 2 (Sourcenext) 2006
Biohazard 3: Last Escape (Sourcenext) 2006
Resident Evil 4 2007
Resident Evil 5 2009
Resident Evil: Operation Raccoon City 2012
Resident Evil 6 2013
Resident Evil: Revelations (series)
Resident Evil 4 Ultimate HD Edition 2014
Resident Evil HD Remaster 2015
Resident Evil Zero HD Remaster 2016
Umbrella Corps 2016
Resident Evil 7 Teaser: Beginning Hour 2016
Resident Evil 7: Biohazard 2017
Resident Evil 2 (2019) 2019
Resident Evil 3 (2020) 2020
Resident Evil Resistance 2020
Resident Evil Village 2021
Resident Evil Re:Verse 2022
Resident Evil 4 (2023) 2023

Key points

Capped at 30 FPS.
Poor compatibility with modern systems.
Very poorly programmed. It is tied to the CPU speed, which results in the game moving very fast, and scripts are bugged when running the game on a faster CPU than recommended by the official requirements.
Doesn't include content from the Director's Cut version.
No installation required. The game can run directly from the CD.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check
Windows

Essential improvements

Resident Evil Classic REbirth

Removes the need for configuring the compatibility mode to Win95 or Win98/ME, fixes all frame rate issues, adds full compatibility with XInput, RawInput, and DirectInput controllers, adds several new resolutions and a borderless fullscreen mode, replaces Registry configuration with an INI file, removes the need for a physical CD-ROM drive, adds support for loading movie files from Hard Drive, and translates the Japanese version into English.
Provides extended mod support, required for most mods.
Requires a Japanese release with the version 1.01 EXE file. The MediaKite release is 1.01 out-of-the-box.
Non-MediaKite releases can be made compatible by applying the 1.01 patch.
Non-Japanese releases are not compatible.

High Quality Audio

Replaces the original audio with higher quality sounds and includes FMVs.
Includes an older version of the REbirth Patch and the Japanese MediaKite 1.01 executable.

Seamless HD Project

Replaces textures and the original FMVs with higher quality MP4 files that have reduced artefacts, smooth interpolations to 30 FPS, and better compression.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\Software\capcom\RESIDENT EVIL[Note 1]
For the MediaKite version: HKEY_LOCAL_MACHINE\Software\capcom\BIO HAZARD.

Save game data location

System Location
Windows <path-to-game>\savedat*.dat[Note 2]

Video

Launcher options menu.
Launcher options menu.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
If running the MediaKite version, press F7 and/or F8.
Borderless fullscreen windowed
Use Resident Evil Classic REbirth to add support for borderless fullscreen mode.
Anisotropic filtering (AF)
Forcing anisotropic filtering through your GPU driver has no effect in this game because of its 2D backgrounds.
Anti-aliasing (AA)
Forcing anti-aliasing causes artefacts (e.g. black lines).
Only tested with MSAA so far.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Gameplay runs at 30 FPS. Menus and door loading screens run at 60 FPS.
120+ FPS

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Issues fixed

"Jill Bug"

While playing as Jill, the image freezes during the encounter with Barry after killing the first monster. This bug is triggered if the PC specs exceed the game requirements.
To prevent this issue, it is necessary to decrease the FSB (Front Side Bus) frequency to reach a value that does not cause problems with the game, usually 100Mhz or 66Mhz.
For all those who do not have the possibility to configure this option, it's necessary to rely on 3rd party solutions such as "CPUKILLER" or "Resident Evil Classic REbirth".
Use Resident Evil Classic REbirth

"Failed to initialize the Graphic Hardware Device.(3)" error

This issue is caused by incorrect detection of Z-buffer formats on AMD cards.
Use Resident Evil Classic REbirth[citation needed]

"The game would only be able to run only when Windows95" error

Set the compatibility mode to Windows 95 for the following files: Checker.exe, launch.exe, ResidentEvil.exe, and Setup.exe.[1]
Use Resident Evil Classic REbirth[citation needed]

Installing the game

During installation, the installer goes fullscreen. Sometimes an error message pops up behind the background of the installer.
To view and then get rid of the error message by clicking OK, it is necessary to use Alt+Tab or the Task Manager.
Use Resident Evil Classic REbirth to bypass the original installer[2]

Notes

This makes the game fully portable.

Other information

API

Technical specs Supported Notes
Direct3D 3
Software renderer
Also supports PowerVR's PowerSGL and Rendition's RRedline APIs
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 90 MHz
System memory (RAM) 16 MB
Hard disk drive (HDD) 5 MB
Video card (GPU) 4 MB of VRAM
DirectX 3a compatible


Notes

  1. Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Set the compatibility mode to "Windows 95" - last accessed on October 2023
  2. How to bypass the original installer - last accessed on October 2023