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Difference between revisions of "Redneck Kentucky and the Next Generation Chickens"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
m (It's not considered stub anymore.)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Redneck Kentucky and the Next Generation Chickens cover.jpg
 
|cover        = Redneck Kentucky and the Next Generation Chickens cover.jpg
Line 5: Line 4:
 
{{Infobox game/row/developer|City Interactive}}
 
{{Infobox game/row/developer|City Interactive}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|City Interactive}}
 
|engines      =  
 
|engines      =  
 +
{{Infobox game/row/engine|Unreal Engine 2}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 2, 2007}}
 
{{Infobox game/row/date|Windows|February 2, 2007}}
Line 11: Line 12:
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 
{{Infobox game/row/taxonomy/pacing            | }}
 
{{Infobox game/row/taxonomy/pacing            | }}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person}}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control}}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action}}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
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|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 
}}
 
}}
  
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{{Availability/row| Retail | | DRM-free |  |  | Windows }}
 
{{Availability/row| Retail | | DRM-free |  |  | Windows }}
 
{{Availability/row| Steam | 837040 | Steam |  |  | Windows }}
 
{{Availability/row| Steam | 837040 | Steam |  |  | Windows }}
 +
}}
 +
 +
==Essential improvements==
 +
===Skip intro videos===
 +
{{Fixbox|description=Instructions|ref=<ref>{{Refcheck|user=aaronth07|date=2017-9-05}}</ref>|fix=
 +
# Go to <code>{{p|game}}\Movies</code>.
 +
# Delete or rename <code>Intro.mpg</code> and <code>PoweredBy.mpg</code>.
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|game}}/System/}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|game}}/Saves/}}
 
}}
 
}}
  
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = Default 70°; see [[#Field of view (FOV)|Field of view (FOV)]].
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]].
|antialiasing              = unknown
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Only natively present in the OpenGL renderer. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]].
|vsync                      = unknown
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|description=Set in Kury.ini|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Kury.ini</code>.
 +
# Go to the <code>[WinDrv.WindowsClient]</code> section.
 +
# Set <code>FullscreenViewportX</code> and <code>FullscreenViewportY</code> to the desired resolution.
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Set in User.ini|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>User.ini</code>.
 +
# Go to the <code>[Engine.PlayerController]</code> section.
 +
# Change <code>DesiredFOV=70</code>, <code>DefaultFOV=70</code> and <code>FOVAngle=70.0</code> to the desired value.
 +
}}
 +
 +
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 +
{{Fixbox|description=Set anisotropic filtering|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Kury.ini</code>.
 +
# Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3D9RenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer.
 +
# Change <code>LevelOfAnisotropy=1</code> to the desired value.
 +
}}
 +
 +
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 +
{{Fixbox|description=Set Vsync|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Kury.ini</code>.
 +
# Go to the <code>[D3D9Drv.D3D9RenderDevice]</code>, <code>[D3DDrv.D3D9RenderDevice]</code> or <code>[OpenGLDrv.OpenGLRenderDevice]</code> sections, depending on your chosen renderer.
 +
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>.
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=[[MSAA]]|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Kury.ini</code>.
 +
# Go to the <code>[OpenGLDrv.OpenGLRenderDevice]</code> section.
 +
# Set <code>MultisampleSamples=0</code> to the desired value.
 
}}
 
}}
  
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==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = EAX 3.0
 
}}
 
}}
  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 8, 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 1.4
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
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|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
|shader model versions  =  
+
|shader model versions  = 1.4
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
 
|windows 64-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  

Revision as of 15:02, 17 January 2022

Redneck Kentucky and the Next Generation Chickens
Redneck Kentucky and the Next Generation Chickens cover
Developers
City Interactive
Publishers
City Interactive
Engines
Unreal Engine 2
Release dates
Windows February 2, 2007
Taxonomy
Modes Singleplayer
Perspectives First-person
Controls Direct control
Genres Action
Redneck Kentucky and the Next Generation Chickens on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Instructions[1]
  1. Go to <path-to-game>\Movies.
  2. Delete or rename Intro.mpg and PoweredBy.mpg.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>/System/[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/837040/pfx/[Note 2]

Save game data location

System Location
Windows <path-to-game>/Saves/[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/837040/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Widescreen resolution

Set in Kury.ini
  1. Go to the configuration file(s) location.
  2. Open Kury.ini.
  3. Go to the [WinDrv.WindowsClient] section.
  4. Set FullscreenViewportX and FullscreenViewportY to the desired resolution.

Field of view (FOV)

Set in User.ini
  1. Go to the configuration file(s) location.
  2. Open User.ini.
  3. Go to the [Engine.PlayerController] section.
  4. Change DesiredFOV=70, DefaultFOV=70 and FOVAngle=70.0 to the desired value.

Anisotropic filtering (AF)

Set anisotropic filtering
  1. Go to the configuration file(s) location.
  2. Open Kury.ini.
  3. Go to the [D3D9Drv.D3D9RenderDevice], [D3DDrv.D3D9RenderDevice] or [OpenGLDrv.OpenGLRenderDevice] sections, depending on your chosen renderer.
  4. Change LevelOfAnisotropy=1 to the desired value.

Vertical sync (Vsync)

Set Vsync
  1. Go to the configuration file(s) location.
  2. Open Kury.ini.
  3. Go to the [D3D9Drv.D3D9RenderDevice], [D3DDrv.D3D9RenderDevice] or [OpenGLDrv.OpenGLRenderDevice] sections, depending on your chosen renderer.
  4. Change UseVSync=False to UseVSync=True.

Anti-aliasing (AA)

MSAA
  1. Go to the configuration file(s) location.
  2. Open Kury.ini.
  3. Go to the [OpenGLDrv.OpenGLRenderDevice] section.
  4. Set MultisampleSamples=0 to the desired value.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3.0

Localizations

Language UI Audio Sub Notes
English
German
Polish
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 8, 9
OpenGL 1.4
Shader Model support 1.4
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium D 2.66 GHz, AMD Athlon 64 3500+
System memory (RAM) 2 GB
Hard disk drive (HDD) 300 MB
Video card (GPU) Nvidia GeForce (6800/7600-7950/8600-8800/9600-9800/GTX 260-280)
AMD Radeon (X1650-1950/HD2400-2900/3650-3870/4650-4870)
DirectX 9.0c compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/837040/ in addition to or instead of this directory. The app ID (837040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:aaronth07 on 2017-9-05