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Difference between revisions of "Re-Volt"

From PCGamingWiki, the wiki about fixing PC games
(replaced the deprecated 1.2 Update with RVGL)
m
(38 intermediate revisions by 10 users not shown)
Line 12: Line 12:
 
{{Infobox game/row/date|Windows|July 31, 1999}}
 
{{Infobox game/row/date|Windows|July 31, 1999}}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  = revolt
+
|gogcom id    = 1207659863
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Re-Volt
 
|wikipedia    = Re-Volt
 
|winehq      = 3151
 
|winehq      = 3151
 +
|license      = commercial
 
}}
 
}}
 
{{disambig||the unrelated 2016 game|[[Revolt (2016)]]}}
 
{{disambig||the unrelated 2016 game|[[Revolt (2016)]]}}
  
 
'''Key points'''
 
'''Key points'''
{{ii}} [http://rv12.revoltzone.net/rvgl.php RVGL] is a cross-platform rewrite/port of Re-Volt that runs natively on both Windows and GNU/Linux.
+
{{ii}} It's necessary to enable [https://www.youtube.com/watch?v=0qgcFpxUNBg DirectPlay].
 +
{{ii}} [https://rvgl.re-volt.io RVGL] is a cross-platform rewrite/port of Re-Volt that runs natively on both Windows, Linux and Android.
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [http://re-volt.io/ Re-Volt I/O | R/C Racing Game Community]
 
{{mm}} [http://www.revoltrace.net/ Re-Volt Race] community site
 
{{mm}} [http://www.revoltrace.net/ Re-Volt Race] community site
 
{{mm}} [http://www.revoltxtg.co.uk/index.htm Re-Volt XTG (RVXTG)] community site
 
{{mm}} [http://www.revoltxtg.co.uk/index.htm Re-Volt XTG (RVXTG)] community site
 +
{{mm}} [http://forum.re-volt.io/ The official Re-Volt I/O forum and home to the development of RVGL]
 
{{mm}} [http://z3.invisionfree.com/Our_ReVolt_Pub/index.php?showtopic=1357 Our Re-Volt Pub forum]
 
{{mm}} [http://z3.invisionfree.com/Our_ReVolt_Pub/index.php?showtopic=1357 Our Re-Volt Pub forum]
 
{{mm}} [http://z8.invisionfree.com/RRR_Racing_Forum/index.php? RRR Racing Forum]
 
{{mm}} [http://z8.invisionfree.com/RRR_Racing_Forum/index.php? RRR Racing Forum]
{{GOG.com links|revolt|revolt}}
+
{{GOG.com links|1207659863|revolt}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | unknown | |  | Windows }}
+
{{Availability/row| Retail | | disc | {{DRM|SecuROM|1}}. |  | Windows }}
 
}}
 
}}
 
{{ii}} This game is not available digitally.
 
{{ii}} This game is not available digitally.
  
 
==Essential improvements==
 
==Essential improvements==
===[http://rv12.revoltzone.net/rvgl.php RVGL]===
+
===[https://rvgl.re-volt.io RVGL]===
{{ii}} Open-source Windows and Linux port.  
+
{{ii}} Open-source Windows, Linux and Android port.  
 
{{++}} Frequently updated.
 
{{++}} Frequently updated.
  
Line 46: Line 50:
 
====[http://rv12.revoltzone.net/downloads/rvgl_dc_pack.7z RVGL Dreamcast Pack]====
 
====[http://rv12.revoltzone.net/downloads/rvgl_dc_pack.7z RVGL Dreamcast Pack]====
 
{{ii}} This pack includes Rooftops and fourteen additional cars.
 
{{ii}} This pack includes Rooftops and fourteen additional cars.
 +
 +
====[http://revoltzone.net/ Re-Volt Zone]====
 +
{{ii}} Fan-made Tracks & Cars
 +
{{++}} Currently active.
  
 
====[http://revolt.wikia.com/wiki/Phoenix_R3 Phoenix R3]====
 
====[http://revolt.wikia.com/wiki/Phoenix_R3 Phoenix R3]====
Line 56: Line 64:
 
====Other popular mods====
 
====Other popular mods====
 
{{ii}} [http://files.byondhome.com/Foomer/Aeonica/downloads/PODstyle/Downloads.htm FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.
 
{{ii}} [http://files.byondhome.com/Foomer/Aeonica/downloads/PODstyle/Downloads.htm FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.
 +
 +
===Skip intro videos===
 +
{{Fixbox|description=Skip intro with RVGL|ref=<ref name="doc">[https://yethiel.gitlab.io/RVDocs/#launch-parameters RVGL Documentation]</ref>|fix=
 +
# Install [[#RVGL|RVGL]].
 +
# Run <code>rvgl.exe</code> with the <code>-nointro</code> [[Glossary:Command line arguments|command line argument]].
 +
}}
  
 
==Game data==
 
==Game data==
===Configuration file and save game data location===
+
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Acclaim\Re-Volt\1.0\}}
+
{{Game data/config|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Acclaim\Re-Volt\1.0\}}
 
}}
 
}}
 
{{ii}} [[#RVGL|RVGL]] location: <code>{{p|game}}\profiles\</code>
 
{{ii}} [[#RVGL|RVGL]] location: <code>{{p|game}}\profiles\</code>
 +
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|hklm}}\SOFTWARE\{{p|wow64}}\Acclaim\Re-Volt\1.0\}}
 +
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      =
|origin notes         =  
+
|epic games store notes =
|steam cloud           =  
+
|gog galaxy             = false
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
|xbox cloud           =  
+
|steam cloud           =  
|xbox cloud notes     =  
+
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
Line 82: Line 105:
 
{{Image|Re-Volt render settings.png|Render settings.}}
 
{{Image|Re-Volt render settings.png|Render settings.}}
 
{{Video settings
 
{{Video settings
|wsgf link                  = http://www.wsgf.org/dr/re-volt
+
|wsgf link                  = https://www.wsgf.org/dr/re-volt
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
|multimonitor wsgf award    = unsupported
+
|multimonitor wsgf award    = gold
|ultrawidescreen wsgf award = unsupported
+
|ultrawidescreen wsgf award = gold
|4k ultra hd wsgf award    = unsupported
+
|4k ultra hd wsgf award    = gold
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
 
|widescreen resolution notes= Use [[#RVGL|RVGL]].
 
|widescreen resolution notes= Use [[#RVGL|RVGL]].
|multimonitor              = unknown
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Use [[#RVGL|RVGL]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Use [[#RVGL|RVGL]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Use [[#RVGL|RVGL]].
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use [[#RVGL|RVGL]] and toggle with {{key|F11}}.
+
|windowed notes            = See [[#Windowed|Windowed]].
 
|borderless windowed        = hackable
 
|borderless windowed        = hackable
 
|borderless windowed notes  = Use [[#RVGL|RVGL]] and [[Glossary:Borderless fullscreen windowed#Simple Runtime Window Editor|SRWE]].
 
|borderless windowed notes  = Use [[#RVGL|RVGL]] and [[Glossary:Borderless fullscreen windowed#Simple Runtime Window Editor|SRWE]].
Line 104: Line 127:
 
|anisotropic notes          = Use [[#RVGL|RVGL]].
 
|anisotropic notes          = Use [[#RVGL|RVGL]].
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Use [[#RVGL|RVGL]].
+
|antialiasing notes        = Use [[#RVGL|RVGL]] for [[MSAA]].
 
|vsync                      = hackable
 
|vsync                      = hackable
 
|vsync notes                = Use [[#RVGL|RVGL]].
 
|vsync notes                = Use [[#RVGL|RVGL]].
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              = Use [[#RVGL|RVGL]] on Windows 8 and later.
+
|60 fps notes              = Use [[#RVGL|RVGL]] on Windows 8 and later.{{note|note=[https://rvgl.re-volt.io/downloads/rvgl_changelog.txt RVGL 19.0320a]: Game animations now use a variable timestep, with an internal limit of 250 FPS.}}
 
|120 fps                    = true
 
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 116: Line 141:
  
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|description=Custom FOV|ref=<ref>[http://archive.re-volt.io/articles/rvgl-docs#launch-parameters RVGL Documentation | Re-Volt I/O Archive]</ref>|fix=
+
{{Fixbox|description=Custom FOV with RVGL|ref=<ref name="doc"/>|fix=
 
# Install [[#RVGL|RVGL]].
 
# Install [[#RVGL|RVGL]].
# Create a shortcut to <code>rvgl.exe</code> and open its properties.
+
# Run <code>rvgl.exe</code> with the <code>-aspect <width> <height> <lens></code> [[Glossary:Command line arguments|command line argument]].
# Add the <code>-aspect <width> <height> <fov></code> [[Glossary:Command line arguments|command line argument]].
+
{{ii}} Specify the display aspect ratio and FOV (default '''512'''). Lower values give a wider FOV.
 +
}}
  
'''Notes'''
+
===[[Glossary:Windowed|Windowed]]===
{{ii}} Default FOV value is <code>512</code>. Lower values give a wider FOV in-game. Example: <code>-aspect 1920 1080 300</code>.
+
{{Fixbox|description=Set windowed with RVGL|ref=<ref name="doc"/>|fix=
 +
# Install [[#RVGL|RVGL]].
 +
# Run <code>rvgl.exe</code> with the <code>-window <width> <height></code> [[Glossary:Command line arguments|command line argument]].
 +
{{ii}} Specify width and height optionally. The default size is half the desktop dimensions.
 +
{{ii}} You can also toggle windowed mode by pressing {{key|F11}} in game.
 
}}
 
}}
  
Line 138: Line 168:
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  = Use [[#RVGL|RVGL]] to add support for modern controllers.
 
|controller support notes  = Use [[#RVGL|RVGL]] to add support for modern controllers.
Line 148: Line 180:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen              = unknown
+
|controller hotplug        = hackable
|touchscreen notes        =
+
|controller hotplug notes  = Use [[#RVGL|RVGL]].
|button prompts            = unknown
 
|button prompts notes      =
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
 
|haptic feedback          = true
 
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes =  
 
}}
 
}}
  
Line 180: Line 208:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Dutch
 
  |language  = Dutch
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = German
 
  |language  = German
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Spanish
 
  |language  = Spanish
  |interface = yes
+
  |interface = true
 
  |audio    = n/a
 
  |audio    = n/a
 
  |subtitles = n/a
 
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = n/a
 +
|subtitles = n/a
 +
|notes    = Official localization by «Руссобит-М».
 +
  |fan       =  
 
}}
 
}}
 
}}
 
}}
Line 241: Line 271:
 
|local play notes    = Use [[#RVGL|RVGL]].
 
|local play notes    = Use [[#RVGL|RVGL]].
 
|lan play            = true
 
|lan play            = true
|lan play players    = 2, 16
+
|lan play players    = 24
 
|lan play modes      = Versus
 
|lan play modes      = Versus
|lan play notes      =  
+
|lan play notes      = Use [[#RVGL|RVGL]]. 16 Cars and 8 spectadors. More info here [https://re-volt.io/online]
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 24
 
|online play modes    = Versus
 
|online play modes    = Versus
|online play notes    =  
+
|online play notes    = Use [[#RVGL|RVGL]]. 16 Cars and 8 spectadors. More info here [https://re-volt.io/online]
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 317: Line 347:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = hackable
 +
|windows exe notes      = Use [[#RVGL|RVGL]] for 64-bit.
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Revision as of 03:40, 21 December 2019

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Re-Volt
Re-Volt cover
Developers
Acclaim Studios London
Publishers
Acclaim Entertainment
Throwback Entertainment
H2 Interactive
Release dates
Windows July 31, 1999
Re-Volt on Wikipedia

For the unrelated 2016 game, see Revolt (2016).

Key points

It's necessary to enable DirectPlay.
RVGL is a cross-platform rewrite/port of Re-Volt that runs natively on both Windows, Linux and Android.

General information

Re-Volt I/O | R/C Racing Game Community
Re-Volt Race community site
Re-Volt XTG (RVXTG) community site
The official Re-Volt I/O forum and home to the development of RVGL
Our Re-Volt Pub forum
RRR Racing Forum
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 1 DRM.
Windows
This game is not available digitally.

Essential improvements

RVGL

Open-source Windows, Linux and Android port.
Frequently updated.

Patches

Three official patches were released: v1.0, 0916, and v1.1 (1207).

Mods and utilities

RVGL Dreamcast Pack

This pack includes Rooftops and fourteen additional cars.

Re-Volt Zone

Fan-made Tracks & Cars
Currently active.

Phoenix R3

Allows for the creation of fully-custom tracks of comparable quality to those in the original release.

WolfR4

Similar in premise to Phoenix R3, but with expanded capabilities
Only supports patch 1207.[1]

Other popular mods

FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.

Skip intro videos

Skip intro with RVGL[2]
  1. Install RVGL.
  2. Run rvgl.exe with the -nointro command line argument.

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\[Note 1]
RVGL location: <path-to-game>\profiles\

Save game data location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy

Video settings

Video settings.
Video settings.
Render settings.
Render settings.

Template:Video settings

Field of view (FOV)

Custom FOV with RVGL[2]
  1. Install RVGL.
  2. Run rvgl.exe with the -aspect <width> <height> <lens> command line argument.
Specify the display aspect ratio and FOV (default 512). Lower values give a wider FOV.

Windowed

Set windowed with RVGL[2]
  1. Install RVGL.
  2. Run rvgl.exe with the -window <width> <height> command line argument.
Specify width and height optionally. The default size is half the desktop dimensions.
You can also toggle windowed mode by pressing F11 in game.

Input settings

Input settings.
Input settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Spanish
Russian
Official localization by «Руссобит-М».

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Use RVGL.
LAN play
24 Versus
Use RVGL. 16 Cars and 8 spectadors. More info here [1]
Online play
24 Versus
Use RVGL. 16 Cars and 8 spectadors. More info here [2]

Connection types

Issues unresolved

Crashing and freezing

A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:

  • Crashing during multiplayer
  • Rare freeze due to propagation of bad data over the internet
  • Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
  • Rare instances of PC restarting after reaching a menu screen

Graphical glitches

Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:

  • Improper rendering of vertex colors (dev mode only)
  • Rare artifacts with cloud rendering
  • Lines and glitches with graphics card forced anti-aliasing turned on
  • Screen flickering when attempting to change display mode after using the Print Screen button
  • Visible artifacts in the rear-view camera (known as the blue triangle bug)
  • Visible texture seams in-between ploygons
  • Transparent areas displayed incorrectly in Print Screen shots
  • No objects in frontend after exiting a track with Objects Edit Mode
  • Objects clipped when viewed at a specific angle

Multiplayer

There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.

Other issues

  • Bomb fuse disappears after hitting a clone pickup
  • Unable to read certain game states if Caps Lock is on

Issues fixed

Game does not start (Windows 10)

This applies to the GOG.com version. Delete or rename winmm.dll in the installation folder.[3]

Other information

API

Executable 32-bit 64-bit Notes
Windows
Use RVGL for 64-bit.

Vehicle dynamics

This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
Edit vehicle parameters[citation needed]
  1. Go to <path-to-game>\cars\.
  2. Enter any sub-folder with a car in it.
  3. Edit the vehicle parameters in the parameters.txt file.

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 4 MB of VRAM

Notes

  1. 1.0 1.1 Applications writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to other locations based on various criterias, see the glossary page for more details.

References