Difference between revisions of "Re-Volt"

From PCGamingWiki, the wiki about fixing PC games
(Issues fixed)
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===Can't create DirectPlay Lobby object===
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{{Fixbox|description=Enable DirectPlay|fix=
  
===Crashing and freezing===
 
A number of situations can cause the game to crash. Currently, these include:
 
*Crashing during multiplayer
 
*Rare freeze due to propagation of bad data over the internet
 
*Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
 
*Rare instances of PC restarting after reaching a menu screen
 
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 
}}
 
 
===Graphical glitches===
 
Graphical glitches are common in v1.2. A basic listing of issues is as follows:
 
*Improper rendering of vertex colors (dev mode only)
 
*Rare artifacts with cloud rendering
 
*Lines and glitches with graphics card forced anti-aliasing turned on
 
*Screen flickering when attempting to change display mode after using the Print Screen button
 
*Visible artifacts in the rear-view camera (known as the blue triangle bug)
 
*Visible texture seams in-between polygons
 
*Transparent areas are displayed incorrectly on screenshots
 
*No objects in main menu after exiting a track with Objects Edit Mode
 
*Objects clipping when viewed at a specific angle
 
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 
}}
 
 
===Multiplayer===
 
There are a number of issues with the game's multiplayer mode, including:
 
*Crashing and object inconsistencies
 
*Bad syncing, especially at the start, often preceded by a hang at the loading screen
 
*Saving replays also often results in a bug
 
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 
}}
 
 
===Other issues===
 
*Bomb fuse disappears after hitting a clone pickup
 
*Unable to read certain game states if Caps Lock is on
 
{{Fixbox|description=Use [[#RVGL|RVGL]]|fix=
 
 
}}
 
}}
  

Revision as of 00:33, 24 October 2021

For the unrelated 2016 game, see Revolt (2016).

Re-Volt
Re-Volt cover
Developers
Acclaim Studios London
Publishers
Acclaim Entertainment
Throwback Entertainment
H2 Interactive
Release dates
Windows August 18, 1999
Re-Volt on MobyGames
Re-Volt on Wikipedia

Key points

It's necessary to enable DirectPlay to run this game on modern systems.

General information

Re-Volt I/O | R/C Racing Game Community
Re-Volt Race community site
Re-Volt Zone community modding site
Re-Volt XTG (RVXTG) community site
Our Re-Volt Pub forum
RRR Racing Forum
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 1 DRM.
Windows
GOG.com (unavailable)
DRM-free
Windows
This game is not available digitally.

Essential improvements

Patches

Three official patches were released: v1.0, 0916, and v1.1 (1207).

RVGL

A cross-platform rewrite/port of Re-Volt that runs natively on both Windows and GNU/Linux, that's powered entirely by modern, open source components.
Fixes tons of bugs and adds support for modern systems, resolutions, custom soundtracks.
Brings console exclusive content and options to PC version.[1]
Improved multiplayer with better netcode with active community.
Frequently updated.

Skip intro videos

Skip intro with RVGL[2]
  1. Install RVGL.
  2. Run rvgl.exe with the -nointro command line argument.

Utilities

Phoenix R3

Allows for the creation of fully-custom tracks of comparable quality to those in the original release.

WolfR4

Similar in premise to Phoenix R3, but with expanded capabilities
Only supports patch 1207.[3]

Game data

Configuration file(s) location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\[Note 1]
RVGL location: <path-to-game>\profiles\

Save game data location

System Location
Windows HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0\[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Video settings.
Video settings.
Render settings.
Render settings.

Graphics feature State WSGF Notes
Widescreen resolution
HUD an Menus stretched by default.For Better Widescreen Support use RVGL.
Multi-monitor
Use RVGL.
Ultra-widescreen
Use RVGL.
4K Ultra HD
Use RVGL.
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Use RVGL and SRWE.
Anisotropic filtering (AF)
For better anisotropic use RVGL.
Anti-aliasing (AA)
For better antialiasing use RVGL for MSAA.
Vertical sync (Vsync)
60 FPS
Capped 60fps
120+ FPS
For High FrameRate use RVGL to avoid issues.[Note 2]

Field of view (FOV)

Custom FOV with RVGL[2]
  1. Install RVGL.
  2. Run rvgl.exe with the -aspect <width> <height> <lens> command line argument.
Specify the display aspect ratio and FOV (default 512). Lower values give a wider FOV.

Windowed

Set windowed with RVGL[2]
  1. Install RVGL.
  2. Run rvgl.exe with the -window <width> <height> command line argument.
Specify width and height optionally. The default size is half the desktop dimensions.
You can also toggle windowed mode by pressing F11 in game.

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
CD Music and SFX.
Surround sound
Use RVGL.
Subtitles
Everything is text-based.
Closed captions
Mute on focus lost
EAX support
A3D 1.0, DirectSound3D, EAX 2.0.
Red Book CD audio
On Windows, CD music might not play correctly; see the troubleshooting guide for solutions.

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Spanish
Russian
Official localization by «Руссобит-М».
Basque
Only in RVGL
Czech
Only in RVGL
Hungarian
Only in RVGL
Lithuanian
Only in RVGL
Polish
Only in RVGL
Portuguese
Only in RVGL
Romanian
Only in RVGL
Serbian
Only in RVGL
Slovenian
Only in RVGL
Swedish
Only in RVGL
Turkish
Only in RVGL

Network

Multiplayer types

Type Native Players Notes
Local play
4 Versus
Use RVGL.
LAN play
24 Versus
Use RVGL. 16 Cars and 8 spectators.[4]
Online play
24 Versus
Use RVGL. 16 Cars and 8 spectators.[4]

Connection types

Issues fixed

Installer doesn't work (hangs)

Analyze wait chain
  1. Open Task Manager.
  2. Find 32-bit Setup Launcher (32-bit) on the list and expand it.
  3. Right-click on every child object that belongs to the process and click on "Go to details".
  4. In the Details tab, right-click on the highlighted element and click on "Analyse Wait Chain".
  5. If there are elements on the list, select them and kill the process.

Notes:

Most common programs causing issues are logitechg_discord.exe (Discord applet for Logitech Gaming Software) and nvcontainer.exe (part of Nvidia Experience).

Can't create DirectPlay Lobby object

Enable DirectPlay

Game does not start (Windows 10)

This applies to the GOG.com version.
Delete or rename winmm.dll in the <path-to-game>.[5]

Other information

API

Technical specs Supported Notes
Direct3D 6.1
OpenGL 2.0, 3.0, 4.1 Only when using RVGL.
Shader Model support 2.0, 3.0, 3.1 Only when using RVGL.
Executable 32-bit 64-bit Notes
Windows
RVGL is required for 64-bit support.
macOS (OS X)
RVGL is required for native support.
Linux
RVGL is required for native support.

Vehicle dynamics

This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
Edit vehicle parameters
  1. Go to <path-to-game>\cars\.
  2. Enter any sub-folder with a car in it.
  3. Edit the vehicle parameters in the parameters.txt file.

Mods

FutureCars

Adds custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.

Content Packs

9 content packs, that adds various new content, like new cars, tracks, soundtrack and more.

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 200 MB
Video card (GPU) 4 MB of VRAM

Notes

  1. 1.0 1.1 When running this game without Administrator elevation, 32-bit programs writing to HKEY_LOCAL_MACHINE\SOFTWARE will be redirected to HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node (more details).
  2. RVGL 19.0320a: Game animations now use a variable timestep, with an internal limit of 250 FPS.

References