Difference between revisions of "Ravensword: Shadowlands"
From PCGamingWiki, the wiki about fixing PC games
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|tridef 3d gg3d award = | |tridef 3d gg3d award = | ||
|iz3d gg3d award = | |iz3d gg3d award = | ||
− | |native 3d = | + | |native 3d = |
|native 3d notes = | |native 3d notes = | ||
− | |nvidia 3d vision = | + | |nvidia 3d vision = |
|nvidia 3d vision notes = | |nvidia 3d vision notes = | ||
− | |tridef 3d = | + | |tridef 3d = |
|tridef 3d notes = | |tridef 3d notes = | ||
− | |iz3d = | + | |iz3d = |
|iz3d notes = | |iz3d notes = | ||
|htc vive = false | |htc vive = false | ||
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|oculus rift = false | |oculus rift = false | ||
|oculus rift notes = [[Glossary:Oculus Rift|Oculus Rift]] support was announced<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=139893849 Steam Greenlight :: Ravensword: Shadowlands]</ref> but never implemented.<ref>[http://store.steampowered.com/curator/6882545-Oculus-Compatible/?appid=253410 Steam Curator: Oculus Compatible]</ref> | |oculus rift notes = [[Glossary:Oculus Rift|Oculus Rift]] support was announced<ref>[http://steamcommunity.com/sharedfiles/filedetails/?id=139893849 Steam Greenlight :: Ravensword: Shadowlands]</ref> but never implemented.<ref>[http://store.steampowered.com/curator/6882545-Oculus-Compatible/?appid=253410 Steam Curator: Oculus Compatible]</ref> | ||
+ | |tracked motion controllers = | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
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|novint falcon = | |novint falcon = | ||
|novint falcon notes = | |novint falcon notes = | ||
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|trackir = | |trackir = | ||
|trackir notes = | |trackir notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 10:46, 27 March 2016
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Developers | |
---|---|
Crescent Moon Games | |
Engines | |
Unity 4|Unity|Unity 4[1] | |
Release dates | |
Windows | December 6, 2013[2] |
macOS (OS X) | December 6, 2013[2] |
Linux | December 6, 2013[2] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Downloadable content (DLC) and expansions
- Does not include the mobile versions' microtransactions.
- Includes the Realm of the Ancients update content.
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Ultra-widescreen
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | Oculus Rift support was announced[3] but never implemented.[4] | ||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 SP 1 |
Processor (CPU) | Dual Core 2GHz CPU Intel or AMD | Quad Core CPU Intel or AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | GeForce 400 Series Radeon 6000 Series 512 MB of VRAM DirectX 9.0c compatible | GeForce 500 Series Radeon 7000 Series 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.6 |
Processor (CPU) | Intel Core 2 Duo | Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Dual Core 2GHz Intel or 2.8GHz AMD | Quad Core 2.66GHz or 3.2GHz AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 512 MB of VRAM Shader model 2.0 support |
OpenGL 1 GB of VRAM Shader model 2.0 support |