Difference between revisions of "RGB lighting middleware"
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RGB lighting middleware is combination of programs and services working together with device drivers to control the RGB lighting depending on either user configuration or even situation in game itself. | RGB lighting middleware is combination of programs and services working together with device drivers to control the RGB lighting depending on either user configuration or even situation in game itself. | ||
Revision as of 18:52, 17 April 2020
RGB lighting middleware is combination of programs and services working together with device drivers to control the RGB lighting depending on either user configuration or even situation in game itself.
Vendor specific middleware
ASRock Polychrome Sync
ASUS Aurora Sync
Corsair iCUE
iCUE is Corsair's solution for RGB lighting. One of its flagship features is, that its use extends past PC peripherals (Keyboards, Mice and Headphones) allowing to modify RGB lighting of Corsair's RAM, coolers and fans.
Supported games | Notes |
---|---|
Blair Witch | |
Far Cry 5 | |
Far Cry New Dawn | |
Metro Exodus | |
Tom Clancy's The Division 2 |
Gigabyte RGB Fusion 2.0
Logitech G Lightsync
Part of Logitech Gaming Software.
Supported games | Notes |
---|---|
Battlefield 1 | |
Homefront: The Revolution | |
Mafia 3 |
MSI Mystic Lighting Sync
Razer Chroma RGB
SteelSeries PrismSync
Part of SteelSeries Engine.
Third party
Project Aurora
Project Aurora is a third party, open source solution for handling RPG lighting. List of supported games and devices can be found in project's Github page.