RFactor 2
From PCGamingWiki, the wiki about fixing PC games
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Image Space Incorporated | |
Studio 397 | |
Engines | |
isiMotor2.5 | |
Release dates | |
Windows | March 28, 2013 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Automobile, Track racing |
Art styles | Realistic |
Series | RFactor |
rFactor | |
---|---|
rFactor | 2005 |
rFactor 2 | 2013 |
Key points
- Steam Workshop integration.
- Comes with developer tools for modding.
- Receives frequent updates.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | ||||
Viveport | McLaren Edition. Included with Viveport Infinity. |
- A demo is available from Steam.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UserData\Config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/365960/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UserData\player\player.json[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/365960/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Claims to have Steam Cloud support but all the settings, keybindings, and setups are never saved. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Up to 4x MSAA and FXAA. | ||
Vertical sync (Vsync) | Software, GPU, and Video sync available. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Tracked motion controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 103 | |||
Online play | 103 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Jerky AI movement
Enable multi-threaded physics[2][3] |
---|
|
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | 2D Officially supported game. Note:Game is on official list but not yet confirmed to be 3D to this site. |
Headsets | |||
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | 2.8 GHz Intel Core 2 Duo or 3.0 GHz AMD Athlon II x2 | 3.0 GHz Intel Core i5 or 4.0 GHz AMD FX |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 30 GB | 60 GB |
Video card (GPU) | Nvidia GeForce GTS 450 AMD Radeon 5750 DirectX 9.0c compatible | Nvidia GeForce GTX 760 AMD 7870 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (365960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ studio-397.com - last accessed on 9 June 2023
- ↑ simracingaustralia.freeforums.net - last accessed on 26 May 2023
- ↑ https://www.racedepartment.com/threads/warping-ai.113492/#post-2129579