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Difference between revisions of "Quake 4"

From PCGamingWiki, the wiki about fixing PC games
 
(85 intermediate revisions by 33 users not shown)
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|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Activision|Retail}}
 
{{Infobox game/row/publisher|Activision|Retail}}
 +
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
{{Infobox game/row/publisher|Bethesda Softworks|Digital}}
 
{{Infobox game/row/publisher|Bethesda Softworks|Digital}}
 
|engines      =  
 
|engines      =  
Line 16: Line 17:
 
{{Infobox game/row/reception|Metacritic|quake-4|81}}
 
{{Infobox game/row/reception|Metacritic|quake-4|81}}
 
{{Infobox game/row/reception|IGDB|quake-4|75}}
 
{{Infobox game/row/reception|IGDB|quake-4|75}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, Subscription gaming service }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | FPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Robot }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | Quake }}
 
|steam appid  = 2210
 
|steam appid  = 2210
|gogcom id    = 1836059896
+
|gogcom id    = 1108791957
|gogcom id side = 1108791957
+
|gogcom id side = 1836059896
 
|hltb        = 7453
 
|hltb        = 7453
 +
|lutris      = quake-4
 
|strategywiki = Quake 4
 
|strategywiki = Quake 4
|mobygames    = quake-4
+
|mobygames    = 19650
 
|wikipedia    = Quake 4
 
|wikipedia    = Quake 4
 
|winehq      = 2656
 
|winehq      = 2656
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Quake}}
 
  
'''Key points'''
+
{{Introduction
{{--}} The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings. See [[#Poor image quality on modern systems|Issues fixed]] to resolve.
+
|introduction      =
 +
 
 +
|release history  =
 +
 
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://quake.wikia.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.
+
{{mm}} [https://quake.fandom.com/wiki/Quake_Wikia Quake Wiki] - A detailed wiki for every Quake game made.
 
{{mm}} [http://planetquake.gamespy.com Planet Quake]
 
{{mm}} [http://planetquake.gamespy.com Planet Quake]
 
{{GOG.com links|1836059896|quake_series|for game series}}
 
{{GOG.com links|1836059896|quake_series|for game series}}
Line 39: Line 58:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc|v4.60}} was removed in [[#Patches|Patch 1.4.2]]. 4 CDs Or 1 DVD. | | Windows, OS X, Linux }}
+
{{Availability/row| Retail | | Disc, Key | {{removed DRM|SafeDisc|v4.60}} was removed in [[#Patches|Patch 1.4.2]].<br> 4 CDs or 1 DVD. | | Windows, OS X, Linux }}
{{Availability/row| Amazon | B00GXHJ8XE | Steam | | | Windows | unavailable }}
 
 
{{Availability/row| Amazon | B007QUV628 | Activation | | | OS X }}
 
{{Availability/row| Amazon | B007QUV628 | Activation | | | OS X }}
{{Availability/row| GamersGate | DD-Q4 | Steam | | | Windows }}
+
{{Availability/row| GamersGate | quake-iv | Steam | | | Windows | unavailable }}
{{Availability/row| Gamesplanet | 2994-1 | Steam |  |  | Windows }}
+
{{Availability/row| Gamesplanet | 2994-1 | Steam | The only digital version that is available in Germany. |  | Windows }}
{{Availability/row| GOG.com | quake_4 | DRM-free | No online play (LAN only).<ref name="GOG.com online">[https://www.gog.com/game/quake_4 Quake 4 on GOG.com]</ref> Not available in Germany. | | Windows }}
+
{{Availability/row| GOG.com | quake_4 | DRM-free, key | Serial keys for multiplayer supplied as of May 9, 2023.<ref name="GOG.com online">{{Refurl|url=https://www.gogdb.org/product/1836059896/releasenotes|title=Quake 4 - Release Notes - GOG Database|date=2023-05-09}}</ref> | | Windows }}
 
{{Availability/row| GMG | quake-iv | Steam | | | Windows }}
 
{{Availability/row| GMG | quake-iv | Steam | | | Windows }}
 
{{Availability/row| Humble | quake-iv | Steam | | | Windows }}
 
{{Availability/row| Humble | quake-iv | Steam | | | Windows }}
{{Availability/row| Steam | 2210 | DRM-free | Can be run without the Steam client. Not available in Germany. | | Windows }}
+
{{Availability/row| Microsoft Store | 9p2jxk37pflz | DRM-free | {{Store feature|Xbox Game Pass}} | | Windows }}
 +
{{Availability/row| Steam | 2210 | DRM-free, key | Can be run without the Steam client. | | Windows }}
 +
{{Availability/row| Amazon | B00GXHJ8XE | Steam | | | Windows | unavailable }}
 
{{Availability/row| Mac App Store | id492135099 | MacApp | | | OS X | unavailable }}
 
{{Availability/row| Mac App Store | id492135099 | MacApp | | | OS X | unavailable }}
 
}}
 
}}
 
{{ii}} A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the [https://www.gamingonlinux.com/articles/playing-quake-4-on-linux-in-2018.11017 GamingOnLinux] article.
 
{{ii}} A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the [https://www.gamingonlinux.com/articles/playing-quake-4-on-linux-in-2018.11017 GamingOnLinux] article.
 
{{ii}} A faithful higher quality icon can be found from [http://www.iconarchive.com/show/game-icons-by-th3-prophetman/Quake-IV-icon.html IconArchive].
 
{{ii}} A faithful higher quality icon can be found from [http://www.iconarchive.com/show/game-icons-by-th3-prophetman/Quake-IV-icon.html IconArchive].
 +
{{ii}} Game is not available in Germany, except for Gamesplanet version.
 +
{{ii}} The ''Special DVD Edition'' for Windows features [[Quake II]] and additional bonus content.
 +
 +
===Demo===
 +
Demo is available [https://download.cnet.com/Quake-4-demo/3000-7441_4-10467292.html here].
 +
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|cross-game bonus      =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
|subscription gaming service = Available via [[List of PC Game Pass games|Xbox Game Pass for PC]].
 +
}}
 +
 +
==Source ports==
 +
Adapted from the released source code for the [[Engine:id Tech 4|id Tech 4]] based ''[[Doom 3]]''
 +
{{Source ports table|content=
 +
{{Source ports table/row| Quake4Doom | url=https://github.com/jmarshall23/Quake4Doom| Playable with occasional issues | Windows, OS X, Linux }}
 +
{{Source ports table/row| gbQuake4 | url=https://github.com/atsb/gbQuake4| Fork of Quake4Doom | Windows, OS X, Linux }}
 +
|collapsed=no
 +
}}
 +
{{--}} Not compatible with the retail version.
  
 
==Essential improvements==
 
==Essential improvements==
 
===Patches===
 
===Patches===
 
{{ii}} [https://community.pcgamingwiki.com/files/file/1124-quake-4-patch/ Patch 1.4.2] (2007) is the latest version. GOG.com and Steam versions are already patched.
 
{{ii}} [https://community.pcgamingwiki.com/files/file/1124-quake-4-patch/ Patch 1.4.2] (2007) is the latest version. GOG.com and Steam versions are already patched.
{{ii}} [http://modsreloaded.com/quake-4-patch-1.3 Patch 1.3.0] (2006)
+
{{ii}} [https://www.moddb.com/games/quake-4/downloads/patch-full-windows-1-3 Patch 1.3.0] (2006)
 
{{ii}} [https://games.softpedia.com/progChangelog/Quake-4-Patch-105-Changelog-7945.html Patch 1.2.0] (2006)
 
{{ii}} [https://games.softpedia.com/progChangelog/Quake-4-Patch-105-Changelog-7945.html Patch 1.2.0] (2006)
 
{{ii}} Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)
 
{{ii}} Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)
  
 
===[https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]===
 
===[https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]===
{{++}} Allows you to change the FPS limit to above 62, fix texture issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.
+
{{++}} Able to change the FPS limit to above 62, fix [[#Poor image quality on modern systems|graphical issues]] on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.
 
{{--}} Only works on 64-bit computers.
 
{{--}} Only works on 64-bit computers.
 
+
{{--}} Only 4:3, 16:9, and 16:10 resolutions are supported. Other resolutions will be stretched.
===[https://www.moddb.com/mods/quake-4-4x-ai-textures-by-deeppurple1968 Quake 4 4X AI Textures]===
 
{{++}} Upscales the original texture's resolution 4x by using a neural network.
 
{{--}} Large download at over 6.5 GB, including patches. Around 27 GB once extracted.
 
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=
+
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith">{{Refcheck|user=Keith|date=2018-02-14}}</ref>|fix=
 
}}
 
}}
 
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=
 
{{Fixbox|description=Use the <code>+disconnect</code> [[Glossary:Command line arguments|command line argument]]|ref=<ref name="Keith"/>|fix=
 +
'''Notes'''
 +
{{ii}} For the GOG digital release, the command will not work when applied to the 'launcher' shortcut that GOG Galaxy creates. Create your own shortcut pointing directly to Quake4.exe, and apply the command to that.
 
}}
 
}}
  
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===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|game}}\q4base\}}
+
{{Game data/config|Windows|{{p|game}}\q4base\Quake4Config.cfg}}
{{Game data/config|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base}}
+
{{Game data/config|Microsoft Store|}}
{{Game data/config|Linux|~/.quake4/q4base}}
+
{{Game data/config|OS X|{{p|osxhome}}/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base}}
 +
{{Game data/config|Linux|{{p|linuxhome}}/.quake4/q4base}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
Line 87: Line 135:
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|Windows|{{p|game}}\q4base\savegames\}}
 
{{Game data/saves|Windows|{{p|game}}\q4base\savegames\}}
{{Game data/saves|OS X|~/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames}}
+
{{Game data/saves|Microsoft Store|}}
{{Game data/saves|Linux|~/.quake4/q4base/savegames}}
+
{{Game data/saves|OS X|{{p|osxhome}}/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames}}
 +
{{Game data/saves|Linux|{{p|linuxhome}}/.quake4/q4base/savegames}}
 
}}
 
}}
  
Line 105: Line 154:
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
|xbox cloud                =  
+
|xbox cloud                = false
 
|xbox cloud notes          =  
 
|xbox cloud notes          =  
 
}}
 
}}
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|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for custom/unlisted resolutions.
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]] for custom/unlisted resolutions. HUD is only 4:3 and will stretch to the proportion of resolution, unlike Xbox 360 version that have a proper Widescreen HUD.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
Line 136: Line 185:
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = Up to 16x [[MSAA]].
 
|antialiasing notes        = Up to 16x [[MSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 152: Line 204:
 
}}
 
}}
 
{{Fixbox|description=Set custom resolution in configuration file|ref={{cn}}|fix=
 
{{Fixbox|description=Set custom resolution in configuration file|ref={{cn}}|fix=
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.
+
# Open {{file|{{p|game}}\q4base\Quake4Config.cfg}}.
 
# Search the line <code>seta r_customHeight</code>, replace with <code>seta r_customHeight "768"</code>
 
# Search the line <code>seta r_customHeight</code>, replace with <code>seta r_customHeight "768"</code>
 
# Search the line <code>seta r_customWidth</code>, replace with <code>seta r_customWidth "1366"</code>
 
# Search the line <code>seta r_customWidth</code>, replace with <code>seta r_customWidth "1366"</code>
Line 163: Line 215:
  
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
 
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]===
{{Fixbox|description=Set custom anisotropic filtering|ref={{cn|date=August 2017}}|fix=
+
{{Fixbox|description=Set AF manually in Console window|ref={{cn|date=April 2024}}|fix=
 +
# Open the developer console with {{key|Ctrl|Alt|~}} (Doom 3) or {{key|~}} ([[#Source ports|dhewm3]]).
 +
# Type in {{code|image_anisotropy <value>}} where {{code|<value>}} can be {{code|0}}, {{code|1}}, {{code|2}}, {{code|4}}, {{code|8}}; {{code|8}} being the Highest Quality.
 +
# To apply new settings, type in {{code|vid_restart}} to restart the renderer.
 +
}}
 +
{{Fixbox|description=Set AF manually in Configuration file|ref={{cn|date=August 2017}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Create and open <code>autoexec.cfg</code>.
+
# Open {{file|autoexec.cfg}} (Create if not present).
# Add <code>seta image_anisotropy 16</code> for the highest quality.
+
# Search & Edit the line {{code|seta r_multiSamples "value"}} (If not present, Add at the end of file).
 +
{{ii}} {{code|"value"}} can take values as {{code|"0"}}, {{code|"2"}}, {{code|"4"}}, {{code|"8"}} & {{code|"16"}}; {{code|"16"}} being the Highest Quality.
 +
{{ii}} For Improving the Visual Quality even further, Force MSAA via 'Nvidia Control Panel' & 'AMD Catalyst'.
 
}}
 
}}
  
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|separate volume notes    = Only a single volume slider.
 
|separate volume notes    = Only a single volume slider.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = First enable surround speakers setup in the Windows control panel.<ref>[https://web.archive.org/web/20061216044307/http://www.soundblaster.com/Applications/article.asp?articleID=59801&categoryID=13 Sound Blaster X-Fi Unleashed in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref>
+
|surround sound notes    = First enable surround speakers setup in the Windows control panel.<ref>{{Refurl|url=https://web.archive.org/web/20061216044307/http://www.soundblaster.com/Applications/article.asp?articleID=59801&categoryID=13|title=Sound Blaster X-Fi Unleashed in QUAKE 4™ - SoundBlaster.com (retrieved)|date=9 June 2023}}</ref>
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = true
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        = EAX 4.0, EAX 5.0 (via [[Glossary:Sound card#Set up OpenAL|OpenAL]])<ref>[https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/ Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)]</ref>
+
|eax support notes        = EAX 4.0, EAX 5.0 (via [[Glossary:Sound card#Set up OpenAL|OpenAL]])<ref>{{Refurl|url=https://web.archive.org/web/20060324162911/http://www.soundblaster.com/products/x-fi/technology/quake4/|title=Sound Blaster X-Fi Audio in QUAKE 4™ - SoundBlaster.com (retrieved)|date=9 June 2023}}</ref>
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 
}}
 
}}
{{ii}}Hidden EAX 4.0 mode is available by using [[Glossary:Sound card#DirectSound hardware path|Creative ALchemy]] and selecting ''Generic Hardware'' driver in sound options.<ref>[https://www.youtube.com/watch?v=T5FaYIyDm5s Quake 4: Hidden EAX 4.0 mode + broken DSOAL sound output]</ref> Currently broken in [[DSOAL]] v1.31a.
+
{{ii}}Hidden EAX 4.0 mode is available by using [[Glossary:Sound card#DirectSound hardware path|Creative ALchemy]] and selecting ''Generic Hardware'' driver in sound options.<ref>{{Refurl|url=https://www.youtube.com/watch?v=T5FaYIyDm5s|title= Quake 4: Hidden EAX 4.0 mode + broken DSOAL sound output|date=May 2023}}</ref> Currently broken in [[DSOAL]] v1.31a.
  
 
{{L10n|content=
 
{{L10n|content=
Line 257: Line 318:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
Line 265: Line 326:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only.
+
  |notes    = Retail only. [https://github.com/hornster02/Quake_4-2005-CZ link #1]
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 273: Line 334:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 281: Line 342:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only.
+
  |notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 289: Line 350:
 
  |interface = hackable
 
  |interface = hackable
 
  |audio    = false
 
  |audio    = false
  |subtitles = hackable
+
  |subtitles = n/a
  |notes    = [https://magyaritasok.hu/magyaritasok/quake-4/973 Fan translation].
+
  |notes    = Fan translation, [https://magyaritasok.hu/games/quake-4 download].
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
Line 297: Line 358:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=341392035 Download].
+
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 305: Line 366:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only.
+
  |notes    = Retail only. Patch for digital release [https://drive.google.com/file/d/1iW63TbphJuF1zvvbS4uRU5tMa-EuXODa/view?usp=sharing here].
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation, [https://www.gamevicio.com/traducao/traducao-de-quake-4-para-portugues-brasil/ download].
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 313: Line 382:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=297965177 Download].
+
  |notes    = Retail only. Patch for digital release [https://steamcommunity.com/sharedfiles/filedetails/?id=297965177 here].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 321: Line 390:
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
  |subtitles = false
+
  |subtitles = n/a
  |notes    = Retail release only. [https://steamcommunity.com/sharedfiles/filedetails/?id=165818587 Download].
+
  |notes    = Retail and GOG.com only. Patch for digital release [http://traducciones-videojuegos.clandlan.net/index.php?page=download&file=AS/Quake4-tradu.zip here].
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
Line 330: Line 399:
 
  |audio    = false
 
  |audio    = false
 
  |subtitles = hackable
 
  |subtitles = hackable
  |notes    = [https://www.moddb.com/mods/quake-4-full-subtitle-mod-turkish-trke Fan translation].
+
  |notes    = Fan translation, [https://www.moddb.com/mods/quake-4-full-subtitle-mod-turkish-trke download].
 
  |fan      = true
 
  |fan      = true
 
}}
 
}}
Line 422: Line 491:
 
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=
 
{{Fixbox|description=Use [https://community.pcgamingwiki.com/files/file/1009-quake-4-tweaker/ Quake 4 Tweaker]|ref=<ref name="Keith"/>|fix=
 
}}
 
}}
{{Fixbox|description=Force high image quality|ref={{cn|date=July 2016}}|fix=
+
{{Fixbox|description=Force high image quality settings via autoexec.cfg|ref={{cn|date=July 2016}}|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Go to the [[#Game data|configuration file(s) location]].
# Create and open <code>autoexec.cfg</code>.
+
# Create and open {{file|autoexec.cfg}}.
 
# Add the following and save.
 
# Add the following and save.
<pre>seta com_machineSpec "3"
+
<pre>seta r_renderer "best"
 +
seta com_machineSpec "3"
 
seta com_videoRam "1024"
 
seta com_videoRam "1024"
 
seta r_shadows "1"
 
seta r_shadows "1"
Line 432: Line 502:
 
seta r_skipBump "0"
 
seta r_skipBump "0"
 
seta r_skipSpecular "0"
 
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
+
seta r_skipNewAmbient "1"        //causes problem with Lighting & Shadows if set to "0"
seta r_multiSamples "4"
+
seta r_forceAmbient "0"
 +
seta r_multiSamples "16"
 +
seta image_anisotropy "8"
 
seta image_ignoreHighQuality "0"
 
seta image_ignoreHighQuality "0"
 
seta image_downSize "0"
 
seta image_downSize "0"
Line 442: Line 514:
 
seta image_useNormalCompression "0"
 
seta image_useNormalCompression "0"
 
seta image_usePrecompressedTextures "0"
 
seta image_usePrecompressedTextures "0"
seta image_lodbias "-1"
+
seta image_lodbias "-2"
seta image_anisotropy "16"
 
 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
 
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
 
seta g_brassTime "2"</pre>
 
seta g_brassTime "2"</pre>
 +
}}
 +
 +
===Commands not taking effect even after including them in 'autoexec.cfg/DoomConfig.cfg'===
 +
{{Fixbox|description=Make sure your config file has {{file|*.cfg}} extension and NOT {{file|*.cfg.txt}}|fix=
 +
}}
 +
{{ii}}Sometimes, when Users Share their set of settings/Console Commands over Internet OR when downloading a separate MOD, the block of lines that are Imported/Copied, have multiple Instances of the same command causing repetition of the same lines OR lines with different Values. This causes {{code|cvars}} to have their values wrongly configured, leading to undesired effects.
 +
{{Fixbox|description=Make sure that every Command starts with {{code|seta}} and <b>NOT</b> {{code|seta_}} OR {{code|set}}, as the Game Engine will ignore those lines.|fix=
 +
}}
 +
{{Fixbox|description=Make sure that every Command has <b>only One</b> Instance in the Entire File|collapsed=yes|fix=
 +
Make sure that every Command has <b>only One</b> Instance in the Entire File (i.e. it occurs only one Time in the File), because Multiple Instances can Override the value in the Previous occurrence of the same Command. The Command Line that occurs Last takes precedence over every previous occurrence.
 +
 +
For e.g., in the following set of lines :
 +
<pre>seta r_renderer "best"
 +
seta com_videoRam "1024"
 +
seta com_machineSpec "3"
 +
seta r_shadows "1"      // 1st Occurrence
 +
seta r_skipBump "0"
 +
seta r_skipBump "0"
 +
seta r_skipSpecular "0"
 +
seta r_skipNewAmbient "0"
 +
seta r_shadows "-1"      // 2nd Occurrence
 +
seta image_preload "1"
 +
seta image_roundDown "0"
 +
seta image_useAllFormats "1"
 +
seta image_useCompression "0"
 +
seta image_useNormalCompression "0"
 +
seta r_shadows "0"      // 3rd Occurrence  </pre>
 +
 +
The Final Value of cvar {{code|r_shadows}} will be "0" as per the Last entry (3rd Occurrence).
 +
 +
{{++}} Easier way to do this is using 'Find' Feature in Notepad/Notepad++ ({{key|Ctrl|F}}) and then 'Find Next' option, making sure there is <b>ONLY One</b> Instance of a particular command.}}
 +
 +
===Stretched UI on 16:9 widescreens===
 +
{{Fixbox|description=Install Quake 4 widescreen fix by '''Wizzard'''|ref=<ref>[https://steamcommunity.com/app/2210/discussions/0/490125103631727165 Widescreen HUD Stretch Fix? :: Steam]</ref>|fix=
 +
# Download [https://drive.google.com/file/d/1UpcK-oSTHGuKXd5EY4xYOnMT_ApGOfMo/view widescreen fix]
 +
# Copy and paste the content into the installation folder.
 +
}}
 +
 +
===Low resolution font scaling===
 +
{{ii}} By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
 +
{{Fixbox|description=Remove the font scaling limit|fix=
 +
{{--}} This may cause some menus to have their text cut off in multiplayer.
 +
1. Add the lines to {{file|autoexec.cfg}} or change it manually in {{file|DoomConfig.cfg}}:
 +
<pre>seta gui_mediumFontLimit "0"
 +
seta gui_smallFontLimit "0"</pre>
 +
2. Save the file. The game should now render the text in higher quality regardless of resolution.
 +
}}
 +
 +
===Micro stuttering===
 +
{{ii}} This issue is caused when playing the game on 60Hz Display, while the game's internal ticrate being tied to 62.5 FPS cap.
 +
{{ii}} Users playing on High Refresh Rate Displays(90hz, 120 Hz, etc.) wouldn't experience this in first place.
 +
{{Fixbox|description='Unlock the FPS' in-game and then 'Limit the FPS' via your Video Card Software|fix=
 +
# Open {{file|autoexec.cfg}} and add the lines {{code|seta com_FixedTic "1"}} and {{code|seta r_swapInterval "0"}}.
 +
# <b>Force V-Sync</b>(Normal V-Sync) via 'Nvidia Control Panel' OR 'AMD Catalyst'.
 +
# <b>Limit FPS</b> being generated by CPU to 60(exact) via 'Nvidia Control Panel' OR 'AMD Catalyst'.
 +
}}
 +
 +
===Poor performance/"slow-motion" effect on Nvidia cards===
 +
{{ii}} Quake 4 and other [[Engine:id Tech 4|id Tech 4]] games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists when using the [[#Micro_stuttering|microstutter fix]] and Quake4 Tweaker. This issue can potentially be fixed through using an {{file|autoexec.cfg}} file containing the necessary CVar tweaks.
 +
{{ii}} This happens due to V-Sync being ON while {{code|com_preciseTic}} and {{code|com_FixedTic}} are set to anything other than value {{code|0}}.
 +
{{Fixbox|description=Add the lines {{code|seta com_FixedTic "0"}}, {{code|seta com_preciseTic "0"}} & {{code|seta r_swapInterval "0"}} in {{file|autoexec.cfg}}|fix=
 
}}
 
}}
  
 
===Steam Overlay doesn't work===
 
===Steam Overlay doesn't work===
{{Fixbox|description=Run the Steam client as administrator|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=878572319 Steam Community :: Guide :: Quake 4 - Steam Community Overlay NOT working]</ref>|fix=
+
{{Fixbox|description=Run the Steam client as administrator|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=878572319|title=Steam Community :: Guide :: Quake 4 - Steam Community Overlay NOT working|date=May 2023}}</ref>|fix=
 
}}
 
}}
{{Fixbox|description=Add registry key|ref=<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=1086717597 Steam Community :: Guide :: Xbox gamepad support]</ref>|fix=
+
{{Fixbox|description=Add registry key|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1086717597|title=Steam Community :: Guide :: Xbox gamepad support|date=May 2023}}</ref>|fix=
 
# Go to <code>{{p|hkcu}}\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers</code>.
 
# Go to <code>{{p|hkcu}}\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers</code>.
 
# Right-click → New → String Value.
 
# Right-click → New → String Value.
# Put the full path to <code>Quake4.exe</code> in the name, e.g. <code>C:\Program Files (x86)\Steam\steamapps\common\Quake 4\Quake4.exe</code>.
+
# Put the full path to {{file|Quake4.exe}} in the name.
# Open your newly created string and type in <code>RUNASINVOKER</code> and confirm it.
+
# Open the newly created string and type in <code>RUNASINVOKER</code> and confirm it.
 +
 
 +
'''Notes'''
 +
{{ii}} For the GOG version, the string value is already created. The only thing to do is right-click on {{file|Quake4.exe}} and modify the value data with the <code>RUNASINVOKER</code> to confirm it.
 
}}
 
}}
  
 
===Sluggish mouse view===
 
===Sluggish mouse view===
{{Fixbox|description=Use raw input|ref=<ref>[https://steamcommunity.com/app/282440/discussions/0/613936673317296503/ Mouse smoothing :: Quake Live General Discussions]</ref>|fix=
+
{{Fixbox|description=Use raw input|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/282440/discussions/0/613936673317296503/|title=Mouse smoothing :: Quake Live General Discussions|date=May 2023}}</ref>|fix=
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.
+
# Open {{file|{{p|game}}\q4base\autoexec.cfg}}.
 
# Add the line <code>in_mouse 2</code>
 
# Add the line <code>in_mouse 2</code>
 
# Save the changes.
 
# Save the changes.
Line 466: Line 601:
  
 
===ReShade overlay inaccessible to mouse===
 
===ReShade overlay inaccessible to mouse===
{{Fixbox|description=Bypass the game's mouse bind|ref=<ref>[https://ubuntuforums.org/showthread.php?t=1311090/ https://ubuntuforums.org/showthread.php?t=1311090 Quake 4 alt+tab, how?]</ref>|fix=
+
{{Fixbox|description=Bypass the game's mouse bind|ref=<ref>[https://ubuntuforums.org/showthread.php?t=1311090/ https://ubuntuforums.org/showthread.php?t=1311090 Quake 4 {{key|alt|tab}}, how?]</ref>|fix=
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.
+
# Open {{file|{{p|game}}\q4base\Quake4Config.cfg}}.
 
# Search the line <code>seta com_allowConsole</code> and set the value to "1".
 
# Search the line <code>seta com_allowConsole</code> and set the value to "1".
 
# Start the game.
 
# Start the game.
Line 474: Line 609:
 
# Access the [[ReShade]] GUI
 
# Access the [[ReShade]] GUI
 
}}
 
}}
 
===Microstutter===
 
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/2210/discussions/0/648812917661887367 How to fix the low-resolution textures issue in Steam :: Quake 4 General Discussions][</ref>|fix=
 
# Open <code>{{p|game}}\q4base\autoexec.cfg</code>.
 
# Add the following lines.
 
<pre>seta r_swapInterval "1"
 
seta com_fixedTic "1"</pre>
 
 
'''Notes'''
 
{{ii}} This solution may cause speech lipsync to go out of sync, but gameplay should be unaffected. <code>r_swapinterval</code> controls VSync.
 
}}
 
 
===Fix font scaling===
 
{{Fixbox|description=Configuration Files|ref={{cn|date=May 2019}}|fix=
 
Add the lines to {{file|autoexec.cfg}} or change it in {{file|Quake4Config.cfg}}:
 
<pre>seta gui_mediumFontLimit "0"
 
seta gui_smallFontLimit "0"</pre>
 
}}
 
 
===Slow reloading when immediately retrying a level after being killed ===
 
{{Fixbox|description=Make it faster by increasing the graphics cache size.|fix=
 
# Open <code>{{p|game}}\q4base\Quake4Config.cfg</code>.
 
# Search the line <code>seta image_cacheMegs "100"</code> and increase the value (100 per default. 500 is OK for a computer having 4 GB RAM).
 
}}
 
 
==Issues unresolved==
 
===Poor performance/"slow-motion" effect on Nvidia cards===
 
Quake 4 and other id Tech 4 games seem to suffer from some sort of driver-related issue on modern Nvidia GPU's that causes the game to go into what appears to be a "slow-motion" phrase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists even when using the microstutters fix and Quake 4 Tweaker. This issue's not known to affect all hardware configurations but a definitive fix is not currently available.
 
  
 
==Other information==
 
==Other information==
Line 526: Line 633:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  = true
 
|mac os x powerpc app  = true
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = false
 
|macos intel 64-bit app = false
|macos app notes        = 32-bit only.<ref>[https://support.aspyr.com/hc/en-us/articles/360000214186 MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support]</ref>
+
|macos arm app          = unknown
 +
|macos app notes        = 32-bit only.<ref>{{Refurl|url=https://support.aspyr.com/hc/en-us/articles/360000214186|title=MacOS Catalina, 64-bit, 32-bit, and related Questions – Aspyr Support|date=9 June 2023}}</ref>
 
|linux powerpc app      = false
 
|linux powerpc app      = false
 
|linux 32-bit executable= true
 
|linux 32-bit executable= true
 
|linux 64-bit executable= false
 
|linux 64-bit executable= false
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 556: Line 666:
  
 
===Modifications===
 
===Modifications===
 +
===[https://www.moddb.com/mods/quake-4-4x-ai-textures-by-deeppurple1968 Quake 4 4X AI Textures]===
 +
{{++}} Upscales the original texture's resolution 4x by using Topaz AI Gigapixel neural network.
 +
{{ii}} Large download at over 6.5 GB, including patches. Around 27 GB once extracted.
 +
 
====Sikkmod====
 
====Sikkmod====
 
{{ii}} [https://www.moddb.com/mods/sikkmod-q4/downloads Sikkmod] is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.
 
{{ii}} [https://www.moddb.com/mods/sikkmod-q4/downloads Sikkmod] is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.
 
{{ii}} The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.
 
{{ii}} The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.
 +
{{--}} Using the Retail version can case the game to crash.
  
 
====False Dawn====
 
====False Dawn====
 
{{ii}} [https://www.moddb.com/mods/false-dawn/downloads False Dawn] is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).
 
{{ii}} [https://www.moddb.com/mods/false-dawn/downloads False Dawn] is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).
 +
 +
====Next & Better Shaders====
 +
{{ii}} [https://gamebanana.com/mods/35873 Next & Better Shaders] is a more up-to-date collection of shaders for Quake 4, with some ported from Doom 3. They add effects like parallax textures, dynamic lighting, HDR, and more. The author has adjusted the shaders to keep Quake 4's original look and reduce the plastic effect.
 +
{{ii}} Move the desired shader folder to the Quake 4 base install directory and select it from the in-game Mods list, or use the provided .bat file to launch the game.
  
 
===Advanced tweaks===
 
===Advanced tweaks===
Line 591: Line 710:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    = 10.6.8
+
|minOS    = 10.3.9
|minCPU  = 2.4 GHz
+
|minCPU  = 1.67 GHz
|minRAM  = 2 GB
+
|minRAM  = 512 MB
|minHD    = 3.5 GB
+
|minHD    = 3 GB
|minGPU  = ATI Radeon HD 2600
+
|minGPU  = ATI Radeon 9600
|minGPU2  = Nvidia GeForce 8800
+
|minGPU2  = Nvidia GeForce 6600
|minVRAM  = 512 MB
+
|minVRAM  = 64 MB
  
|recOS    =  
+
|recOS    = 10.4.4
|recCPU  = 2.6 GHz
+
|recCPU  = 2 GHz
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
|recVRAM  = 512 MB
+
|recVRAM  = 128 MB
 
}}
 
}}
  
Line 630: Line 749:
  
 
{{References}}
 
{{References}}
[[Category:GOG.com Enhancement Project]]
+
{{GOG.com Enhancement Project}}

Latest revision as of 15:32, 10 April 2024

Quake 4
Quake 4 cover
Developers
Raven Software
id Software
Publishers
Retail Activision
OS X Aspyr Media
Digital Bethesda Softworks
Engines
id Tech 4
Release dates
Windows October 18, 2005
Linux October 20, 2005
macOS (OS X) March 24, 2006
Reception
Metacritic 81
IGDB 75
Taxonomy
Monetization One-time game purchase, Subscription gaming service
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS
Vehicles Robot
Themes Sci-fi
Series Quake
Quake 4 on HowLongToBeat
Quake 4 on IGDB
Quake 4 guide on StrategyWiki
Quake 4 on MobyGames
Quake 4 on Wikipedia
Quake
Quake 1996
Quake II 1997
Quake III Arena 1999
Quake 4 2005
Enemy Territory: Quake Wars 2007
Quake Live 2010
Quake II RTX 2019
Quake Enhanced 2021
Quake Champions 2022
Quake II Enhanced 2023

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Quake 4 is a singleplayer and multiplayer first-person FPS game in the Quake series.

General information

Quake Wiki - A detailed wiki for every Quake game made.
Planet Quake
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v4.60 DRM was removed in Patch 1.4.2.
4 CDs or 1 DVD.
Windows
macOS (OS X)
Linux
Amazon.com
Requires online activation
macOS (OS X)
GamersGate (unavailable)
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
The only digital version that is available in Germany.
Windows
GOG.com
DRM-free
CD key
Serial keys for multiplayer supplied as of May 9, 2023.[1]
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Microsoft Store
DRM-free after installation through Microsoft Store client (notes may include more details)
Xbox Game Pass for PC
Windows
Steam
DRM-free after installation through Steam client (notes may include more details)
CD key
Can be run without the Steam client.
Windows
Amazon.com (unavailable)
Icon overlay.png
Windows
Mac App Store (unavailable)
Icon overlay.png
macOS (OS X)
A free client provided by id allows Quake 4 to be played natively on Linux machines. It requires either a full retail copy or the demo to use it. Details can be found on the GamingOnLinux article.
A faithful higher quality icon can be found from IconArchive.
Game is not available in Germany, except for Gamesplanet version.
The Special DVD Edition for Windows features Quake II and additional bonus content.

Demo

Demo is available here.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.
Subscription gaming service Available via Xbox Game Pass for PC.

Source ports

Adapted from the released source code for the id Tech 4 based Doom 3

Name Description
Quake4Doom Playable with occasional issues
Windows
macOS (OS X)
Linux
gbQuake4 Fork of Quake4Doom
Windows
macOS (OS X)
Linux
Not compatible with the retail version.

Essential improvements

Patches

Patch 1.4.2 (2007) is the latest version. GOG.com and Steam versions are already patched.
Patch 1.3.0 (2006)
Patch 1.2.0 (2006)
Patch 1.1.0 (2006. Bugged widescreen feature. Add support for multi core CPUs)

Quake 4 Tweaker

Able to change the FPS limit to above 62, fix graphical issues on modern hardware, adjust the despawn time of corpses, change the FOV, skip intro videos and force custom display resolutions.
Only works on 64-bit computers.
Only 4:3, 16:9, and 16:10 resolutions are supported. Other resolutions will be stretched.

Skip intro videos

Use Quake 4 Tweaker[2]
Use the +disconnect command line argument[2]

Notes

For the GOG digital release, the command will not work when applied to the 'launcher' shortcut that GOG Galaxy creates. Create your own shortcut pointing directly to Quake4.exe, and apply the command to that.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\q4base\Quake4Config.cfg[Note 1]
Microsoft Store
macOS (OS X) $HOME/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base
Linux $HOME/.quake4/q4base
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/2210/pfx/[Note 2]
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\q4base\savegames\[Note 1]
Microsoft Store
macOS (OS X) $HOME/Library/Containers/com.aspyr.quake4appstore/Data/Library/Application Support/Quake 4/q4base/savegames
Linux $HOME/.quake4/q4base/savegames
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/2210/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Xbox Cloud

Video

In-game general video/audio settings.
In-game general video/audio settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution for custom/unlisted resolutions. HUD is only 4:3 and will stretch to the proportion of resolution, unlike Xbox 360 version that have a proper Widescreen HUD.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Default is 90°. Use Quake 4 Tweaker.
Windowed
Can also be toggled with Alt+ Enter.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See Anisotropic filtering (AF).
Anti-aliasing (AA)
Up to 16x MSAA.
Vertical sync (Vsync)
60 FPS
120+ FPS
Capped at 62 FPS. Use Quake 4 Tweaker.
High dynamic range display (HDR)
Sikkmod's HDR feature only adds HDR Rendering.

Widescreen resolution

Use Quake 4 Tweaker to force custom display resolutions[2]
Set custom resolution in configuration file[citation needed]
  1. Open <path-to-game>\q4base\Quake4Config.cfg.
  2. Search the line seta r_customHeight, replace with seta r_customHeight "768"
  3. Search the line seta r_customWidth, replace with seta r_customWidth "1366"
  4. Search the line seta r_mode, replace with seta r_mode "-1"
  5. Search the line seta r_aspectRatio, replace with seta r_aspectRatio "1".

Notes

Use seta r_aspectRatio "0" for 4:3, "1" for 16:9, and "2" for 16:10.

Anisotropic filtering (AF)

Set AF manually in Console window[citation needed]
  1. Open the developer console with Ctrl+Alt+~ (Doom 3) or ~ (dhewm3).
  2. Type in image_anisotropy <value> where <value> can be 0, 1, 2, 4, 8; 8 being the Highest Quality.
  3. To apply new settings, type in vid_restart to restart the renderer.
Set AF manually in Configuration file[citation needed]
  1. Go to the configuration file(s) location.
  2. Open autoexec.cfg (Create if not present).
  3. Search & Edit the line seta r_multiSamples "value" (If not present, Add at the end of file).
"value" can take values as "0", "2", "4", "8" & "16"; "16" being the Highest Quality.
For Improving the Visual Quality even further, Force MSAA via 'Nvidia Control Panel' & 'AMD Catalyst'.

Input

In-game key map settings.
In-game key map settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Disabled by default. Use m_accel 1 in the console to enable.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

In-game advanced audio settings.
In-game advanced audio settings.

Audio feature State Notes
Separate volume controls
Only a single volume slider.
Surround sound
First enable surround speakers setup in the Windows control panel.[3]
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 4.0, EAX 5.0 (via OpenAL)[4]
Royalty free audio
Hidden EAX 4.0 mode is available by using Creative ALchemy and selecting Generic Hardware driver in sound options.[5] Currently broken in DSOAL v1.31a.

Localizations

Language UI Audio Sub Notes
English
Czech
Retail only. link #1
French
German
Retail only.
Hungarian
Fan translation, download.
Italian
Polish
Retail only. Patch for digital release here.
Brazilian Portuguese
Fan translation, download.
Russian
Retail only. Patch for digital release here.
Spanish
Retail and GOG.com only. Patch for digital release here.
Turkish
Fan translation, download.

Network

Multiplayer types

Type Native Players Notes
LAN play
16 Versus
Online play
16 Versus

Connection types

Ports

Protocol Port(s) and/or port range(s)
TCP 27650
UDP 27650
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
vorpX
G3D, DirectVR
Officially supported game, see official vorpx game list.
Devices
3RD Space Gaming Vest
Official Game Mod (version 1.4.2) - Single Player & Multiplayer
Novint Falcon

Issues fixed

Poor image quality on modern systems

The game does not properly recognize the available VRAM on modern graphics cards, and as such forces the game to use lower image quality settings.
Use Quake 4 Tweaker[2]
Force high image quality settings via autoexec.cfg[citation needed]
  1. Go to the configuration file(s) location.
  2. Create and open autoexec.cfg.
  3. Add the following and save.
seta r_renderer "best"
seta com_machineSpec "3"
seta com_videoRam "1024"
seta r_shadows "1"
seta r_skipSky "0"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "1"        //causes problem with Lighting & Shadows if set to "0"
seta r_forceAmbient "0"
seta r_multiSamples "16"
seta image_anisotropy "8"
seta image_ignoreHighQuality "0"
seta image_downSize "0"
seta image_downSizeBump "0"
seta image_downSizeSpecular "0"
seta image_useCache "0"
seta image_useCompression "0"
seta image_useNormalCompression "0"
seta image_usePrecompressedTextures "0"
seta image_lodbias "-2"
seta image_filter "GL_LINEAR_MIPMAP_LINEAR"
seta g_brassTime "2"

Commands not taking effect even after including them in 'autoexec.cfg/DoomConfig.cfg'

Make sure your config file has *.cfg extension and NOT *.cfg.txt
Sometimes, when Users Share their set of settings/Console Commands over Internet OR when downloading a separate MOD, the block of lines that are Imported/Copied, have multiple Instances of the same command causing repetition of the same lines OR lines with different Values. This causes cvars to have their values wrongly configured, leading to undesired effects.
Make sure that every Command starts with seta and NOT seta_ OR set, as the Game Engine will ignore those lines.
Make sure that every Command has only One Instance in the Entire File

Make sure that every Command has only One Instance in the Entire File (i.e. it occurs only one Time in the File), because Multiple Instances can Override the value in the Previous occurrence of the same Command. The Command Line that occurs Last takes precedence over every previous occurrence.

For e.g., in the following set of lines :

seta r_renderer "best"
seta com_videoRam "1024"
seta com_machineSpec "3"
seta r_shadows "1"      // 1st Occurrence
seta r_skipBump "0"
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "-1"      // 2nd Occurrence
seta image_preload "1"
seta image_roundDown "0"
seta image_useAllFormats "1"
seta image_useCompression "0"
seta image_useNormalCompression "0"
seta r_shadows "0"      // 3rd Occurrence   

The Final Value of cvar r_shadows will be "0" as per the Last entry (3rd Occurrence).

Easier way to do this is using 'Find' Feature in Notepad/Notepad++ (Ctrl+F) and then 'Find Next' option, making sure there is ONLY One Instance of a particular command.

Stretched UI on 16:9 widescreens

Install Quake 4 widescreen fix by Wizzard[6]
  1. Download widescreen fix
  2. Copy and paste the content into the installation folder.

Low resolution font scaling

By default, some of the game's text fonts render at a lower resolution due to a font scaling limiter.
Remove the font scaling limit
This may cause some menus to have their text cut off in multiplayer.

1. Add the lines to autoexec.cfg or change it manually in DoomConfig.cfg:

seta gui_mediumFontLimit "0"
seta gui_smallFontLimit "0"

2. Save the file. The game should now render the text in higher quality regardless of resolution.

Micro stuttering

This issue is caused when playing the game on 60Hz Display, while the game's internal ticrate being tied to 62.5 FPS cap.
Users playing on High Refresh Rate Displays(90hz, 120 Hz, etc.) wouldn't experience this in first place.
'Unlock the FPS' in-game and then 'Limit the FPS' via your Video Card Software
  1. Open autoexec.cfg and add the lines seta com_FixedTic "1" and seta r_swapInterval "0".
  2. Force V-Sync(Normal V-Sync) via 'Nvidia Control Panel' OR 'AMD Catalyst'.
  3. Limit FPS being generated by CPU to 60(exact) via 'Nvidia Control Panel' OR 'AMD Catalyst'.

Poor performance/"slow-motion" effect on Nvidia cards

Quake 4 and other id Tech 4 games suffer from a potential driver-related issue on modern Nvidia GPUs that causes the game to go into what appears to a "slow-motion" phase during some intensive scenes, where the framerate technically remains the same but game logic is slowed down and negatively effects performance, and it persists when using the microstutter fix and Quake4 Tweaker. This issue can potentially be fixed through using an autoexec.cfg file containing the necessary CVar tweaks.
This happens due to V-Sync being ON while com_preciseTic and com_FixedTic are set to anything other than value 0.
Add the lines seta com_FixedTic "0", seta com_preciseTic "0" & seta r_swapInterval "0" in autoexec.cfg

Steam Overlay doesn't work

Run the Steam client as administrator[7]
Add registry key[8]
  1. Go to HKEY_CURRENT_USER\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers.
  2. Right-click → New → String Value.
  3. Put the full path to Quake4.exe in the name.
  4. Open the newly created string and type in RUNASINVOKER and confirm it.

Notes

For the GOG version, the string value is already created. The only thing to do is right-click on Quake4.exe and modify the value data with the RUNASINVOKER to confirm it.

Sluggish mouse view

Use raw input[9]
  1. Open <path-to-game>\q4base\autoexec.cfg.
  2. Add the line in_mouse 2
  3. Save the changes.

ReShade overlay inaccessible to mouse

Bypass the game's mouse bind[10]
  1. Open <path-to-game>\q4base\Quake4Config.cfg.
  2. Search the line seta com_allowConsole and set the value to "1".
  3. Start the game.
  4. Press Alt+Tab to switch into windowed mode
  5. Press ~ to open the console
  6. Access the ReShade GUI

Other information

API

Technical specs Supported Notes
OpenGL 2.0
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
32-bit only.[11]
Linux

Middleware

Middleware Notes
Audio OpenAL
Anti-cheat PunkBuster

Modifications

Quake 4 4X AI Textures

Upscales the original texture's resolution 4x by using Topaz AI Gigapixel neural network.
Large download at over 6.5 GB, including patches. Around 27 GB once extracted.

Sikkmod

Sikkmod is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR and FXAA, and is easily configurable via the in-game menu.
The game's multi-core rendering may cause problems with this mod, disable that setting if there are graphical glitches.
Using the Retail version can case the game to crash.

False Dawn

False Dawn is a non-linear, multiple-goal mission with up-to-date graphics (powered by Sikkmod).

Next & Better Shaders

Next & Better Shaders is a more up-to-date collection of shaders for Quake 4, with some ported from Doom 3. They add effects like parallax textures, dynamic lighting, HDR, and more. The author has adjusted the shaders to keep Quake 4's original look and reduce the plastic effect.
Move the desired shader folder to the Quake 4 base install directory and select it from the in-game Mods list, or use the provided .bat file to launch the game.

Advanced tweaks

TweakGuides has created a comprehensive guide for tweaking the game.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon XP 2000+
System memory (RAM) 256 MB
Hard disk drive (HDD) 3.2 GB
Video card (GPU) ATI Radeon 9700
Nvidia GeForce3 Ti
64 MB of VRAM
DirectX 9.0c compatible
Windows 98 has been tested to work with Quake 4, but this is not officially supported.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.3.9
Processor (CPU) 1.67 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) ATI Radeon 9600
Nvidia GeForce 6600
64 MB of VRAM
Linux
Minimum
Operating system (OS) Kernel 2.4.x, Kernel 2.6.x
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon XP 2000+
System memory (RAM) 512 MB
Hard disk drive (HDD)
Supported ATI chipsets: Radeon 9700 series, Radeon 9800 series, Radeon X300 series, Radeon X550 series, Radeon X600 series, Radeon X700 series, Radeon X800 series, Radeon X850 series
Supported Nvidia chipsets: GeForce 3/Ti series, GeForce 4/Ti series, GeForce FX series, GeForce 6 series, GeForce 7 series


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/2210/ in addition to or instead of this directory. The app ID (2210) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References