Quadrilateral Cowboy
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| Developers | |
|---|---|
| Blendo Games | |
| macOS (OS X) | Aaron Melcher |
| macOS (OS X) | Ethan Lee |
| Linux | Aaron Melcher |
| Linux | Ethan Lee |
| Engines | |
| id Tech 4 | |
| Art Book | FNA |
| Release dates | |
| Windows | July 25, 2016[1] |
| macOS (OS X) | September 30, 2016[2] |
| Linux | September 30, 2016[2] |
| Reception | |
| Metacritic | 81 |
| OpenCritic | 82 |
| IGDB | 84 |
| Taxonomy | |
| Modes | Singleplayer |
| Perspectives | First-person |
| Themes | Cyberpunk |
Key points
General information
Availability
| Source | DRM | Notes | Keys | OS |
|---|---|---|---|---|
| Official website | ||||
| Humble Store | ||||
| itch.io | ||||
| Steam | The game itself doesn't use DRM.[1] |
Game data
Configuration file(s) location
| System | Location |
|---|---|
| Windows | <path-to-game>\base\DoomConfig.cfg[Note 1] |
| macOS (OS X) | ~/Library/Application Support/BlendoGames/QuadrilateralCowboy/base/DoomConfig.cfg |
| Linux | $XDG_DATA_HOME/BlendoGames/QuadrilateralCowboy/base/DoomConfig.cfg |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
| System | Location |
|---|---|
| Windows | <path-to-game>\base\savegames\[Note 1] |
| macOS (OS X) | ~/Library/Application Support/BlendoGames/QuadrilateralCowboy/base/savegames/ |
| Linux | $XDG_DATA_HOME/BlendoGames/QuadrilateralCowboy/base/savegames/ |
Save game cloud syncing
| System | Native | Notes |
|---|---|---|
| Steam Cloud | Can be toggled in-game. |
Video
| Graphics feature | State | Notes | |
|---|---|---|---|
| Widescreen resolution | |||
| Multi-monitor | |||
| Ultra-widescreen | only 21:9 | ||
| 4K Ultra HD | |||
| Field of view (FOV) | 60-110° or set g_fov in the console. |
||
| Windowed | |||
| Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
| Anisotropic filtering (AF) | Up to 8x. | ||
| Anti-aliasing (AA) | Up to 16x. | ||
| Vertical sync (Vsync) | |||
| 60 FPS | |||
| 120+ FPS | Capped at 63 FPS. Uncapping increases the game speed. | ||
| High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
| Color blind mode | See the glossary page for potential workarounds. | ||
Input
| Keyboard and mouse | State | Notes |
|---|---|---|
| Remapping | ||
| Mouse acceleration | ||
| Mouse sensitivity | ||
| Mouse input in menus | ||
| Keyboard and mouse prompts | ||
| Mouse Y-axis inversion | ||
| Controller | ||
| Controller support | Rudimentary gamepad support is included, but is not recommended.[1] |
Mouse smoothing
| Disable m_smooth[citation needed] |
|---|
|
Audio
| Audio feature | State | Notes |
|---|---|---|
| Separate volume controls | ||
| Surround sound | ||
| Subtitles | ||
| Closed captions | ||
| Mute on focus lost |
Localizations
| Language | UI | Audio | Sub | Notes |
|---|---|---|---|---|
| English |
Other information
API
| Executable | 32-bit | 64-bit | Notes |
|---|---|---|---|
| Windows | |||
| macOS (OS X) | |||
| Linux |
System requirements
| Windows | ||||
|---|---|---|---|---|
| Minimum | Recommended | |||
| Operating system (OS) | 7 | 8.1, 10 | ||
| Processor (CPU) | 2.5 GHz | |||
| System memory (RAM) | 3 GB | |||
| Storage drive (HDD/SSD) | 1200 MB | |||
| Video card (GPU) | Nvidia GeForce 9800 GT ATI Radeon HD 5750 1 GB of VRAM | |||
| macOS (OS X) | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | ||||
| System memory (RAM) | ||||
| Storage drive (HDD/SSD) | ||||
| Linux | ||||
|---|---|---|---|---|
| Minimum | ||||
| Operating system (OS) | ||||
| Processor (CPU) | ||||
| System memory (RAM) | ||||
| Storage drive (HDD/SSD) | ||||
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%,%PROGRAMDATA%, or%WINDIR%might be redirected to%LOCALAPPDATA%\VirtualStoreon Windows Vista and later (more details).