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Pył

From PCGamingWiki, the wiki about fixing PC games
Revision as of 11:20, 12 August 2020 by Quiet Bob (talk | contribs) (added screenshots, missing info and refs; removed stub)
Pył
Pył cover
Developers
E-people[1]
Publishers
Optimus Nexus
Engines
Chlast[2]
Release dates
DOS 1998
Windows 1998
Taxonomy
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Stealth
Pył on MobyGames

Warnings

This game is only playable in English with a fan translation (see Localizations for details and other supported languages).

Pył is a singleplayer first-person FPS and stealth game.

Availability

Source DRM Notes Keys OS
Retail (unavailable)
DRM-free
DOS
Windows

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\pyl.ini
Windows

Save game data location

System Location
DOS <path-to-game>\PLAYER\
Windows

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

External options menu.
External options menu.
Video options.
Video options.

Input

Mouse options.
Mouse options.

Audio

Sound options.
Sound options.

Audio feature State Notes
Separate volume controls
Music and Sound Effects.
Surround sound
Uses spatial and directional sound.[3]
Subtitles
Closed captions
Mute on focus lost

Localizations

Other information

API

Technical specs Supported Notes
Glide 2.4
Software renderer
MMX extensions are recommended for smoother gameplay
DOS video modes SVGA (VESA)
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

DOS
Minimum Recommended
Operating system (OS) 7.0
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) SVGA (VESA)
Although the game can be played in DOS, it needs to be installed and configured in Windows.
Windows
Minimum Recommended
Operating system (OS) 95
Processor (CPU) Intel Pentium 133 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) 300 MB
Video card (GPU) SVGA (VESA)


References