Pumpkin Jack
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Developers | |
---|---|
Nicolas Meyssonnier | |
Publishers | |
Headup | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | October 23, 2020 |
Reception | |
Metacritic | 68 |
OpenCritic | 74 |
IGDB | 70 |
Taxonomy | |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Must use the executable <Path to Game>\PumpkinJack\Binaries\Win64\PumpkinJack-Win64-Shipping.exe instead of the executables in the root of the game folder for DRM free capability. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PumpkinJack\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1186640/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PumpkinJack\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1186640/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling and spanned HUD. | ||
Ultra-widescreen | Vert- scaling with a FOV slider to compensate.[2] | ||
4K Ultra HD | |||
Field of view (FOV) | 70-130, added in update 1.3.8.[3] | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | DLSS is supported.[4] | ||
High-fidelity upscaling | DLSS 2.1 Exact used version is 2.1.35. [5] The on/off option is always performance mode (half of your set resolution) |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | Native support that works correctly only in DX11 mode. Add -d3d11 to the launch options to launch the game in DX11. | ||
Ray tracing (RT) | Shadows and reflections[4]. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Chromatic aberration
Disable chromatic aberration[6] |
---|
|
Depth of field
- Can also be disabled by setting post process quality to low.
Disable depth of field[6] |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Negative mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X and Y axis inversion toggles. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Camera speed is linked to framerate. | |
Controller Y-axis inversion | X and Y axis inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music, Cinematic. | |
Surround sound | [7] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish | ||||
Turkish |
Issues fixed
VC Redist error at startup
Install VisualCppRedist AIO[6] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3330 3.0 GHz AMD FX-8300 3.3 GHz |
Intel Core i5-4690 3.5 GHz AMD Ryzen 3 1300X 3.5 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 270 DirectX 11 compatible | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 560 |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.25.3.0[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1186640/
in addition to or instead of this directory. The app ID (1186640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Mastan on 2022-09-25
- ↑ Pumpkin Jack - last accessed on 2020-10-23
- ↑ Version 1.3.8 is now live! Also, Steam Trading Cards incoming! 🎃 - last accessed on 2020-11-04
- ↑ 4.0 4.1 Pumpkin Jack supports Ray Tracing and DLSS! 🎃 - last accessed on 2020-10-23
- ↑ Verified by User:scorpion on 2023-08-25
- used the DLSS indicator overlay to look which version is used and which resolution is used internally
- ↑ 6.0 6.1 6.2 Verified by User:Keith on 2020-10-26
- ↑ Verified by User:Rose on 2020-10-28
- Tested on a 5.1 sound system to verify that the game makes use of the rear speakers.