Difference between revisions of "Pumpkin Jack"
From PCGamingWiki, the wiki about fixing PC games
Line 38: | Line 38: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\PumpkinJack\Saved\Config\WindowsNoEditor\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\PumpkinJack\Saved\SaveGames\}} |
}} | }} | ||
Line 73: | Line 73: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes | + | |multimonitor notes = {{term|Vert-}} scaling.<ref name="Vert">{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/jgrtqx/pumpkin_jack/|title=Pumpkin Jack|date=2020-10-23}}</ref> |
− | + | |ultrawidescreen = false | |
− | + | |ultrawidescreen notes = {{term|Vert-}} scaling.<ref name="Vert"/> | |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = [[DLSS]] is supported.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/1186640/view/4713539364793475871|title=Pumpkin Jack supports Ray Tracing and DLSS! 🎃|date=2020-10-23}}</ref> | |antialiasing notes = [[DLSS]] is supported.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/1186640/view/4713539364793475871|title=Pumpkin Jack supports Ray Tracing and DLSS! 🎃|date=2020-10-23}}</ref> | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
Line 99: | Line 99: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Chromatic aberration=== | ||
+ | {{--}} Cannot be disabled in-game. | ||
+ | |||
+ | {{Fixbox|description=Disable chromatic aberration|ref=<ref name="Keith">{{Refcheck|user=Keith|date=2020-10-26|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the line <code>[SystemSettings]</code> if it does not exist. | ||
+ | # On the next line add <code>r.SceneColorFringeQuality=0</code>. | ||
+ | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{ii}} Can also be disabled by setting ''post process quality'' to low. | ||
+ | {{Fixbox|description=Disable depth of field|ref=<ref name="Keith"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the line <code>[SystemSettings]</code> if it does not exist. | ||
+ | # On the next line add <code>r.DepthOfFieldQuality=0</code>. | ||
}} | }} | ||
Line 105: | Line 124: | ||
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Negative mouse acceleration. |
|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown |
Revision as of 00:05, 27 October 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Nicolas Meyssonnier | |
Publishers | |
Headup | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 23, 2020 |
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PumpkinJack\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1186640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\PumpkinJack\Saved\SaveGames\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1186640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- scaling.[1] | ||
Ultra-widescreen | Vert- scaling.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | DLSS is supported.[2] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Chromatic aberration
- Cannot be disabled in-game.
Disable chromatic aberration[3] |
---|
|
Depth of field
- Can also be disabled by setting post process quality to low.
Disable depth of field[3] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Issues fixed
VC Redist error at startup
Install VisualCppRedist AIO[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3330 3.0 GHz AMD FX-8300 3.3 GHz |
Intel Core i5-4690 3.5 GHz AMD Ryzen 3 1300X 3.5 GHz |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R9 270 DirectX 11 compatible | Nvidia GeForce GTX 1050 Ti AMD Radeon RX 560 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1186640/
in addition to or instead of this directory. The app ID (1186640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ 1.0 1.1 Pumpkin Jack - last accessed on 2020-10-23
- ↑ Pumpkin Jack supports Ray Tracing and DLSS! 🎃 - last accessed on 2020-10-23
- ↑ 3.0 3.1 Verified by User:Keith on 2020-10-26
- ↑ Verified by User:Keith on 2020-10-26