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Difference between revisions of "Pumpkin Jack"

From PCGamingWiki, the wiki about fixing PC games
Line 38: Line 38:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|localappdata}}\PumpkinJack\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|localappdata}}\PumpkinJack\Saved\SaveGames\}}
 
}}
 
}}
  
Line 73: Line 73:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
|multimonitor notes        =
+
|multimonitor notes        = {{term|Vert-}} scaling.<ref name="Vert">{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/jgrtqx/pumpkin_jack/|title=Pumpkin Jack|date=2020-10-23}}</ref>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/jgrtqx/pumpkin_jack/|title=Pumpkin Jack|date=2020-10-23}}</ref>
+
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref name="Vert"/>
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
 
|antialiasing notes        = [[DLSS]] is supported.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/1186640/view/4713539364793475871|title=Pumpkin Jack supports Ray Tracing and DLSS! 🎃|date=2020-10-23}}</ref>
 
|antialiasing notes        = [[DLSS]] is supported.<ref>{{Refurl|url=https://store.steampowered.com/newshub/app/1186640/view/4713539364793475871|title=Pumpkin Jack supports Ray Tracing and DLSS! 🎃|date=2020-10-23}}</ref>
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
Line 99: Line 99:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Chromatic aberration===
 +
{{--}} Cannot be disabled in-game.
 +
 +
{{Fixbox|description=Disable chromatic aberration|ref=<ref name="Keith">{{Refcheck|user=Keith|date=2020-10-26|comment=}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the line <code>[SystemSettings]</code> if it does not exist.
 +
# On the next line add <code>r.SceneColorFringeQuality=0</code>.
 +
}}
 +
 +
===Depth of field===
 +
{{ii}} Can also be disabled by setting ''post process quality'' to low.
 +
{{Fixbox|description=Disable depth of field|ref=<ref name="Keith"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the line <code>[SystemSettings]</code> if it does not exist.
 +
# On the next line add <code>r.DepthOfFieldQuality=0</code>.
 
}}
 
}}
  
Line 105: Line 124:
 
|key remap                = unknown
 
|key remap                = unknown
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = Negative mouse acceleration.
 
|mouse sensitivity        = unknown
 
|mouse sensitivity        = unknown
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = unknown
 
|invert mouse y-axis      = unknown

Revision as of 00:05, 27 October 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Pumpkin Jack
Pumpkin Jack cover
Developers
Nicolas Meyssonnier
Publishers
Headup
Engines
Unreal Engine 4
Release dates
Windows October 23, 2020
Pumpkin Jack on IGDB

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\PumpkinJack\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1186640/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\PumpkinJack\Saved\SaveGames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1186640/pfx/[Note 1]

Save game cloud syncing

Video

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Chromatic aberration

Cannot be disabled in-game.
Disable chromatic aberration[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the line [SystemSettings] if it does not exist.
  4. On the next line add r.SceneColorFringeQuality=0.

Depth of field

Can also be disabled by setting post process quality to low.
Disable depth of field[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the line [SystemSettings] if it does not exist.
  4. On the next line add r.DepthOfFieldQuality=0.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
French
German
Italian
Brazilian Portuguese
Russian
Spanish
Turkish

Issues fixed

VC Redist error at startup

Install VisualCppRedist AIO[4]
Should fix similar errors in other games too.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-3330 3.0 GHz
AMD FX-8300 3.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon R9 270
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1186640/ in addition to or instead of this directory. The app ID (1186640) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 Pumpkin Jack - last accessed on 2020-10-23
  2. Pumpkin Jack supports Ray Tracing and DLSS! 🎃 - last accessed on 2020-10-23
  3. 3.0 3.1 Verified by User:Keith on 2020-10-26
  4. Verified by User:Keith on 2020-10-26