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Difference between revisions of "Psycho-Pass: Mandatory Happiness"

From PCGamingWiki, the wiki about fixing PC games
m (→‎top: updated template usage)
(More info and screens.)
Line 12: Line 12:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|July 13, 2017}}
 
{{Infobox game/row/date|Windows|July 13, 2017}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|psycho-pass-mandatory-happiness| }}
 +
{{Infobox game/row/reception|OpenCritic|2883/psycho-pass-mandatory-happiness|77}}
 +
{{Infobox game/row/reception|IGDB|psycho-pass-mandatory-happiness|78}}
 
|taxonomy    =  
 
|taxonomy    =  
 
{{Infobox game/row/taxonomy/monetization      | }}
 
{{Infobox game/row/taxonomy/monetization      | }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | No microtransactions }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Relaxed }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Menu-based }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Visual novel }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | }}
+
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | Cyberpunk }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 522880
 
|steam appid  = 522880
|steam appid side  =  
+
|steam appid side  = 630790,587510
 
|gogcom id    =  
 
|gogcom id    =  
 
|strategywiki =  
 
|strategywiki =  
Line 33: Line 37:
 
|winehq      =  
 
|winehq      =  
 
|license      =  
 
|license      =  
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 +
 
}}
 
}}
  
Line 48: Line 61:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\DefaultCompany\PSYCHO-PASS: Mandatory Happiness\}}
 
}}
 
}}
 +
{{ii}} Most configurations are either ignored or overwritten on games launch.
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|game}}\PSY_Data\savedata\*}}
+
{{Game data/saves|Windows|{{p|game}}\PSY_Data\savedata\}}
 
}}
 
}}
  
Line 75: Line 89:
  
 
==Video==
 
==Video==
 +
{{Image|Psycho-Pass Mandatory Happiness - Graphics.png|Graphics settings.}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 83: Line 98:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = false
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = 16:9 only, wider aspect ratios pillarboxed, narrower cropped.
|4k ultra hd                = unknown
+
|4k ultra hd                = false
|4k ultra hd notes          =  
+
|4k ultra hd notes          = Maximum resolution of 1920x1080.<br/>Fullscreen scales content to fit the desktop resolution using [[Glossary:Scaling#Scaling_algorithm|bilinear filtering]] from selected resolution, manually resizing window scales the game using [[Glossary:Scaling#Scaling_algorithm|nearest neighbor.]]
 
|fov                        = n/a
 
|fov                        = n/a
 
|fov notes                  = Visual novel, uses static images. No camera.
 
|fov notes                  = Visual novel, uses static images. No camera.
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            =  
+
|windowed notes            = Freely resizeable window.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = n/a
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
|antialiasing notes        =  
+
|antialiasing notes        = Nearest neighbor scaling can cause highly visible aliasing with game assets. Using 1920x1080 resolution significantly decreases this.
|vsync                      = unknown
+
|vsync                      = false
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
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==Input==
 
==Input==
 +
{{Image|Psycho-Pass Mandatory Happiness - Keyboard.png|Keyboard rebinding.}}
 +
{{Image|Psycho-Pass Mandatory Happiness - Controller.png|Controller rebinding.}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes = Game doesn't use mouse input
+
|acceleration option notes =  
 
|mouse sensitivity        = false
 
|mouse sensitivity        = false
|mouse sensitivity notes  = Game doesn't use mouse input
+
|mouse sensitivity notes  =  
 
|mouse menu                = false
 
|mouse menu                = false
|mouse menu notes          = Game doesn't use mouse input
+
|mouse menu notes          =  
 
|invert mouse y-axis      = false
 
|invert mouse y-axis      = false
|invert mouse y-axis notes = Game doesn't use mouse input
+
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = false
+
|full controller          = limited
|full controller notes    = To exit the game, pressing Esc is necessary, otherwise everything works with a gamepad
+
|full controller notes    = {{key|esc}} required to exit the game. Use e.g. Steam Big Picture overlay to quit the game.
 
|controller remap          = true
 
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 
|controller sensitivity    = n/a
 
|controller sensitivity    = n/a
|controller sensitivity notes= Game doesn't use analog sticks at all.
+
|controller sensitivity notes= Digital input only.
 
|invert controller y-axis  = n/a
 
|invert controller y-axis  = n/a
|invert controller y-axis notes= Game doesn't use analog sticks at all.
+
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = false
|xinput controllers notes  =  
+
|xinput controllers notes  = Works through generic controller support.
|xbox prompts              = unknown
+
|xbox prompts              = false
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
|dualshock 4 notes        =  
+
|dualshock 4 notes        = Works through generic controller support.
|dualshock prompts        = unknown
+
|dualshock prompts        = false
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes        = unknown
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = generic
 
|other button prompts notes=  
 
|other button prompts notes=  
 
|button prompts            = generic
 
|button prompts            = generic
 
|button prompts notes      = Help screen has info for default mapping of numbers to XBox and keyboard. Game uses generic prompts, e.g. "button 1"
 
|button prompts notes      = Help screen has info for default mapping of numbers to XBox and keyboard. Game uses generic prompts, e.g. "button 1"
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Controller prompts prioritized, mouse cursor hidden.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
 
|steam hook input          = unknown
 
|steam hook input          = unknown
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==Audio==
 
==Audio==
 +
{{Image|Psycho-Pass Mandatory Happiness - Audio.png|Audio settings.}}
 +
{{Image|Psycho-Pass Mandatory Happiness - Volume.png|Character volume settings.}}
 
{{Audio
 
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Voices (per character), BGM, SFX
+
|separate volume notes    = Voices (also per character), music and effects.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
Line 187: Line 206:
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Whole game pauses.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
Line 215: Line 234:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  

Revision as of 01:16, 5 January 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Psycho-Pass: Mandatory Happiness
Psycho-Pass: Mandatory Happiness cover
Developers
MAGES.
5pb.
Publishers
NIS America
Japan MAGES.
Engines
Unity 5[Note 1]
Release dates
Windows July 13, 2017
Reception
OpenCritic 77
IGDB 78
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Controls Menu-based
Genres Visual novel
Art styles Anime
Themes Cyberpunk
Psycho-Pass: Mandatory Happiness on IGDB
Psycho-Pass: Mandatory Happiness on MobyGames
Psycho-Pass: Mandatory Happiness on Wikipedia

Psycho-Pass: Mandatory Happiness is a singleplayer visual novel game.

General information

Visual Novel Database article
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
Steam
Icon overlay.png
Japan only.
Windows

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\DefaultCompany\PSYCHO-PASS: Mandatory Happiness\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/522880/pfx/[Note 2]
Most configurations are either ignored or overwritten on games launch.

Save game data location

System Location
Windows <path-to-game>\PSY_Data\savedata\[Note 3]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/522880/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
16:9 only, wider aspect ratios pillarboxed, narrower cropped.
4K Ultra HD
Maximum resolution of 1920x1080.
Fullscreen scales content to fit the desktop resolution using bilinear filtering from selected resolution, manually resizing window scales the game using nearest neighbor.
Field of view (FOV)
Visual novel, uses static images. No camera.
Windowed
Freely resizeable window.
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Anti-aliasing (AA)
Nearest neighbor scaling can cause highly visible aliasing with game assets. Using 1920x1080 resolution significantly decreases this.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard rebinding.
Keyboard rebinding.
Controller rebinding.
Controller rebinding.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Esc required to exit the game. Use e.g. Steam Big Picture overlay to quit the game.
Controller remapping
Controller sensitivity
Digital input only.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Works through generic controller support.
PlayStation controllers
Works through generic controller support.
Generic/other controllers
Button prompts Input settings icon - Generic Controller.svg
Additional information
Button prompts Input settings icon - Generic Controller.svg Help screen has info for default mapping of numbers to XBox and keyboard. Game uses generic prompts, e.g. "button 1"
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Controller prompts prioritized, mouse cursor hidden.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts

Audio

Audio settings.
Audio settings.
Character volume settings.
Character volume settings.

Audio feature State Notes
Separate volume controls
Voices (also per character), music and effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Whole game pauses.

Localizations

Language UI Audio Sub Notes
English
Not available in Japan version.
Japanese
UI and Sub only available in Japan version.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 3 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Intel HD Graphics 4000
A 64-bit operating system is required.


Notes

  1. Unity engine build: 5.4.0f3[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Buttered_toast on 2019-02-26