Difference between revisions of "Project CARS 2"
From PCGamingWiki, the wiki about fixing PC games
Line 134: | Line 134: | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
− | |xinput controllers notes = | + | |xinput controllers notes = |
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
Line 155: | Line 155: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = always on |
− | |haptic feedback notes = | + | |haptic feedback notes = See [[#Haptic feedback|Haptic feedback]]. |
|simultaneous input = unknown | |simultaneous input = unknown | ||
|simultaneous input notes = | |simultaneous input notes = | ||
Line 172: | Line 171: | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===Haptic feedback=== | ||
+ | {{ii}} XInput controller vibration can not be disabled in-game. | ||
+ | |||
+ | {{Fixbox|description=Disable using custom DLL file|ref=<ref>[https://github.com/john-peterson/bin-patch/wiki/XInput XInput · john-peterson/bin-patch Wiki]</ref>|fix= | ||
+ | # Go to [https://www.dropbox.com/sh/vkz69zldyqfytxp/AAAvsvUuYsaeWi0a_v0oTPvGa/64?dl=0&subfolder_nav_tracking=1 Dropbox]. | ||
+ | # Download XInput9_1_0.rar and RumbleController9_1_0. | ||
+ | # Place XInput9_1_0.dll into main game directory | ||
+ | # Run RumbleController9_1_0.exe and press a button on the controller while all values are set to zero | ||
+ | # Close RumbleController9_1_0.exe. | ||
+ | # Run game and test that vibration is now disabled. | ||
}} | }} | ||
Revision as of 05:16, 25 July 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Slightly Mad Studios | |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
Madness Engine | |
Release dates | |
Windows | September 22, 2017 |
Project CARS | |
---|---|
Project CARS | 2015 |
Project CARS - Pagani Edition | 2016 |
Project CARS 2 | 2017 |
Project CARS 3 | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/378860/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Project Cars 2\savegame\<user-id>\project cars 2\profiles\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/378860/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Borderless fullscreen windowed
--windowed -borderless[1] |
---|
|
Input settings
Haptic feedback
- XInput controller vibration can not be disabled in-game.
Disable using custom DLL file[2] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | |||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse | |||
Tobii Eye Tracking |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3450 3.5 GHz AMD FX-8350 |
Intel Core i7-6700K |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 680 DirectX 11 compatible | Nvidia GeForce GTX 1080 AMD Radeon RX 480 |
Sound (audio device) | DirectX compatible |
- 64-bit OS is required
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/378860/
in addition to or instead of this directory. The app ID (378860) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Flang on 2018-12-12
- ↑ XInput · john-peterson/bin-patch Wiki