Difference between revisions of "Pressure"
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 07:05, 31 August 2019
Developers | |
---|---|
Chasing Carrots | |
Publishers | |
TopWare Interactive | |
Engines | |
Vision 8[1] | |
Release dates | |
Windows | March 13, 2013 |
Pressure | |
---|---|
Pressure | 2013 |
Pressure Overdrive | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | DRM: Other DRM. | |||
Green Man Gaming |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Pressure\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/224220/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/224220/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Windowed mode[2] |
---|
|
Vertical sync (Vsync)
The game relies on fast vertical movement. Disabling it may cause visual glitch.
Disable vertical sync[3] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op One or both players must use a controller. |
||
LAN play | 2 | Co-op |
||
Online play | 2 | Co-op |
Issues fixed
Failed to initialize the engine
Originally a bug, but still persists as the game may open an invalid screen resolution by default.
See Windowed.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista, 7 |
Processor (CPU) | 2.2 GHz | 2.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | ATI/Nvidia 256 MB of VRAM Shader model 3.0 support |
512 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (224220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.