Premier Manager Ninety Nine
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Developers | |
---|---|
Dinamic Multimedia | |
Publishers | |
Gremlin Interactive | |
Release dates | |
Windows | August 1999 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | Text-based, Bird's-eye view |
Controls | Menu-based |
Genres | Sports, Strategy |
Sports | Football (Soccer) |
Art styles | Realistic |
Series | Premier Manager, Actua Sports |
⤏ Go to series page | |
Subseries of Actua Sports | |
Premier Manager | 1993 |
Premier Manager 2 | 1993 |
Premier Manager 3 | 1994 |
Premier Manager 97 | 1997 |
Premier Manager 98 | 1997 |
Premier Manager Ninety Nine | 1999 |
Premier Manager 2002/2003 Season | 2003 |
Premier Manager 2003-04 | 2003 |
Premier Manager 2004-2005 | 2004 |
Premier Manager 2005-2006 | 2005 |
Premier Manager 2006-2007 | 2006 |
Premier Manager 08 | 2007 |
Premier Manager 09 | 2008 |
Premier Manager 10 | 2009 |
Premier Manager 2012 | 2012 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretched, the game offers a lot of different resolutions none of them 16:9. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Camera view can be changed during the match. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Bilinear filtering only. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Mouse and keyboard are required to play the game. |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound FX. On/off for Sond FX Ambient and Commentary during the match | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 20 | Hot seat, Versus 8 in Pro-Manager mode. |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 133 MHz | Intel Pentium 200 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 2 MB | 400 MB |
Video card (GPU) | 1 MB of VRAM DirectX 6 compatible | Any Direct3D compatible 3D accelerator 4 MB of VRAM |
Sound (audio device) | DirectSound compatible | |
Other | 4x CD-ROM drive |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).