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Difference between revisions of "Predator: Hunting Grounds"

From PCGamingWiki, the wiki about fixing PC games
(dev state)
Line 30: Line 30:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{P|localappdata}}\SpaceFish\Saved\Config\WindowsNoEditor\}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{P|localappdata}}\SpaceFish\Saved\SaveGames\}}
 
}}
 
}}
  
Line 67: Line 67:
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Vert-}} scaling.<ref>{{Refcheck|user=Rose|date=2020-03-28|comment=Screenshots of the gameplay and menu screens of the trial version taken at 2560x1080 and 1920x1080, then compared.}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = true
+
|fov                        = limited
|fov notes                  =  
+
|fov notes                  = 65-90. Limited to first person view.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = Scales with the video quality preset.<ref>{{Refcheck|user=Rose|date=2020-03-28|comment=In the trial version, Epic set sg.AntiAliasingQuality to 3 in GameUserSettings.ini, while Low set it to 0.}}</ref>
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 160: Line 160:
 
{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = SFX, music & voice
+
|separate volume notes    = Music, sound effects, voice over, voice chat.
 
|surround sound          = true
 
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
 
|subtitles                = true
 
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = Additional options for font size and background opacity adjustment.
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 195: Line 195:
 
|lan play modes      =  
 
|lan play modes      =  
 
|lan play notes      =  
 
|lan play notes      =  
|online play          = unknown
+
|online play          = true
|online play players  =  
+
|online play players  = 5
|online play modes    =  
+
|online play modes    = Co-op, Versus
 
|online play notes    =  
 
|online play notes    =  
 
|asynchronous        =  
 
|asynchronous        =  
Line 221: Line 221:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 244: Line 244:
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = unknown
 
|windows 32-bit exe    = unknown
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
Line 259: Line 259:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = Wwise
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 269: Line 269:
 
|multiplayer      =  
 
|multiplayer      =  
 
|multiplayer notes=  
 
|multiplayer notes=  
|anticheat        =  
+
|anticheat        = Easy Anti-Cheat
 
|anticheat notes  =  
 
|anticheat notes  =  
 
}}
 
}}

Revision as of 07:33, 28 March 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Predator: Hunting Grounds
Predator: Hunting Grounds cover
Developers
IllFonic
Publishers
Sony Interactive Entertainment
Engines
Unreal Engine 4[1]
Release dates
Windows April 24, 2020
Predator
Predator 2 1991
Aliens versus Predator (series)
Predator: Hunting Grounds 2020
Predator VR TBA

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\SpaceFish\Saved\Config\WindowsNoEditor\

Save game data location

System Location
Windows %LOCALAPPDATA%\SpaceFish\Saved\SaveGames\

Save game cloud syncing

System Native Notes
Epic Games Launcher

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
5 Co-op, Versus

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Anti-cheat Easy Anti-Cheat

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References

  1. Awesome games coming in 2020 and beyond - last accessed on 2020-01-02