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Difference between revisions of "PowerSlave"

From PCGamingWiki, the wiki about fixing PC games
m (Added MobyGames entry)
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{{Source ports table|content=
 
{{Source ports table|content=
 
{{Source ports table/row| PCExhumed| url=https://forums.duke4.net/topic/10872-pcexhumed-exhumedpowerslave-pc-port/ | Reverse-engineered port using EDuke32 technology. | Windows}}
 
{{Source ports table/row| PCExhumed| url=https://forums.duke4.net/topic/10872-pcexhumed-exhumedpowerslave-pc-port/ | Reverse-engineered port using EDuke32 technology. | Windows}}
 +
{{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of PCExhumed to [https://www.pcgamingwiki.com/wiki/Engine:Id_Tech_1#Source_ports GZDoom] architecture. Currently in Alpha. Also supports '''Duke Nukem 3D''', '''Blood''', and '''Redneck Rampage'''. | Windows, OS X, Linux }}
 
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Revision as of 03:28, 6 February 2020

PowerSlave
PowerSlave cover
Developers
Lobotomy Software
Publishers
North America Playmates Interactive Entertainment
Europe BMG Interactive
Engines
Build
Release dates
DOS December 31, 1996
PowerSlave on MobyGames
PowerSlave on Wikipedia
PowerSlave
PowerSlave 1996
PowerSlave EX (unofficial port) 2015
PowerSlave Exhumed 2022

Key points

Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan. Differences are minimal (title screen, etc.).
PowerSlave install can be converted to Exhumed install, and vice versa, using this.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc check can be disabled through a command line parameter
DOS

Essential improvements

Source ports

Name Description
PCExhumed Reverse-engineered port using EDuke32 technology.
Windows
Raze Fork of PCExhumed to GZDoom architecture. Currently in Alpha. Also supports Duke Nukem 3D, Blood, and Redneck Rampage.
Windows
macOS (OS X)
Linux

DOS/32A

DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.

EX / PS DeHacker

A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions.

Patch works with both Powerslave and Exhumed.
Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.

WASD + Mouse

Edit SETUP.CFG
  1. Open SETUP.CFG.
  2. Replace the content in the [KeyDefinitions] section with:
Modern keyboard binds
Move_Forward = "Up" "W"
Move_Backward = "Down" "S"
Turn_Left = "Left" ""
Turn_Right = "Right" ""
Strafe = "LAlt" "RAlt"
Strafe_Left = "," "A"
Strafe_Right = "." "D"
Run = "LShift" "RShift"
Jump = "Space" "/"
Crouch = "C" "LCtrl"
Fire = "Kpad0" "RCtrl"
Open = "F" ""
Look_Up = "PgUp" ""
Look_Down = "PgDn" ""
Look_Straight = "Home" "I"
Aim_Up = "Insert" ""
Aim_Down = "Delete" ""
SendMessage = "T" ""
Weapon_1 = "1" ""
Weapon_2 = "2" ""
Weapon_3 = "3" ""
Weapon_4 = "4" ""
Weapon_5 = "5" "G"
Weapon_6 = "6" "V"
Weapon_7 = "7" "B"
Mouseview = "U" ""
Pause = "Pause" ""
Map = "Tab" ""
Zoom_In = "F1" "X"
Zoom_Out = "F2" "Z"
Gamma_Correction = "F11" ""
Escape = "Escape" ""
Shrink_Screen = "Kpad-" "-"
Enlarge_Screen = "Kpad+" "="
Inventory = "Enter" "R"
Inventory_Left = "[" "Q"
Inventory_Right = "]" "E"
Mouse_Sensitivity_Down = "F7" ""
Mouse_Sensitivity_Up = "F8" ""

Then replace the content below the ControllerType = with the following:

Modern mouse binds
MouseButton0 = "Fire"
MouseButtonClicked0 = ""
MouseButton1 = "Jump"
MouseButtonClicked1 = ""
MouseButton2 = "Weapon_1"
MouseButtonClicked2 = "Weapon_3"

Notes

Easier and more modern control scheme.
Requires DeHacker's forced mouselook, C key fix and strafing fix.

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\SETUP.CFG

Save game data location

System Location
DOS <path-to-game>\SAVGAME*.SAV

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
4
Online play
For DOSBox use DOSBox IPX/modem emulation.

Other information

API

Technical specs Supported Notes
DOS video modes SVGA, SVGA (VESA), VGA

Map Browser

Allows easy browsing and management of user maps. Also allows jumping through default levels.

User Maps/Addons

  • El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
  • Return to Ruins - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included LEV*.MAP files to RUIN*.MAP and using the following batch script to launch it:
Return to Ruins batch script
@echo off
echo Starting Return to Ruins...
pause
COPY LEV1.map LEV1.bme
COPY LEV2.map LEV2.bme
COPY LEV3.map LEV3.bme
COPY ruin1.map LEV1.map
COPY ruin2.map LEV2.map
COPY ruin3.map LEV3.map
CLS
PS /1 /h
COPY LEV1.bme LEV1.map
COPY LEV2.bme LEV2.map
COPY LEV3.bme LEV3.map
DEL LEV*.bme
echo Files restored...

System requirements

DOS
Minimum Recommended
Operating system (OS) 3.3
Processor (CPU) Intel 486
System memory (RAM) 4 MB
Hard disk drive (HDD)
Video card (GPU) SuperVGA, VESA, VGA

References