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Difference between revisions of "PowerSlave"

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m (→‎API: updated template usage)
m (Taxonomy added.)
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{{Infobox game/row/publisher|Playmates Interactive Entertainment|North America}}
 
{{Infobox game/row/publisher|Playmates Interactive Entertainment|North America}}
 
{{Infobox game/row/publisher|BMG Interactive|Europe}}
 
{{Infobox game/row/publisher|BMG Interactive|Europe}}
 +
{{Infobox game/row/publisher|Throwback Entertainment|Digital}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|Build}}
 
{{Infobox game/row/engine|Build}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|DOS|December 31, 1996}}
+
{{Infobox game/row/date|DOS|1996}}
|steam appid  =  
+
{{Infobox game/row/date|Windows|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release">{{Refurl|url=https://www.gog.com/news/throwback_thursday_with_new_games_from_throwback_entertainment|title=Throwback Thursday with new games from Throwback Entertainment - GOG.com|date=2020-11-19}}</ref>}}
|gogcom id    =  
+
{{Infobox game/row/date|OS X|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release"/>}}
 +
{{Infobox game/row/date|Linux|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release"/>}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Egypt, Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | PowerSlave }}
 +
|steam appid  = 1260020
 +
|gogcom id    = 2132611980
 +
|hltb        = 3264
 +
|igdb        = powerslave
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = powerslave_
 
|wikipedia    = PowerSlave
 
|wikipedia    = PowerSlave
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|PowerSlave}}
 
  
 
'''Key points'''
 
'''Key points'''
 
{{ii}} Released as '''Exhumed''' in Europe and '''A.D. 1999: Pharaoh's Revival''' in Japan. Differences are minimal (title screen, etc.).
 
{{ii}} Released as '''Exhumed''' in Europe and '''A.D. 1999: Pharaoh's Revival''' in Japan. Differences are minimal (title screen, etc.).
 
{{ii}} PowerSlave install can be converted to Exhumed install, and vice versa, using [http://ctpax-cheater.losthost.org/htmldocs/pefs/ps_vs_ex.zip this].
 
{{ii}} PowerSlave install can be converted to Exhumed install, and vice versa, using [http://ctpax-cheater.losthost.org/htmldocs/pefs/ps_vs_ex.zip this].
 +
 +
'''General information'''
 +
{{GOG.com links|2132611980|powerslave}}
 +
{{mm}} [https://steamcommunity.com/app/1260020/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail |  | Disc | Disc check can be disabled through a command line parameter |  | DOS }}
 
{{Availability/row| Retail |  | Disc | Disc check can be disabled through a command line parameter |  | DOS }}
 +
{{Availability/row| GOG.com | powerslave | DRM-free | Prepackaged with [[DOSBox]]. | | Windows, OS X, Linux }}
 +
{{Availability/row| Steam | 1260020 | Steam |  |  | Windows }}
 
}}
 
}}
  
 
==Essential improvements==
 
==Essential improvements==
 +
===Source ports===
 +
{{Source ports table|content=
 +
{{Source ports table/row| BuildGDX| url=https://m210.duke4.net/ | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. | Windows, Linux, OS X}}
 +
{{Source ports table/row| PCExhumed| url=https://lerppu.net/wannabethesis/ | Reverse-engineered port using EDuke32 technology. | Windows}}
 +
{{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of PCExhumed to [https://www.pcgamingwiki.com/wiki/Engine:Id_Tech_1#Source_ports GZDoom] architecture. Also supports '''Duke Nukem 3D''', '''Blood''', and '''Redneck Rampage'''. | Windows, OS X, Linux }}
 +
}}
  
 
===[http://dos32a.narechk.net/index_en.html DOS/32A]===
 
===[http://dos32a.narechk.net/index_en.html DOS/32A]===
Line 103: Line 134:
 
{{ii}} Requires DeHacker's forced mouselook, C key fix and strafing fix.
 
{{ii}} Requires DeHacker's forced mouselook, C key fix and strafing fix.
 
}}
 
}}
 
===[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-frontends/PowerslaveMapBrowser10.zip Map Browser]===
 
Allows easy browsing and management of user maps. Also allows jumping through default levels.
 
 
===User Maps/Addons===
 
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-maps/ El-Gizah] - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
 
* [https://forums.duke4.net/topic/9111-return-to-ruins-a-new-powerslave-exhumed-mini-episode-and-mapping-documentation/ Return to Ruins] - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included {{file|LEV*.MAP}} files to {{file|RUIN*.MAP}} and using the following batch script to launch it:
 
 
<div class="mw-collapsible mw-collapsed">
 
: '''Return to Ruins batch script'''
 
<div class="mw-collapsible-content">
 
 
<pre>
 
@echo off
 
echo Starting Return to Ruins...
 
pause
 
COPY LEV1.map LEV1.bme
 
COPY LEV2.map LEV2.bme
 
COPY LEV3.map LEV3.bme
 
COPY ruin1.map LEV1.map
 
COPY ruin2.map LEV2.map
 
COPY ruin3.map LEV3.map
 
CLS
 
PS /1 /h
 
COPY LEV1.bme LEV1.map
 
COPY LEV2.bme LEV2.map
 
COPY LEV3.bme LEV3.map
 
DEL LEV*.bme
 
echo Files restored...
 
</pre></div></div>
 
  
 
==Game data==
 
==Game data==
Line 138: Line 139:
 
{{Game data|
 
{{Game data|
 
{{Game data/config|DOS|{{P|game}}\SETUP.CFG}}
 
{{Game data/config|DOS|{{P|game}}\SETUP.CFG}}
 +
{{Game data/config|Windows|}}
 +
{{Game data/config|OS X|}}
 +
{{Game data/config|Linux|}}
 
}}
 
}}
 +
{{XDG|unknown}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
 
{{Game data/saves|DOS|{{P|game}}\SAVGAME*.SAV}}
 
{{Game data/saves|DOS|{{P|game}}\SAVGAME*.SAV}}
 +
{{Game data/saves|Windows|}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|}}
 
}}
 
}}
  
==Video settings==
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
{{Video settings
+
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = true
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              = unknown
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 152: Line 178:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= See [[#Source ports|Source ports]].
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = See [[#Source ports|Source ports]].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Source ports|Source ports]].
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Source ports|Source ports]].
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Source ports|Source ports]].
|windowed                  = false
+
|windowed                  = hackable
|windowed notes            =  
+
|windowed notes            = See [[#Source ports|Source ports]].
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Use [https://www.pcgamingwiki.com/wiki/Glossary:Borderless_fullscreen_windowed#Borderless_Gaming Borderless Gaming]
|anisotropic                = false
+
|anisotropic                = hackable
|anisotropic notes          =  
+
|anisotropic notes          = See [[#Source ports|Source ports]].
|antialiasing              = false
+
|antialiasing              = hackable
|antialiasing notes        =  
+
|antialiasing notes        = Force through graphics driver.
|vsync                      = false
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = See [[#Source ports|Source ports]].
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = false
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = See [[#Source ports|Source ports]].
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = Can be set with <code>MENU.EXE</code>
 
|key remap notes          = Can be set with <code>MENU.EXE</code>
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
 
|mouse sensitivity        = true
 
|mouse sensitivity        = true
Line 246: Line 272:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|PowerSlave audio.png|Audio settings.}}
 
{{Image|PowerSlave audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music and Sound FX
 
|separate volume notes    = Music and Sound FX
|surround sound          = false
+
|surround sound          = hackable
|surround sound notes    =  
+
|surround sound notes    = See [[#Source ports|Source ports]].
 
|subtitles                = false
 
|subtitles                = false
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 259: Line 285:
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              = false
+
|eax support              = hackable
|eax support notes        =  
+
|eax support notes        = Raze supports [[Glossary:Surround_sound#OpenAL|OpenAL Soft]] for binaural HRTF mixing and EFX.
 +
|red book cd audio        = true
 +
|red book cd audio notes  =  
 
}}
 
}}
  
Line 318: Line 346:
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
|software mode          = true
+
|software mode          =  
 
|software mode notes    =  
 
|software mode notes    =  
 
|mantle support        =  
 
|mantle support        =  
Line 330: Line 358:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    =  
+
|windows 32-bit exe    = unknown
|windows 64-bit exe    =  
+
|windows 64-bit exe    = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app      =  
+
|macos 32-bit app      = unknown
|macos 64-bit app      =  
+
|macos 64-bit app      = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable=  
+
|linux 32-bit executable= hackable
|linux 64-bit executable=  
+
|linux 64-bit executable= hackable
|linux executable notes =  
+
|linux arm app          = hackable
 +
|linux executable notes = Requires a source port.<ref>{{Refurl|url=https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=pcexhumed|title=AUR : pcexhumed.git|date=2021-05-09}}</ref><ref>{{Refurl|url=https://forums.duke4.net/topic/10872-pcexhumed-exhumedpowerslave-pc-port|title=PCExhumed - Exhumed/PowerSlave PC port|date=2021-05-09}}</ref>
 
}}
 
}}
 +
 +
===[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-frontends/PowerslaveMapBrowser10.zip Map Browser]===
 +
Allows easy browsing and management of user maps. Also allows jumping through default levels.
 +
 +
===User Maps/Addons===
 +
* [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-maps/ El-Gizah] - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
 +
* [https://forums.duke4.net/topic/9111-return-to-ruins-a-new-powerslave-exhumed-mini-episode-and-mapping-documentation/ Return to Ruins] - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included {{file|LEV*.MAP}} files to {{file|RUIN*.MAP}} and using the following batch script to launch it:
 +
 +
<div class="mw-collapsible mw-collapsed">
 +
: '''Return to Ruins batch script'''
 +
<div class="mw-collapsible-content">
 +
 +
<pre>
 +
@echo off
 +
echo Starting Return to Ruins...
 +
pause
 +
COPY LEV1.map LEV1.bme
 +
COPY LEV2.map LEV2.bme
 +
COPY LEV3.map LEV3.bme
 +
COPY ruin1.map LEV1.map
 +
COPY ruin2.map LEV2.map
 +
COPY ruin3.map LEV3.map
 +
CLS
 +
PS /1 /h
 +
COPY LEV1.bme LEV1.map
 +
COPY LEV2.bme LEV2.map
 +
COPY LEV3.bme LEV3.map
 +
DEL LEV*.bme
 +
echo Files restored...
 +
</pre></div></div>
  
 
==System requirements==
 
==System requirements==
Line 354: Line 414:
 
|recCPU  =  
 
|recCPU  =  
 
|recRAM  = 8 MB
 
|recRAM  = 8 MB
 +
|recHD    =
 +
|recGPU  =
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = Windows
 +
|minOS    = 7
 +
|minCPU  = 1.0 GHz
 +
|minRAM  =
 +
|minHD    = 50 MB
 +
|minGPU  =
 +
|minDX    = 9.0c
 +
|minaudio = DirectX 9 compatible
 +
 +
|recOS    = 10
 +
|recCPU  = 1.5 GHz
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = OS X
 +
|minOS    = 10.11
 +
|minCPU  =
 +
|minRAM  =
 +
|minHD    = 50 MB
 +
|minGPU  =
 +
 +
|recOS    =
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 +
}}
 +
 +
{{System requirements
 +
|OSfamily = Linux
 +
|minOS    = Ubuntu 16.04
 +
|minCPU  = 1.0 GHz
 +
|minRAM  = 128 MB
 +
|minHD    = 50 MB
 +
|minGPU  = OpenGL compatible
 +
|minaudio = ALSA compatible
 +
 +
|recOS    = Ubuntu 16.04 LTS
 +
|recCPU  = 1.5 GHz
 +
|recRAM  = 256 MB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  

Revision as of 21:26, 15 July 2021

PowerSlave
PowerSlave cover
Developers
Lobotomy Software
Publishers
North America Playmates Interactive Entertainment
Europe BMG Interactive
Digital Throwback Entertainment
Engines
Build
Release dates
DOS 1996
Windows (DOSBox) November 19, 2020[1]
macOS (OS X) (DOSBox) November 19, 2020[1]
Linux (DOSBox) November 19, 2020[1]
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter
Themes Egypt, Sci-fi
Series PowerSlave
PowerSlave on HowLongToBeat
PowerSlave on IGDB
PowerSlave on MobyGames
PowerSlave on Wikipedia
PowerSlave
PowerSlave 1996
PowerSlave EX (unofficial port) 2015
PowerSlave Exhumed 2022

Key points

Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan. Differences are minimal (title screen, etc.).
PowerSlave install can be converted to Exhumed install, and vice versa, using this.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Disc check can be disabled through a command line parameter
DOS
GOG.com
DRM-free
Prepackaged with DOSBox.
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows

Essential improvements

Source ports

Name Description
BuildGDX Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints.
Windows
Linux
macOS (OS X)
PCExhumed Reverse-engineered port using EDuke32 technology.
Windows
Raze Fork of PCExhumed to GZDoom architecture. Also supports Duke Nukem 3D, Blood, and Redneck Rampage.
Windows
macOS (OS X)
Linux

DOS/32A

DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.

EX / PS DeHacker

A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions.

Patch works with both Powerslave and Exhumed.
Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.

WASD + Mouse

Edit SETUP.CFG
  1. Open SETUP.CFG.
  2. Replace the content in the [KeyDefinitions] section with:
Modern keyboard binds
Move_Forward = "Up" "W"
Move_Backward = "Down" "S"
Turn_Left = "Left" ""
Turn_Right = "Right" ""
Strafe = "LAlt" "RAlt"
Strafe_Left = "," "A"
Strafe_Right = "." "D"
Run = "LShift" "RShift"
Jump = "Space" "/"
Crouch = "C" "LCtrl"
Fire = "Kpad0" "RCtrl"
Open = "F" ""
Look_Up = "PgUp" ""
Look_Down = "PgDn" ""
Look_Straight = "Home" "I"
Aim_Up = "Insert" ""
Aim_Down = "Delete" ""
SendMessage = "T" ""
Weapon_1 = "1" ""
Weapon_2 = "2" ""
Weapon_3 = "3" ""
Weapon_4 = "4" ""
Weapon_5 = "5" "G"
Weapon_6 = "6" "V"
Weapon_7 = "7" "B"
Mouseview = "U" ""
Pause = "Pause" ""
Map = "Tab" ""
Zoom_In = "F1" "X"
Zoom_Out = "F2" "Z"
Gamma_Correction = "F11" ""
Escape = "Escape" ""
Shrink_Screen = "Kpad-" "-"
Enlarge_Screen = "Kpad+" "="
Inventory = "Enter" "R"
Inventory_Left = "[" "Q"
Inventory_Right = "]" "E"
Mouse_Sensitivity_Down = "F7" ""
Mouse_Sensitivity_Up = "F8" ""

Then replace the content below the ControllerType = with the following:

Modern mouse binds
MouseButton0 = "Fire"
MouseButtonClicked0 = ""
MouseButton1 = "Jump"
MouseButtonClicked1 = ""
MouseButton2 = "Weapon_1"
MouseButtonClicked2 = "Weapon_3"

Notes

Easier and more modern control scheme.
Requires DeHacker's forced mouselook, C key fix and strafing fix.

Game data

Configuration file(s) location

System Location
DOS <path-to-game>\SETUP.CFG
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1260020/pfx/[Note 2]
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
DOS <path-to-game>\SAVGAME*.SAV
Windows <path-to-game> (mounted in DOSBox)[Note 1]
macOS (OS X) <path-to-game> (mounted in DOSBox)[Note 1]
Linux <path-to-game> (mounted in DOSBox)[Note 1]
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1260020/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Input

Keyboard and mouse State Notes
Remapping
Can be set with MENU.EXE
Mouse acceleration
Mouse sensitivity
F7 lowers it, F8 increases it
Mouse input in menus
Mouse Y-axis inversion
Can be changed via DeHacker
Controller
Controller support
For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds).
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music and Sound FX
Surround sound
See Source ports.
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
EAX support
Raze supports OpenAL Soft for binaural HRTF mixing and EFX.
Red Book CD audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
4
Online play
For DOSBox use DOSBox IPX/modem emulation.

Other information

API

Technical specs Supported Notes
DOS video modes SVGA, SVGA (VESA), VGA
Executable 32-bit 64-bitARM Notes
Linux
Requires a source port.[2][3]

Map Browser

Allows easy browsing and management of user maps. Also allows jumping through default levels.

User Maps/Addons

  • El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
  • Return to Ruins - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included LEV*.MAP files to RUIN*.MAP and using the following batch script to launch it:
Return to Ruins batch script
@echo off
echo Starting Return to Ruins...
pause
COPY LEV1.map LEV1.bme
COPY LEV2.map LEV2.bme
COPY LEV3.map LEV3.bme
COPY ruin1.map LEV1.map
COPY ruin2.map LEV2.map
COPY ruin3.map LEV3.map
CLS
PS /1 /h
COPY LEV1.bme LEV1.map
COPY LEV2.bme LEV2.map
COPY LEV3.bme LEV3.map
DEL LEV*.bme
echo Files restored...

System requirements

DOS
Minimum Recommended
Operating system (OS) 3.3
Processor (CPU) Intel 486
System memory (RAM) 4 MB
Hard disk drive (HDD)
Video card (GPU) SuperVGA, VESA, VGA
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 1.0 GHz
System memory (RAM)
Hard disk drive (HDD) 50 MB
Video card (GPU) DirectX 9.0c compatible
Sound (audio device) DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 50 MB
Linux
Minimum Recommended
Operating system (OS) Ubuntu 16.04
Processor (CPU) 1.0 GHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 50 MB
Video card (GPU) OpenGL compatible
Sound (audio device) ALSA compatible


Notes

  1. 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to <path-to-game>/cloud_saves/ even if GOG Galaxy is not used (this folder contains all redirected files, so some files in the cloud_saves folder might be temporary files or other files that do not contain saves or settings).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1260020/ in addition to or instead of this directory. The app ID (1260020) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. 1.0 1.1 1.2 Throwback Thursday with new games from Throwback Entertainment - GOG.com - last accessed on 2020-11-19
  2. AUR : pcexhumed.git - last accessed on 2021-05-09
  3. PCExhumed - Exhumed/PowerSlave PC port - last accessed on 2021-05-09