Difference between revisions of "PowerSlave"
SirYodaJedi (talk | contribs) m (→Audio settings) |
m (The source port is unofficial so it should not be listed under official releases.) |
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{{Infobox game/row/publisher|Playmates Interactive Entertainment|North America}} | {{Infobox game/row/publisher|Playmates Interactive Entertainment|North America}} | ||
{{Infobox game/row/publisher|BMG Interactive|Europe}} | {{Infobox game/row/publisher|BMG Interactive|Europe}} | ||
+ | {{Infobox game/row/publisher|Throwback Entertainment|Digital}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Build}} | {{Infobox game/row/engine|Build}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|DOS|December 31, 1996}} | {{Infobox game/row/date|DOS|December 31, 1996}} | ||
+ | {{Infobox game/row/date|Windows|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release">{{Refurl|url=https://www.gog.com/news/throwback_thursday_with_new_games_from_throwback_entertainment|title=Throwback Thursday with new games from Throwback Entertainment - GOG.com|date=2020-11-19}}</ref>}} | ||
+ | {{Infobox game/row/date|OS X|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release"/>}} | ||
+ | {{Infobox game/row/date|Linux|November 19, 2020|wrapper=DOSBox|ref=<ref name="gog release"/>}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | PowerSlave }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = 2132611980 |
+ | |hltb = 3264 | ||
+ | |igdb = powerslave | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = powerslave_ | ||
|wikipedia = PowerSlave | |wikipedia = PowerSlave | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Released as '''Exhumed''' in Europe and '''A.D. 1999: Pharaoh's Revival''' in Japan. Differences are minimal (title screen, etc.) PowerSlave install can be converted to Exhumed install, and vice versa, using [http://ctpax-cheater.losthost.org/htmldocs/pefs/ps_vs_ex.zip this]. | + | {{ii}} Released as '''Exhumed''' in Europe and '''A.D. 1999: Pharaoh's Revival''' in Japan. Differences are minimal (title screen, etc.). |
+ | {{ii}} PowerSlave install can be converted to Exhumed install, and vice versa, using [http://ctpax-cheater.losthost.org/htmldocs/pefs/ps_vs_ex.zip this]. | ||
+ | |||
+ | '''General information''' | ||
+ | {{GOG.com links|2132611980|powerslave}} | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Disc | Disc check can be disabled through a command line parameter | | DOS }} | {{Availability/row| Retail | | Disc | Disc check can be disabled through a command line parameter | | DOS }} | ||
+ | {{Availability/row| GOG.com | powerslave | DRM-free | Prepackaged with [[DOSBox]]. | | Windows, OS X, Linux }} | ||
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
+ | ===Source ports=== | ||
+ | {{Source ports table|content= | ||
+ | {{Source ports table/row| BuildGDX| url=https://m210.duke4.net/ | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. | Windows, Linux, OS X}} | ||
+ | {{Source ports table/row| PCExhumed| url=https://forums.duke4.net/topic/10872-pcexhumed-exhumedpowerslave-pc-port/ | Reverse-engineered port using EDuke32 technology. | Windows}} | ||
+ | {{Source ports table/row| Raze | url=https://github.com/coelckers/Raze/releases | Fork of PCExhumed to [https://www.pcgamingwiki.com/wiki/Engine:Id_Tech_1#Source_ports GZDoom] architecture. Also supports '''Duke Nukem 3D''', '''Blood''', and '''Redneck Rampage'''. | Windows, OS X, Linux }} | ||
+ | }} | ||
===[http://dos32a.narechk.net/index_en.html DOS/32A]=== | ===[http://dos32a.narechk.net/index_en.html DOS/32A]=== | ||
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===[http://ctpax-cheater.losthost.org/htmldocs/pefs/expsdehk.zip EX / PS DeHacker]=== | ===[http://ctpax-cheater.losthost.org/htmldocs/pefs/expsdehk.zip EX / PS DeHacker]=== | ||
− | + | A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions. | |
− | + | {{++}} Patch works with both Powerslave and Exhumed. | |
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− | {{++}} | ||
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{{ii}} [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-patches/ Earlier versions] of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the [http://www.devoresoftware.com/freesource/cwsrc.htm CauseWay Extender] instead. | {{ii}} [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-patches/ Earlier versions] of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the [http://www.devoresoftware.com/freesource/cwsrc.htm CauseWay Extender] instead. | ||
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+ | ===WASD + Mouse=== | ||
+ | {{Fixbox|description=Edit SETUP.CFG||fix= | ||
+ | #Open {{file|SETUP.CFG}}. | ||
+ | #Replace the content in the <code>[KeyDefinitions]</code> section with: | ||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Modern keyboard binds''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <pre> | ||
+ | Move_Forward = "Up" "W" | ||
+ | Move_Backward = "Down" "S" | ||
+ | Turn_Left = "Left" "" | ||
+ | Turn_Right = "Right" "" | ||
+ | Strafe = "LAlt" "RAlt" | ||
+ | Strafe_Left = "," "A" | ||
+ | Strafe_Right = "." "D" | ||
+ | Run = "LShift" "RShift" | ||
+ | Jump = "Space" "/" | ||
+ | Crouch = "C" "LCtrl" | ||
+ | Fire = "Kpad0" "RCtrl" | ||
+ | Open = "F" "" | ||
+ | Look_Up = "PgUp" "" | ||
+ | Look_Down = "PgDn" "" | ||
+ | Look_Straight = "Home" "I" | ||
+ | Aim_Up = "Insert" "" | ||
+ | Aim_Down = "Delete" "" | ||
+ | SendMessage = "T" "" | ||
+ | Weapon_1 = "1" "" | ||
+ | Weapon_2 = "2" "" | ||
+ | Weapon_3 = "3" "" | ||
+ | Weapon_4 = "4" "" | ||
+ | Weapon_5 = "5" "G" | ||
+ | Weapon_6 = "6" "V" | ||
+ | Weapon_7 = "7" "B" | ||
+ | Mouseview = "U" "" | ||
+ | Pause = "Pause" "" | ||
+ | Map = "Tab" "" | ||
+ | Zoom_In = "F1" "X" | ||
+ | Zoom_Out = "F2" "Z" | ||
+ | Gamma_Correction = "F11" "" | ||
+ | Escape = "Escape" "" | ||
+ | Shrink_Screen = "Kpad-" "-" | ||
+ | Enlarge_Screen = "Kpad+" "=" | ||
+ | Inventory = "Enter" "R" | ||
+ | Inventory_Left = "[" "Q" | ||
+ | Inventory_Right = "]" "E" | ||
+ | Mouse_Sensitivity_Down = "F7" "" | ||
+ | Mouse_Sensitivity_Up = "F8" "" | ||
+ | </pre></div></div> | ||
+ | Then replace the content below the <code>ControllerType =</code> with the following: | ||
<div class="mw-collapsible mw-collapsed"> | <div class="mw-collapsible mw-collapsed"> | ||
− | : | + | : '''Modern mouse binds''' |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
− | |||
<pre> | <pre> | ||
− | + | MouseButton0 = "Fire" | |
− | + | MouseButtonClicked0 = "" | |
− | + | MouseButton1 = "Jump" | |
− | + | MouseButtonClicked1 = "" | |
− | + | MouseButton2 = "Weapon_1" | |
− | + | MouseButtonClicked2 = "Weapon_3" | |
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</pre></div></div> | </pre></div></div> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Easier and more modern control scheme. | ||
+ | {{ii}} Requires DeHacker's forced mouselook, C key fix and strafing fix. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
Line 79: | Line 137: | ||
{{Game data| | {{Game data| | ||
{{Game data/config|DOS|{{P|game}}\SETUP.CFG}} | {{Game data/config|DOS|{{P|game}}\SETUP.CFG}} | ||
+ | {{Game data/config|Windows|}} | ||
+ | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
+ | {{XDG|unknown}} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
{{Game data/saves|DOS|{{P|game}}\SAVGAME*.SAV}} | {{Game data/saves|DOS|{{P|game}}\SAVGAME*.SAV}} | ||
+ | {{Game data/saves|Windows|}} | ||
+ | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|}} | ||
}} | }} | ||
− | ==Video | + | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
− | {{Video | + | {{Save game cloud syncing |
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = true | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Source ports|Source ports]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Source ports|Source ports]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Source ports|Source ports]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Source ports|Source ports]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Source ports|Source ports]]. |
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = See [[#Source ports|Source ports]]. |
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://www.pcgamingwiki.com/wiki/Glossary:Borderless_fullscreen_windowed#Borderless_Gaming Borderless Gaming] |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Source ports|Source ports]]. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Force through graphics driver. |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = See [[#Source ports|Source ports]]. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = See [[#Source ports|Source ports]]. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Can be set with <code>MENU.EXE</code> | |key remap notes = Can be set with <code>MENU.EXE</code> | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
Line 133: | Line 216: | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = hackable |
− | |invert mouse y-axis notes = Can be changed | + | |invert mouse y-axis notes = Can be changed via DeHacker |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 187: | Line 270: | ||
}} | }} | ||
− | + | ==Audio== | |
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− | ==Audio | ||
{{Image|PowerSlave audio.png|Audio settings.}} | {{Image|PowerSlave audio.png|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music and Sound FX | |separate volume notes = Music and Sound FX | ||
− | |surround sound = | + | |surround sound = hackable |
− | |surround sound notes = | + | |surround sound notes = See [[#Source ports|Source ports]]. |
|subtitles = false | |subtitles = false | ||
|subtitles notes = | |subtitles notes = | ||
Line 261: | Line 283: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = hackable |
− | |eax support notes = | + | |eax support notes = Raze supports [[Glossary:Surround_sound#OpenAL|OpenAL Soft]] for binaural HRTF mixing and EFX. |
+ | |red book cd audio = true | ||
+ | |red book cd audio notes = | ||
}} | }} | ||
Line 278: | Line 302: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
Line 320: | Line 344: | ||
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
− | |software mode = | + | |software mode = |
|software mode notes = | |software mode notes = | ||
|mantle support = | |mantle support = | ||
Line 332: | Line 356: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = unknown | ||
+ | |macos 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= hackable | ||
+ | |linux 64-bit executable= hackable | ||
+ | |linux arm app = hackable | ||
+ | |linux executable notes = Requires a source port.<ref>{{Refurl|url=https://aur.archlinux.org/cgit/aur.git/tree/PKGBUILD?h=pcexhumed|title=AUR : pcexhumed.git|date=2021-05-09}}</ref><ref>{{Refurl|url=https://forums.duke4.net/topic/10872-pcexhumed-exhumedpowerslave-pc-port|title=PCExhumed - Exhumed/PowerSlave PC port|date=2021-05-09}}</ref> | ||
}} | }} | ||
+ | |||
+ | ===[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-frontends/PowerslaveMapBrowser10.zip Map Browser]=== | ||
+ | Allows easy browsing and management of user maps. Also allows jumping through default levels. | ||
+ | |||
+ | ===User Maps/Addons=== | ||
+ | * [http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-maps/ El-Gizah] - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming. | ||
+ | * [https://forums.duke4.net/topic/9111-return-to-ruins-a-new-powerslave-exhumed-mini-episode-and-mapping-documentation/ Return to Ruins] - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included {{file|LEV*.MAP}} files to {{file|RUIN*.MAP}} and using the following batch script to launch it: | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : '''Return to Ruins batch script''' | ||
+ | <div class="mw-collapsible-content"> | ||
+ | |||
+ | <pre> | ||
+ | @echo off | ||
+ | echo Starting Return to Ruins... | ||
+ | pause | ||
+ | COPY LEV1.map LEV1.bme | ||
+ | COPY LEV2.map LEV2.bme | ||
+ | COPY LEV3.map LEV3.bme | ||
+ | COPY ruin1.map LEV1.map | ||
+ | COPY ruin2.map LEV2.map | ||
+ | COPY ruin3.map LEV3.map | ||
+ | CLS | ||
+ | PS /1 /h | ||
+ | COPY LEV1.bme LEV1.map | ||
+ | COPY LEV2.bme LEV2.map | ||
+ | COPY LEV3.bme LEV3.map | ||
+ | DEL LEV*.bme | ||
+ | echo Files restored... | ||
+ | </pre></div></div> | ||
==System requirements== | ==System requirements== | ||
Line 348: | Line 411: | ||
|recOS = | |recOS = | ||
|recCPU = | |recCPU = | ||
+ | |recRAM = 8 MB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |minOS = 7 | ||
+ | |minCPU = 1.0 GHz | ||
+ | |minRAM = | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = | ||
+ | |minDX = 9.0c | ||
+ | |minaudio = DirectX 9 compatible | ||
+ | |||
+ | |recOS = 10 | ||
+ | |recCPU = 1.5 GHz | ||
|recRAM = | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |minOS = 10.11 | ||
+ | |minCPU = | ||
+ | |minRAM = | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = | ||
+ | |||
+ | |recOS = | ||
+ | |recCPU = | ||
+ | |recRAM = | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |minOS = Ubuntu 16.04 | ||
+ | |minCPU = 1.0 GHz | ||
+ | |minRAM = 128 MB | ||
+ | |minHD = 50 MB | ||
+ | |minGPU = OpenGL compatible | ||
+ | |minaudio = ALSA compatible | ||
+ | |||
+ | |recOS = Ubuntu 16.04 LTS | ||
+ | |recCPU = 1.5 GHz | ||
+ | |recRAM = 256 MB | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = |
Revision as of 09:22, 14 May 2021
Developers | |
---|---|
Lobotomy Software | |
Publishers | |
North America | Playmates Interactive Entertainment |
Europe | BMG Interactive |
Digital | Throwback Entertainment |
Engines | |
Build | |
Release dates | |
DOS | December 31, 1996 |
Windows (DOSBox) | November 19, 2020[1] |
macOS (OS X) (DOSBox) | November 19, 2020[1] |
Linux (DOSBox) | November 19, 2020[1] |
Taxonomy | |
Series | PowerSlave |
PowerSlave | |
---|---|
PowerSlave | 1996 |
PowerSlave EX (unofficial port) | 2015 |
PowerSlave Exhumed | 2022 |
Key points
- Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan. Differences are minimal (title screen, etc.).
- PowerSlave install can be converted to Exhumed install, and vice versa, using this.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check can be disabled through a command line parameter | |||
GOG.com | Prepackaged with DOSBox. |
Essential improvements
Source ports
Name | Description | |
---|---|---|
BuildGDX | Reverse-engineered port based on Java's libGDX framework. Adds support for widescreen resolutions, OpenGL renderer, improved controls, many customization options, and free save mode in addition to the original game's checkpoints. | |
PCExhumed | Reverse-engineered port using EDuke32 technology. | |
Raze | Fork of PCExhumed to GZDoom architecture. Also supports Duke Nukem 3D, Blood, and Redneck Rampage. |
DOS/32A
DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.
EX / PS DeHacker
A patcher utility that provides bug fixes and enhancement such as proper strafing, autorun, toggleable mouse look and higher resolutions.
- Patch works with both Powerslave and Exhumed.
- Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.
WASD + Mouse
Edit SETUP.CFG |
---|
Move_Forward = "Up" "W" Move_Backward = "Down" "S" Turn_Left = "Left" "" Turn_Right = "Right" "" Strafe = "LAlt" "RAlt" Strafe_Left = "," "A" Strafe_Right = "." "D" Run = "LShift" "RShift" Jump = "Space" "/" Crouch = "C" "LCtrl" Fire = "Kpad0" "RCtrl" Open = "F" "" Look_Up = "PgUp" "" Look_Down = "PgDn" "" Look_Straight = "Home" "I" Aim_Up = "Insert" "" Aim_Down = "Delete" "" SendMessage = "T" "" Weapon_1 = "1" "" Weapon_2 = "2" "" Weapon_3 = "3" "" Weapon_4 = "4" "" Weapon_5 = "5" "G" Weapon_6 = "6" "V" Weapon_7 = "7" "B" Mouseview = "U" "" Pause = "Pause" "" Map = "Tab" "" Zoom_In = "F1" "X" Zoom_Out = "F2" "Z" Gamma_Correction = "F11" "" Escape = "Escape" "" Shrink_Screen = "Kpad-" "-" Enlarge_Screen = "Kpad+" "=" Inventory = "Enter" "R" Inventory_Left = "[" "Q" Inventory_Right = "]" "E" Mouse_Sensitivity_Down = "F7" "" Mouse_Sensitivity_Up = "F8" "" Then replace the content below the
MouseButton0 = "Fire" MouseButtonClicked0 = "" MouseButton1 = "Jump" MouseButtonClicked1 = "" MouseButton2 = "Weapon_1" MouseButtonClicked2 = "Weapon_3" Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SETUP.CFG |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVGAME*.SAV |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Source ports. | ||
Multi-monitor | See Source ports. | ||
Ultra-widescreen | See Source ports. | ||
4K Ultra HD | See Source ports. | ||
Field of view (FOV) | See Source ports. | ||
Windowed | See Source ports. | ||
Borderless fullscreen windowed | Use Borderless Gaming | ||
Anisotropic filtering (AF) | See Source ports. | ||
Anti-aliasing (AA) | Force through graphics driver. | ||
Vertical sync (Vsync) | See Source ports. | ||
60 FPS | |||
120+ FPS | See Source ports. | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be set with MENU.EXE |
|
Mouse acceleration | ||
Mouse sensitivity | F7 lowers it, F8 increases it | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can be changed via DeHacker | |
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound FX | |
Surround sound | See Source ports. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
EAX support | Raze supports OpenAL Soft for binaural HRTF mixing and EFX. | |
Red Book CD audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | For DOSBox use DOSBox IPX/modem emulation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA, SVGA (VESA), VGA |
Map Browser
Allows easy browsing and management of user maps. Also allows jumping through default levels.
User Maps/Addons
- El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
- Return to Ruins - A 3-maps mini episode. User can avoid overwriting files (if using the map browser utility for instance) by renaming the included
LEV*.MAP
files toRUIN*.MAP
and using the following batch script to launch it:
- Return to Ruins batch script
@echo off echo Starting Return to Ruins... pause COPY LEV1.map LEV1.bme COPY LEV2.map LEV2.bme COPY LEV3.map LEV3.bme COPY ruin1.map LEV1.map COPY ruin2.map LEV2.map COPY ruin3.map LEV3.map CLS PS /1 /h COPY LEV1.bme LEV1.map COPY LEV2.bme LEV2.map COPY LEV3.bme LEV3.map DEL LEV*.bme echo Files restored...
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | |
Processor (CPU) | Intel 486 | |
System memory (RAM) | 4 MB | 8 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | SuperVGA, VESA, VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | DirectX 9.0c compatible | |
Sound (audio device) | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 50 MB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 16.04 | Ubuntu 16.04 LTS |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 50 MB | |
Video card (GPU) | OpenGL compatible | |
Sound (audio device) | ALSA compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).
References
- ↑ 1.0 1.1 1.2 Throwback Thursday with new games from Throwback Entertainment - GOG.com - last accessed on 2020-11-19
- ↑ AUR : pcexhumed.git - last accessed on 2021-05-09
- ↑ PCExhumed - Exhumed/PowerSlave PC port - last accessed on 2021-05-09