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Difference between revisions of "Portal Stories: Mel"

From PCGamingWiki, the wiki about fixing PC games
(Added fix for 100% volume)
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==Issues unresolved==
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===Game changes microphone gain at launch===
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{{Fixbox|description=Modify configuration file|ref=<ref>{{Refcheck|user=Hawaii_Beach|date=2018-02-21|comment=}}</ref>|fix=
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# Go to the [[#Game data|configuration file(s) location]].
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# Open <code>config.cfg</code>.
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# Find the line <code>voice_mixer_volume</code>, it should be near the bottom of the file. If the line doesn't exist you may create it.
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# Set the value to whatever you prefer your mic volume to be, I set mine to <code>.5</code> which translates to 50% gain.
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'''Notes'''
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{{ii}} Removing the line does not work.
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{{--}} This will set a fixed value, and might not be a solution for people who are using dynamic gain which Windows (or other applications) automatically adjusts.
 
}}
 
}}
  

Revision as of 21:42, 21 February 2018

Portal Stories: Mel
Portal Stories: Mel cover
Developers
Prism Studios
Engines
Source
Release dates
Windows June 25, 2015
macOS (OS X) June 25, 2015
Linux June 25, 2015

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Portal Stories
Subseries of Portal
Portal Stories: Mel 2015
Portal Stories: VR 2016
Subseries of Half-Life
Portal 2007
Portal 2 2011
Portal 2 Sixense Perceptual Pack 2013
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) 2014
Portal Stories (series)
The Lab 2016
Bridge Constructor Portal 2017
Moondust 2018
Aperture Hand Lab 2019
Aperture Desk Job 2022

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM and Portal 2.

Essential improvements

Skip intro videos

Use -novid command line argument[1]

Game data

Configuration file(s) location

Template:Game data/row
System Location
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

Template:Game data/row
System Location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of view (FOV)

Enter console commands[2]
  1. Go to Options, Keyboard/Mouse, and set Allow Developer Console to Enabled.
  2. Press ~ to toggle the console.
  3. Type in bind w "+forward; cl_fov 110" and press Enter.
  4. Type in viewmodel_offset_y 6 and press Enter. This moves the portal gun's position further away.
  5. Every time you load a map, press w to change the FOV to 110°.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Portuguese
Russian
German
Dutch
Norwegian

Issues unresolved

Game changes microphone gain at launch

Modify configuration file[3]
  1. Go to the configuration file(s) location.
  2. Open config.cfg.
  3. Find the line voice_mixer_volume, it should be near the bottom of the file. If the line doesn't exist you may create it.
  4. Set the value to whatever you prefer your mic volume to be, I set mine to .5 which translates to 50% gain.

Notes

Removing the line does not work.
This will set a fixed value, and might not be a solution for people who are using dynamic gain which Windows (or other applications) automatically adjusts.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8.1
Processor (CPU) Intel Pentium 4 3.0 GHz
AMD Athlon 64 X2
System memory (RAM) 2 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) ATI Radeon 2400
Nvidia GeForce 8600M
Intel HD Graphics 3000
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.7
Processor (CPU) Intel Core Duo 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) ATI Radeon 2400
Nvidia GeForce 8600M
Intel HD Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) 2.8 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 11 GB
Video card (GPU) ATI Radeon HD 2600
Nvidia GeForce 8600
OpenGL 2.1 compatible
Sound (audio device) OpenAL compatible
Other Nvidia Drivers 310, AMD Drivers 12.11

References