Difference between revisions of "Portal"
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+ | {{disambig|the 2007 puzzle-platform game|the unrelated 1986 game|[[Portal (1986)]]}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Portal cover.jpg | |cover = Portal cover.jpg | ||
Line 10: | Line 11: | ||
{{Infobox game/row/date|OS X|May 12, 2010}} | {{Infobox game/row/date|OS X|May 12, 2010}} | ||
{{Infobox game/row/date|Linux|May 2, 2013}} | {{Infobox game/row/date|Linux|May 2, 2013}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|portal|90}} | ||
+ | {{Infobox game/row/reception|IGDB|portal|rating}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform, Puzzle, Shooter }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | Comedy, Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Portal }} | ||
|steam appid = 400 | |steam appid = 400 | ||
|steam appid side = 323170 | |steam appid side = 323170 | ||
− | |gogcom | + | |gogcom id = |
+ | |igdb = portal | ||
+ | |hltb = 7230 | ||
+ | |official site= https://web.archive.org/web/20180102203109/http://www.valvesoftware.com/games/portal.html | ||
|strategywiki = Portal | |strategywiki = Portal | ||
+ | |mobygames = portal_ | ||
|wikipedia = Portal (video game) | |wikipedia = Portal (video game) | ||
|winehq = 5936 | |winehq = 5936 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''General information''' | '''General information''' | ||
− | |||
− | |||
− | |||
{{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Portal] and other Source-based games | {{mm}} [https://github.com/ValveSoftware/Source-1-Games/issues GitHub Issue Tracker for Portal] and other Source-based games | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/400/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
Line 35: | Line 50: | ||
{{ii}} A demo is available. | {{ii}} A demo is available. | ||
{{++}} Soundtrack is available for free with purchase {{store link|Steam|323170|here}}. | {{++}} Soundtrack is available for free with purchase {{store link|Steam|323170|here}}. | ||
+ | {{ii}} Does not include the 14 bonus levels present in the Xbox 360 arcade version. However, modders ported over the levels, and have released them.<ref>[https://www.moddb.com/mods/portal-still-alive-pc Portal: Still Alive for PC]</ref> | ||
{{DLC| | {{DLC| | ||
{{DLC/row| [https://store.steampowered.com/app/323170/Portal_Soundtrack Soundtrack] | Available for free. | Windows, Linux, OS X }} | {{DLC/row| [https://store.steampowered.com/app/323170/Portal_Soundtrack Soundtrack] | Available for free. | Windows, Linux, OS X }} | ||
− | {{DLC/row| [http://www.moddb.com/mods/portal-still-alive-pc Still Alive] | Originally an Xbox 360 exclusive, ported to PC by modders in 2017. Available for free. | Windows, Linux, OS X }} | + | {{DLC/row| [http://www.moddb.com/mods/portal-still-alive-pc Still Alive] | Originally an Xbox 360 exclusive, ported to PC by modders in 2017. Available for free. Alternate map pack version: https://www.moddb.com/mods/portal-still-alive-mp | Windows, Linux, OS X }} |
}} | }} | ||
==Essential improvements== | ==Essential improvements== | ||
+ | ===Peixoto's patch=== | ||
+ | [https://www.buymeacoffee.com/Peixoto Peixoto's patch] forced resolution allows in high resolution without shrinking the HUD\menus. Super sampling anti-aliasing is also possible | ||
+ | |||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}} | {{Fixbox|description=Use <code>-novid</code> [[Glossary:Command line arguments|command line argument]]|ref={{cn|date=July 2016}}}} | ||
Line 61: | Line 80: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = Approx. 1 GB available.<br/>Settings will sync too, except graphics settings. |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Portal General Video.png|In-game general video settings.}} | {{Image|Portal General Video.png|In-game general video settings.}} | ||
{{Image|Portal Advanced Video.png|In-game advanced video settings.}} | {{Image|Portal Advanced Video.png|In-game advanced video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/portal |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = gold | |multimonitor wsgf award = gold | ||
Line 86: | Line 109: | ||
|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
− | |4k ultra hd notes = | + | |4k ultra hd notes = Some text may be too small, see [https://steamcommunity.com/app/400/discussions/0/360671352683876162/ this thread]. |
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = Values between 75° and 90° horizontal can be set via ingame slider.<ref>[https://developer.valvesoftware.com/wiki/Field_of_View Field of View - Valve Developer Community]</ref> For higher values use [https://steamcommunity.com/sharedfiles/filedetails/?id=1806796168 this] guide. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 99: | Line 122: | ||
|anisotropic notes = Up to 16 samples. | |anisotropic notes = Up to 16 samples. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 8x [[MSAA]] and up to 16x [[QCSAA]]. | + | |antialiasing notes = Up to 8x [[MSAA]] and up to 16x [[QCSAA]]. [[SGSSAA]] available with flag <code>0x004010C1</code>. |
|vsync = true | |vsync = true | ||
|vsync notes = Double and triple buffered. | |vsync notes = Double and triple buffered. | ||
Line 105: | Line 128: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 300 FPS. Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]]. To uncap FPS or cap FPS higher than 300 you must first set <code>sv_cheats = 1</code> before using <code>fps_max</code>. <code>sv_cheats = 1</code> will also disable achievements. |
|hdr = false | |hdr = false | ||
|hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | |hdr notes = Rendered image uses {{term|SDR}} color space. In-game {{term|HDR}} option refers only to {{term|HDR Rendering}}. | ||
Line 111: | Line 134: | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
+ | {{ii}} HBAO also available with flags (increasing in strength from left to right) <code>0x00000014</code>, <code>0x0000002C</code>, <code>0x00000006</code> and <code>0x00000008</code>. | ||
− | == | + | ==Input== |
− | |||
− | |||
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{{Image|Portal Remapping.png|In-game key map settings.}} | {{Image|Portal Remapping.png|In-game key map settings.}} | ||
{{Image|Portal Mouse Gamepad.png|In-game mouse/gamepad settings.}} | {{Image|Portal Mouse Gamepad.png|In-game mouse/gamepad settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 146: | Line 153: | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = To make {{code|controller vibration}} work, download an updated version of the [https://www.libsdl.org/release/SDL2-2.0.12-win32-x86.zip SDL2] file and replace it with the one in the Portal\Bin folder. This works for any Source engine based game. |
|full controller = false | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
Line 197: | Line 204: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Portal Audio.png|In-game audio settings.}} | {{Image|Portal Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Over-all game volume and separate music slider. | |separate volume notes = Over-all game volume and separate music slider. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 7.1, 5.1 surround sound, 4 speaker surround | + | |surround sound notes = 7.1, 5.1 surround sound, 4 speaker surround. 7.1 output may require [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]] |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 210: | Line 217: | ||
|mute on focus lost = true | |mute on focus lost = true | ||
|mute on focus lost notes = "Silence the audio while the game window is in the background" check box | |mute on focus lost notes = "Silence the audio while the game window is in the background" check box | ||
− | |eax support = | + | |eax support = hackable |
− | |eax support notes = | + | |eax support notes = Set ''snd_legacy_surround 1'' in console, ''4 speakers'' in options, and use [[Glossary:Surround_sound#DirectSound3D|DSOAL]] for binaural HRTF mixing. |
}} | }} | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Simplified Chinese | |language = Simplified Chinese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Traditional Chinese | |language = Traditional Chinese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Czech | |language = Czech | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Danish | |language = Danish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Dutch | |language = Dutch | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Finnish | |language = Finnish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = German | |language = German | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Hungarian | |language = Hungarian | ||
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = hackable |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = Fan localization by YinSasin (incl. Dubbing, Subtitles, Graphics). Download [https://magyaritasok.hu/download/2688/portal here] |
− | |fan = | + | |fan = true |
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Italian | |language = Italian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = unknown |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Korean | |language = Korean | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Norwegian | |language = Norwegian | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Polish | |language = Polish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Portuguese | |language = Portuguese | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Russian |
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Spanish | |language = Spanish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Swedish | |language = Swedish | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = false |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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|subtitles = unknown | |subtitles = unknown | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
|language = Turkish | |language = Turkish | ||
− | |interface = | + | |interface = hackable |
− | |audio = | + | |audio = hackable |
− | |subtitles = | + | |subtitles = hackable |
− | |notes = | + | |notes = Fan translation. Download [https://drive.google.com/file/d/1bHPCeJU7QQzunrci9-YWywDykv14cbA7/view here] |
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
Line 430: | Line 399: | ||
|iz3d = | |iz3d = | ||
|iz3d notes = | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,DirectVR | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
|vr only = false | |vr only = false | ||
|htc vive = unknown | |htc vive = unknown | ||
Line 443: | Line 415: | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
− | |novint falcon = | + | |novint falcon = true |
|novint falcon notes = | |novint falcon notes = | ||
|trackir = | |trackir = | ||
Line 485: | Line 457: | ||
{{Fixbox|description=Run the game in DirectX 9 or higher|ref={{cn|date=October 2016}}|fix= | {{Fixbox|description=Run the game in DirectX 9 or higher|ref={{cn|date=October 2016}}|fix= | ||
The game may have defaulted to DirectX 8, causing portals to be rendered without effects. Add <code>-dxlevel 90</code> to the game's launch options to run the game in DirectX 9, then remove it after running the game once or your in-game video options will keep resetting back to the defaults. | The game may have defaulted to DirectX 8, causing portals to be rendered without effects. Add <code>-dxlevel 90</code> to the game's launch options to run the game in DirectX 9, then remove it after running the game once or your in-game video options will keep resetting back to the defaults. | ||
+ | }} | ||
+ | |||
+ | ==="Node Graph Out of Date. Rebuilding..." error in Still Alive levels=== | ||
+ | {{Fixbox|description=Download pre-built graphs |ref={{cn|date=June 2021}}|fix= | ||
+ | # Download this [https://community.pcgamingwiki.com/files/file/2117-portal-still-alive-node-graphs-fix file]. | ||
+ | # Extract <code>Portal-StillAlive</code> folder from the archive into the <code>{{p|steam}}\steamapps\sourcemods</code>. | ||
+ | # Launch the game. | ||
}} | }} | ||
Line 508: | Line 487: | ||
|shader model versions = 2, 3 | |shader model versions = 2, 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit | + | |windows 32-bit exe = true |
− | |64-bit executable | + | |windows 64-bit exe = unknown |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = true | ||
+ | |macos 64-bit app = false | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
}} | }} | ||
Line 559: | Line 544: | ||
===Mute the radios from the Portal 2 ARG (Transmission Received)=== | ===Mute the radios from the Portal 2 ARG (Transmission Received)=== | ||
− | Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find every single level, and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. To mute these radios and achieve a near-vanilla Portal experience, follow these steps. | + | Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find every single level, and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. To mute these radios and achieve a near-vanilla Portal experience, follow these steps or download a file. |
{{Fixbox|description=Mute the Radios|ref={{CN|Just provide the files already, this is ridiculous|date=July 2016}}|fix= | {{Fixbox|description=Mute the Radios|ref={{CN|Just provide the files already, this is ridiculous|date=July 2016}}|fix= | ||
Line 570: | Line 555: | ||
# Find a replacement <code>.wav</code> file such as [http://www.wc3c.net/showthread.php?t=103828 this empty one from wc3c.net] and copy it into the <code>music</code> folder | # Find a replacement <code>.wav</code> file such as [http://www.wc3c.net/showthread.php?t=103828 this empty one from wc3c.net] and copy it into the <code>music</code> folder | ||
# Rename the <code>.wav</code> file to <code>looping_radio_mix.wav</code> | # Rename the <code>.wav</code> file to <code>looping_radio_mix.wav</code> | ||
+ | # Launch the game. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Mute the Radios but easier|ref={{CN|And now it isn't ridiculous anymore|date=July 2021}}|fix= | ||
+ | # Download this [https://community.pcgamingwiki.com/files/file/2116-portal-transmission-received-remover file]. | ||
+ | # Extract <code>portal</code> folder into <code>{{p|game}}</code>. | ||
# Launch the game. | # Launch the game. | ||
}} | }} | ||
Line 594: | Line 585: | ||
|recVRAM = 256 MB | |recVRAM = 256 MB | ||
|recDX = 9 | |recDX = 9 | ||
+ | |||
+ | |notes = {{ii}} Must be [[#Availability|run without Steam]] to play on XP and Vista. | ||
}} | }} | ||
Revision as of 17:47, 6 June 2021
This page is for the 2007 puzzle-platform game. For the unrelated 1986 game, see Portal (1986).
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | October 9, 2007 |
macOS (OS X) | May 12, 2010 |
Linux | May 2, 2013 |
Reception | |
Metacritic | 90 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Platform, Puzzle, Shooter |
Art styles | Stylized |
Themes | Comedy, Sci-fi |
Series | Portal |
⤏ Go to series page | |
Subseries of Half-Life | |
Portal | 2007 |
Portal 2 | 2011 |
Portal 2 Sixense Perceptual Pack | 2013 |
Aperture Tag: The Paint Gun Testing Initiative (unofficial mod) | 2014 |
Portal Stories (series) | |
The Lab | 2016 |
Bridge Constructor Portal | 2017 |
Moondust | 2018 |
Aperture Hand Lab | 2019 |
Aperture Desk Job | 2022 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- GitHub Issue Tracker for Portal and other Source-based games
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam | DRM-free when launched directly from the executable with -game portal command line argument.[citation needed]Portal Bundle also available. |
- All versions require Steam DRM.
- A demo is available.
- Soundtrack is available for free with purchase here.
- Does not include the 14 bonus levels present in the Xbox 360 arcade version. However, modders ported over the levels, and have released them.[1]
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack | Available for free. | |
Still Alive | Originally an Xbox 360 exclusive, ported to PC by modders in 2017. Available for free. Alternate map pack version: https://www.moddb.com/mods/portal-still-alive-mp |
Essential improvements
Peixoto's patch
Peixoto's patch forced resolution allows in high resolution without shrinking the HUD\menus. Super sampling anti-aliasing is also possible
Skip intro videos
Use -novid command line argument[citation needed]
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Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <path-to-game>/portal/cfg/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Steam | <path-to-game>/portal/save/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 1 GB available. Settings will sync too, except graphics settings. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Some text may be too small, see this thread. | ||
Field of view (FOV) | Values between 75° and 90° horizontal can be set via ingame slider.[2] For higher values use this guide. | ||
Windowed | |||
Borderless fullscreen windowed | Set launch options to -windowed -noborder |
||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Up to 8x MSAA and up to 16x QCSAA. SGSSAA available with flag 0x004010C1 . |
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Vertical sync (Vsync) | Double and triple buffered. | ||
60 FPS and 120+ FPS | Capped at 300 FPS. Frame rate cap can be changed by changing fps_max in the developer console. To uncap FPS or cap FPS higher than 300 you must first set sv_cheats = 1 before using fps_max . sv_cheats = 1 will also disable achievements. |
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High dynamic range display (HDR) | Rendered image uses SDR color space. In-game HDR option refers only to HDR Rendering. |
- HBAO also available with flags (increasing in strength from left to right)
0x00000014
,0x0000002C
,0x00000006
and0x00000008
.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | To make controller vibration work, download an updated version of the SDL2 file and replace it with the one in the Portal\Bin folder. This works for any Source engine based game. |
|
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers |
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PlayStation controllers |
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Tracked motion controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Button prompts | Button prompts default to keyboard controls | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Over-all game volume and separate music slider. | |
Surround sound | 7.1, 5.1 surround sound, 4 speaker surround. 7.1 output may require DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | "Silence the audio while the game window is in the background" check box | |
EAX support | Set snd_legacy_surround 1 in console, 4 speakers in options, and use DSOAL for binaural HRTF mixing. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | Fan localization by YinSasin (incl. Dubbing, Subtitles, Graphics). Download here | |||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish | Fan translation. Download here |
VR support
3D modes | State | GG3D | Notes |
---|---|---|---|
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | See Oculus Rift. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | See Input for details. | ||
Keyboard/Mouse | |||
Novint Falcon |
Oculus Rift
Enable Oculus Rift support[3] |
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|
Issues fixed
Black and purple textures and giant red models
Game crashes when going through a portal (Windows)
Run the game in DirectX 9 or higher[citation needed] |
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I can't see my crosshair
cl_drawcrosshair 1[citation needed] |
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Portals are rendered incorrectly
Run the game in DirectX 9 or higher[citation needed] |
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The game may have defaulted to DirectX 8, causing portals to be rendered without effects. Add |
"Node Graph Out of Date. Rebuilding..." error in Still Alive levels
Download pre-built graphs[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 7, 8, 8.1, 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | Used for startup videos and in-game movies. |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed] |
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Notes
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed] |
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Mute the radios from the Portal 2 ARG (Transmission Received)
Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find every single level, and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. To mute these radios and achieve a near-vanilla Portal experience, follow these steps or download a file.
Mute the Radios[citation needed] |
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Mute the Radios but easier[citation needed] |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium 4 1.7 GHz AMD Athlon XP 1700+ |
Intel Pentium 4 3.0 GHz AMD Athlon XP 3000+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 128 MB of VRAM DirectX 8.1 compatible | Nvidia GeForce 7900 ATI Radeon X1900 256 MB of VRAM DirectX 9 compatible |
- Must be run without Steam to play on XP and Vista.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce 8 series ATI Radeon X1600 Intel HD Graphics 3000 |