Difference between revisions of "Port Royale 3: Pirates & Merchants"
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+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/port-royale-3/ vorpx forum] profile introduction. | ||
+ | |vr only = | ||
+ | |vorpx = | ||
+ | |vorpx modes = | ||
+ | |vorpx notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 16:02, 12 March 2021
Developers | |
---|---|
Gaming Minds Studios | |
Publishers | |
Kalypso Media | |
Release dates | |
Windows | May 4, 2012 |
Port Royale | |
---|---|
Port Royale: Gold, Power and Pirates | 2002 |
Port Royale 2 | 2004 |
Port Royale 3: Pirates & Merchants | 2012 |
Port Royale 4 | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | Gold Edition. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Kalypso Media\Port Royale 3\options.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205610/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Kalypso Media\Port Royale 3\savegames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205610/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | |||
Online play | 4 |
VR support
Issues unresolved
Frozen ship bug
Sometimes the game will completely freeze, and the ships and timer will also freeze (although it is still possible to interact with the towns.[1]
Talking to the Architect in town and accessing the Build grid seems to unfreeze time, though the bug might still recur.
Missing Building Name In Town
When a player reaches a certain rank, building names over buildings disappear.
Shipyard Bug
When a shipyard has more than 1 ship to offer, it frequently auto-selects the 1st ship. Players could accidentally buy the wrong ship if they are not clicking the buy button fast enough.
Reputation Bug
On version 1.1.2 quests aren't giving any reputation increase.
Issues fixed
Autosave
Reportedly, loading a game will not allow saves to be made automatically.[2]
This can be fixed by starting a new game, and then loading the save game again.[3] [4]
Autosave timer can also be adjusted by going into the Options.cfg
in %APPDATA%\Kalypsomedia\Port Royale 3\
There is a section where one can adjust the number of seconds between autosaves:
[Autosave] Timer = 480
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | 7 |
Processor (CPU) | Dual Core | Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 7 Series ATI Radeon X2000-Series DirectX 9.0c compatible Shader model 2.0 support |
DirectX 10 compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (205610) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.