Difference between revisions of "PixelJunk Monsters Ultimate"

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Revision as of 08:54, 16 September 2021

PixelJunk Monsters Ultimate
PixelJunk Monsters Ultimate cover
Developers
Q-Games
Windows Double Eleven
macOS (OS X) Double Eleven
Linux Double Eleven
Publishers
Double Eleven
Release dates
Windows August 26, 2013
macOS (OS X) September 30, 2013
Linux September 30, 2013
Reception
Metacritic 72
PixelJunk Monsters Ultimate on HowLongToBeat
PixelJunk Monsters Ultimate on IGDB
PixelJunk Monsters Ultimate on MobyGames
PixelJunk Monsters Ultimate on Wikipedia
PixelJunk
PixelJunk Eden 2012
PixelJunk Monsters Ultimate 2013
PixelJunk Shooter 2013
PixelJunk Nom Nom Galaxy 2015
PixelJunk Shooter Ultimate 2015
PixelJunk Monsters 2 2018

Key points

It's possible to record the gameplay and upload to YouTube directly from the game.
The game does not have any graphical settings.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Version differences

The DRM-free versions do not have online multiplayer available.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Config.xml[Note 1]
macOS (OS X) <path-to-game>/Config.xml
Linux <path-to-game>/Config.xml
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\savegame\[Note 1]
macOS (OS X) <path-to-game>/savegame/
Linux <path-to-game>/savegame/
Steam <Steam-folder>/userdata/<user-id>/243780/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Full screen resolution can only be chosen when switching from windowed, always letterboxed to 16:9.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Supports up to 8k (7680x4320) using nVidia DSR
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Frame limit of 62.
60 FPS
120+ FPS
Frame rate is capped at 62 FPS.

Input

Input settings.
Input settings.

Audio

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Music and effects.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
2 Co-op
Not available in DRM-free versions.

Connection types

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 1.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 600 MB
Video card (GPU) DirectX 9.0c compatible
Shader model 3 support
Sound (audio device) XAudio 2 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6
Processor (CPU) 1.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 650 MB
Video card (GPU) Intel HD Graphics 3000
256 MB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 12.04
Processor (CPU) 1.5 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 650 MB
Video card (GPU) OpenGL 2 compatible
Other glibc 2.15

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References