Difference between revisions of "Pine"

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Revision as of 11:33, 3 July 2020

Pine
Pine cover
Developers
Twirlbound
Publishers
Kongregate
Engines
Unity 2018[Note 1]
Release dates
Windows October 10, 2019
macOS (OS X) October 10, 2019
Linux October 10, 2019
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Adventure, Open world, RPG
Themes Fantasy
Pine on HowLongToBeat
Pine on IGDB
Pine on MobyGames

General information

Official Discord server
Official wiki
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
DRM-free
Windows
macOS (OS X)
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Original Game Soundtrack
Windows
macOS (OS X)
Linux

Version differences

The Deluxe Edition includes the base game and the Original Game Soundtrack.

Game data

In-game gameplay settings.
In-game gameplay settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\settings.xml
HKEY_CURRENT_USER\Software\Twirlbound\Pine\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Twirlbound\Pine\saves\
macOS (OS X)
Linux
Steam <Steam-folder>/userdata/<user-id>/1042780/remote/saves/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ scaling. HUD is not perfectly centered at 48:9, and some HUD elements are split between monitors.[3]
Ultra-widescreen
Hor+ scaling.[4] Support added in Patch 5.[5]
4K Ultra HD
[6]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, SMAA, TAA, or none.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame rate is uncapped when Vsync is disabled.[7]
High dynamic range display (HDR)

Input

In-game sensitivity settings.
In-game sensitivity settings.
In-game general control mapping.
In-game general control mapping.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Negative acceleration.[8]
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Select the ๐Ÿ”„ icon to invert. The X-axis can be inverted separately.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Select the ๐Ÿ”„ icon to invert. The X-axis can be inverted separately.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes USB
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Master, Music, Sounds
Surround sound
Stereo[9]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Korean
Brazilian Portuguese
Russian
Spanish

VR support

Issues unresolved

Hue disappears after changing graphical settings (Linux)

Twirlbound is investigating this issue.[10]

Issues fixed

Black specks flashing on the ground (Linux)

Use the AMD_DEBUG=nodcc %command% command line arguments[10]

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) 3.2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
A 64-bit operating system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) 3.2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
A 64-bit operating system is required.
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) 3.2 GHz Quad Core
System memory (RAM) 8 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce GTX 660
A 64-bit operating system is required.

Notes

  1. โ†‘ Unity engine build: 2018.3.7f1[1][2]

References

  1. โ†‘ Pine Windows, Mac, Linux game - Indie DB - last accessed on 2019-10-12
  2. โ†‘ Verified by User:Baronsmoki on 2019-10-12
  3. โ†‘ Verified by User:Baronsmoki on 2019-11-16
    Tested at 2560x480 custom resolution.
  4. โ†‘ Verified by User:Baronsmoki on 2019-11-16
    Tested at 2560x1080 custom resolution.
  5. โ†‘ Steam :: Pine :: Patch Notes - Patch 5 (version 60d4e517) - last accessed on 2019-11-16
  6. โ†‘ Thinking of buying but worried about UI size.  :: Pine General Discussions - last accessed on 2019-10-13
    "I've seen some gameplay in 4k..."
  7. โ†‘ Verified by User:Baronsmoki on 2019-10-12
    Tested on 60 Hz display.
  8. โ†‘ Verified by User:Baronsmoki on 2019-10-12
  9. โ†‘ Verified by User:Baronsmoki on 2019-10-12
    Tested with Special K.
  10. โ†‘ 10.0 10.1 Known Issues :: Pine General Discussions - last accessed on 2019-10-13