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General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Fig campaign site
- Pillars of Eternity II: Deadfire Technical Support (may contain spoilers)
Availability
Monetization
DLC and expansion packs
Name |
Notes |
|
Seeker, Slayer, Survivor |
|
|
Beast of Winter |
|
|
The Forgotten Sanctum |
|
|
Explorer's Pack |
|
|
Rum Runner's Pack |
|
|
Beard and Hair Pack |
|
|
The Deck of Many Things |
|
|
Critical Role Pack |
|
|
Game data
Configuration file(s) location
System |
Location |
Windows |
HKEY_CURRENT_USER\Software\Obsidian Entertainment\Pillars of Eternity II\ |
Microsoft Store |
|
macOS (OS X) |
$HOME/Library/Application Support/Preferences/unity.Obsidian Entertainment.Pillars Of Eternity II.plist |
Linux |
$XDG_CONFIG_HOME/unity3d/Obsidian Entertainment/Pillars of Eternity II/prefs |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System |
Location |
Windows |
%USERPROFILE%\Saved Games\Pillars of Eternity II\ |
Microsoft Store |
%LOCALAPPDATA%\Packages\VersusEvil.PillarsofEternity2-PC_xa16sj1v690xg\SystemAppData\wgs\ |
macOS (OS X) |
$HOME/Library/Application Support/Pillars of Eternity II/Saved Games/ |
Linux |
$XDG_DATA_HOME/PillarsOfEternityII/SavedGames/ |
System |
Native |
Notes |
Discord |
|
|
GOG Galaxy |
|
|
Origin |
|
|
Steam Cloud |
|
Windows saves on MacOS and Linux end up in $XDG_HOME\Pillars Of Eternity\ as of May 12th, you'll have to copy your saves manually to the linux/MacOS saved game path in order to load. |
Xbox Cloud |
|
|
Video
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Auto-pause trigger settings.
Party keybinding options (1/5).
Gameplay keybinding options (2/5).
Interface keybinding options (3/5).
Menu screen keybinding options (4/5).
Ability keybinding options (5/5).
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Music, Effects, and Voice. Sea Shanties can be disabled. |
Surround sound |
|
|
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
Simplified Chinese |
|
|
|
|
English |
|
|
|
|
French |
|
|
|
|
German |
|
|
|
|
Italian |
|
|
|
|
Polish |
|
|
|
|
Brazilian Portuguese |
|
|
|
|
Russian |
|
|
|
|
Spanish |
|
|
|
|
Issues fixed
Frame rate issues and constant crashing with NVIDIA GFX Cards
Screen flickering when moving
Set MSAA Samples to 1 in the Graphics settings in-game
|
FPS dropping in certain areas
Run the game as administrator[3]
|
Disable multisampling in the registry[4]
- Find the Registry Entry for Pillars of Eternity II: Deadfire
- Find
MultiSamples_h3546716121
- Change
Value Data to 0
|
FPS dropping down to around 20 and staying there
G-Sync not working or stuttering
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista 64-bit or newer |
10 64-bit or newer |
Processor (CPU) |
Intel Core i3-2100T @ 2.50 GHz AMD Phenom II X3 B73 |
Intel Core i5-2400 @ 3.10 GHz AMD Phenom II X6 1100T |
System memory (RAM) |
4 GB |
8 GB |
Hard disk drive (HDD) |
45 GB | |
Video card (GPU) |
| Nvidia GeForce GTX 960 |
- A 64-bit operating system is required.
Notes
References