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Pillars of Eternity

From PCGamingWiki, the wiki about fixing PC games
Revision as of 16:04, 3 December 2020 by Baronsmoki (talk | contribs) (Added Epic Games Store)
Pillars of Eternity
Pillars of Eternity cover
Developers
Obsidian Entertainment
Publishers
Paradox Interactive
Engines
Unity 4[Note 1]
Release dates
Windows March 26, 2015
macOS (OS X) March 26, 2015
Linux March 26, 2015
Reception
Metacritic 89
OpenCritic 89
IGDB 81
Taxonomy
Monetization Expansion pack
Series Pillars of Eternity
Pillars of Eternity on HowLongToBeat
Pillars of Eternity on IGDB
Pillars of Eternity guide on StrategyWiki
Pillars of Eternity on MobyGames
Pillars of Eternity on Wikipedia
Pillars of Eternity
Pillars of Eternity 2015
Pillars of Eternity II: Deadfire 2018
Avowed 2024

General information

Official Wiki
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Official forums at Obsidian.net

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Windows
macOS (OS X)
Publisher website
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Champion Edition, Royal Edition
Windows
macOS (OS X)
Linux
Amazon.com
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Champion Edition, Royal Edition
Windows
macOS (OS X)
Linux
Amazon.co.uk
Icon overlay.png
Champion Edition, Royal Edition
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
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Champion Edition, Royal Edition
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Champion Edition, Royal Edition
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Microsoft Store
Microsoft Store
Xbox Game Pass for PC
Windows
Origin
Origin
Definitive Edition is also available.
Windows
macOS (OS X)
Steam
Icon overlay.png
Champion and Royal Edition is also available.
Windows
macOS (OS X)
Linux
Epic Games Store (unavailable)
DRM details are not known
Definitive Edition. Available on December 10, 2020.
Windows

Version differences

The Hero Edition contains the Base Game.
The Champion Edition contains the Base Game, the Digital Original Soundtrack, the Digital Campaign Almanac, a Digital Hi-Res Game Map, the "Making Of" Documentary, Wallpapers, and Ringtones.
The Royal Edition contains the Champion Edition and a Digital Novella by Chris Avellone, a Digital Collector's Book PDF, Hi-Res Concept Art, and a Digital Strategy Guide.
Steam version can be launched without steam from the exe

DLC and expansion packs

Name Notes
Champion Edition Upgrade Pack
Windows
macOS (OS X)
Linux
Royal Edition Upgrade Pack
Windows
macOS (OS X)
Linux
The White March
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Obsidian Entertainment\Pillars of Eternity\
Microsoft Store
macOS (OS X) ~/Library/Preferences/unity.Obsidian Entertainment.Pillars of Eternity.plist
Linux ~/.config/unity3d/Obsidian Entertainment/Pillars of Eternity/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Saved Games\Pillars of Eternity\
Microsoft Store
macOS (OS X) ~/Library/Application Support/Pillars of Eternity/Saved Games/
Linux $XDG_DATA_HOME/PillarsOfEternity/SavedGames/
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Epic Games Launcher
GOG Galaxy
Origin
Steam Cloud
Cross-platform sync between Mac and Windows not yet implemented (as of version 3.07)
Xbox Cloud

Video

Graphics settings.
Graphics settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
The "Fullscreen" ingame option is actually borderless windowed mode.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Added in Patch 1.03 as the "Graphics Quality" slider
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Input settings.
Input settings.

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Slider for master, music, effects and voice volume.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Russian
Spanish

Issues fixed

Crashing at start

Delete corrupted fonts[2]
  1. Start command line as administrator, command line can be found at Start menu.
  2. Enter command attrib -r -s c:/Windows/Fonts
  3. Navigate to the Windows font folder: C:/Windows/Fonts
  4. Locate font called UNCL and delete it.
  5. Return to the command line window and enter command attrib +r +s c:/Windows/Fonts to restore attributes of the Fonts folder.

Notes

If the game still doesn't start, locate and open game's error.log file. At the beginning of the file there should be list of files with .TTF extension, use guide above to remove these files from Fonts folder.

Cage cursor option not working

There seems to be an issue with Cage cursor option, where the game is not locking mouse cursor to the game window/screen on multi-monitor system each time player changes location.
Alt-tab from the game and return back[citation needed]

Blurred image

The game does not support anti-aliasing, forcing AA via drivers will cause undesirably strong image blur.
Disable anti-aliasing in the graphics driver[3]

No ultra wide screen resolution on Linux

Some Linux distributions have reported that they can't set ultra widescreen resolutions (21:9) in the options menu.
Work around[citation needed]
  1. Set the resolution to 1280x720 and untick the Fullscreen box.
  2. Maximize the windows
  3. It should now have adjusted to fit your native resolution. It work after restart as well.

Notes

This was tested on a tiling window manager (i3) and steps might vary depending on the window manager.

Slow loading screens on some system configurations

The auto-save feature cannot be disabled and will save during every area transition. As the game progresses and the save file size increases, this can cause loading times to increase.
Update and mod[citation needed]
  1. On the title screen of Pillars of Eternity, in the lower left corner is the game's version number.
  2. Download IE Mod for that version.
  3. Follow instructions for installation of the mod.
  4. Run the game, start a new game or load a saved game.
  5. Enter the menu and press the IE Mod button.
  6. Change Autosave Frequency as desired.

Notes

Only download the mod made for your current version. There may not be one for your version if you've recently updated. Using an older version can cause the game to crash.

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista 64-bit
Processor (CPU) Intel Core i3-2100T 2.5 GHz
AMD Phenom II X3 B73 2.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce 9600 GT
ATI Radeon HD 4850
512 MB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.6.3 Leopard 64-bit
Processor (CPU) Intel Core i5-540M 2.53 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce GT 330M
ATI Radeon HD 6750M
1 GB of VRAM
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04 LTS 64-bit
Processor (CPU) Intel Core i3-2100T 2.5 GHz
AMD Phenom II X3 B73 2.8 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce 9600 GT
ATI Radeon HD 4850
512 MB of VRAM


Notes

  1. Unity engine build: 4.7.0f1[1]

References