Difference between revisions of "Phoenix Wright: Ace Attorney Trilogy"
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{{Infobox game | {{Infobox game | ||
|title = Phoenix Wright: Ace Attorney Trilogy | |title = Phoenix Wright: Ace Attorney Trilogy | ||
Line 5: | Line 4: | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
+ | {{Infobox game/row/developer|Digital Works Entertainment}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=DanianA|date=2020-07-17}}</ref>|build=2017.4.8f1}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 9, 2019}} | {{Infobox game/row/date|Windows|April 9, 2019}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|phoenix-wright-ace-attorney-trilogy|80}} | ||
+ | {{Infobox game/row/reception|OpenCritic|7083/phoenix-wright-ace-attorney-trilogy|82}} | ||
+ | {{Infobox game/row/reception|IGDB|phoenix-wright-ace-attorney-trilogy|82}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/microtransactions|None}} | ||
+ | {{Infobox game/row/taxonomy/modes|Singleplayer}} | ||
+ | {{Infobox game/row/taxonomy/pacing|Turn-based}} | ||
+ | {{Infobox game/row/taxonomy/genres|Adventure, Visual novel}} | ||
+ | {{Infobox game/row/taxonomy/art styles|Anime}} | ||
+ | {{Infobox game/row/taxonomy/themes|Contemporary, Detective/mystery}} | ||
+ | {{Infobox game/row/taxonomy/series|Ace Attorney}} | ||
|steam appid = 787480 | |steam appid = 787480 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= http://www.ace-attorney.com/trilogy/us/ | ||
+ | |hltb = 23310 | ||
|strategywiki = Phoenix Wright: Ace Attorney Trilogy | |strategywiki = Phoenix Wright: Ace Attorney Trilogy | ||
− | |wikipedia = Ace Attorney | + | |mobygames = phoenix-wright-ace-attorney-trilogy |
− | |winehq = | + | |wikipedia = Phoenix Wright: Ace Attorney Trilogy |
+ | |winehq = 20361 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{ii}} Remastered version of [[Phoenix Wright: Ace Attorney]], [[Phoenix Wright: Ace Attorney: Justice For All]] and [[Phoenix Wright: Ace Attorney: Trials and Tribulations]], which hadn't previously been released on PC outside of Japan. | + | {{ii}} Remastered version of [[Wikipedia:Phoenix Wright: Ace Attorney|Phoenix Wright: Ace Attorney]], [[Wikipedia:Phoenix Wright: Ace Attorney – Justice for All|Phoenix Wright: Ace Attorney: Justice For All]] and [[Wikipedia:Phoenix Wright: Ace Attorney – Trials and Tribulations|Phoenix Wright: Ace Attorney: Trials and Tribulations]], which hadn't previously been released on PC outside of Japan. |
'''General information''' | '''General information''' | ||
Line 30: | Line 45: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | phoenix-wright-ace-attorney-trilogy | Steam | | | Windows }} |
{{Availability/row| Gamesplanet | 3988-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 3988-1 | Steam | | | Windows }} | ||
{{Availability/row| GMG | phoenix-wright-ace-attorney-trilogy-pc | Steam | | | Windows }} | {{Availability/row| GMG | phoenix-wright-ace-attorney-trilogy-pc | Steam | | | Windows }} | ||
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{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
− | {{ | + | ==Essential improvements== |
− | {{ | + | ===Skip intro sequence=== |
+ | {{--}} By default, the game will display an unskippable logo and require pressing a key before being able to access the title screen. | ||
+ | {{Fixbox|description=Skip intro sequence|fix= | ||
+ | # Download the patched Assembly-CSharp.dll from [https://community.pcgamingwiki.com/files/file/1719-ace-attorney-trilogy-intro-skip/ Ace Attorney Trilogy: Intro Skip]. | ||
+ | # Back up (''optional'') and replace <code>Assembly-CSharp.dll</code> at <code>{{p|game}}\PWAAT_Data\Managed\</code>. | ||
}} | }} | ||
− | |||
===Prevent sped-up animations on high refresh rate monitors=== | ===Prevent sped-up animations on high refresh rate monitors=== | ||
{{--}} Running the game on a monitor with higher refresh rate than 60 Hz will normally cause the animations and text to run at much higher speeds. | {{--}} Running the game on a monitor with higher refresh rate than 60 Hz will normally cause the animations and text to run at much higher speeds. | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config| | + | {{Game data/config|Steam|{{p|steam}}\userdata\{{p|uid}}\787480\remote\systemdata}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\787480\remote\systemdata}} |
}} | }} | ||
+ | {{ii}} 10 save slots are available per language. Saves are incompatible between different languages, but chapter progress persists across all languages. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video settings | + | {{Image|PWATT Video_&_Input.png|Video and input settings.}} |
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 109: | Line 133: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
|120 fps notes = Animations play too fast, disable V-Sync for proper animations. See [[#Prevent sped-up animations on high refresh rate monitors|Prevent sped-up animations on high refresh rate monitors]]. | |120 fps notes = Animations play too fast, disable V-Sync for proper animations. See [[#Prevent sped-up animations on high refresh rate monitors|Prevent sped-up animations on high refresh rate monitors]]. | ||
|hdr = unknown | |hdr = unknown | ||
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}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = n/a | |mouse sensitivity = n/a | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Uses system cursor |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = n/a | |invert controller y-axis = n/a | ||
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|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = Some prompts still appear as the keyboard key and not the controller button. | + | |xbox prompts notes = Uses Xbox One prompts; Some prompts still appear as the keyboard key and not the controller button. |
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
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|dualshock prompts = false | |dualshock prompts = false | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
|dualshock 4 modes = unknown | |dualshock 4 modes = unknown | ||
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|tracked motion prompts = false | |tracked motion prompts = false | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
− | |other button prompts notes= | + | |other button prompts notes= Uses Xbox One prompts |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = Button prompts change in real time between controller and keyboard |
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = false |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
|steam controller prompts notes = | |steam controller prompts notes = | ||
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
Line 185: | Line 212: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio settings | + | {{Image|PWATT_Audio_&_General.png|Audio settings before the additional languages patch.}} |
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Background music, Sound effects. | |separate volume notes = Background music, Sound effects. | ||
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|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Dialogues are text based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{L10n|content= | {{L10n|content= | ||
− | |||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Voice clips are only present for certain [https://aceattorney.fandom.com/wiki/Speech_bubble speech bubble] interjections. |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Arabic | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = [https://www.gamesinarabic.club/post/phoenix-wright-ace-attorney-trilogy Fan translation] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 216: | Line 253: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Voice clips are only present for certain speech bubble interjections. Audio is in Mandarin Chinese. Added in the additional languages patch. |
|fan = | |fan = | ||
}} | }} | ||
Line 224: | Line 261: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Voice clips are only present for certain speech bubble interjections. Audio is in Mandarin Chinese. Added in the additional languages patch. |
|fan = | |fan = | ||
}} | }} | ||
Line 232: | Line 269: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Voice clips are only present for certain speech bubble interjections. Added in the additional languages patch |
|fan = | |fan = | ||
}} | }} | ||
Line 240: | Line 277: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Voice clips are only present for certain speech bubble interjections. Added in the additional languages patch. |
|fan = | |fan = | ||
}} | }} | ||
Line 248: | Line 285: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Japanese audio is only innately available when Japanese text is selected. [https://steamcommunity.com/app/787480/discussions/0/1812044473333083947/ This mod] forces the game to play Japanese audio regardless of the language setting. Voice clips are only present for certain speech bubble interjections. |
|fan = | |fan = | ||
}} | }} | ||
Line 256: | Line 293: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Voice clips are only present for certain speech bubble interjections. Added in the additional languages patch. |
|fan = | |fan = | ||
}} | }} | ||
Line 266: | Line 303: | ||
|notes = [https://www.zoneofgames.ru/games/phoenix_wright_ace_attorney_trilogy/files/6161.html Fan translation by «Failing Forward»] | |notes = [https://www.zoneofgames.ru/games/phoenix_wright_ace_attorney_trilogy/files/6161.html Fan translation by «Failing Forward»] | ||
|fan = true | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = hackable | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = [https://github.com/CTPache/ParcheadorAAT/releases/tag/1.0.0 Fan translation by '''Traducciones Kurain'''] Voice clips are only present for certain speech bubble interjections. Audio and text translation are lifted from the Nintendo DS release. | ||
}} | }} | ||
}} | }} | ||
Line 294: | Line 339: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = InControl | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 321: | Line 387: | ||
|recDX = | |recDX = | ||
|reccont = [[Controller:Xbox 360 Controller|Xbox 360 Controller]] (Windows 7, 8.1)<br/>[[Controller:Xbox One Controller|Xbox One Controller]] (Windows 10) | |reccont = [[Controller:Xbox 360 Controller|Xbox 360 Controller]] (Windows 7, 8.1)<br/>[[Controller:Xbox One Controller|Xbox One Controller]] (Windows 10) | ||
− | |||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 00:09, 28 October 2022
Developers | |
---|---|
Capcom | |
Digital Works Entertainment | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | April 9, 2019 |
Reception | |
Metacritic | 80 |
OpenCritic | 82 |
IGDB | 82 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Turn-based |
Genres | Adventure, Visual novel |
Art styles | Anime |
Themes | Contemporary, Detective/mystery |
Series | Ace Attorney |
Key points
- Remastered version of Phoenix Wright: Ace Attorney, Phoenix Wright: Ace Attorney: Justice For All and Phoenix Wright: Ace Attorney: Trials and Tribulations, which hadn't previously been released on PC outside of Japan.
General information
- Visual Novel Database article - Phoenix Wright: Ace Attorney
- Visual Novel Database article - Phoenix Wright: Ace Attorney - Justice for All
- Visual Novel Database article - Phoenix Wright: Ace Attorney - Trials and Tribulations
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Essential improvements
Skip intro sequence
- By default, the game will display an unskippable logo and require pressing a key before being able to access the title screen.
Skip intro sequence |
---|
|
Prevent sped-up animations on high refresh rate monitors
- Running the game on a monitor with higher refresh rate than 60 Hz will normally cause the animations and text to run at much higher speeds.
Disable V-Sync in-game (locks game to 60Hz)[2] |
---|
From the main menu:
|
Make textboxes semi-transparent to see animations
Set Text Box transparency to High[2] |
---|
From the main menu:
|
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\787480\remote\systemdata |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/787480/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\787480\remote\systemdata |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/787480/pfx/[Note 2] |
- 10 save slots are available per language. Saves are incompatible between different languages, but chapter progress persists across all languages.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Animations play too fast, disable V-Sync for proper animations. See Prevent sped-up animations on high refresh rate monitors. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Uses system cursor | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Uses Xbox One prompts; Some prompts still appear as the keyboard key and not the controller button. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts | Uses Xbox One prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts change in real time between controller and keyboard |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Background music, Sound effects. | |
Surround sound | ||
Subtitles | Dialogues are text based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Voice clips are only present for certain speech bubble interjections. | |||
Arabic | Fan translation | |||
Simplified Chinese | Voice clips are only present for certain speech bubble interjections. Audio is in Mandarin Chinese. Added in the additional languages patch. | |||
Traditional Chinese | Voice clips are only present for certain speech bubble interjections. Audio is in Mandarin Chinese. Added in the additional languages patch. | |||
French | Voice clips are only present for certain speech bubble interjections. Added in the additional languages patch | |||
German | Voice clips are only present for certain speech bubble interjections. Added in the additional languages patch. | |||
Japanese | Japanese audio is only innately available when Japanese text is selected. This mod forces the game to play Japanese audio regardless of the language setting. Voice clips are only present for certain speech bubble interjections. | |||
Korean | Voice clips are only present for certain speech bubble interjections. Added in the additional languages patch. | |||
Russian | Fan translation by «Failing Forward» | |||
Spanish | Fan translation by Traducciones Kurain Voice clips are only present for certain speech bubble interjections. Audio and text translation are lifted from the Nintendo DS release. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | InControl |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3-4160 | Intel Core i5-3570 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1.8 GB | |
Video card (GPU) | Intel HD Graphics 4400 DirectX 11 compatible | Nvidia GeForce GTX 660 |
Controller | Xbox 360 Controller (Windows 7, 8.1) Xbox One Controller (Windows 10) |
Notes
- ↑ Unity engine build: 2017.4.8f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/787480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (787480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:DanianA on 2020-07-17
- ↑ 2.0 2.1 Gameranx - Ace Attorney Trilogy: Change These Settings Before Playing For A Much, Much Better Experience