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Difference between revisions of "Phantasy Star Universe: Ambition of the Illuminus"

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|recCPU  = Intel Pentium 4 2.6 GHz
 
|recCPU  = Intel Pentium 4 2.6 GHz
 
|recRAM  = 512 MB
 
|recRAM  = 512 MB
|recGPU  = Nvidia GeForce 4
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|recGPU2  = ATI Radeon 8500
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|recVRAM  = 128 MB
 
|recVRAM  = 128 MB
 
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Revision as of 10:10, 24 August 2021

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Phantasy Star Universe: Ambition of the Illuminus
Phantasy Star Universe: Ambition of the Illuminus cover
Developers
Sonic Team
Publishers
Sega
Release dates
Windows September 27, 2007
Taxonomy
Monetization Subscription
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Persistent
Perspectives Third-person
Controls Direct control
Genres MMORPG
Art styles Anime
Themes Sci-fi
Series Phantasy Star
Phantasy Star Universe: Ambition of the Illuminus on MobyGames
Phantasy Star Universe: Ambition of the Illuminus on Wikipedia
Phantasy Star
Phantasy Star Online 2001
Phantasy Star Online: Blue Burst 2004
Phantasy Star Universe 2006
Phantasy Star Universe: Ambition of the Illuminus 2007
Phantasy Star II 2012
Phantasy Star III: Generations of Doom 2012
Phantasy Star IV: The End of the Millennium 2012
Phantasy Star Online 2 New Genesis 2012

Key points

Multiplayer servers were shut down on March 31, 2010.[1]

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Publisher website (unavailable)
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Does not offer ultra wide resolutions by default, but supports them via HEX editing the game .exe
4K Ultra HD
Does not offer 4K or higher resolutions by default, but supports them via HEX editing the game .exe
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Switch to windowed mode and use a fake fullscreen program.
Anisotropic filtering (AF)
Can have anisotropic filtering forced by nvidia control panel or nvidia inspector.
Anti-aliasing (AA)
Can have AA injected via ReShade.
Vertical sync (Vsync)
60 FPS and 120+ FPS

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Story Mode cutscenes only.
Closed captions
Mute on focus lost
only in windowed mode, fullscreen mode will cause the game to crash upon losing focus

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Japanese

Network

Multiplayer types

Type Native Notes
LAN play
Online play
Multiplayer servers were shut down on March 31, 2010.[1]

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat GameGuard

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000 SP4, XP SP2
Processor (CPU) Intel Pentium 4 1.6 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce 4
ATI Radeon 8500
64 MB of VRAM
DirectX 9.0c compatible

References