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Difference between revisions of "Phantasy Star Universe"

From PCGamingWiki, the wiki about fixing PC games
(4 intermediate revisions by the same user not shown)
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|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = Does not offer ultra wide resolutions by default, but supports them via HEX editing the game .exe
+
|ultrawidescreen notes      = Does not offer ultra-wide resolutions by default, but supports them via HEX editing the game .exe
 
|4k ultra hd                = hackable
 
|4k ultra hd                = hackable
 
|4k ultra hd notes          = Does not offer 4K or higher resolutions by default, but supports them via HEX editing the game .exe
 
|4k ultra hd notes          = Does not offer 4K or higher resolutions by default, but supports them via HEX editing the game .exe
Line 76: Line 76:
 
|borderless windowed notes  = Switch to windowed mode and use a fake fullscreen program.
 
|borderless windowed notes  = Switch to windowed mode and use a fake fullscreen program.
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Can have anisotropic filtering forced by nvidia control panel or nvidia inspector.
+
|anisotropic notes          = Can have anisotropic filtering forced by graphics drivers or Nvidia Inspector (Nvidia only).
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Can have AA injected via ReShade.
+
|antialiasing notes        = Can be injected via ReShade.
 
|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = unknown
 
|120 fps                    = unknown
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|invert controller y-axis  = true
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|xinput controllers        = unknown
+
|xinput controllers        = limited
|xinput controllers notes  =  
+
|xinput controllers notes  = Does not use Xinput and treated as DirectInput controller.
|xbox prompts              = unknown
+
|xbox prompts              = false
|xbox prompts notes        =  
+
|xbox prompts notes        = Uses coloured arrow prompts which resembles to PlayStation's buttons on the HUD.
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
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|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
|other button prompts      = unknown
+
|other button prompts      = false
|other button prompts notes=  
+
|other button prompts notes= Uses coloured arrow prompts which resembles to PlayStation's buttons on the HUD.
|controller hotplug        = unknown
+
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
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|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = true
 
|mute on focus lost      = true
|mute on focus lost notes = only in windowed mode, fullscreen mode will cause the game to crash upon losing focus
+
|mute on focus lost notes = Only in windowed mode, Full-screen mode will cause the game to crash upon losing focus.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  

Revision as of 07:44, 20 January 2022

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Phantasy Star Universe
Phantasy Star Universe cover
Developers
Sonic Team
Publishers
Sega
Release dates
Windows August 31, 2006
Reception
Metacritic 59
Taxonomy
Monetization Subscription
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Persistent
Perspectives Third-person
Controls Direct control
Genres MMORPG
Art styles Anime
Themes Sci-fi
Series Phantasy Star
Phantasy Star Universe on IGDB
Phantasy Star Universe on MobyGames
Phantasy Star Universe on Wikipedia
Phantasy Star
Phantasy Star Online 2001
Phantasy Star Online: Blue Burst 2004
Phantasy Star Universe 2006
Phantasy Star Universe: Ambition of the Illuminus 2007
Phantasy Star II 2012
Phantasy Star III: Generations of Doom 2012
Phantasy Star IV: The End of the Millennium 2012
Phantasy Star Online 2 New Genesis 2012

Key points

Multiplayer servers were shut down on March 31, 2010.[1]
Fully unplayable without removing the always-online DRM, which has shut down.

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Publisher website (unavailable)
DRM details are not known
Windows

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video

Graphics feature State Notes
Widescreen resolution
Does not offer widescreen resolutions by default, but supports them via HEX editing the game .exe
Multi-monitor
Ultra-widescreen
Does not offer ultra-wide resolutions by default, but supports them via HEX editing the game .exe
4K Ultra HD
Does not offer 4K or higher resolutions by default, but supports them via HEX editing the game .exe
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Switch to windowed mode and use a fake fullscreen program.
Anisotropic filtering (AF)
Can have anisotropic filtering forced by graphics drivers or Nvidia Inspector (Nvidia only).
Anti-aliasing (AA)
Can be injected via ReShade.
Vertical sync (Vsync)
60 FPS
120+ FPS

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Does not use Xinput and treated as DirectInput controller.
Xbox button prompts
Uses coloured arrow prompts which resembles to PlayStation's buttons on the HUD.
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Button prompts
Uses coloured arrow prompts which resembles to PlayStation's buttons on the HUD.
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Story Mode cutscenes only.
Closed captions
Mute on focus lost
Only in windowed mode, Full-screen mode will cause the game to crash upon losing focus.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Japanese

Network

Multiplayer types

Type Native Notes
LAN play
Online play
Multiplayer servers were shut down on March 31, 2010.[1]

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Anti-cheat GameGuard

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000 SP4, XP SP2
Processor (CPU) Intel Pentium 4 1.6 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce 4
ATI Radeon 8500
64 MB of VRAM
DirectX 9.0c compatible

References