Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Persona 4 Golden"

From PCGamingWiki, the wiki about fixing PC games
(Created page with "{{stub}} {{Infobox game |cover = Persona 4 Golden cover.jpg |developers = {{Infobox game/row/developer|Atlus}} |publishers = |engines = {{Infobox game/row/e...")
 
 
(207 intermediate revisions by 70 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
|cover        = Persona 4 Golden cover.jpg
+
|cover        = Persona 4 Golden Steam cover.jpg
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Atlus}}
 
{{Infobox game/row/developer|Atlus}}
 +
{{Infobox game/row/developer|P-Studio}}
 +
{{Infobox game/row/porter|Preapp Partners|Windows}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|Sega}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|RenderWare}}
 
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2020}}
+
{{Infobox game/row/date|Windows|June 13, 2020}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|persona-4-golden|87}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|9636/persona-4-golden-pc-|88}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|persona-4-golden|86}}
 
|taxonomy    =
 
|taxonomy    =
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Turn-based }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/perspectives      | }}
 
{{Infobox game/row/taxonomy/controls          | }}
 
{{Infobox game/row/taxonomy/controls          | }}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | JRPG }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/art styles        | Anime }}
{{Infobox game/row/taxonomy/series            | }}  
+
{{Infobox game/row/taxonomy/themes            | Detective/mystery, Japan, Supernatural }}
|steam appid  =  
+
{{Infobox game/row/taxonomy/series            | Persona }}  
 +
|steam appid  = 1113000
 
|steam appid side =  
 
|steam appid side =  
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
|official site=  
+
|official site= https://www.atlus.com/p4g/
|hltb        =  
+
|hltb        = 6974
 
|igdb        =  
 
|igdb        =  
|mobygames    =  
+
|mobygames    = persona-4-golden
|strategywiki =  
+
|strategywiki = Persona 4 Golden
|wikipedia    =  
+
|wikipedia    = Persona 4#Persona 4 Golden 2
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
Line 38: Line 40:
  
 
{{Introduction
 
{{Introduction
|introduction      =  
+
|introduction      = '''''Persona 4 Golden''''' is the PC port of the {{Glossary:Detective/mystery}} {{Glossary:JRPG}} game of the same name for PlayStation Vita from 2012, itself a remaster of the original ''Persona 4'' released in 2008 for Playstation 2. While the PlayStation Vita version expanded upon the original PlayStation 2 title with new features, story elements, characters, spoken lines, anime cutscenes, and more, the PC version adds the ability to choose between English and Japanese voice acting, and focuses on improving the technical state of the game and features enhanced graphics, upscaled cinematics, and support for an uncapped variable framerate.<ref>{{Refurl|url=https://megamitensei.fandom.com/wiki/Persona_4_Golden#Gameplay_Changes|title=Persona 4 Golden|date=}}</ref><ref>{{Refurl|url=https://store.steampowered.com/app/1113000/Persona_4_Golden/|title=Steam - Persona 4 Golden|date=2020-06-16}}</ref> The development of the PC port was led by [[Company:Atlus|Atlus]] with assistance from [[Company:Preapp Partners|Preapp Partners]].<ref>{{Refurl|url=https://www.siliconera.com/persona-4-golden-pc-development/|title=Siliconera - Persona 4 Golden’s PC Port Was Directed by Atlus Japan|date=2020-06-16}}</ref>
|release history  =  
+
 
|current state    =
+
|release history  = The game was released on [[Steam]] on June 13, 2020 following a surprise announcement on the PC Gaming Show the same day.<ref>{{Refurl|url=https://www.youtube.com/watch?v=PpFr-8TMlLc|title=YouTube - Persona 4 Golden PC announcement trailer | PC Gaming Show 2020|date=2020-06-16}}</ref> In a port analysis posted on IGN and written by guest writer and modder Peter "Durante" Thoman of [[Company:PH3 Games|PH3 Games]], he described the version as "a fantastic way to play [the] game, with solid graphics options, arbitrary resolution and framerate support, relatively fast loading times, and good support for remappable keyboard controls," and went on to mention that "even the minor online aspects of the 'Golden' version were faithfully ported."<ref>{{Refurl|url=https://www.ign.com/articles/persona-4-golden-pc-port-analysis|title=IGN - Persona 4 Golden PC Port Analysis|date=2020-06-13}}</ref>
 +
 
 +
|current state    = A major update to the Steam version was released on January 19, 2023, featuring technical and quality of life improvements, to bring it to parity with the PlayStation 4, Nintendo Switch, Xbox One, Xbox Series X/S and the Microsoft Store versions, released on the same day.<ref>{{Refurl|url=https://store.steampowered.com/news/app/1113000/view/3638375952811795809|title=Upcoming Changes to Persona 4 Golden on Steam|date=2022-12-17}}</ref> The existence of an update was previously leaked on November 1, 2022 when a development branch on Steam was inadvertently not password protected, giving players an impression of what to expect.<ref>{{Refurl|url=https://twitter.com/rudiger__tw/status/1587466957326098432|title=RUDIGER (@rudiger__tw)|date=2022-12-17|snippet=My observations so far
 +
 
 +
* Performance massively improved
 +
* Filesystem now like P5R
 +
* New graphics settings
 +
* New quick save/suspend feature
 +
* The AOA stutter is fixed (finally!)
 +
* Fixed title screen logo and "retum to Inaba"
 +
* Dojima's sprite can now blink
 +
* Various font changes}}</ref>
 
}}
 
}}
 +
 +
'''General information'''
 +
{{mm}} [https://steamcommunity.com/app/1113000/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | | unknown | | | Windows }}
+
{{Availability/row| Gamesplanet | 4619-1 | Steam | {{store link|Gamesplanet|4619-2|Digital Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Humble | persona-4-golden | Steam | {{store link|Humble|persona-4-golden-digital-deluxe-edition|Digital Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Microsoft Store | 9pk4b09smn5c | Microsoft Store | {{store feature|Xbox Play Anywhere}} | | Windows }}
 +
{{Availability/row| Steam | 1113000 | Steam | {{store link|Steam-sub|376686|Digital Deluxe Edition}} also available | | Windows }}
 
}}
 
}}
{{ii}} This game is not available yet.
+
{{ii}} All versions require {{DRM|Denuvo}}.<ref>{{Refcheck|user=Fds29|date=2023-01-19|comment=Checked the Microsoft Store version.}}</ref>
 +
 
 +
===Version differences===
 +
{{ii}} '''Digital Deluxe Edition''' includes an 18 page artbook in PDF format and soundtrack containing 9 tracks in 160kbps MP3 format.
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\SEGAofAmericaInc.D0cb6b3aet_s751p9cej88mt\SystemAppData\wgs\{{P|uid}}\}}
 +
{{Game data/config|Steam|{{p|localappdata}}\Sega\P4G\P4G.ini}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\SEGAofAmericaInc.D0cb6b3aet_s751p9cej88mt\SystemAppData\wgs\{{P|uid}}\}}
 +
{{Game data/saves|Steam|{{P|steam}}\userdata\{{P|uid}}\1113000\remote\}}
 
}}
 
}}
 +
{{++}} It is possible to unofficially transfer save game data from the Vita version of the game to the Steam version. See [[#Using PlayStation Vita save files|using PlayStation Vita save files.]]
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           =  
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
 
==Video==
 
==Video==
 +
{{Image|P4G_Display_Options.png|Display options}}
 +
{{Image|P4G_Graphics_Options.png|Graphics options}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 85: Line 112:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= Aspect ratios narrower than 16:9 are {{term|letterboxed}}.
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{Term|Pillarboxed}}. See the related [https://www.reddit.com/r/widescreengamingforum/comments/h8izt5/persona_4_golden_pillarboxes_in_aspect_ratios/ WSGF thread] or use the [https://community.pcgamingwiki.com/files/file/1918-persona-4-golden-ultrawide-patch/ related patcher].{{cn|date=2023-01-21|reason=This may no longer be working with 1.04}}
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = true
|anisotropic notes          =  
+
|anisotropic notes          = Off, Low and High settings available.
|antialiasing              = unknown
+
|antialiasing              = limited
|antialiasing notes        =  
+
|antialiasing notes        = Post-process AA with an On/Off toggle; [[SSAA]] through "'''Rendering Scale'''" up to 200%. Adjusting the render scale will also change the resolution of HUD elements.
|vsync                      = unknown
+
|upscaling                  = false
 +
|upscaling tech            =
 +
|upscaling notes            =  
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              =
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = 30, 60, 90 or 120 FPS cap.<ref>{{Refcheck|user=Shadowstealer7|date=2023-01-21|comment=Changing the option in the config file reverts the change upon the next time the game launches.}}</ref></br>Can be unlocked entirely with the [https://gamebanana.com/mods/398825 Framerate unLimiter] mod.</br>Motion blur is tied to frame rate; its effect is reduced as FPS increases.
|hdr                        = unknown
+
|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|ray tracing                = false
 +
|ray tracing notes          =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
Line 117: Line 149:
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
|key remap notes          =  
+
|key remap notes          = Left click works as secondary action button, right as secondary cancel, these cannot be rebound. Does not respect Windows primary mouse button setting. Valid key bindings are heavily restricted, generally to the alphanumerical and modifier keys.
|acceleration option      = unknown
+
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = Windows cursor used, only usable in menus.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Camera angle is fixed.
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = n/a
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = unknown
+
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Referred to as "'''Camera Speed'''".
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Referred to as "'''Inverted Camera'''".
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = limited
|dualshock 4 notes        =  
+
|dualshock 4 notes        = DualSense also supported. Both need Stem Input activated.
|dualshock prompts        = unknown
+
|dualshock prompts        = true
|dualshock prompts notes  =  
+
|dualshock prompts notes  = DualSense button prompts also supported.
|light bar support        = unknown
+
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = V1, V2, Wired, Bluetooth, Wireless adapter
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
|tracked motion prompts    = unknown
+
|tracked motion prompts    = false
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = limited
|other controllers notes  =  
+
|other controllers notes  = Specific controllers only.<ref>{{Refcheck|user=Marioysikax|date=2020-06-17|comment=Nothing happens if trying to play with less known controllers or adapters.}}</ref>
|other button prompts      = unknown
+
|other button prompts      = Nintendo
|other button prompts notes=  
+
|other button prompts notes= [[Controller:Switch Pro Controller|Switch Pro Controller]] has face buttons reversed to match the controller's button layout.<ref>{{Refcheck|user=KingKrouch|date=2020-06-17|comment=Tested by connecting Switch Pro Controller over USB with Steam Controller support disabled.}}</ref>
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
|haptic feedback notes    =  
+
|haptic feedback notes    = The game is based on the PlayStation Vita version which didn't feature any haptic feedback, only the original PlayStation 2 version has haptic feedback support.<ref>{{Refurl|url=https://steamcommunity.com/app/1113000/discussions/0/2441461920668285244/|title=Warning: This game has no RUMBLE :: Persona 4 Golden General Discussion|date=2020-06-15}}</ref>
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = Controller inputs and prompts prioritized.
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
|steam controller prompts  = unknown
+
|steam controller prompts  = true
|steam controller prompts notes =  
+
|steam controller prompts notes = Steam controller prompts used for all controllers enabled in Steam's controller settings. [[Store:Steam#Supported games|See here]] for instructions on how to disable Steam input (or to exclude the game) to get controller specific prompts.
 
|steam cursor detection    = unknown
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
 +
<gallery>
 +
P4G_Keyboard_Options.png|Keyboard options
 +
P4G_Gamepad_Options.png|Gamepad options
 +
P4G_Game_Options.png|Game options
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|P4G_Audio_Options.png|Audio options}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for BGM, SE, and Voice. Can be set in intervals of 1, from 0-10.
|surround sound          = unknown
+
|surround sound          = false
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = {{term|FMV}} cutscenes only.<br>Referred to as "'''Anime Subtitles'''" in Game Options. Toggleable on/off.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
|royalty free audio      = false
 +
|royalty free audio notes =
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 201: Line 242:
 
  |language  = English
 
  |language  = English
 
  |interface = true
 
  |interface = true
  |audio    = unknown
+
  |audio    = true
  |subtitles = unknown
+
  |subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Simplified Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
 +
|fan      =
 +
|ref      =
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Neutral Latin-American Spanish Unofficial Translation. [https://www.mediafire.com/file/8bqkkgf9vxmvimb/P4G_Latidyne_Espa%25C3%25B1ol_v1.0.1-R.rar/file Download here.]
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan localization made by the fan community "[https://vk.com/rabotyagi_rus Rabotyagi]", [https://www.zoneofgames.ru/games/persona_4/files/8713.html download]
 +
|ref      =
 +
|fan      = true
 +
}}
 +
}}
 +
==Issues fixed==
 +
===SetupError===
 +
{{ii}} Game won't start, saying "Setup Error – System does not meet the Minimum Requirements"{{cn|date=2023-01-21|reason=This may no longer be relevant with 1.04}}
 +
{{Fixbox|description=Delete or Rename "d3d11.dll"
 +
* Go to the game directory
 +
* Delete or rename d3d11.dll or other directx's related .dll
 +
}}
 +
 +
{{Fixbox|description=Use DPI compatibility setting for the game executable|ref=<ref name="DPI">{{Refurl|url=https://twitter.com/Rilune/status/1271901350406676480|title=あさぎりるん©⒛⒛ at Twitter:|date=2020-06-13|snippet=「ペルソナ4ザゴールデン」Windows10のスケーリング設定が反映されてしまうタイプなので、高解像度ディスプレイでスケーリング設定を使ってる人は、ひと手間必要。<br/>P4G.exeプロパティから”高DPIスケール設定の上書き”をチェックしよう。これでOSでの引き延ばしがなくなって正しい解像度で描画される。}}</ref>|fix=
 +
# Navigate into {{p|game}} and open properties of {{code|P4G.exe}}.
 +
# Open the {{code|Compatibility}} tab, press {{code|Change high DPI settings}}.
 +
# Check {{code|Overwrite high DPI scale settings}} and select {{code|Application}} from the dropdown.
 +
# Accept changes by closing open windows with OK.
 +
}}
 +
{{Fixbox|description=Run the game in windowed mode and restart|fix=
 +
# Navigate to Settings > Display and set Screen Mode to Windowed.
 +
# Exit the game
 +
# The next time the game starts, higher resolutions should be available under Settings > Display > Screen Mode.
 +
{{ii}} After changing to the desired resolution, Screen Mode can be set to borderless or fullscreen without further issues.
 +
}}
 +
{{Fixbox|description=Change Windows DPI to 100%|ref=<ref name="DPI"/>|fix=
 +
# Open {{code|Windows Settings app}} → {{code|System}} → {{code|Display}}
 +
# Under {{code|Scale and layout}}, change percentage to {{code|100%}}
 +
}}
 +
 +
===Game doesn't launch, immediately closes===
 +
{{ii}} RTSS (RivaTunerStatisticsServer) can be the cause of this problem. It is recommended to close RTSS and launch the game again.{{cn|date=2023-01-21|reason=This may no longer be relevant with 1.04}}
 +
 +
===Very low fps on decent specs PC, automatically skipped cutscenes===
 +
{{ii}} NVIDIA Control Panel automatically chooses the integrated graphics setting for this game if you have multiple GPUs.{{cn|date=2023-01-21|reason=This may no longer be relevant with 1.04}}
 +
 +
{{Fixbox|description=Change which GPU the game uses in NVIDIA Control Panel|fix=
 +
# Right-click on the Desktop and select NVIDIA Control Panel
 +
# Navigate to {{code|Program Settings}} in {{code|Manage 3D Settings}}.
 +
# Press {{code|Add}} and select the location of Persona 4 Golden executable (it is found in the game installation folder).
 +
# From the dropdown menu under the application select {{code|High-performance NVIDIA processor}}.
 +
# Press {{code|Apply}}.
 
}}
 
}}
  
Line 212: Line 379:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11, 12
|direct3d notes        =  
+
|direct3d notes        = <!--Seems to make DX7 and DX9 calls as well, but feature level is 11--> Steam version uses D3D11. Microsoft Store version uses D3D12.<ref>{{Refcheck|user=Fds29|date=2023-01-21|comment=Checked the API used in the MS Store version.}}</ref>
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
Line 234: Line 401:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
|windows exe notes      =  
+
|windows arm app        = unknown
 +
|windows exe notes      = Updated from 32-bit to 64-bit on January 19, 2023.
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 251: Line 421:
 
|physics          =  
 
|physics          =  
 
|physics notes    =  
 
|physics notes    =  
|audio            =  
+
|audio            = CRI ADX 2
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
Line 257: Line 427:
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = CRI Movie 2
 
|cutscenes notes  =  
 
|cutscenes notes  =  
 
|multiplayer      =  
 
|multiplayer      =  
Line 263: Line 433:
 
|anticheat        =  
 
|anticheat        =  
 
|anticheat notes  =  
 
|anticheat notes  =  
 +
}}
 +
 +
===Modding===
 +
====[https://gamebanana.com/mods/50961 P4G  Community Enhancement Pack]====
 +
{{ii}} A collection of enhancement mods that improve on the base game in a variety of ways.
 +
{{++}} Compatible with unmodded saves.
 +
====Featured websites====
 +
[https://gamebanana.com/games/17755 GameBanana] - Hosts a large number of user-created mods for Persona 4 Golden.
 +
====Featured mods====
 +
{{ii}} Both of the below mods are included in the above Community Pack.
 +
* [https://gamebanana.com/mods/422892 Tiny Fixes] - Various small bugfixes
 +
* [https://gamebanana.com/mods/424661 No TV Static] - Removes the TV static effect from the game, making it more streamer friendly
 +
 +
===Using PlayStation Vita save files===
 +
{{Image|Persona 4 Golden - Vita save error.png|Error game displays when loading Vita version save file for the first time.}}
 +
{{ii}} As the game save data is identical with Vita version of the game, it is possible to copy games save file and use it with PC version of the game with very little work.
 +
{{ii}} '''This requires a modded Vita in order to decrypt and transfer the save game data to PC!'''
 +
{{Fixbox|description=Transfer save file from Vita to Steam|ref=<ref>{{Refurl|url=https://www.reddit.com/r/JRPG/comments/h8jbvu/psa_how_to_transfer_persona_4_golden_ps_vita/|title=PSA: How to transfer Persona 4 Golden PS Vita saves to pc. : Reddit /r/JRPG|date=2020-06-15}}</ref>|fix=
 +
# Start the game and create new save files on same slots that are going to be copied from the PlayStation Vita later.
 +
# On Vita, open Vitashell, navigate to {{code|UX0:user/00/savedata/}}
 +
# Go over folder with games ID (US: {{code|PCSE00120}}, EU: {{code|PCSB00245}}, JP: {{code|PCSG00563}}), hit triangle button and select option {{code|open decrypted}}.
 +
# Press select to open FTP server or USB transfer and copy the files from the previous path to the computer.
 +
# Navigate into [[#Game data|save game data folder]] and transfer the copied files from Vita into the folder, overwriting the previously made new save files.
 +
# Generate MD5 hash of {{code|dataXXXX.bin}}, then open corresponding {{code|dataXXXX.binslot}} in hex editor. Replace the address from 0x18 to 0x27 with generated MD5 hash. ([https://imgur.com/a/HAua3iP Example,] [https://www.reddit.com/r/JRPG/comments/h8jbvu/psa_how_to_transfer_persona_4_golden_ps_vita/ source.])
 +
# Open the game and load up the save game file. The information on the save file will be the same as initially saved on PC and there will be a warning window after trying to load the game save file (see image on right). Click OK on warning and Vita game save file should be loaded. Save the game to fix the information of the game save slot.
 +
'''Notes'''
 +
{{++}} Fixing the binslot checksum also allows PC save data that has been edited with tools designed for PS Vita save data to work (no Vita required).
 +
{{ii}} If there are issues with generating the MD5 and hex editing files, see [https://github.com/zarroboogs/p4g-saveconv/ this Python program] for a command-line utility to automatically apply the necessary changes to binslot files.
 
}}
 
}}
  
Line 269: Line 467:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = 8.1
|minCPU  =  
+
|minCPU  = Intel Core 2 Duo E8400
|minRAM  =  
+
|minCPU2  = AMD Phenom II X2 550
|minHD    =  
+
|minRAM  = 2 GB
|minGPU  =  
+
|minHD    = 14 GB
 +
|minGPU  = Nvidia GeForce GTS 450
 +
|minGPU2  = ATI Radeon HD 5770
 +
|minDX    = 11
  
|recOS    =  
+
|recOS    = 10
|recCPU  =  
+
|recCPU  = Intel Core i5-650
|recRAM  =  
+
|recCPU2  = AMD Phenom II X4 940
 +
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  =  
+
|recGPU  = Nvidia GeForce GTX 460
 +
|recGPU2  = AMD Radeon HD 6870
 
|notes    =  
 
|notes    =  
 
}}
 
}}
 
+
{{ii}} Runs on Windows 7 despite minimum Operating System requirements
 
{{References}}
 
{{References}}

Latest revision as of 14:04, 29 March 2024

Persona 4 Golden
Persona 4 Golden cover
Developers
Atlus
P-Studio
Windows Preapp Partners
Publishers
Sega
Release dates
Windows June 13, 2020
Reception
Metacritic 87
OpenCritic 88
IGDB 86
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Turn-based
Genres JRPG
Art styles Anime
Themes Detective/mystery, Japan, Supernatural
Series Persona
Persona 4 Golden on HowLongToBeat
Persona 4 Golden on IGDB
Persona 4 Golden guide on StrategyWiki
Persona 4 Golden on MobyGames
Persona 4 Golden on Wikipedia
Persona
Subseries of Megami Tensei
Megami Ibunroku Persona 1999
Persona 4 Golden 2020
Persona 5 Strikers 2021
Persona 4 Arena Ultimax 2022
Persona 5 Royal 2022
Persona 3 Portable 2023
Megami Ibunroku Persona: Ikuu no Tou Hen 2023
Persona 5 Tactica 2023
Persona 3 Reload 2024

Persona 4 Golden is the PC port of the detective/mystery JRPG game of the same name for PlayStation Vita from 2012, itself a remaster of the original Persona 4 released in 2008 for Playstation 2. While the PlayStation Vita version expanded upon the original PlayStation 2 title with new features, story elements, characters, spoken lines, anime cutscenes, and more, the PC version adds the ability to choose between English and Japanese voice acting, and focuses on improving the technical state of the game and features enhanced graphics, upscaled cinematics, and support for an uncapped variable framerate.[1][2] The development of the PC port was led by Atlus with assistance from Preapp Partners.[3]

The game was released on Steam on June 13, 2020 following a surprise announcement on the PC Gaming Show the same day.[4] In a port analysis posted on IGN and written by guest writer and modder Peter "Durante" Thoman of PH3 Games, he described the version as "a fantastic way to play [the] game, with solid graphics options, arbitrary resolution and framerate support, relatively fast loading times, and good support for remappable keyboard controls," and went on to mention that "even the minor online aspects of the 'Golden' version were faithfully ported."[5]

A major update to the Steam version was released on January 19, 2023, featuring technical and quality of life improvements, to bring it to parity with the PlayStation 4, Nintendo Switch, Xbox One, Xbox Series X/S and the Microsoft Store versions, released on the same day.[6] The existence of an update was previously leaked on November 1, 2022 when a development branch on Steam was inadvertently not password protected, giving players an impression of what to expect.[7]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Digital Deluxe Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere
Windows
Steam
Icon overlay.png
Digital Deluxe Edition also available
Windows
All versions require Denuvo Anti-Tamper DRM.[8]

Version differences

Digital Deluxe Edition includes an 18 page artbook in PDF format and soundtrack containing 9 tracks in 160kbps MP3 format.

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\SEGAofAmericaInc.D0cb6b3aet_s751p9cej88mt\SystemAppData\wgs\<user-id>\
Steam %LOCALAPPDATA%\Sega\P4G\P4G.ini
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1113000/pfx/[Note 1]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\SEGAofAmericaInc.D0cb6b3aet_s751p9cej88mt\SystemAppData\wgs\<user-id>\
Steam <Steam-folder>\userdata\<user-id>\1113000\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1113000/pfx/[Note 1]
It is possible to unofficially transfer save game data from the Vita version of the game to the Steam version. See using PlayStation Vita save files.

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Display options
Display options
Graphics options
Graphics options

Graphics feature State Notes
Widescreen resolution
Aspect ratios narrower than 16:9 are letterboxed.
Multi-monitor
Ultra-widescreen
Pillarboxed. See the related WSGF thread or use the related patcher.[citation needed]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Off, Low and High settings available.
Anti-aliasing (AA)
Post-process AA with an On/Off toggle; SSAA through "Rendering Scale" up to 200%. Adjusting the render scale will also change the resolution of HUD elements.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
30, 60, 90 or 120 FPS cap.[9]
Can be unlocked entirely with the Framerate unLimiter mod.
Motion blur is tied to frame rate; its effect is reduced as FPS increases.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)

Input

Keyboard and mouse State Notes
Remapping
Left click works as secondary action button, right as secondary cancel, these cannot be rebound. Does not respect Windows primary mouse button setting. Valid key bindings are heavily restricted, generally to the alphanumerical and modifier keys.
Mouse acceleration
Windows cursor used, only usable in menus.
Mouse sensitivity
Camera angle is fixed.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Referred to as "Camera Speed".
Controller Y-axis inversion
Referred to as "Inverted Camera".
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualSense also supported. Both need Stem Input activated.
PlayStation button prompts
DualSense button prompts also supported.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
,
, Wired, Wireless (Bluetooth), Wireless (DualShock 4 USB Wireless Adapter)
Generic/other controllers
Specific controllers only.[10]
Button prompts
Switch Pro Controller has face buttons reversed to match the controller's button layout.[11]
Additional information
Controller hotplugging
Haptic feedback
The game is based on the PlayStation Vita version which didn't feature any haptic feedback, only the original PlayStation 2 version has haptic feedback support.[12]
Digital movement supported
Simultaneous controller+KB/M
Controller inputs and prompts prioritized.
Steam Input
Steam Input API support
Hook input (legacy mode)
Official controller preset(s)
Steam Controller button prompts
Steam controller prompts used for all controllers enabled in Steam's controller settings. See here for instructions on how to disable Steam input (or to exclude the game) to get controller specific prompts.
Cursor detection

Audio

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Sliders for BGM, SE, and Voice. Can be set in intervals of 1, from 0-10.
Surround sound
Subtitles
FMV cutscenes only.
Referred to as "Anime Subtitles" in Game Options. Toggleable on/off.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Traditional Chinese
French
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
German
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Italian
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Japanese
Korean
Spanish
Added to the Steam version with the release of the multi-platform remaster version on January 19, 2023.
Latin American Spanish
Neutral Latin-American Spanish Unofficial Translation. Download here.
Russian
Fan localization made by the fan community "Rabotyagi", download

Issues fixed

SetupError

Game won't start, saying "Setup Error – System does not meet the Minimum Requirements"[citation needed]
Delete or Rename "d3d11.dll"
  • Go to the game directory
  • Delete or rename d3d11.dll or other directx's related .dll
Use DPI compatibility setting for the game executable[13]
  1. Navigate into <path-to-game> and open properties of P4G.exe.
  2. Open the Compatibility tab, press Change high DPI settings.
  3. Check Overwrite high DPI scale settings and select Application from the dropdown.
  4. Accept changes by closing open windows with OK.
Run the game in windowed mode and restart
  1. Navigate to Settings > Display and set Screen Mode to Windowed.
  2. Exit the game
  3. The next time the game starts, higher resolutions should be available under Settings > Display > Screen Mode.
After changing to the desired resolution, Screen Mode can be set to borderless or fullscreen without further issues.
Change Windows DPI to 100%[13]
  1. Open Windows Settings appSystemDisplay
  2. Under Scale and layout, change percentage to 100%

Game doesn't launch, immediately closes

RTSS (RivaTunerStatisticsServer) can be the cause of this problem. It is recommended to close RTSS and launch the game again.[citation needed]

Very low fps on decent specs PC, automatically skipped cutscenes

NVIDIA Control Panel automatically chooses the integrated graphics setting for this game if you have multiple GPUs.[citation needed]
Change which GPU the game uses in NVIDIA Control Panel
  1. Right-click on the Desktop and select NVIDIA Control Panel
  2. Navigate to Program Settings in Manage 3D Settings.
  3. Press Add and select the location of Persona 4 Golden executable (it is found in the game installation folder).
  4. From the dropdown menu under the application select High-performance NVIDIA processor.
  5. Press Apply.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Steam version uses D3D11. Microsoft Store version uses D3D12.[14]
Executable 32-bit 64-bit Notes
Windows
Updated from 32-bit to 64-bit on January 19, 2023.

Middleware

Middleware Notes
Audio CRI ADX 2
Cutscenes CRI Movie 2

Modding

P4G Community Enhancement Pack

A collection of enhancement mods that improve on the base game in a variety of ways.
Compatible with unmodded saves.

Featured websites

GameBanana - Hosts a large number of user-created mods for Persona 4 Golden.

Featured mods

Both of the below mods are included in the above Community Pack.
  • Tiny Fixes - Various small bugfixes
  • No TV Static - Removes the TV static effect from the game, making it more streamer friendly

Using PlayStation Vita save files

Error game displays when loading Vita version save file for the first time.
Error game displays when loading Vita version save file for the first time.
As the game save data is identical with Vita version of the game, it is possible to copy games save file and use it with PC version of the game with very little work.
This requires a modded Vita in order to decrypt and transfer the save game data to PC!
Transfer save file from Vita to Steam[15]
  1. Start the game and create new save files on same slots that are going to be copied from the PlayStation Vita later.
  2. On Vita, open Vitashell, navigate to UX0:user/00/savedata/
  3. Go over folder with games ID (US: PCSE00120, EU: PCSB00245, JP: PCSG00563), hit triangle button and select option open decrypted.
  4. Press select to open FTP server or USB transfer and copy the files from the previous path to the computer.
  5. Navigate into save game data folder and transfer the copied files from Vita into the folder, overwriting the previously made new save files.
  6. Generate MD5 hash of dataXXXX.bin, then open corresponding dataXXXX.binslot in hex editor. Replace the address from 0x18 to 0x27 with generated MD5 hash. (Example, source.)
  7. Open the game and load up the save game file. The information on the save file will be the same as initially saved on PC and there will be a warning window after trying to load the game save file (see image on right). Click OK on warning and Vita game save file should be loaded. Save the game to fix the information of the game save slot.

Notes

Fixing the binslot checksum also allows PC save data that has been edited with tools designed for PS Vita save data to work (no Vita required).
If there are issues with generating the MD5 and hex editing files, see this Python program for a command-line utility to automatically apply the necessary changes to binslot files.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1
Processor (CPU) Intel Core 2 Duo E8400
AMD Phenom II X2 550
System memory (RAM) 2 GB
Hard disk drive (HDD) 14 GB
Video card (GPU) Nvidia GeForce GTS 450
ATI Radeon HD 5770
DirectX 11 compatible
A 64-bit operating system is required.
Runs on Windows 7 despite minimum Operating System requirements

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Persona 4 Golden - last accessed on
  2. Steam - Persona 4 Golden - last accessed on 2020-06-16
  3. Siliconera - Persona 4 Golden’s PC Port Was Directed by Atlus Japan - last accessed on 2020-06-16
  4. YouTube - Persona 4 Golden PC announcement trailer - last accessed on 2020-06-16
  5. IGN - Persona 4 Golden PC Port Analysis - last accessed on 2020-06-13
  6. Upcoming Changes to Persona 4 Golden on Steam - last accessed on 2022-12-17
  7. RUDIGER (@rudiger__tw) - last accessed on 2022-12-17
    "My observations so far
    • Performance massively improved
    • Filesystem now like P5R
    • New graphics settings
    • New quick save/suspend feature
    • The AOA stutter is fixed (finally!)
    • Fixed title screen logo and "retum to Inaba"
    • Dojima's sprite can now blink
    • Various font changes"
  8. Verified by User:Fds29 on 2023-01-19
    Checked the Microsoft Store version.
  9. Verified by User:Shadowstealer7 on 2023-01-21
    Changing the option in the config file reverts the change upon the next time the game launches.
  10. Verified by User:Marioysikax on 2020-06-17
    Nothing happens if trying to play with less known controllers or adapters.
  11. Verified by User:KingKrouch on 2020-06-17
    Tested by connecting Switch Pro Controller over USB with Steam Controller support disabled.
  12. Warning: This game has no RUMBLE :: Persona 4 Golden General Discussion - last accessed on 2020-06-15
  13. 13.0 13.1 あさぎりるん©⒛⒛ at Twitter: - last accessed on 2020-06-13
    "「ペルソナ4ザゴールデン」Windows10のスケーリング設定が反映されてしまうタイプなので、高解像度ディスプレイでスケーリング設定を使ってる人は、ひと手間必要。
    P4G.exeプロパティから”高DPIスケール設定の上書き”をチェックしよう。これでOSでの引き延ばしがなくなって正しい解像度で描画される。
    "
  14. Verified by User:Fds29 on 2023-01-21
    Checked the API used in the MS Store version.
  15. PSA: How to transfer Persona 4 Golden PS Vita saves to pc. : Reddit /r/JRPG - last accessed on 2020-06-15