Difference between revisions of "Penumbra: Overture"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: updated template usage) |
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{{Infobox game/row/porter|Edward Rudd|Linux}} | {{Infobox game/row/porter|Edward Rudd|Linux}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|CD Projekt|Eastern Europe}} | ||
+ | {{Infobox game/row/publisher|Paradox Interactive|Europe}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|HPL Engine|name=HPL Engine 1}} | {{Infobox game/row/engine|HPL Engine|name=HPL Engine 1}} | ||
Line 12: | Line 14: | ||
{{Infobox game/row/date|Linux|May 25, 2007}} | {{Infobox game/row/date|Linux|May 25, 2007}} | ||
{{Infobox game/row/date|OS X|January 10, 2008}} | {{Infobox game/row/date|OS X|January 10, 2008}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | Penumbra }} | ||
|steam appid = 22180 | |steam appid = 22180 | ||
|gogcom id = 1207662733 | |gogcom id = 1207662733 | ||
|gogcom id side = 1207659255 | |gogcom id side = 1207659255 | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = penumbra-overture-episode-1 | ||
|wikipedia = Penumbra: Overture | |wikipedia = Penumbra: Overture | ||
|winehq = 4081 | |winehq = 4081 | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
Line 26: | Line 41: | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://www.penumbragame.com/ Official website] | {{mm}} [http://www.penumbragame.com/ Official website] | ||
{{GOG.com links|1207662733|the_penumbra_collection|for game series}} | {{GOG.com links|1207662733|the_penumbra_collection|for game series}} | ||
Line 56: | Line 70: | ||
# On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code> | # On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code> | ||
# Save the changes. | # Save the changes. | ||
− | |||
'''Notes''' | '''Notes''' | ||
{{ii}} Press {{key|F4}} to save and {{key|F5}} to load. | {{ii}} Press {{key|F4}} to save and {{key|F5}} to load. | ||
{{ii}} There is no on-screen indication that the quick save was successful. | {{ii}} There is no on-screen indication that the quick save was successful. | ||
+ | }} | ||
+ | |||
+ | ===AI Upscaled Texture Pack=== | ||
+ | {{Fixbox|description=Replace Files|fix= | ||
+ | # Download the [https://www.moddb.com/mods/penumbra-overture-texture-upscale/downloads/penumbra-overture-texture-upscale-mod/ Mod DB: Penumbra Overture Texture Upscale Mod]. | ||
+ | # Open <code>{{p|game}}\redist</code> and back up the contents of <code>\models</code> and <code>\textures</code> directories. | ||
+ | # Extract the contents of the downloaded archive to your <code>{{p|game}}\redist</code> folder, and overwrite the original textures when prompted | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} At least 3GB of VRAM is required. | ||
}} | }} | ||
Line 87: | Line 110: | ||
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Penumbra Overture\Episode1\}} | {{Game data/saves|Windows|{{p|userprofile\Documents}}\Penumbra Overture\Episode1\}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
− | {{Game data/saves|Linux|~/.frictionalgames/Penumbra/Overture/}} | + | {{Game data/saves|Linux|~/.frictionalgames/Penumbra/Overture/save}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games launcher = |
− | |origin notes | + | |epic games launcher notes = |
− | |steam cloud | + | |gog galaxy = false |
− | |steam cloud notes | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = false |
− | |xbox cloud notes | + | |steam cloud notes = |
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Penumbra overture graphics.jpg|Video settings.}} | {{Image|Penumbra overture graphics.jpg|Video settings.}} | ||
{{Image|Penumbra overture graphics adv.jpg|Advanced video settings.}} | {{Image|Penumbra overture graphics adv.jpg|Advanced video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/penumbra |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 118: | Line 145: | ||
|multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]] | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = hackable | |windowed = hackable | ||
|windowed notes = See [[#Windowed|Windowed]]. | |windowed notes = See [[#Windowed|Windowed]]. | ||
Line 136: | Line 163: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 151: | Line 178: | ||
'''Notes''' | '''Notes''' | ||
− | {{--}} Menus and HUD are stretched.<ref> | + | {{--}} Menus and HUD are stretched.<ref>https://www.wsgf.org/dr/penumbra</ref> |
}} | }} | ||
Line 161: | Line 188: | ||
# Click <code>Change high DPI settings</code>, check <code>Use this Setting</code> and <code>Override High DPI Scaling</code>. | # Click <code>Change high DPI settings</code>, check <code>Use this Setting</code> and <code>Override High DPI Scaling</code>. | ||
# Apply and launch via Steam. | # Apply and launch via Steam. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help. | ||
+ | |||
+ | {{Fixbox|description=Use hex editor to change FOV|fix= | ||
+ | To change FOV open <code>Penumbra.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].<br> | ||
+ | Goto address <code>82540</code> and change <code>8C 42</code> (which is 70°) to <code>A8 42</code> for 84° or <code>BE 42</code> for 95°.<br> | ||
+ | Do the same at the address <code>8BA74</code>.<br><br> | ||
+ | To get a different values use this [https://www.h-schmidt.net/FloatConverter/IEEE754.html Floating Point Converter]. | ||
}} | }} | ||
Line 172: | Line 209: | ||
===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
− | {{ | + | {{ii}} All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.<ref>{{Refcheck|user=Litbeep|date=2020-11-3|comment=Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"}}</ref> |
− | # Go to the [[#Game data|configuration file location]]. | + | |
+ | {{Fixbox|description=Remove FPS cap|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>settings.cfg</code> with a text editor. | # Open <code>settings.cfg</code> with a text editor. | ||
− | # | + | # Change <code>LimitFPS="true"</code> to <code> "false"</code>. |
− | |||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = No support for thumb mouse remapping. | |key remap notes = No support for thumb mouse remapping. | ||
Line 191: | Line 229: | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = false |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = false |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= hackable | |tracked motion controllers= hackable | ||
|tracked motion controllers notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod]. | |tracked motion controllers notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod]. | ||
− | |tracked motion prompts = | + | |tracked motion prompts = false |
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = false |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 243: | Line 281: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Penumbra overture sound.jpg|Audio settings.}} | {{Image|Penumbra overture sound.jpg|Audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = false | |separate volume = false | ||
|separate volume notes = Single volume control. | |separate volume notes = Single volume control. | ||
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = Up to 7.0 output.<ref>[ | + | |surround sound notes = Up to 7.0 output.<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref> |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = limited |
|closed captions notes = The only non-verbal subtitle is "Radio is transmitting". | |closed captions notes = The only non-verbal subtitle is "Radio is transmitting". | ||
|mute on focus lost = false | |mute on focus lost = false | ||
Line 267: | Line 305: | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Retail version only. | ||
|fan = | |fan = | ||
}} | }} | ||
Line 278: | Line 324: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Hungarian |
− | |interface = true | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = true | + | |subtitles = true |
− | + | |notes = Retail version only, [https://mega.nz/folder/sXxwGJQb#HHXnAdPZEpWaYGG9wK7SUQ available to download.] | |
− | |notes = | + | |fan = |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Polish |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
|subtitles = true | |subtitles = true | ||
− | | | + | |notes = Retail version only. |
− | | | + | |fan = |
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 300: | Line 346: | ||
|notes = Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk. | |notes = Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk. | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [http://academia.clandlan.net/?page=academia/view&id=446&title=Traduccion_mejorada_para_Penumbra_Overture download]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Turkish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [http://blog.tanshaydar.com/penumbra-overture-turkce-yama.html download]. | ||
}} | }} | ||
}} | }} | ||
Line 318: | Line 380: | ||
|3rd space gaming vest = | |3rd space gaming vest = | ||
|3rd space gaming vest notes = | |3rd space gaming vest notes = | ||
− | |novint falcon = | + | |novint falcon = true |
|novint falcon notes = | |novint falcon notes = | ||
|trackir = | |trackir = | ||
Line 355: | Line 417: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= unknown | ||
+ | |linux 64-bit executable= unknown | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 02:20, 17 October 2021
Developers | |
---|---|
Frictional Games | |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Publishers | |
Eastern Europe | CD Projekt |
Europe | Paradox Interactive |
Engines | |
HPL Engine 1 | |
Release dates | |
Windows | March 30, 2007 |
Linux | May 25, 2007 |
macOS (OS X) | January 10, 2008 |
Taxonomy | |
Series | Penumbra |
Penumbra | |
---|---|
Penumbra: Overture | 2007 |
Penumbra: Black Plague | 2008 |
Key points
- Source code was made available in 2010.[1]
General information
- Official website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Penumbra Collection | |||
Humble Store | Penumbra Collection | |||
Mac App Store | Penumbra Collection | |||
Steam |
- The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.
Essential improvements
Skip intro videos
Edit settings.cfg[citation needed] |
---|
|
Enable quick save
Edit settings.cfg[citation needed] |
---|
Notes
|
AI Upscaled Texture Pack
Replace Files |
---|
Notes
|
Enable simple swing
Edit settings.cfg[citation needed] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Penumbra Overture\Episode1\ |
macOS (OS X) | |
Linux | ~/.frictionalgames/Penumbra/Overture/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Penumbra Overture\Episode1\ |
macOS (OS X) | |
Linux | ~/.frictionalgames/Penumbra/Overture/save |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Some resolutions not listed; see Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Set to Windowed, then use a third-party solution like Borderless Gaming. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FSAA 2x and 4x. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | No color blindness-specific settings. |
Widescreen resolution
Edit settings.cfg[citation needed] |
---|
Notes
|
Ultra-widescreen
Edit EXE Properties |
---|
|
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV |
---|
To change FOV open |
Windowed
Edit settings.cfg[citation needed] |
---|
|
High frame rate
- All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[3]
Remove FPS cap |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No support for thumb mouse remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | Use Penumbra: Overture VR Mod. | |
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Single volume control. | |
Surround sound | Up to 7.0 output.[4] | |
Subtitles | ||
Closed captions | The only non-verbal subtitle is "Radio is transmitting". | |
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail version only. | |||
Italian | European retail version only. | |||
Hungarian | Retail version only, available to download. | |||
Polish | Retail version only. | |||
Russian | Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk. | |||
Spanish | Fan translation, download. | |||
Turkish | Fan translation, download. |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Use Penumbra: Overture VR Mod. | ||
Oculus VR (LibOVR) | Use Penumbra: Overture VR Mod. | ||
Windows Mixed Reality | Use Penumbra: Overture VR Mod. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | Use Penumbra: Overture VR Mod. See Input for details. |
||
Traditional controller | |||
Keyboard/Mouse | |||
Novint Falcon |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Newton Game Dynamics | |
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.4 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.6 | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
References
- ↑ In The Games Of Madness: Penumbra: Overture goes Open Source!
- ↑ https://www.wsgf.org/dr/penumbra
- ↑ Verified by User:Litbeep on 2020-11-3
- Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
- ↑ PC Gaming Surround Sound Round-up