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Difference between revisions of "Penumbra: Overture"

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m (updated template usage)
(43 intermediate revisions by 17 users not shown)
Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Frictional Games}}
 
{{Infobox game/row/developer|Frictional Games}}
{{Infobox game/row/osxporter|Edward Rudd}}
+
{{Infobox game/row/porter|Edward Rudd|OS X}}
{{Infobox game/row/linporter|Edward Rudd}}
+
{{Infobox game/row/porter|Edward Rudd|Linux}}
 
|publishers  =  
 
|publishers  =  
 +
{{Infobox game/row/publisher|CD Projekt|Eastern Europe}}
 +
{{Infobox game/row/publisher|Paradox Interactive|Europe}}
 
|engines      =  
 
|engines      =  
 
{{Infobox game/row/engine|HPL Engine|name=HPL Engine 1}}
 
{{Infobox game/row/engine|HPL Engine|name=HPL Engine 1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|March 30, 2007}}
 
{{Infobox game/row/date|Windows|March 30, 2007}}
 +
{{Infobox game/row/date|Linux|May 25, 2007}}
 
{{Infobox game/row/date|OS X|January 10, 2008}}
 
{{Infobox game/row/date|OS X|January 10, 2008}}
{{Infobox game/row/date|Linux|May 25, 2007}}
+
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Penumbra }}
 
|steam appid  = 22180
 
|steam appid  = 22180
|gogcom page  = the_penumbra_collection
+
|gogcom id    = 1207662733
 +
|gogcom id side = 1207659255
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = penumbra-overture-episode-1
 
|wikipedia    = Penumbra: Overture
 
|wikipedia    = Penumbra: Overture
 
|winehq      = 4081
 
|winehq      = 4081
 +
|license      = commercial
 
}}
 
}}
{{Series|Penumbra}}
 
  
 
'''Key points'''
 
'''Key points'''
Line 24: Line 41:
  
 
'''General information'''
 
'''General information'''
{{ii}} [http://www.frictionalgames.com/forum/thread-24333.html Changelog]
 
 
{{mm}} [http://www.penumbragame.com/ Official website]
 
{{mm}} [http://www.penumbragame.com/ Official website]
 
{{GOG.com links|1207662733|the_penumbra_collection|for game series}}
 
{{GOG.com links|1207662733|the_penumbra_collection|for game series}}
{{mm}} [http://steamcommunity.com/app/22180/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/22180/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
Line 42: Line 58:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 1 change <code>ShowPreMenu="true"</code> to <code>ShowPreMenu="false"</code>
 
# On line 1 change <code>ShowPreMenu="true"</code> to <code>ShowPreMenu="false"</code>
Line 50: Line 66:
 
===Enable quick save===
 
===Enable quick save===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code>
 
# On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code>
 
# Save the changes.
 
# Save the changes.
 
 
'''Notes'''
 
'''Notes'''
 
{{ii}} Press {{key|F4}} to save and {{key|F5}} to load.
 
{{ii}} Press {{key|F4}} to save and {{key|F5}} to load.
 
{{ii}} There is no on-screen indication that the quick save was successful.  
 
{{ii}} There is no on-screen indication that the quick save was successful.  
 +
}}
 +
 +
===AI Upscaled Texture Pack===
 +
{{Fixbox|description=Replace Files|fix=
 +
# Download the [https://www.moddb.com/mods/penumbra-overture-texture-upscale/downloads/penumbra-overture-texture-upscale-mod/ Mod DB: Penumbra Overture Texture Upscale Mod].
 +
# Open <code>{{p|game}}\redist</code> and back up the contents of <code>\models</code> and <code>\textures</code> directories.
 +
# Extract the contents of the downloaded archive to your <code>{{p|game}}\redist</code> folder, and overwrite the original textures when prompted
 +
 +
'''Notes'''
 +
{{ii}} At least 3GB of VRAM is required.
 
}}
 
}}
  
 
===Enable simple swing===
 
===Enable simple swing===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 1 find <code>SimpleWeaponSwing="false"</code> and <code>SimpleSwingInOptions="false"</code>, and change <code>false</code> to <code>true</code> for both entries.
 
# On line 1 find <code>SimpleWeaponSwing="false"</code> and <code>SimpleSwingInOptions="false"</code>, and change <code>false</code> to <code>true</code> for both entries.
Line 73: Line 98:
  
 
==Game data==
 
==Game data==
===Configuration file and save game data location===
+
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Penumbra Overture\Episode1\}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\Penumbra Overture\Episode1\}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
{{Game data/row|Linux|~/.frictionalgames/Penumbra/Overture/}}
+
{{Game data/config|Linux|~/.frictionalgames/Penumbra/Overture/}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
 +
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Penumbra Overture\Episode1\}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|~/.frictionalgames/Penumbra/Overture/save}}
 +
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = false
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Penumbra overture graphics.jpg|Video settings.}}
 
{{Image|Penumbra overture graphics.jpg|Video settings.}}
 
{{Image|Penumbra overture graphics adv.jpg|Advanced video settings.}}
 
{{Image|Penumbra overture graphics adv.jpg|Advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/penumbra
+
|wsgf link                  = https://www.wsgf.org/dr/penumbra
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = true
+
|widescreen resolution      = limited
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
|ultrawidescreen            = unknown
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Ultra-widescreen|Ultra-widescreen]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = Set to [[#Windowed|Windowed]], then use a third-party solution like Borderless Gaming.
 
|anisotropic                = true
 
|anisotropic                = true
 
|anisotropic notes          = Up to 16x.
 
|anisotropic notes          = Up to 16x.
Line 127: Line 163:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Frame rate is capped at 60 FPS by default. See [[#High frame rate|High frame rate]].
+
|120 fps notes              = See [[#High frame rate|High frame rate]].
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
|color blind notes          =  
+
|color blind notes          = No color blindness-specific settings.
 
}}
 
}}
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 8 change <code>Screen Width="XXXX" Height="XXXX"</code> to the desired screen width and height respectively.
 
# On line 8 change <code>Screen Width="XXXX" Height="XXXX"</code> to the desired screen width and height respectively.
Line 142: Line 178:
  
 
'''Notes'''
 
'''Notes'''
{{--}} Menus and HUD are stretched.<ref>http://www.wsgf.org/dr/penumbra</ref>
+
{{--}} Menus and HUD are stretched.<ref>https://www.wsgf.org/dr/penumbra</ref>
 +
}}
 +
 
 +
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 +
{{Fixbox|description=Edit EXE Properties|fix=
 +
# Set your resolution using [[#Widescreen resolution|these instructions]]
 +
# Right-click Penumbra Overture\redist\Penumbra.exe, select <code>Properties</code>
 +
# Check <code>Disable Fullscreen Optimizations</code>
 +
# Click <code>Change high DPI settings</code>, check <code>Use this Setting</code> and <code>Override High DPI Scaling</code>.
 +
# Apply and launch via Steam.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.
 +
 
 +
{{Fixbox|description=Use hex editor to change FOV|fix=
 +
To change FOV open <code>Penumbra.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].<br>
 +
Goto address <code>82540</code> and change <code>8C 42</code> (which is 70°) to <code>A8 42</code> for 84° or <code>BE 42</code> for 95°.<br>
 +
Do the same at the address <code>8BA74</code>.<br><br>
 +
To get a different values use this [https://www.h-schmidt.net/FloatConverter/IEEE754.html Floating Point Converter].
 
}}
 
}}
  
 
===[[Glossary:Windowed|Windowed]]===
 
===[[Glossary:Windowed|Windowed]]===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 8 change <code>FullScreen="true"</code> to <code>FullScreen="false"</code>
 
# On line 8 change <code>FullScreen="true"</code> to <code>FullScreen="false"</code>
Line 154: Line 209:
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
+
{{ii}} All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.<ref>{{Refcheck|user=Litbeep|date=2020-11-3|comment=Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"}}</ref>
# Go to the [[#Game data|configuration file and save game data location]].
+
 
 +
{{Fixbox|description=Remove FPS cap|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
# On line 5 change <code>LimitFPS="true"</code> to <code>LimitFPS="false"</code>
+
# Change <code>LimitFPS="true"</code> to <code> "false"</code>.
# Save the changes.
 
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = No support for thumb mouse remapping.
 
|key remap notes          = No support for thumb mouse remapping.
Line 173: Line 229:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = false
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = false
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = false
|button prompts notes     =  
+
|xbox prompts notes        =
|controller hotplug        = unknown
+
|impulse triggers          = false
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =  
 +
|dualshock prompts        = false
 +
|dualshock prompts notes  =
 +
|light bar support        = false
 +
|light bar support notes  =
 +
|dualshock 4 modes        = false
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= hackable
 +
|tracked motion controllers notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod].
 +
|tracked motion prompts    = false
 +
|tracked motion prompts notes =
 +
|other controllers        = false
 +
|other controllers notes  =
 +
|other button prompts     = false
 +
|other button prompts notes=  
 +
|controller hotplug        = false
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = false
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = false
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Penumbra overture sound.jpg|Audio settings.}}
 
{{Image|Penumbra overture sound.jpg|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = Single volume control.
 
|separate volume notes    = Single volume control.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.0 output.<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = false
+
|closed captions          = limited
 
|closed captions notes    = The only non-verbal subtitle is "Radio is transmitting".
 
|closed captions notes    = The only non-verbal subtitle is "Radio is transmitting".
 
|mute on focus lost      = false
 
|mute on focus lost      = false
Line 215: Line 301:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail version only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    = European retail version only.  
 
  |notes    = European retail version only.  
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
|language  = Spanish
+
|language  = Hungarian
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = true
|subtitles = yes
+
|subtitles = true
|notes    =  
+
|notes    = Retail version only, [https://mega.nz/folder/sXxwGJQb#HHXnAdPZEpWaYGG9wK7SUQ available to download.]
|fan      = yes
+
|fan      =
|fan notes = Fan translation, [http://steamcommunity.com/sharedfiles/filedetails/?id=970267441 download].
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
  |language  = Turkish
+
  |language  = Polish
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
  |notes    =  
+
  |notes    = Retail version only.
  |fan      = yes
+
  |fan      =  
|fan notes = Fan translation, [http://blog.tanshaydar.com/penumbra-overture-turkce-yama.html download].
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Russian
 
  |language  = Russian
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    = Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk.
 
  |notes    = Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk.
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [http://academia.clandlan.net/?page=academia/view&id=446&title=Traduccion_mejorada_para_Penumbra_Overture download].
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|fan      = true
 +
|notes    = Fan translation, [http://blog.tanshaydar.com/penumbra-overture-turkce-yama.html download].
 
}}
 
}}
 
}}
 
}}
Line 268: Line 376:
 
|windows mixed reality      = hackable
 
|windows mixed reality      = hackable
 
|windows mixed reality notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod].
 
|windows mixed reality notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod].
|tracked motion controllers  = true
 
|tracked motion controllers notes=
 
 
|keyboard-mouse              = true
 
|keyboard-mouse              = true
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest notes =  
 
|3rd space gaming vest notes =  
|novint falcon              =  
+
|novint falcon              = true
 
|novint falcon notes        =  
 
|novint falcon notes        =  
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 
|play area seated            = true
 
|play area seated            = true
 
|play area seated notes      =  
 
|play area seated notes      =  
Line 309: Line 417:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =  
 
}}
 
}}
  
Line 333: Line 450:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 2000, XP, Vista
+
|minOS    = 2000
 
|minCPU  = 1.5 GHz
 
|minCPU  = 1.5 GHz
 
|minRAM  = 512 MB
 
|minRAM  = 512 MB
Line 339: Line 456:
 
|minGPU  = AMD Radeon 8500
 
|minGPU  = AMD Radeon 8500
 
|minGPU2  = Nvidia GeForce 3
 
|minGPU2  = Nvidia GeForce 3
 +
 +
|recOS    = XP, Vista
 +
|recCPU  =
 +
|recRAM  =
 +
|recHD    =
 +
|recGPU  =
 
}}
 
}}
  

Revision as of 02:20, 17 October 2021

Penumbra: Overture
Penumbra: Overture cover
Developers
Frictional Games
macOS (OS X) Edward Rudd
Linux Edward Rudd
Publishers
Eastern Europe CD Projekt
Europe Paradox Interactive
Engines
HPL Engine 1
Release dates
Windows March 30, 2007
Linux May 25, 2007
macOS (OS X) January 10, 2008
Taxonomy
Series Penumbra
Penumbra: Overture on MobyGames
Penumbra: Overture on Wikipedia
Penumbra
Penumbra: Overture 2007
Penumbra: Black Plague 2008

Key points

Source code was made available in 2010.[1]

General information

Official website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GOG.com
DRM-free
Penumbra Collection
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Penumbra Collection
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
Penumbra Collection
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.

Essential improvements

Skip intro videos

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 change ShowPreMenu="true" to ShowPreMenu="false"
  4. Save the changes.

Enable quick save

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 change AllowQuickSave="false" to AllowQuickSave="true"
  4. Save the changes.

Notes

Press F4 to save and F5 to load.
There is no on-screen indication that the quick save was successful.

AI Upscaled Texture Pack

Replace Files
  1. Download the Mod DB: Penumbra Overture Texture Upscale Mod.
  2. Open <path-to-game>\redist and back up the contents of \models and \textures directories.
  3. Extract the contents of the downloaded archive to your <path-to-game>\redist folder, and overwrite the original textures when prompted

Notes

At least 3GB of VRAM is required.

Enable simple swing

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 find SimpleWeaponSwing="false" and SimpleSwingInOptions="false", and change false to true for both entries.
  4. Save the changes.

Notes

This makes the forward attack activate with a single click, and the swing attack activate by holding the left mouse button.
A toggle is also added under Options >> Game.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Penumbra Overture\Episode1\
macOS (OS X)
Linux ~/.frictionalgames/Penumbra/Overture/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Penumbra Overture\Episode1\
macOS (OS X)
Linux ~/.frictionalgames/Penumbra/Overture/save

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Some resolutions not listed; see Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Ultra-widescreen.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Set to Windowed, then use a third-party solution like Borderless Gaming.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
FSAA 2x and 4x.
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Color blind mode
No color blindness-specific settings.

Widescreen resolution

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 8 change Screen Width="XXXX" Height="XXXX" to the desired screen width and height respectively.
  4. Save the changes.

Notes

Menus and HUD are stretched.[2]

Ultra-widescreen

Edit EXE Properties
  1. Set your resolution using these instructions
  2. Right-click Penumbra Overture\redist\Penumbra.exe, select Properties
  3. Check Disable Fullscreen Optimizations
  4. Click Change high DPI settings, check Use this Setting and Override High DPI Scaling.
  5. Apply and launch via Steam.

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV

To change FOV open Penumbra.exe with a hex editor such as HxD.
Goto address 82540 and change 8C 42 (which is 70°) to A8 42 for 84° or BE 42 for 95°.
Do the same at the address 8BA74.

To get a different values use this Floating Point Converter.

Windowed

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 8 change FullScreen="true" to FullScreen="false"
  4. Save the changes.

High frame rate

All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[3]
Remove FPS cap
  1. Go to the configuration file(s) location.
  2. Open settings.cfg with a text editor.
  3. Change LimitFPS="true" to "false".

Input

Keyboard and mouse State Notes
Remapping
No support for thumb mouse remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types
Tracked motion controllers
Use Penumbra: Overture VR Mod.
Button/gesture prompts
Additional information
Haptic feedback

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Single volume control.
Surround sound
Up to 7.0 output.[4]
Subtitles
Closed captions
The only non-verbal subtitle is "Radio is transmitting".
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Retail version only.
Italian
European retail version only.
Hungarian
Retail version only, available to download.
Polish
Retail version only.
Russian
Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk.
Spanish
Fan translation, download.
Turkish
Fan translation, download.

VR support

Other information

API

Technical specs Supported Notes
OpenGL 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics Newton Game Dynamics
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3
macOS (OS X)
Minimum
Operating system (OS) 10.4
Processor (CPU) 2 GHz
System memory (RAM) 1024 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3
Linux
Minimum
Operating system (OS) Kernel 2.6
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3


References

  1. In The Games Of Madness: Penumbra: Overture goes Open Source!
  2. https://www.wsgf.org/dr/penumbra
  3. Verified by User:Litbeep on 2020-11-3
    Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
  4. PC Gaming Surround Sound Round-up