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General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
- The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.
DLC and expansion packs
Essential improvements
Skip intro videos
Edit settings.cfg[citation needed]
|
- Go to the configuration file location.
- Open
settings.cfg with a text editor.
- On line 1 change
ShowPreMenu="true" to ShowPreMenu="false"
- Save the changes.
|
Enable quick save
Edit settings.cfg[citation needed]
|
- Go to the configuration file location.
- Open
settings.cfg with a text editor.
- On line 1 change
AllowQuickSave="false" to AllowQuickSave="true"
- Save the changes.
Notes
- Press F4 to save and F5 to load.
- Penumbra: Black Plague has no on-screen indication that the quick save was successful.
- Penumbra: Requiem has quick save enabled by default, plus allows remapping those keys in-game and has an indication of a successful save.
|
AI Upscaled Texture Pack
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Penumbra\Black Plague\ %USERPROFILE%\Documents\Penumbra\Requiem\ |
macOS (OS X) |
$HOME/Library/Preferences/Frictional Games/Penumbra/Black Plague/ ~/Library/Preferences/Frictional Games/Penumbra/Requiem/ |
Linux |
$HOME/.frictionalgames/Penumbra/Black Plague/ ~/.frictionalgames/Penumbra/Requiem/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\Penumbra\Black Plague\ %USERPROFILE%\Documents\Penumbra\Requiem\ |
macOS (OS X) |
$HOME/Library/Preferences/Frictional Games/Penumbra/Black Plague/ ~/Library/Preferences/Frictional Games/Penumbra/Requiem/ |
Linux |
$HOME/.frictionalgames/Penumbra/Black Plague/ ~/.frictionalgames/Penumbra/Requiem/ |
Video
Edit settings.cfg[2]
|
- Go to the configuration file location.
- Open
settings.cfg with a text editor.
- On line 7 change
Screen Width="XXXX" Height="XXXX" to the desired screen width and height respectively.
- Save the changes.
Notes
- Menus and HUD are stretched.
|
- This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV
|
- The addressees provided will only work for
GOG version.
To change FOV open Penumbra.exe with a hex editor such as HxD.
Go to address 9D8A1 and change 8C 42 (which is 70°) to:
94 42 for 74°
A8 42 for 84°
BE 42 for 95°
Do the same at the address A6DD4 .
For the GOG version of Requiem.exe , edit address 9EB17 .
To calculate different FOV values, use this Floating Point Converter.
|
- Mouse is captured by hovering pointer over the window.
Edit settings.cfg[citation needed]
|
- Go to the configuration file location.
- Open
settings.cfg with a text editor.
- On line 7 change
FullScreen="true" to FullScreen="false"
- Save the changes.
|
- All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[3]
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Single volume control. |
Surround sound |
|
Up to 7.0 output.[4] |
Subtitles |
|
|
Closed captions |
|
|
Mute on focus lost |
|
|
Royalty free audio |
|
|
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Czech |
|
|
|
Retail only. |
Hungarian |
|
|
|
Retail only. Available to download. |
Italian |
|
|
|
Retail only. |
Japanese |
|
|
|
Fan translation for Black Plague and Requiem. Available to download. |
Korean |
|
|
|
Fan translation. Available to download from here or here. It substitutes the english localization. Localization for Black Plague only. |
Polish |
|
|
|
Retail only. Available to download |
Russian |
|
|
|
Only on Russian retail copies of 1C-SoftClub (of this game and full trilogy). |
Spanish |
|
|
|
Improved fan translations by Clan Dlan, Black Plague and Requiem DLC |
Turkish |
|
|
|
Fan translation for Black Plague and Requiem. |
Ukrainian |
|
|
|
Fan translation for Black Plague and Requiem. |
VR support
Other information
API
Technical specs |
Supported |
Notes |
OpenGL |
1.4 |
|
Executable | PPC |
32-bit |
64-bit |
Notes |
Windows | |
|
|
|
macOS (OS X) | | |
|
|
Linux | | |
|
|
Middleware
|
Middleware |
Notes |
Physics |
Newton Game Dynamics |
|
Audio |
OpenAL |
|
System requirements
Windows |
|
Minimum |
Operating system (OS) |
2000, XP, Vista |
Processor (CPU) |
1.5 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
2 GB |
Video card (GPU) |
AMD Radeon 8500 Nvidia GeForce 3 |
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.4 |
Processor (CPU) |
2 GHz |
System memory (RAM) |
1024 MB |
Hard disk drive (HDD) |
2 GB |
Video card (GPU) |
AMD Radeon 8500 Nvidia GeForce 3 |
Linux |
|
Minimum |
Operating system (OS) |
Kernel 2.6 |
Processor (CPU) |
1.5 GHz |
System memory (RAM) |
512 MB |
Hard disk drive (HDD) |
2 GB |
Video card (GPU) |
AMD Radeon 8500 Nvidia GeForce 3 |
References
- ↑ Imgur - last accessed on May 2023
- ↑ Penumbra | WSGF
- ↑ Verified by User:Litbeep on 2020-11-3
- Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023