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Difference between revisions of "Penumbra: Black Plague"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(47 intermediate revisions by 20 users not shown)
Line 3: Line 3:
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Frictional Games}}
 
{{Infobox game/row/developer|Frictional Games}}
{{Infobox game/row/osxporter|Edward Rudd}}
+
{{Infobox game/row/porter|Edward Rudd|OS X}}
{{Infobox game/row/linporter|Edward Rudd}}
+
{{Infobox game/row/porter|Edward Rudd|Linux}}
|publishers  =  
+
|publishers  =
 +
{{Infobox game/row/publisher|CD Projekt|Eastern Europe}}
 +
{{Infobox game/row/publisher|Paradox Interactive|Europe}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|HPL Engine{{!}}HPL Engine 1}}
+
{{Infobox game/row/engine|HPL Engine|name=HPL Engine 1}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|February 12, 2008}}
+
{{Infobox game/row/date|Windows|February 11, 2008}}
 
{{Infobox game/row/date|OS X|May 12, 2008}}
 
{{Infobox game/row/date|OS X|May 12, 2008}}
 
{{Infobox game/row/date|Linux|May 12, 2008}}
 
{{Infobox game/row/date|Linux|May 12, 2008}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Penumbra }}
 
|steam appid  = 22120
 
|steam appid  = 22120
 
|steam appid side = 22140
 
|steam appid side = 22140
|gogcom page  = the_penumbra_collection
+
|gogcom id    = 1207662743
 +
|gogcom id side = 1207659255
 
|strategywiki = Penumbra: Black Plague
 
|strategywiki = Penumbra: Black Plague
 +
|mobygames    = penumbra-black-plague
 
|wikipedia    = Penumbra: Black Plague
 
|wikipedia    = Penumbra: Black Plague
 
|winehq      = 5073
 
|winehq      = 5073
 +
|license      = commercial
 
}}
 
}}
{{Series|Penumbra}}
 
  
 
'''General information'''
 
'''General information'''
{{ii}} [http://www.frictionalgames.com/forum/thread-24333.html Changelog]
 
 
{{mm}} [http://www.penumbragame.com Official website]
 
{{mm}} [http://www.penumbragame.com Official website]
{{GOG.com links|penumbra_black_plague|the_penumbra_collection|for game series}}
+
{{GOG.com links|1207662743|the_penumbra_collection|for game series}}
{{mm}} [http://steamcommunity.com/app/22120/discussions/ Steam Community Discussions]
+
{{mm}} [https://steamcommunity.com/app/22120/discussions/ Steam Community Discussions]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v7}} disc check | | Windows }}
 
{{Availability/row| Retail | | disc | {{DRM|SecuROM|v7}} disc check | | Windows }}
{{Availability/row| GOG | the_penumbra_collection | DRM-free | Penumbra Collection  | | Windows, OS X }}
+
{{Availability/row| GOG.com | the_penumbra_collection | DRM-free | Penumbra Collection  | | Windows, OS X }}
 
{{Availability/row| Humble | penumbra-collection | Steam | Penumbra Collection | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | penumbra-collection | Steam | Penumbra Collection | | Windows, OS X, Linux }}
 
{{Availability/row| MacApp | id827654673 | MacApp | Penumbra Collection |  | OS X }}
 
{{Availability/row| MacApp | id827654673 | MacApp | Penumbra Collection |  | OS X }}
Line 44: Line 60:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 1 change <code>ShowPreMenu="true"</code> to <code>ShowPreMenu="false"</code>
 
# On line 1 change <code>ShowPreMenu="true"</code> to <code>ShowPreMenu="false"</code>
Line 52: Line 68:
 
===Enable quick save===
 
===Enable quick save===
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code>
 
# On line 1 change <code>AllowQuickSave="false"</code> to <code>AllowQuickSave="true"</code>
Line 61: Line 77:
 
{{ii}} ''Penumbra: Black Plague'' has no on-screen indication that the quick save was successful.
 
{{ii}} ''Penumbra: Black Plague'' has no on-screen indication that the quick save was successful.
 
{{++}} ''Penumbra: Requiem'' has quick save enabled by default, plus allows remapping those keys in-game and has an indication of a successful save.
 
{{++}} ''Penumbra: Requiem'' has quick save enabled by default, plus allows remapping those keys in-game and has an indication of a successful save.
 +
}}
 +
 +
===AI Upscaled Texture Pack===
 +
{{Fixbox|description=Replace Files|fix=
 +
# Download the [https://www.moddb.com/mods/penumbra-black-plague-texture-upscale-mod/downloads/penumbra-black-plague-texture-upscale-mod/ Mod DB: Penumbra Black Plague Texture Upscale Mod].
 +
# Open <code>{{p|game}}\redist</code> and back up the contents of <code>\models</code> and <code>\textures</code> directories.
 +
# Extract the contents of the downloaded archive to your <code>{{p|game}}\redist</code> folder, and overwrite the original textures when prompted
 +
 +
'''Notes'''
 +
{{ii}} At least 4GB of VRAM is required.
 
}}
 
}}
  
 
==Game data==
 
==Game data==
====Configuration file and save game data location====
+
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|userprofile}}\Documents\Penumbra\Black Plague\|{{p|userprofile}}\Documents\Penumbra\Requiem\}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\Penumbra\Black Plague\|{{p|userprofile\Documents}}\Penumbra\Requiem\}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|~/Library/Preferences/Frictional Games/Penumbra/Black Plague/|~/Library/Preferences/Frictional Games/Penumbra/Requiem/}}
{{Game data/row|Linux|~/.frictionalgames/Penumbra/Black Plague/|~/.frictionalgames/Penumbra/Requiem/}}
+
{{Game data/config|Linux|~/.frictionalgames/Penumbra/Black Plague/|~/.frictionalgames/Penumbra/Requiem/}}
 
}}
 
}}
 
{{XDG|false}}
 
{{XDG|false}}
 +
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Penumbra\Black Plague\|{{p|userprofile\Documents}}\Penumbra\Requiem\}}
 +
{{Game data/saves|OS X|~/Library/Preferences/Frictional Games/Penumbra/Black Plague/|~/Library/Preferences/Frictional Games/Penumbra/Requiem/}}
 +
{{Game data/saves|Linux|~/.frictionalgames/Penumbra/Black Plague/|~/.frictionalgames/Penumbra/Requiem/}}
 +
}}
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                  =
|gog galaxy notes     =  
+
|discord notes            =
|origin               =  
+
|epic games launcher      =
|origin notes         =  
+
|epic games launcher notes =
|steam cloud           = false
+
|gog galaxy               = false
|steam cloud notes     =  
+
|gog galaxy notes         =  
|uplay                =  
+
|origin                   =  
|uplay notes           =  
+
|origin notes             =  
|xbox cloud           =  
+
|steam cloud               = false
|xbox cloud notes     =  
+
|steam cloud notes         =  
 +
|ubisoft connect          =  
 +
|ubisoft connect notes     =  
 +
|xbox cloud               =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Penumbra Black Plague - Video.png|Video settings.}}
 
{{Image|Penumbra Black Plague - Video.png|Video settings.}}
 
{{Image|Penumbra Black Plague - Advanced video.png|Advanced video settings.}}
 
{{Image|Penumbra Black Plague - Advanced video.png|Advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/penumbra
+
|wsgf link                  = https://www.wsgf.org/dr/penumbra
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
|widescreen resolution      = true
+
|widescreen resolution      = limited
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
Line 103: Line 140:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
Line 118: Line 155:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = hackable
 
|120 fps                    = hackable
|120 fps notes              = Frame rate is capped at 60 FPS by default. See [[#High frame rate|High frame rate]].
+
|120 fps notes              = See [[#High frame rate|High frame rate]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
Line 124: Line 163:
  
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Fixbox|description=Edit settings.cfg|ref=<ref>[http://www.wsgf.org/dr/penumbra Penumbra | WSGF]</ref>|fix=
+
{{Fixbox|description=Edit settings.cfg|ref=<ref>[https://www.wsgf.org/dr/penumbra Penumbra | WSGF]</ref>|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 7 change <code>Screen Width="XXXX" Height="XXXX"</code> to the desired screen width and height respectively.
 
# On line 7 change <code>Screen Width="XXXX" Height="XXXX"</code> to the desired screen width and height respectively.
Line 132: Line 171:
 
'''Notes'''
 
'''Notes'''
 
{{--}} Menus and HUD are stretched.
 
{{--}} Menus and HUD are stretched.
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{ii}} This game uses vertical FOV. See [http://themetalmuncher.github.io/fov-calc/ FOV Calculator] for help.
 +
 +
{{Fixbox|description=Use hex editor to change FOV|fix=
 +
To change FOV open <code>Penumbra.exe</code> with a hex editor such as [https://mh-nexus.de/en/hxd/ HxD].<br>
 +
Goto address <code>9E571</code> and change <code>8C 42</code> (which is 70°) to <code>A8 42</code> for 84° or <code>BE 42</code> for 95°.<br>
 +
Do the same at the address <code>A7AA4</code>.<br><br>
 +
To get a different values use this [https://www.h-schmidt.net/FloatConverter/IEEE754.html Floating Point Converter].
 
}}
 
}}
  
Line 138: Line 187:
  
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
 
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
# Go to the [[#Game data|configuration file and save game data location]].
+
# Go to the [[#Game data|configuration file location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
 
# On line 7 change <code>FullScreen="true"</code> to <code>FullScreen="false"</code>
 
# On line 7 change <code>FullScreen="true"</code> to <code>FullScreen="false"</code>
Line 145: Line 194:
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Edit settings.cfg|ref={{cn|date=July 2016}}|fix=
+
{{ii}} All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.<ref>{{Refcheck|user=Litbeep|date=2020-11-3|comment=Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"}}</ref>
# Go to the [[#Game data|configuration file and save game data location]].
+
 
 +
{{Fixbox|description=Remove FPS cap|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>settings.cfg</code> with a text editor.
 
# Open <code>settings.cfg</code> with a text editor.
# On line 4 change <code>LimitFPS="true"</code> to <code>LimitFPS="false"</code>
+
# Change <code>LimitFPS="true"</code> to <code> "false"</code>.
# Save the changes.
 
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          = No support for thumb mouse remapping.
 
|key remap notes          = No support for thumb mouse remapping.
Line 164: Line 214:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
Line 174: Line 226:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Penumbra Black Plague - Audio.png|Audio settings.}}
 
{{Image|Penumbra Black Plague - Audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = Single volume control.
 
|separate volume notes    = Single volume control.
 
|surround sound          = true
 
|surround sound          = true
|surround sound notes    = Up to 7.0 output.<ref>[http://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
+
|surround sound notes    = Up to 7.0 output.<ref>[https://satsun.org/audio/ PC Gaming Surround Sound Round-up]</ref>
 
|subtitles                = true
 
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
Line 206: Line 282:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
  |interface = yes
+
  |interface = true
  |audio    = yes
+
  |audio    = true
  |subtitles = yes
+
  |subtitles = true
 
  |notes    =  
 
  |notes    =  
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail version only.
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Italian
 
  |language  = Italian
  |interface = yes
+
  |interface = true
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = true
 
  |notes    = European retail version only.
 
  |notes    = European retail version only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail version only, [https://mega.nz/folder/sXxwGJQb#HHXnAdPZEpWaYGG9wK7SUQ available to download.]
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail version only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Only on Russian retail copies of 1C-SoftClub (of this game and full trilogy).
 
  |fan      =  
 
  |fan      =  
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Spanish
 
|language  = Spanish
|interface = yes
+
|interface = hackable
|audio    = no
+
|audio    = false
|subtitles = yes
+
|subtitles = hackable
|notes    =
+
|fan      = true
|fan      = yes
+
|notes     = Fan translation, [http://academia.clandlan.net/?page=academia/view&id=447&title=Traduccion_mejorada_para_Penumbra_Black_Plague Black Plague] and [http://academia.clandlan.net/?page=academia/view&id=448&title=Traduccion_para_Penumbra_Requiem Requiem DLC]
|fan notes = Fan translation, [http://steamcommunity.com/sharedfiles/filedetails/?id=971179111 download]
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = Turkish
 
  |language  = Turkish
  |interface = yes
+
  |interface = hackable
  |audio    = no
+
  |audio    = false
  |subtitles = yes
+
  |subtitles = hackable
|notes    =
+
  |fan      = true
  |fan      = yes
+
  |notes     = Fan translation, [http://blog.tanshaydar.com/penumbra-black-plague-turkce-yama.html Black Plague] and [http://blog.tanshaydar.com/penumbra-requiem-turkce-yama.html Requiem DLC]
  |fan notes = Fan translation, [http://blog.tanshaydar.com/penumbra-black-plague-turkce-yama.html download] and [http://blog.tanshaydar.com/penumbra-requiem-turkce-yama.html Requiem expansion pack]
 
 
}}
 
}}
 
}}
 
}}
Line 242: Line 348:
 
==VR support==
 
==VR support==
 
{{VR support
 
{{VR support
|vr only                    = false
+
|gg3d name                  =
|htc vive                    = hackable
+
|native 3d gg3d award        =
|htc vive notes              = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod].
+
|nvidia 3d vision gg3d award =
|oculus rift                = hackable
+
|tridef 3d gg3d award        =
|oculus rift notes          = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod].
+
|iz3d gg3d award            =
|osvr                        = false
+
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      =
 +
|vorpx modes                =
 +
|vorpx notes                =  
 +
|htc vive                    =  
 +
|htc vive notes              =  
 +
|oculus rift                =  
 +
|oculus rift notes          =  
 +
|osvr                        =  
 
|osvr notes                  =  
 
|osvr notes                  =  
|windows mixed reality      = hackable
+
|keyboard-mouse              =  
|windows mixed reality notes = Use [https://github.com/simply-jos/penumbra_overture_vr Penumbra: Overture VR Mod].
 
|tracked motion controllers  = true
 
|tracked motion controllers notes=
 
|keyboard-mouse              = true
 
 
|keyboard-mouse notes        =  
 
|keyboard-mouse notes        =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest      =  
 
|3rd space gaming vest notes =  
 
|3rd space gaming vest notes =  
|novint falcon              =  
+
|novint falcon              = true
 
|novint falcon notes        =  
 
|novint falcon notes        =  
 
|trackir                    =  
 
|trackir                    =  
 
|trackir notes              =  
 
|trackir notes              =  
|play area seated            = true
+
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =  
 
|play area seated notes      =  
 
|play area seated notes      =  
|play area standing          = true
+
|play area standing          =  
 
|play area standing notes    =  
 
|play area standing notes    =  
|play area room-scale        = true
+
|play area room-scale        =  
 
|play area room-scale notes  =  
 
|play area room-scale notes  =  
 
}}
 
}}
Line 276: Line 395:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
+
|opengl versions        = 1.4
 
|opengl notes          =  
 
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
Line 286: Line 405:
 
|metal support          =  
 
|metal support          =  
 
|metal support notes    =  
 
|metal support notes    =  
|vulkan support        =  
+
|vulkan versions        =  
|vulkan support notes   =  
+
|vulkan notes           =  
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          = Newton Game Dynamics
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=  
 
}}
 
}}
  

Revision as of 09:30, 15 October 2021

Penumbra: Black Plague
Penumbra: Black Plague cover
Developers
Frictional Games
macOS (OS X) Edward Rudd
Linux Edward Rudd
Publishers
Eastern Europe CD Projekt
Europe Paradox Interactive
Engines
HPL Engine 1
Release dates
Windows February 11, 2008
macOS (OS X) May 12, 2008
Linux May 12, 2008
Taxonomy
Series Penumbra
Penumbra: Black Plague guide on StrategyWiki
Penumbra: Black Plague on MobyGames
Penumbra: Black Plague on Wikipedia
Penumbra
Penumbra: Overture 2007
Penumbra: Black Plague 2008

General information

Official website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM v7 DRM disc check
Windows
GOG.com
DRM-free
Penumbra Collection
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Penumbra Collection
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
Penumbra Collection
macOS (OS X)
Steam
Icon overlay.png
Gold Edition. Includes the Requiem expansion.
Windows
macOS (OS X)
Linux
The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.

DLC and expansion packs

Name Notes
Requiem
Windows
macOS (OS X)
Linux

Essential improvements

Skip intro videos

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 change ShowPreMenu="true" to ShowPreMenu="false"
  4. Save the changes.

Enable quick save

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 change AllowQuickSave="false" to AllowQuickSave="true"
  4. Save the changes.

Notes

Press F4 to save and F5 to load.
Penumbra: Black Plague has no on-screen indication that the quick save was successful.
Penumbra: Requiem has quick save enabled by default, plus allows remapping those keys in-game and has an indication of a successful save.

AI Upscaled Texture Pack

Replace Files
  1. Download the Mod DB: Penumbra Black Plague Texture Upscale Mod.
  2. Open <path-to-game>\redist and back up the contents of \models and \textures directories.
  3. Extract the contents of the downloaded archive to your <path-to-game>\redist folder, and overwrite the original textures when prompted

Notes

At least 4GB of VRAM is required.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Penumbra\Black Plague\
%USERPROFILE%\Documents\Penumbra\Requiem\
macOS (OS X) ~/Library/Preferences/Frictional Games/Penumbra/Black Plague/
~/Library/Preferences/Frictional Games/Penumbra/Requiem/
Linux ~/.frictionalgames/Penumbra/Black Plague/
~/.frictionalgames/Penumbra/Requiem/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Penumbra\Black Plague\
%USERPROFILE%\Documents\Penumbra\Requiem\
macOS (OS X) ~/Library/Preferences/Frictional Games/Penumbra/Black Plague/
~/Library/Preferences/Frictional Games/Penumbra/Requiem/
Linux ~/.frictionalgames/Penumbra/Black Plague/
~/.frictionalgames/Penumbra/Requiem/

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Widescreen resolution

Edit settings.cfg[2]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 7 change Screen Width="XXXX" Height="XXXX" to the desired screen width and height respectively.
  4. Save the changes.

Notes

Menus and HUD are stretched.

Field of view (FOV)

This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV

To change FOV open Penumbra.exe with a hex editor such as HxD.
Goto address 9E571 and change 8C 42 (which is 70°) to A8 42 for 84° or BE 42 for 95°.
Do the same at the address A7AA4.

To get a different values use this Floating Point Converter.

Windowed

Mouse is captured by hovering pointer over the window.
Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 7 change FullScreen="true" to FullScreen="false"
  4. Save the changes.

High frame rate

All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[3]
Remove FPS cap
  1. Go to the configuration file(s) location.
  2. Open settings.cfg with a text editor.
  3. Change LimitFPS="true" to "false".

Input

Keyboard and mouse State Notes
Remapping
No support for thumb mouse remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Single volume control.
Surround sound
Up to 7.0 output.[4]
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Retail version only.
Italian
European retail version only.
Hungarian
Retail version only, available to download.
Polish
Retail version only.
Russian
Only on Russian retail copies of 1C-SoftClub (of this game and full trilogy).
Spanish
Fan translation, Black Plague and Requiem DLC
Turkish
Fan translation, Black Plague and Requiem DLC

VR support

Devices State Notes
Novint Falcon

Other information

API

Technical specs Supported Notes
OpenGL 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Physics Newton Game Dynamics
Audio OpenAL

System requirements

Windows
Minimum
Operating system (OS) 2000, XP, Vista
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3
macOS (OS X)
Minimum
Operating system (OS) 10.4
Processor (CPU) 2 GHz
System memory (RAM) 1024 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3
Linux
Minimum
Operating system (OS) Kernel 2.6
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3


References

  1. https://imgur.com/a/vEbYx
  2. Penumbra | WSGF
  3. Verified by User:Litbeep on 2020-11-3
    Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
  4. PC Gaming Surround Sound Round-up