Difference between revisions of "Path of Exile"
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Baronsmoki (talk | contribs) (Added MobyGames) |
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|gogcom id = | |gogcom id = | ||
|strategywiki = | |strategywiki = | ||
+ | |mobygames = path-of-exile | ||
|wikipedia = Path of Exile | |wikipedia = Path of Exile | ||
|winehq = 13810 | |winehq = 13810 | ||
Line 39: | Line 40: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |gog galaxy | + | |discord = |
− | |gog galaxy notes | + | |discord notes = |
− | |origin | + | |epic games store = |
− | |origin notes | + | |epic games store notes = |
− | |steam cloud | + | |gog galaxy = |
− | |steam cloud notes | + | |gog galaxy notes = |
− | |uplay | + | |origin = |
− | |uplay notes | + | |origin notes = |
− | |xbox cloud | + | |steam cloud = true |
− | |xbox cloud notes | + | |steam cloud notes = Approx. 10 MB available.<br/>Syncs up to 25 custom item filters (.filter files in <code>{{p|userprofile\Documents}}\My Games\Path of Exile\</code>). All character/save data is synced online with Grinding Gear.<br/>Steam Cloud hided. |
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Line 54: | Line 59: | ||
{{Image|Path of exile graphics menu.jpg|Graphics settings.}} | {{Image|Path of exile graphics menu.jpg|Graphics settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/path-exile/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 228: | Line 233: | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D,DirectVR | ||
+ | |vorpx notes = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 296: | Line 345: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
− | |direct3d notes = | + | |direct3d notes = |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
Line 314: | Line 363: | ||
|shader model versions = 3, 4 | |shader model versions = 3, 4 | ||
|shader model notes = <ref>{{Refcheck|user=Expack3|date=2018-6-29|comment=Based on "max_PS_shader_model" and "max_VS_shader_model" values in game's config file when using DirectX 11.}}</ref> | |shader model notes = <ref>{{Refcheck|user=Expack3|date=2018-6-29|comment=Based on "max_PS_shader_model" and "max_VS_shader_model" values in game's config file when using DirectX 11.}}</ref> | ||
− | |64-bit executable | + | |windows 32-bit exe = unknown |
− | |64-bit executable notes= | + | |windows 64-bit exe = true |
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = Windows 7 SP1/Windows 8 |
− | |minCPU = Single-core | + | |minCPU = Single-core 2.6 GHz |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 20 GB | |minHD = 20 GB | ||
− | |minGPU = | + | |minGPU = NVIDIA® GeForce® GTX 650 Ti |
− | |minGPU2 = ATI | + | |minGPU2 = ATI Radeon™ HD 7850 |
− | |minDX = | + | |minDX = 11 |
|recOS = 7 SP1, 8, 10 | |recOS = 7 SP1, 8, 10 | ||
Line 352: | Line 409: | ||
|recGPU2 = AMD Radeon RX560 | |recGPU2 = AMD Radeon RX560 | ||
|recDX = 11 | |recDX = 11 | ||
− | |notes = {{ii}} | + | |notes = {{ii}} Solid state storage is recommended |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 15:10, 3 January 2020
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Grinding Gear Games | |
Release dates | |
Windows | October 23, 2013 |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Free-to-Play
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam | Install with steam://install/238960 |
- All versions require a Path of Exile account and a constant internet connection for all game modes.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Path of Exile\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/238960/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Approx. 10 MB available. Syncs up to 25 custom item filters (.filter files in %USERPROFILE%\Documents\My Games\Path of Exile\ ). All character/save data is synced online with Grinding Gear.Steam Cloud hided. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Thai |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
BSOD with Creative Labs sound cards
Use updated OpenAL libraries[1][citation needed] |
---|
Notes
|
Launch the game with --nosound or --softwareaudio parameters[2][citation needed] |
---|
Performance on low end systems
Edit production_Config.ini[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 3, 4 | [3] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Studio | |
Cutscenes | Bink Video 2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Windows 7 SP1/Windows 8 | 7 SP1, 8, 10 |
Processor (CPU) | Single-core 2.6 GHz | Quad-core 3.2 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | NVIDIA® GeForce® GTX 650 Ti ATI Radeon™ HD 7850 DirectX 11 compatible | Nvidia GeForce GTX 1050 Ti AMD Radeon RX560 DirectX 11 compatible |
- Solid state storage is recommended
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/238960/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (238960) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Forum - Technical & Account Support - Creative X-Fi bug: PoE uses old "hardcoded" OpenAL32.dll (suggestion for fix) - Path of Exile
- ↑ Forum - Technical & Account Support - BSOD with only POE - Path of Exile
- ↑ Verified by User:Expack3 on 2018-6-29
- Based on "max_PS_shader_model" and "max_VS_shader_model" values in game's config file when using DirectX 11.