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Difference between revisions of "Parkitect"

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Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Parkitect cover.jpg
 
|cover        = Parkitect cover.jpg
Line 6: Line 5:
 
|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 2017|ref=<ref name="engineversion">{{Refcheck|user=Vetle|date=2018-05-09}}</ref>|build=2017.4.1f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 2017|Former|ref=<ref name="former engineversion">{{Refcheck|user=Expack3|date=2019-06-18}}</ref>|build=2017.4.23f1}}
 +
{{Infobox game/row/engine|Unity|name=Unity 2018|Former|ref=<ref name="former engineversion 2">{{Refcheck|user=Baronsmoki|date=2020-07-07}}</ref>|build=2018.4.23f1}}
 +
{{Infobox game/row/engine|Unity|name=Unity 2019|ref=<ref name="engineversion">{{Refcheck|user=Baronsmoki|date=2020-11-08}}</ref>|build=2019.4.4f1}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|EA}}
+
{{Infobox game/row/date|Windows|November 29, 2018}}
{{Infobox game/row/date|OS X|EA}}
+
{{Infobox game/row/date|OS X|November 29, 2018}}
{{Infobox game/row/date|Linux|EA}}
+
{{Infobox game/row/date|Linux|November 29, 2018}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|parkitect|83}}
 +
{{Infobox game/row/reception|IGDB|parkitect|84}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Bird's-eye view }}
 +
{{Infobox game/row/taxonomy/controls          | Point and select }}
 +
{{Infobox game/row/taxonomy/genres            | Building, Simulation }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Cartoon }}
 +
{{Infobox game/row/taxonomy/themes            | Amusement park }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 453090
 
|steam appid  = 453090
|steam appid side  =  
+
|steam appid side  = 1129050,1353170
|gogcom page  = parkitect
+
|gogcom id    = 1951847103
 +
|official site= https://themeparkitect.com/
 +
|hltb        = 37882
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = parkitect
 
|wikipedia    = Parkitect
 
|wikipedia    = Parkitect
 
|winehq      =  
 
|winehq      =  
Line 21: Line 41:
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [https://discordapp.com/invite/Vbp5v7e Official Discord server]
 
{{GOG.com links|1951847103|parkitect}}
 
{{GOG.com links|1951847103|parkitect}}
 
{{mm}} [https://steamcommunity.com/app/453090/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/453090/discussions/ Steam Community Discussions]
Line 26: Line 47:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
 +
{{Availability/row| Official | http://themeparkitect.com/ | unknown | Via Humble widget. | | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | parkitect | DRM-free |  |  | Windows, OS X, Linux }}
 
{{Availability/row| GOG.com | parkitect | DRM-free |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Humble | parkitect | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Humble | parkitect | DRM-free | | Steam | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 453090 | Steam |  |  | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 453090 | Steam |  |  | Windows, OS X, Linux }}
 +
}}
 +
 +
{{DLC|
 +
{{DLC/row| Taste of Adventure | | Windows, OS X, Linux }}
 +
{{DLC/row| Booms & Blooms | | Windows, OS X, Linux }}
 
}}
 
}}
  
Line 34: Line 61:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\Parkitect\settings.txt}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|Linux|}}
 
{{Game data/config|Linux|}}
Line 42: Line 69:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\Parkitect\Saves\Savegames\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|Linux|}}
 
{{Game data/saves|Linux|}}
Line 49: Line 76:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|gog galaxy           = false
+
|discord                =
|gog galaxy notes     =  
+
|discord notes          =
|origin               =  
+
|epic games store      =
|origin notes         =  
+
|epic games store notes =
|steam cloud           = false
+
|gog galaxy             = true
|steam cloud notes     =  
+
|gog galaxy notes       =  
|uplay                 =  
+
|origin                 =  
|uplay notes           =  
+
|origin notes           =  
|xbox cloud           =  
+
|steam cloud           = true
|xbox cloud notes     =  
+
|steam cloud notes     =  
 +
|uplay                 =  
 +
|uplay notes           =  
 +
|xbox cloud             =  
 +
|xbox cloud notes       =  
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|Parkitect Graphics Settings.png|Graphics settings.}}
 +
{{Image|Parkitect General Settings.png|General settings.}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 68: Line 101:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Hor+}} scaling.  Some main menu elements are {{term|stretched}}, and the main UI is pinned to the edges of the screen; otherwise, gameplay is unaffected.
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See above.  For ultrawide displays, this is less problematic.
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = n/a
|fov notes                  =  
+
|fov notes                  = Isometric field of view.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = <code>Fullscreen</code> is [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[Glossary:Anti-aliasing_(AA)#Fast_Approximate_Anti-Aliasing_.28FXAA.29|FXAA]], [[Glossary:Anti-aliasing_(AA)#Temporal_Anti-Aliasing_.28TAA.29|TAA]]
|vsync                      = unknown
+
|vsync                      = limited
|vsync notes                =  
+
|vsync notes                = Only applies to menus.<ref>{{Refcheck|user=Expack3|date=2019-06-17|comment=With Vsync on and target framerate uncapped, the game only conforms to the monitor refresh rate when going through menus. Gameplay does not respect monitor refresh rate.}}</ref>
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Target framerate can be set to 30FPS, 60FPS, or none (<code>Uncapped</code>).
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Image|Parkitect Control Settings.png|Control settings.}}
|key remap                = unknown
+
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Background Music, Building, Ambiance, UI, World, Ride Music, Voices
|surround sound          = unknown
+
|surround sound          = false
|surround sound notes    =  
+
|surround sound notes    = Stereo only.<ref>{{Refcheck|user=Expack3|date=2019-10-08|comment=Tested using Orban Loudness Meter.}}</ref>
|subtitles                = unknown
+
|subtitles                = n/a
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
|mute on focus lost notes =  
+
|mute on focus lost notes = Controlled by <code>Keep running if game isn't focused</code> option.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
  
 +
{{ii}} All spoken dialogue is gibberish
 
{{L10n|content=
 
{{L10n|content=
 
{{L10n/switch
 
{{L10n/switch
 
|language  = English
 
|language  = English
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = no
+
|subtitles = false
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Danish
 
|language  = Danish
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = no
+
|subtitles = false
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = Dutch
 
|language  = Dutch
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = no
+
|subtitles = false
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
 
|language  = German
 
|language  = German
|interface = yes
+
|interface = true
|audio    = no
+
|audio    = false
|subtitles = no
+
|subtitles = false
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
|fan notes =
 
 
}}
 
}}
 
}}
 
}}
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|mantle support        =  
 
|mantle support        =  
 
|mantle support notes  =  
 
|mantle support notes  =  
|vulkan versions        =  
+
|vulkan versions        = true
|vulkan notes          =  
+
|vulkan notes          = Linux<ref>{{Refurl|url=https://www.gamingonlinux.com/2020/06/theme-park-builder-parkitect-now-uses-the-vulkan-api-on-linux|title=Theme park builder 'Parkitect' now uses the Vulkan API on Linux {{!}} GamingOnLinux|date=2020-06-12}}</ref>
 
|dos modes              =  
 
|dos modes              =  
 
|dos modes notes        =  
 
|dos modes notes        =  
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = unknown
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = true
 +
|windows exe notes      =
 +
|macos 32-bit app      = unknown
 +
|macos 64-bit app      = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= unknown
 +
|linux 64-bit executable= unknown
 +
|linux executable notes =  
 
}}
 
}}
  
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    =  
+
|minOS    = Vista, 7, 8, 10
|minCPU  =  
+
|minCPU  = Intel Core i3 2.3 GHz
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 2 GB
 
|minGPU  =  
 
|minGPU  =  
 +
|minSM    = 3.0
 +
|minDX    = 10
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Core i5 3.0 GHz
|recRAM  =  
+
|recRAM  = 6 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
 +
|recDX    = 11
 
}}
 
}}
  
Line 262: Line 303:
 
|OSfamily = OS X
 
|OSfamily = OS X
  
|minOS    =  
+
|minOS    = 10.9
|minCPU  =  
+
|minCPU  = Intel Core i3 2.3 GHz
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 2 GB
 
|minGPU  =  
 
|minGPU  =  
 +
|minSM    = 3.0
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Core i5 3.0 GHz
|recRAM  =  
+
|recRAM  = 6 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
Line 278: Line 320:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    =  
+
|minOS    = Ubuntu 14.04, SteamOS
|minCPU  =  
+
|minCPU  = Intel Core i3 2.3 GHz
|minRAM  =  
+
|minRAM  = 4 GB
|minHD    =  
+
|minHD    = 2 GB
 
|minGPU  =  
 
|minGPU  =  
 +
|minSM    = 3.0
  
 
|recOS    =  
 
|recOS    =  
|recCPU  =  
+
|recCPU  = Intel Core i5 3.0 GHz
|recRAM  =  
+
|recRAM  = 6 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  =  
 
|recGPU  =  
Line 292: Line 335:
  
 
{{References}}
 
{{References}}
 +
[[Category:GOG.com Enhancement Project]]

Revision as of 20:14, 15 July 2021

Parkitect
Parkitect cover
Developers
Texel Raptor
Engines
Former Unity 2017[Note 1]
Former Unity 2018[Note 2]
Unity 2019[Note 3]
Release dates
Windows November 29, 2018
macOS (OS X) November 29, 2018
Linux November 29, 2018
Reception
Metacritic 83
IGDB 84
Taxonomy
Monetization DLC
Modes Singleplayer
Pacing Real-time
Perspectives Bird's-eye view
Controls Point and select
Genres Building, Simulation
Art styles Cartoon
Themes Amusement park
Parkitect on HowLongToBeat
Parkitect on IGDB
Parkitect on MobyGames
Parkitect on Wikipedia

General information

Official Discord server
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
DRM details are not known
Via Humble widget.
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Taste of Adventure
Windows
macOS (OS X)
Linux
Booms & Blooms
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\Parkitect\settings.txt
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Parkitect\Saves\Savegames\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Graphics settings.
Graphics settings.
General settings.
General settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Hor+ scaling. Some main menu elements are stretched, and the main UI is pinned to the edges of the screen; otherwise, gameplay is unaffected.
Ultra-widescreen
See above. For ultrawide displays, this is less problematic.
4K Ultra HD
Field of view (FOV)
Isometric field of view.
Windowed
Borderless fullscreen windowed
Fullscreen is Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
FXAA, TAA
Vertical sync (Vsync)
Only applies to menus.[4]
60 FPS and 120+ FPS
Target framerate can be set to 30FPS, 60FPS, or none (Uncapped).
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Control settings.
Control settings.

Audio

Audio feature State Notes
Separate volume controls
Background Music, Building, Ambiance, UI, World, Ride Music, Voices
Surround sound
Stereo only.[5]
Subtitles
Closed captions
Mute on focus lost
Controlled by Keep running if game isn't focused option.
All spoken dialogue is gibberish

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
German

Other information

API

Technical specs Supported Notes
Direct3D 11
Vulkan
Linux[6]
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04, SteamOS
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support


Notes

  1. Unity engine build: 2017.4.23f1[1]
  2. Unity engine build: 2018.4.23f1[2]
  3. Unity engine build: 2019.4.4f1[3]

References

  1. Verified by User:Expack3 on 2019-06-18
  2. Verified by User:Baronsmoki on 2020-07-07
  3. Verified by User:Baronsmoki on 2020-11-08
  4. Verified by User:Expack3 on 2019-06-17
    With Vsync on and target framerate uncapped, the game only conforms to the monitor refresh rate when going through menus. Gameplay does not respect monitor refresh rate.
  5. Verified by User:Expack3 on 2019-10-08
    Tested using Orban Loudness Meter.
  6. Theme park builder 'Parkitect' now uses the Vulkan API on Linux | GamingOnLinux - last accessed on 2020-06-12