Paper Monsters Recut
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Developers | |
---|---|
Mobot Studios | |
Publishers | |
Crescent Moon Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | October 23, 2014 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Paper Monsters |
Paper Monsters | |
---|---|
Paper Monsters | 2012 |
Paper Monsters Recut | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Mobot Studios\PaperMonstersRecut_Win\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/314540/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Mobot Studios\PaperMonstersRecut_Win\ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/314540/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | On or off. | ||
Vertical sync (Vsync) | Always disabled. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some prompts are given only as 360 buttons. | |
Mouse acceleration | Mouse not used in game. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Cursor stays on the screen. | |
Controller remapping | Renders most DirectInput controllers unuseable. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | Lacks rebinding, rendering most controllers unuseable. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All speech is text. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | Intel Dual Core 2.0 GHz AMD Dual Core 2.0 GHz |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 400 Series AMD Radeon HD 6000 Series 512 MB of VRAM DirectX 9.0c compatible |
|
Sound (audio device) | DirectX compatible |
Notes
- ↑ Unity engine build: 4.5.2f1[1]
- ↑ 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/314540/
in addition to or instead of this directory. The app ID (314540) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Verified by User:Marioysikax on 2018-05-13