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Paladins: Champions of the Realm

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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Paladins: Champions of the Realm
Paladins: Champions of the Realm cover
Developers
Hi-Rez Studios
Engines
Unreal Engine 3
Release dates
Windows May 8, 2018
macOS (OS X) May 8, 2018
Paladins: Champions of the Realm on Wikipedia

Warnings

This game requires a constant internet connection for all game modes.
The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Official website
Always online (requires a constant internet connection to play)
Windows
macOS (OS X)
Steam
Icon overlay.png
Always online (requires a constant internet connection to play)
Install Paladins with steam://install/444090
Install Paladins Public Test with steam://install/596350
Windows
macOS (OS X)
All versions require a Hi-Rez Account and a constant internet connection for all game modes.

DLC and expansion packs

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\ChaosGame\[Note 1]
%USERPROFILE%\Documents\My Games\paladinslive\ChaosGame\
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/444090/pfx/[Note 2]

Save game data location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/444090/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Uses Modified Hi-Rez launcher for save syncing instead of Steam Cloud

Video settings

Video settings.
Video settings.
Video settings.
Video settings.
Gameplay settings.
Gameplay settings.

Template:Video settings

Unlock/Modify framerate cap

The framerate cap can be unlocked/modified by editing DefaultEngine.ini or ChaosEngine.ini.
Unlock framerate cap[citation needed]
  1. Go to the configuration files location.
  2. Open DefaultEngine.ini or ChaosEngine.ini.
  3. Locate section [Engine.GameEngine].
  4. Change bSmoothFrameRate to FALSE.
  5. Save the file.
  6. Start the game.
Modify framerate cap[citation needed]
  1. Go to the configuration files location.
  2. Open DefaultEngine.ini or ChaosEngine.ini.
  3. Locate section [Engine.GameEngine].
  4. Change bSmoothFrameRate to TRUE.
  5. Change MinSmoothedFrameRate (default 22) to the value you prefer.
  6. Change MaxSmoothedFrameRate (default 175) to the value you prefer.
  7. Save the file.
  8. Start the game.

Input settings

Keybindings.
Keybindings.
Controller settings.
Controller settings.

Template:Input settings

Audio settings

Audio settings
Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Polish
Brazilian Portuguese
Russian
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
10 Versus

Connection types

Type Native Notes
Matchmaking
5v5 matches.
Peer-to-peer
Dedicated
Self-hosting
Direct IP


Other information

API

Technical specs Supported Notes
Direct3D 9, 11 Windows Only, 11 is the default but use DX9 since DX11 has some visual glitches.
DirectDraw 11
OpenGL 3, 4.5 Mac Only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3870
512 MB of VRAM
Shader model 3.0 support
Sound (audio device) DirectX compatible sound card
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.10
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 2.7 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) Nvidia GeForce 8800 GT
ATI Radeon HD 3870
512 MB of VRAM
Shader model 3.0 support
Sound (audio device) DirectX compatible sound card

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/444090/ in addition to or instead of this directory. The app ID (444090) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References