Paladins: Champions of the Realm
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Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Hi-Rez Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | May 8, 2018 |
macOS (OS X) | May 8, 2018 |
Warnings
- This game requires a constant internet connection for all game modes.
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Steam |
- All versions require a Hi-Rez User Account.
DLC and expansion packs
Name | Notes | |
---|---|---|
Founder's Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %STEAMFOLDER%\steamapps\common\Paladins\ChaosGame |
Windows | %USERPROFILE%\Documents\My Games\paladinslive\ChaosGame |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/444090/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/444090/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Modify framerate cap
- The framerate cap can be modified by editing DefaultEngine.ini or ChaosEngine.ini.
Modify framerate cap[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | 5v5 matches. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | Windows Only. |
DirectDraw | 11 | |
OpenGL | 3, 4.5 | Mac Only. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 10 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz | Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 8800 GT or higher) ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher | Nvidia GeForce GTX 560 AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible) |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.10 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz or Althon X2 2.7 GHz | Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | 10 GB |
Video card (GPU) | Nvidia GeForce 8800 GT or higher) ATI or Nvidia graphics card with 512MB video ram or better and Shader Model 3.0+ support. (ATI Radeon 3870 or higher | Nvidia GeForce GTX 560 AMD Radeon HD 6950 or better with 768 MB+ of VRAM (DirectX 11 Compatible) |
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/444090/
in addition to or instead of this directory. The app ID (444090) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
Categories:
- Stubs
- Released games under active development
- Games in development
- Windows
- OS X
- Games
- Invalid template usage (Game data)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)