Difference between revisions of "Pac-Man: Adventures in Time"
From PCGamingWiki, the wiki about fixing PC games
Line 52: | Line 52: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 80: | Line 80: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Fix aspect ratio|fix= | ||
+ | # Open {{file|pac-man.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Press {{key|Ctrl|R}} and set '''Datatype''' to '''Hex-values'''. | ||
+ | # Search for {{code|0000403F}} and replace all hex-values with: | ||
+ | #* {{code|0000203F}} for 16:10 screens | ||
+ | #* {{code|9A99193F}} for 15:9 screens | ||
+ | #* {{code|0000103F}} for 16:9 screens | ||
+ | #* {{code|B66DBD3E}} for 21:9 screens | ||
+ | # Save the file. | ||
}} | }} | ||
Revision as of 06:50, 4 March 2021
Developers | |
---|---|
Creative Asylum | |
Mind's Eye Productions | |
Publishers | |
Hasbro Interactive | |
Release dates | |
Windows | October 31, 2000 |
Reception | |
Metacritic | 79 |
Taxonomy | |
Series | Pac-Man |
⤏ Go to series page | |
Pac-Man | 1983 |
Ms. Pac-Man (series) | |
Jr. Pac-Man | 1988 |
Super Pac-Man | 1989 |
Pac-in-Time | 1995 |
Pac-Man: Adventures in Time | 2000 |
Pac-Man All-Stars | 2002 |
Pac-Man World (series) | |
Pac-Man Pizza Parlor | 2010 |
Pac-Man Championship Edition (series) | |
Pac-Man and the Ghostly Adventures | 2013 |
Pac-Man Museum | 2014 |
Arcade Game Series: Pac-Man | 2016 |
Pac-Man 256 | 2016 |
Pac-Man Party Royale | 2019 |
Pac-Man Museum+ | 2022 |
Pac-Man Mega Tunnel Battle: Chomp Champs | 2024 |
Key points
- Can be unstable depending on graphics card and processor.
- May have problems running on modern operating systems. See "Fixing graphical glitches".
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.dat[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\slot#.dat[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Force with DXWnd. | ||
Borderless fullscreen windowed | Force with DXWnd and Borderless Gaming. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Fix aspect ratio |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some keys cannot be bound to a controller. | |
Controller remapping | Cannot remap joystick, only menu and jump button. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Labeled as 3D Sound in Sound tab for the setup menu. Make sure to select 5.1 speakers for the best surround quality. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian |
- US versions only contain an English language option.
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Labeled as Hot Seat in the menu. Dot Mania, Time Bomb, Ghost Tag |
||
LAN play | 4 | Versus Labeled as Network in the menu. Can use IPX, TCP/IP, or Serial (2 player only). Use TCP/IP if you're using a standard, modern day Ethernet cable. Dot Mania, Time Bomb, Ghost Tag. |
||
Online play | 4 | Versus Labeled as Internet in the menu. Requires host IP. Can use IPX, TCP/IP, or Serial (2 player only). Dot Mania, Time Bomb, Ghost Tag |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Require host IP address to connect to online gameplay. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Must use TCP/IP. No wireless play. | |
Direct IP | Require host IP address to connect to online gameplay. |
Issues fixed
- The game, by default, sets up the Start Menu shortcut to go to the setup window as well.
Create a new shortcut[citation needed] |
---|
|
Black graphical glitches
- DirectDraw emulation may be broken on modern operating systems.
Use a DirectDraw wrapper[1] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Includes both a T&L-compatible mode and a non-T&L mode. |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME |
Processor (CPU) | Intel Pentium II 233 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 64 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 7 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).