Difference between revisions of "Pac-Man: Adventures in Time"
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|developers = | |developers = | ||
{{Infobox game/row/developer|Creative Asylum}} | {{Infobox game/row/developer|Creative Asylum}} | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|Minds Eye Productions}} |
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Hasbro Interactive}} | {{Infobox game/row/publisher|Hasbro Interactive}} | ||
Line 13: | Line 13: | ||
{{Infobox game/row/reception|Metacritic|pac-man-adventures-in-time|79}} | {{Infobox game/row/reception|Metacritic|pac-man-adventures-in-time|79}} | ||
|taxonomy = | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Bird's-eye view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Arcade }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Stylized }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Pac-Man }} | {{Infobox game/row/taxonomy/series | Pac-Man }} | ||
|steam appid = | |steam appid = | ||
Line 23: | Line 34: | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
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{{Availability/row| Retail | | Disc | Simple disc check. | | Windows }} | {{Availability/row| Retail | | Disc | Simple disc check. | | Windows }} | ||
}} | }} | ||
− | + | {{ii}} A free demo version is available on [https://archive.org/details/PacDemo Archive.org]. | |
− | + | {{ii}} This game is not available digitally. | |
− | |||
==Game data== | ==Game data== | ||
Line 61: | Line 68: | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
|ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. | ||
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
Line 73: | Line 80: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 86: | Line 96: | ||
===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2396-pac-man-adventures-in-time-widescreen-fix/ Widescreen Fix]|fix= | ||
+ | {{ii}} Only compatible with the US version of the game. | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Fix aspect ratio|fix= | {{Fixbox|description=Fix aspect ratio|fix= | ||
# Open {{file|pac-man.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | # Open {{file|pac-man.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
Line 95: | Line 109: | ||
#* {{code|B66DBD3E}} for 21:9 screens | #* {{code|B66DBD3E}} for 21:9 screens | ||
# Save the file. | # Save the file. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Extends horizontal FOV ({{term|Hor+}}). | ||
}} | }} | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = true | |eax support = true | ||
− | |eax support notes | + | |eax support notes = EAX 2. |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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{{ii}} DirectDraw emulation may be broken on modern operating systems. | {{ii}} DirectDraw emulation may be broken on modern operating systems. | ||
{{Fixbox|description=Use a DirectDraw wrapper|fix= | {{Fixbox|description=Use a DirectDraw wrapper|fix= | ||
− | # Download the latest version of [[dgVoodoo 2]]. | + | # Download the latest version of [[dgVoodoo 2]]. |
# Copy the DLL files into <code>{{p|game}}</code> (MS\x86\D3DImm.dll, ddraw.dll). | # Copy the DLL files into <code>{{p|game}}</code> (MS\x86\D3DImm.dll, ddraw.dll). | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 7 | + | |direct3d versions = 7 |
|direct3d notes = Includes both a T&L-compatible mode and a non-T&L mode. | |direct3d notes = Includes both a T&L-compatible mode and a non-T&L mode. | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|minGPU = | |minGPU = | ||
|minVRAM = 2 MB | |minVRAM = 2 MB | ||
− | |minDX = 7 | + | |minDX = 7.0a |
|recOS = 98, 2000, ME | |recOS = 98, 2000, ME |
Latest revision as of 01:20, 13 March 2024
Developers | |
---|---|
Creative Asylum | |
Minds Eye Productions | |
Publishers | |
Hasbro Interactive | |
Engines | |
Paradox | |
Release dates | |
Windows | October 31, 2000 |
Reception | |
Metacritic | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view |
Controls | Direct control |
Genres | Arcade |
Art styles | Stylized |
Series | Pac-Man |
⤏ Go to series page | |
Pac-Man | 1983 |
Ms. Pac-Man (series) | |
Jr. Pac-Man | 1988 |
Super Pac-Man | 1989 |
Pac-in-Time | 1995 |
Pac-Man: Adventures in Time | 2000 |
Pac-Man All-Stars | 2002 |
Pac-Man World (series) | |
Pac-Man Pizza Parlor | 2010 |
Pac-Man Championship Edition (series) | |
Pac-Man and the Ghostly Adventures | 2013 |
Pac-Man Museum | 2014 |
Arcade Game Series: Pac-Man | 2016 |
Pac-Man 256 | 2016 |
Pac-Man Party Royale | 2019 |
Pac-Man Museum+ | 2022 |
Pac-Man Mega Tunnel Battle: Chomp Champs | 2024 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Simple disc check. |
- A free demo version is available on Archive.org.
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\options.dat[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\slot#.dat[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | |||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Widescreen resolution
Use the Widescreen Fix |
---|
|
Fix aspect ratio |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Some keys cannot be bound to a controller. | |
Controller remapping | Cannot remap joystick, only menu and jump button. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Labeled as 3D Sound in Sound tab for the setup menu. Make sure to select 5.1 speakers for the best surround quality. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | EAX 2. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian |
- US versions only contain an English language option.
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Labeled as Hot Seat in the menu. Dot Mania, Time Bomb, Ghost Tag |
||
LAN play | 4 | Versus Labeled as Network in the menu. Can use IPX, TCP/IP, or Serial (2 player only). Use TCP/IP if you're using a standard, modern day Ethernet cable. Dot Mania, Time Bomb, Ghost Tag. |
||
Online play | 4 | Versus Labeled as Internet in the menu. Requires host IP. Can use IPX, TCP/IP, or Serial (2 player only). Dot Mania, Time Bomb, Ghost Tag |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Require host IP address to connect to online gameplay. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Must use TCP/IP. No wireless play. | |
Direct IP | Require host IP address to connect to online gameplay. |
Issues fixed
- The game, by default, sets up the Start Menu shortcut to go to the setup window as well.
Create a new shortcut[citation needed] |
---|
|
Black graphical glitches
- DirectDraw emulation may be broken on modern operating systems.
Use a DirectDraw wrapper |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Includes both a T&L-compatible mode and a non-T&L mode. |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, 2000, ME |
Processor (CPU) | Intel Pentium II 233 MHz | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 64 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 7.0a compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).